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> [Suggestion] A few requests, Can we has...

 
post Oct 26 2014, 13:52
Post #11581
CapableScoutMan



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If you have to use Spark while playing melee, then you are clearly doing something very wrong.

There's always the (minute, but still existant) possibility of multiple spirit attacks critting at the same round.

And I still don't see why something so insignificant, inobtrusive and situationally helpful would cause two pages of backlash. Or why it turned into a dick-waving contest.
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post Oct 26 2014, 13:55
Post #11582
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Everything other than 1h is wrong.
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post Oct 26 2014, 17:28
Post #11583
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QUOTE(kserox @ Oct 26 2014, 06:33) *
PS And jeesus christ, why would anybody 250+ (200+?) use Spark? I understand mages and their weirdest gimmicks, but melee?

Spark is required for high difficulty maging. Doesn't really matter how many times it pops when you've got huge amounts of MP/SP.

QUOTE(Dead-ed @ Oct 26 2014, 06:55) *

Everything other than 1h is wrong.

A certain mage can clear PFUDOR DwD in like 10-12min last I heard. Best 1H time is 36min.

This post has been edited by hitokiri84: Oct 26 2014, 17:29
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post Oct 26 2014, 17:57
Post #11584
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QUOTE(hitokiri84 @ Oct 26 2014, 08:28) *

Spark is required for high difficulty maging. Doesn't really matter how many times it pops when you've got huge amounts of MP/SP.
A certain mage can clear PFUDOR DwD in like 10-12min last I heard. Best 1H time is 36min.

kserox said in melee context + i was wondering about pfudorfest
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post Oct 26 2014, 18:54
Post #11585
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QUOTE(Dead-ed @ Oct 26 2014, 10:57) *

kserox said in melee context + i was wondering about pfudorfest

Yeah, but this kind of play speed translates in to grindfest as well. 1H is kind of can-be-blackout-drunk-no-fail-mode, only it's slow.
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post Oct 26 2014, 19:08
Post #11586
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A Ichy-only model.
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post Oct 26 2014, 19:17
Post #11587
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QUOTE(hitokiri84 @ Oct 27 2014, 00:28) *

Best 1H time is 36min.

BTW now I can clear DwD in 25 min. Well, yeah... still much slower than top mages (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by Cats Lover: Oct 26 2014, 19:20
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post Oct 26 2014, 19:24
Post #11588
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QUOTE(Cats Lover @ Oct 26 2014, 20:17) *

BTW now I can clear DwD in 25 min. Well, yeah... still much slower than top mages (IMG:[invalid] style_emoticons/default/smile.gif)

Not really, hito's numbers are totally outdated.
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post Oct 26 2014, 19:31
Post #11589
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QUOTE(gc00018 @ Oct 26 2014, 19:08) *

A Ichy-only model.

These days I have to be totally drunk to start playing at all. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Oct 26 2014, 19:32
Post #11590
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QUOTE(Dead-ed @ Oct 26 2014, 05:55) *

Everything other than 1h is wrong.

*sigh hearing this is getting old, alright here is a suggestion nerf 1h to make people get new gear again ... how about Counter-Attack no longer generating OC...
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post Oct 26 2014, 19:46
Post #11591
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That's a terrible idea. Why don't we nerf Dark Mages more?

Or maybe we could I dunno, buff DW and 2H?
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post Oct 26 2014, 20:00
Post #11592
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QUOTE(danixxx @ Oct 26 2014, 12:24) *

Not really, hito's numbers are totally outdated.

What, down to 5 min?

And not my numbers. I'm just going by what others have said.

This post has been edited by hitokiri84: Oct 26 2014, 20:04
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post Oct 26 2014, 20:07
Post #11593
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QUOTE(hitokiri84 @ Oct 26 2014, 21:00) *

What, down to 5 min?

Slightly less than 20 minutes with all the nerfs mage got for schoolgirls. 1H is definitely better than mage on PFUDOR, arenas are a special case because mage can still handle the damage somewhat easily.
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post Oct 26 2014, 20:24
Post #11594
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QUOTE(danixxx @ Oct 26 2014, 13:07) *

Slightly less than 20 minutes with all the nerfs mage got for schoolgirls. 1H is definitely better than mage on PFUDOR, arenas are a special case because mage can still handle the damage somewhat easily.

What nerfs? Was there something other than the dark nerf and proficiency changes?


QUOTE(Cats Lover @ Oct 26 2014, 12:17) *

BTW now I can clear DwD in 25 min. Well, yeah... still much slower than top mages (IMG:[invalid] style_emoticons/default/smile.gif)

That's a pretty big jump. I need those damage perks already...
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post Oct 26 2014, 20:29
Post #11595
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QUOTE(hitokiri84 @ Oct 26 2014, 21:24) *

What nerfs? Was there something other than the dark nerf and proficiency changes?

The thingie about not being able to debuff monsters below 0 resistance. And dark hasn't been nerfed, he just got less buffs that others mages styles.

Hmm now i have to think about some kind of suggestion uh ...

Buff mage!
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post Oct 26 2014, 23:40
Post #11596
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QUOTE(hitokiri84 @ Oct 26 2014, 08:24) *

What nerfs? Was there something other than the dark nerf and proficiency changes?


The first proficiency change nerfed a few different mage styles, the seocnd proficiency change nerfed certain builds like all phase, and nerfed all mages below 450. The resist mechanic change threw a spanner at mages as well. Then the fix for pfudor hit mages who had the least defense the hardest, some of the mechanics were balanced whilst pfudor action speed was broken, so it fish slapped mages pretty hard when it was fixed.

Mage clear times across the board were probably increased by 30%.

Nerfed more than expected but working as intended. 1H synergises well with the changes on the other hand.

This post has been edited by EsotericSatire: Oct 26 2014, 23:41
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post Oct 27 2014, 02:26
Post #11597
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QUOTE(Ichigo1100 @ Oct 26 2014, 10:32) *

*sigh hearing this is getting old, alright here is a suggestion nerf 1h to make people get new gear again ... how about Counter-Attack no longer generating OC...

You said like i'm gonna send a red letter to force 10b nerf 1h.
I bet you know why people are so butthurt to leave 1h - not like leaving other melee style. I still can't find out why this game is still considered in balanced state.
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post Oct 27 2014, 02:36
Post #11598
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QUOTE(danixxx @ Oct 26 2014, 11:07) *

Slightly less than 20 minutes with all the nerfs mage got for schoolgirls.


...Holy or dark set?
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post Oct 27 2014, 02:43
Post #11599
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QUOTE(danixxx @ Oct 26 2014, 18:29) *


Buff mage!


We need it! (IMG:[invalid] style_emoticons/default/wub.gif)
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post Oct 27 2014, 03:24
Post #11600
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- greatly nerf the equipment drop rate.
- limit repair to 7 times per day (so one player can only repair one set in a day)

Every one are forced to use crappy gears. Well balanced. (IMG:[invalid] style_emoticons/default/laugh.gif)
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