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[Suggestion] A few requests, Can we has... |
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Mar 27 2015, 06:45
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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How about combining the bazaar and salvage? i.e. When we sell something to bazaar - It always return 90% of the used material.
- The item in the bazaar shop is always non-forged.
- All sold item will give one scrap material. The bazaar price all go down by 50.
- Superior+ gear will still give corresponding material (i.e. LG/MG/HG). And the bazaar price will further reduced by 40c, 200c and 1000c for LG/MG/HG respectively. Which is the item shop price divided by 5.
(IMG:[ invalid] style_emoticons/default/laugh.gif) No more credits and force people to forge (IMG:[ invalid] style_emoticons/default/cool2.gif) This post has been edited by Colman: Mar 27 2015, 06:52
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Mar 28 2015, 12:02
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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I have to say I'm not really in favour of that one. I use HV to gain credits to buy GP. Loss of credits means less reason for me to play HV. Granted that Arenas will still give a number of credits, but still.
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Mar 28 2015, 12:10
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(xmagus @ Mar 28 2015, 18:02)  I have to say I'm not really in favour of that one. I use HV to gain credits to buy GP. Loss of credits means less reason for me to play HV. Granted that Arenas will still give a number of credits, but still.
More credits also mean higher price for GP. I think the actual round per GP is the same.
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Mar 28 2015, 14:35
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13

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Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[ invalid] style_emoticons/default/cry.gif) Thanks
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Mar 28 2015, 15:37
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(treesloth @ Mar 28 2015, 13:35)  Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[ invalid] style_emoticons/default/cry.gif) Thanks Something like: IWing for butcher where monsters deal more damage, for overpower where monsters bypass your defenses. It'll be fun to IW for Penetrator this way (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Mar 28 2015, 21:57
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(treesloth @ Mar 28 2015, 07:35)  Can we please have a more 'custom' potency Item world instead of a Randomized one? I would like to get the most out of my equipment, rather than settling for janky potencies. (IMG:[ invalid] style_emoticons/default/cry.gif) Thanks +1 I still have END potency on my staff because I don't want to suffer through endless random BS and be left without good Econ. This post has been edited by hitokiri84: Mar 28 2015, 21:59
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Mar 28 2015, 23:00
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,491
Joined: 31-July 10

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That could be somethiung to do with the socket system
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Mar 29 2015, 02:22
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13

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QUOTE(boulay @ Mar 28 2015, 22:37)  Something like: IWing for butcher where monsters deal more damage, for overpower where monsters bypass your defenses. It'll be fun to IW for Penetrator this way (IMG:[ invalid] style_emoticons/default/laugh.gif) great ideas... (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(hitokiri84 @ Mar 29 2015, 04:57)  suffer through endless random BS
the suffering is endless. (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(EsotericSatire @ Mar 29 2015, 06:00)  That could be somethiung to do with the socket system
Maybe something could be programmed to gain specific potencies through elimination of other potencies. Kind of like that one time someone used all 5 elemental infusions at one time, to gain 5x Juggernaut + 5x Capacitor, on his armors. Then he got his gears confiscated. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Mar 29 2015, 02:26
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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QUOTE(EsotericSatire @ Mar 28 2015, 17:00)  That could be somethiung to do with the socket system
I've wanted a skill/equipment system like path of exile since forever. It would have mucho possibilities.
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Mar 29 2015, 03:10
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(treesloth @ Mar 29 2015, 10:22)  Maybe something could be programmed to gain specific potencies through elimination of other potencies. Kind of like that one time someone used all 5 elemental infusions at one time, to gain 5x Juggernaut + 5x Capacitor, on his armors. Then he got his gears confiscated. (IMG:[ invalid] style_emoticons/default/sad.gif) WTF? Why wouldn't that be allowed?
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Mar 29 2015, 04:05
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13

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QUOTE(xmagus @ Mar 29 2015, 10:10)  WTF? Why wouldn't that be allowed?
It was bug; moreover, people who were aware of the bug tried to profit from it.
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Mar 29 2015, 04:25
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(treesloth @ Mar 28 2015, 21:05)  It was bug; moreover, people who were aware of the bug tried to profit from it.
It should just become a feature through trainings or hath perks.
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Mar 29 2015, 04:51
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Honeycat
Group: Catgirl Camarilla
Posts: 61,572
Joined: 25-February 07

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Please rename The Gold Star Club to The Gay Star Club. Thank you.
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Mar 29 2015, 14:53
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arialinnoc
Group: Gold Star Club
Posts: 7,704
Joined: 6-April 10

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QUOTE(warlord.andrej @ Mar 26 2015, 08:24)  Please, add in "equipment shop" tabs "all" similarly "item shop".
+1 There was it once. It'd be easier to bazaar all items.
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Mar 30 2015, 02:44
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Colman @ Mar 27 2015, 15:45)  How about combining the bazaar and salvage? i.e. When we sell something to bazaar - It always return 90% of the used material.
- The item in the bazaar shop is always non-forged.
- All sold item will give one scrap material. The bazaar price all go down by 50.
- Superior+ gear will still give corresponding material (i.e. LG/MG/HG). And the bazaar price will further reduced by 40c, 200c and 1000c for LG/MG/HG respectively. Which is the item shop price divided by 5.
(IMG:[ invalid] style_emoticons/default/laugh.gif) No more credits and force people to forge (IMG:[ invalid] style_emoticons/default/cool2.gif) Sounds like a stupid idea Maybe you should think from the point of view of someone who doesn't already have all trainings maxed. Where else would he get that much credit? QUOTE(hitokiri84 @ Mar 29 2015, 06:57)  +1
I still have END potency on my staff because I don't want to suffer through endless random BS and be left without good Econ.
You should try IW-ing again, the mechanism has changed a lot. Now it usually takes less than 100 runs to get x5 (average 50) This post has been edited by holy_demon: Mar 30 2015, 02:48
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Mar 30 2015, 03:47
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(hitokiri84 @ Mar 29 2015, 12:25)  It should just become a feature through trainings or hath perks.
Agreed. This sounds like less of a bug and more of a hidden feature.
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Mar 30 2015, 20:37
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(holy_demon @ Mar 29 2015, 19:44)  You should try IW-ing again, the mechanism has changed a lot. Now it usually takes less than 100 runs to get x5 (average 50) I have been, but most effort feels like running in place. Lots of effort to accomplish nothing. And it's still way too f-ing much considering the rarity of amnesia shards (less common than artifacts, for sure.) x5 on anything is hard, and I've only achieved the x5 Capacitor x5 Juggernaut miracle a single time. There should be a mechanic to influence the potencies you want, to make this a less painful process. This post has been edited by hitokiri84: Mar 30 2015, 21:48
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Apr 1 2015, 03:25
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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It has been suggested many times before, but a good start would be replacing Happy Pills with Amnesia Shards in the Shrine rewards table. Anyway, now that I've hit the inventory limit, how about a hath perk to increase inventory space? Or perhaps make it a donation bonus? (IMG:[ invalid] style_emoticons/default/heh.gif)
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Apr 1 2015, 04:05
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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How about increasing the relative drop rates of infusions in place of potions? Potions are a dime a dozen; you can buy them by the thousands - from the Item Shop, if nowhere else - even if you're low level. Infusions are less common, and IMO much better.
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Apr 1 2015, 18:44
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(n125 @ Mar 31 2015, 20:25)  It has been suggested many times before, but a good start would be replacing Happy Pills with Amnesia Shards in the Shrine rewards table.
It's basically the perfect solution, but I doubt tenboro reads this thread due to it being 99% terrible ideas. Someone would have to suggest it to him directly. IRC channel is probably the best bet. QUOTE(n125 @ Mar 31 2015, 20:25)  Anyway, now that I've hit the inventory limit, how about a hath perk to increase inventory space? Or perhaps make it a donation bonus? (IMG:[ invalid] style_emoticons/default/heh.gif) I think there are performance related issues if you start exceeding the 1k cap.
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