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> [Suggestion] A few requests, Can we has...

 
post May 28 2015, 16:56
Post #12501
Paarfi



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I've posted this suggestion in the release notes thread, but just for the sake of being thorough, let me post it here also.

Situation: Luck of the Draw is almost useless after the patch while the other trainings were left as is (Archeologist, Quartermaster) or even significantly buffed (Scavenger). New LotD do not provide player with better equipment overall, like pre-patch LotD did, it merely increase the proportion of certain types of equipment.

Suggestion: LotD should have behavior comparable to the pre-patch situation. For that purpose I propose that it should be applied as the third factor to the roll determining quality of equipment(Magnificent, Exquisite, etc) which currently only have two factors: difficulty and battle type.
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post May 29 2015, 05:28
Post #12502
Ichigo1100



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New "Titan" class monster Tenbora

Damage: Void

MP Attack: "New Patch" randomly switches the % remaining of health/mana/spirit and health/mana/spirit of player and Tenbora(?) (ex 50% health 20% mana -> 20% health 50% mana)

SP Attack "Ban Hammer" deals 2,147,483,647 damage (assuming you are using 32-bit integers if not whatever the highest # possible)

Base Resistances: All 100%
90(?)% chance to reflect back: Slow, Weaken, Sleep, Confuse, Blind, and Silence

Or if Tenbora doesn't want to put his name on this possible alternative name: A Grue (Ability names can be changed accordingly)

This post has been edited by Ichigo1100: May 29 2015, 05:34
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post May 29 2015, 12:30
Post #12503
nobody_xxx



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can we get some buff for clear bonus in schoolgirls arenas (IMG:[invalid] style_emoticons/default/huh.gif)

more than a week , my PFUDOR clear bonus always superior in eternal darkness and end of day arena (IMG:[invalid] style_emoticons/default/sad.gif)
while DwD just give me common exquisite (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 29 2015, 12:59
Post #12504
Dead-ed



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Credits roll screen would be nice. For pfudorfest clear.
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post May 29 2015, 15:25
Post #12505
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QUOTE(Dead-ed @ May 29 2015, 17:59) *

Credits roll screen would be nice. For pfudorfest clear.


Yeah, after a series of everything by Tenboro then add list of monster killed and how many times and "special thanks" followed by list of monster trainer that it's monster getting killed in that run.

also, could we have some change in hentaiverse ui (or whatever it called),
ie : make the battle page just one page visited instead of number-of-action-times-page visited
I mean... seriously, I just played this game "intensively" for a bit more than one month and it's already top my most visited site in my browser history (IMG:[invalid] style_emoticons/default/sad.gif)

Attached Image

and no, it's not because I feel pervert with having a site contain a hentai word on it on my most visited site...
it's because stuff like this happen :

Attached Image

and while we're at it, is it possible to do something with hentaiverse cache behavior? more efficient way so it doesn't cache like the what happened in that attachment but "force" cache everything else for example (not just the font)
I mean, sometimes one .js script didn't get cached forcing the client to load the script every time which makes the page "flashing" instead of just a little flicker.
At first I tought it's my crappy connection but tried using chrome it works fine, looking at the network inspector, other than the page itself everything else is cached. Going back to mozilla, clearing the mozilla cache and it works flawlessly like before.

This post has been edited by Fudo Masamune: May 29 2015, 15:32
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post May 30 2015, 03:20
Post #12506
skillchip



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Let's kill the botting re-sell market. Anything bought from the bazaar is account bound instantly!
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post Jun 1 2015, 11:34
Post #12507
yackol



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How about an option in the equipment shop to toggle display of equipment within your level range for equipping or soulbinding?

Toggle on to see just stuff you can currently equip or bind

Toggle off to see everything because that level 450 thing is so precious I must have now. It can't take that long to casually play from level 300 to 400 right right?
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post Jun 1 2015, 23:12
Post #12508
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QUOTE(skillchip @ May 29 2015, 15:20) *

Let's kill the botting re-sell market. Anything bought from the bazaar is account bound instantly!


+1.

It would reduce the load on the server caused by bot resellers which might increase our tuerns per second slightly.
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post Jun 2 2015, 02:54
Post #12509
skillchip



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QUOTE(EsotericSatire @ Jun 1 2015, 21:12) *

+1.

It would reduce the load on the server caused by bot resellers which might increase our tuerns per second slightly.


Everything for a bit more speed, its what we need
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post Jun 2 2015, 20:33
Post #12510
Tenboro

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QUOTE(skillchip @ May 30 2015, 03:20) *

Let's kill the botting re-sell market. Anything bought from the bazaar is account bound instantly!


Is that a thing that people actually do?
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post Jun 2 2015, 20:58
Post #12511
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QUOTE(Tenboro @ Jun 2 2015, 23:33) *

Is that a thing that people actually do?

I thought skillchip was ironic/sarcastic.
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post Jun 2 2015, 21:00
Post #12512
Tenboro

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QUOTE(kserox @ Jun 2 2015, 20:58) *

I thought skillchip was ironic/sarcastic.


That's what I thought at first, but it can be hard to tell.
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post Jun 2 2015, 21:01
Post #12513
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QUOTE(Tenboro @ Jun 2 2015, 18:33) *

Is that a thing that people actually do?


Maybe it's popular before 0.82, but I think there will be little profit gained now.
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post Jun 3 2015, 02:05
Post #12514
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The rare drop better in this new release(0.82)?

My drop still suck, that is only my bad luck?
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post Jun 3 2015, 02:45
Post #12515
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QUOTE(Zoom0211 @ Jun 3 2015, 00:05) *
The rare drop better in this new release(0.82)?

My drop still suck, that is only my bad luck?
QUOTE(holy_demon @ Jun 3 2015, 00:32) *
Only PFUDOR Random Encounter received a buff. Everything else got nerfed, drop-wise. The sample size for arena and Grindfest are large enough by now to be certain about the nerf
This is my experience as well. Drops are poor, except in RE.
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post Jun 3 2015, 05:10
Post #12516
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Suggestion about armors' specific mitigation.
  1. For plate and power.
    How about swap the Crushing and Piercing mitigation ? It is strange that plate is weak against club but not rapier estoc.
  2. For leather and shade.
    I don't think they should be weak against a specific melee type. So, how about make Crushing, Slashing and Piercing mitigation same? Can adjust their PMI to keep the average incoming damage same.
  3. For cloth and phase.
    How come they have Crushing mitigation? So my T-shirt also have Crushing mitigation (IMG:[invalid] style_emoticons/default/heh.gif) ?
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post Jun 3 2015, 06:00
Post #12517
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QUOTE(Colman @ Jun 3 2015, 05:10) *

[*]For cloth and phase.
How come they have Crushing mitigation? So my T-shirt also have Crushing mitigation (IMG:[invalid] style_emoticons/default/heh.gif) ?
[/list]


What if it's very thick, puffy cloth...
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post Jun 3 2015, 09:06
Post #12518
Colman



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QUOTE(Cashino @ Jun 3 2015, 12:00) *

What if it's very thick, puffy cloth...

Then it can protect you from anything. (higher PMI)
It won't make you less hurt from a hammer than a knife.
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post Jun 3 2015, 14:30
Post #12519
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QUOTE(Zoom0211 @ Jun 3 2015, 00:05) *

My drop still suck, that is only my bad luck?


No, not your bad luck but our bad luck...

QUOTE(Colman @ Jun 3 2015, 03:10) *

[*]For plate and power.
How about swap the Crushing and Piercing mitigation ? It is strange that plate is weak against club but not rapier estoc.
[/list]


I think according to facts, heavy armor fears both crushing and piercing...
However, only designed piercing weapon can be useful toward plate, like estoc.

But power... well...weak spot is Getter beaming? What the hell power exactly is!? (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jun 3 2015, 15:03
Post #12520
nobody_xxx



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please buff DwD and other SG arenas clear bonus (IMG:[invalid] style_emoticons/default/sad.gif)

increase PFU pxp and credits drop too (IMG:[invalid] style_emoticons/default/smile.gif)


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