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> [Suggestion] A few requests, Can we has...

 
post Mar 27 2015, 06:45
Post #12221
Colman



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How about combining the bazaar and salvage?

i.e. When we sell something to bazaar
  1. It always return 90% of the used material.
  2. The item in the bazaar shop is always non-forged.
  3. All sold item will give one scrap material. The bazaar price all go down by 50.
  4. Superior+ gear will still give corresponding material (i.e. LG/MG/HG). And the bazaar price will further reduced by 40c, 200c and 1000c for LG/MG/HG respectively. Which is the item shop price divided by 5.
(IMG:[invalid] style_emoticons/default/laugh.gif)

No more credits and force people to forge (IMG:[invalid] style_emoticons/default/cool2.gif)

This post has been edited by Colman: Mar 27 2015, 06:52
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post Mar 28 2015, 12:02
Post #12222
xmagus



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I have to say I'm not really in favour of that one. I use HV to gain credits to buy GP. Loss of credits means less reason for me to play HV. Granted that Arenas will still give a number of credits, but still.
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post Mar 28 2015, 12:10
Post #12223
Colman



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QUOTE(xmagus @ Mar 28 2015, 18:02) *

I have to say I'm not really in favour of that one. I use HV to gain credits to buy GP. Loss of credits means less reason for me to play HV. Granted that Arenas will still give a number of credits, but still.

More credits also mean higher price for GP. I think the actual round per GP is the same.
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post Mar 28 2015, 14:35
Post #12224
treesloth



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Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[invalid] style_emoticons/default/cry.gif) Thanks
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post Mar 28 2015, 15:37
Post #12225
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QUOTE(treesloth @ Mar 28 2015, 13:35) *

Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[invalid] style_emoticons/default/cry.gif) Thanks

Something like: IWing for butcher where monsters deal more damage, for overpower where monsters bypass your defenses.
It'll be fun to IW for Penetrator this way (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Mar 28 2015, 21:57
Post #12226
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QUOTE(treesloth @ Mar 28 2015, 07:35) *

Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[invalid] style_emoticons/default/cry.gif) Thanks

+1

I still have END potency on my staff because I don't want to suffer through endless random BS and be left without good Econ.

This post has been edited by hitokiri84: Mar 28 2015, 21:59
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post Mar 28 2015, 23:00
Post #12227
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That could be somethiung to do with the socket system
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post Mar 29 2015, 02:22
Post #12228
treesloth



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QUOTE(boulay @ Mar 28 2015, 22:37) *

Something like: IWing for butcher where monsters deal more damage, for overpower where monsters bypass your defenses.
It'll be fun to IW for Penetrator this way (IMG:[invalid] style_emoticons/default/laugh.gif)

great ideas... (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(hitokiri84 @ Mar 29 2015, 04:57) *

suffer through endless random BS

the suffering is endless. (IMG:[invalid] style_emoticons/default/cry.gif)

QUOTE(EsotericSatire @ Mar 29 2015, 06:00) *

That could be somethiung to do with the socket system


Maybe something could be programmed to gain specific potencies through elimination of other potencies. Kind of like that one time someone used all 5 elemental infusions at one time, to gain 5x Juggernaut + 5x Capacitor, on his armors. Then he got his gears confiscated. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Mar 29 2015, 02:26
Post #12229
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QUOTE(EsotericSatire @ Mar 28 2015, 17:00) *

That could be somethiung to do with the socket system



I've wanted a skill/equipment system like path of exile since forever. It would have mucho possibilities.
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post Mar 29 2015, 03:10
Post #12230
xmagus



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QUOTE(treesloth @ Mar 29 2015, 10:22) *

Maybe something could be programmed to gain specific potencies through elimination of other potencies. Kind of like that one time someone used all 5 elemental infusions at one time, to gain 5x Juggernaut + 5x Capacitor, on his armors. Then he got his gears confiscated. (IMG:[invalid] style_emoticons/default/sad.gif)

WTF? Why wouldn't that be allowed?
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post Mar 29 2015, 04:05
Post #12231
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QUOTE(xmagus @ Mar 29 2015, 10:10) *

WTF? Why wouldn't that be allowed?


It was bug; moreover, people who were aware of the bug tried to profit from it.
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post Mar 29 2015, 04:25
Post #12232
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QUOTE(treesloth @ Mar 28 2015, 21:05) *

It was bug; moreover, people who were aware of the bug tried to profit from it.

It should just become a feature through trainings or hath perks.
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post Mar 29 2015, 04:51
Post #12233
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Please rename The Gold Star Club to The Gay Star Club. Thank you.
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post Mar 29 2015, 14:53
Post #12234
arialinnoc



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QUOTE(warlord.andrej @ Mar 26 2015, 08:24) *

Please, add in "equipment shop" tabs "all" similarly "item shop".


+1
There was it once. It'd be easier to bazaar all items.
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post Mar 30 2015, 02:44
Post #12235
holy_demon



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QUOTE(Colman @ Mar 27 2015, 15:45) *

How about combining the bazaar and salvage?

i.e. When we sell something to bazaar
  1. It always return 90% of the used material.
  2. The item in the bazaar shop is always non-forged.
  3. All sold item will give one scrap material. The bazaar price all go down by 50.
  4. Superior+ gear will still give corresponding material (i.e. LG/MG/HG). And the bazaar price will further reduced by 40c, 200c and 1000c for LG/MG/HG respectively. Which is the item shop price divided by 5.
(IMG:[invalid] style_emoticons/default/laugh.gif)

No more credits and force people to forge (IMG:[invalid] style_emoticons/default/cool2.gif)


Sounds like a stupid idea

Maybe you should think from the point of view of someone who doesn't already have all trainings maxed. Where else would he get that much credit?

QUOTE(hitokiri84 @ Mar 29 2015, 06:57) *

+1

I still have END potency on my staff because I don't want to suffer through endless random BS and be left without good Econ.


You should try IW-ing again, the mechanism has changed a lot. Now it usually takes less than 100 runs to get x5 (average 50)


This post has been edited by holy_demon: Mar 30 2015, 02:48
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post Mar 30 2015, 03:47
Post #12236
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QUOTE(hitokiri84 @ Mar 29 2015, 12:25) *

It should just become a feature through trainings or hath perks.

Agreed. This sounds like less of a bug and more of a hidden feature.
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post Mar 30 2015, 20:37
Post #12237
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QUOTE(holy_demon @ Mar 29 2015, 19:44) *
You should try IW-ing again, the mechanism has changed a lot. Now it usually takes less than 100 runs to get x5 (average 50)

I have been, but most effort feels like running in place. Lots of effort to accomplish nothing.

And it's still way too f-ing much considering the rarity of amnesia shards (less common than artifacts, for sure.) x5 on anything is hard, and I've only achieved the x5 Capacitor x5 Juggernaut miracle a single time. There should be a mechanic to influence the potencies you want, to make this a less painful process.

This post has been edited by hitokiri84: Mar 30 2015, 21:48
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post Apr 1 2015, 03:25
Post #12238
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It has been suggested many times before, but a good start would be replacing Happy Pills with Amnesia Shards in the Shrine rewards table.

Anyway, now that I've hit the inventory limit, how about a hath perk to increase inventory space? Or perhaps make it a donation bonus? (IMG:[invalid] style_emoticons/default/heh.gif)
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post Apr 1 2015, 04:05
Post #12239
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How about increasing the relative drop rates of infusions in place of potions? Potions are a dime a dozen; you can buy them by the thousands - from the Item Shop, if nowhere else - even if you're low level. Infusions are less common, and IMO much better.
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post Apr 1 2015, 18:44
Post #12240
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QUOTE(n125 @ Mar 31 2015, 20:25) *

It has been suggested many times before, but a good start would be replacing Happy Pills with Amnesia Shards in the Shrine rewards table.

It's basically the perfect solution, but I doubt tenboro reads this thread due to it being 99% terrible ideas. Someone would have to suggest it to him directly. IRC channel is probably the best bet.

QUOTE(n125 @ Mar 31 2015, 20:25) *
Anyway, now that I've hit the inventory limit, how about a hath perk to increase inventory space? Or perhaps make it a donation bonus? (IMG:[invalid] style_emoticons/default/heh.gif)

I think there are performance related issues if you start exceeding the 1k cap.
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