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> [Suggestion] A few requests, Can we has...

 
post Oct 9 2014, 14:42
Post #11501
EsotericSatire



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QUOTE(gc00018 @ Oct 8 2014, 17:22) *

Actually, mages have to use a void shards in deep grindfest commonly.

Because mages can't reach 200% hit chance without shards.(And void shards are really cheap. (IMG:[invalid] style_emoticons/default/tongue.gif) )

And just add a feather, you can get 0 burden too~...commonly...


That doesn't give a purpose to ethereal staffs though.
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post Oct 9 2014, 16:30
Post #11502
Pillowgirl



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You use Gravity Shards on ethereal.
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post Oct 9 2014, 16:57
Post #11503
gc00018



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QUOTE(EsotericSatire @ Oct 9 2014, 12:42) *

That doesn't give a purpose to ethereal staffs though.


It give a purpose to do not use ethereal staffs.
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post Oct 9 2014, 19:12
Post #11504
hitokiri84



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Bring back DEX on phase.

Because everyone loves having to rebuild their phase sets from scratch. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Oct 9 2014, 21:45
Post #11505
Dead-ed



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QUOTE(hitokiri84 @ Oct 9 2014, 10:12) *

Bring back DEX on phase.

Because everyone loves having to rebuild their phase sets from scratch. (IMG:[invalid] style_emoticons/default/tongue.gif)


+ END

Extremely excited to see what will happen.
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post Oct 9 2014, 22:07
Post #11506
Dan31



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QUOTE(Dead-ed @ Oct 9 2014, 21:45) *

+ END

Extremely excited to see what will happen.

Tanky mages. (IMG:[invalid] style_emoticons/default/tongue.gif)

(That won't happen.)

This post has been edited by Dan31: Oct 9 2014, 22:11
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post Oct 9 2014, 22:11
Post #11507
Dan31



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Suggestion: Print counter-parry and counter-resist in the statistics tab, under Physical Attack and Magical Attack respectively.
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post Oct 9 2014, 22:37
Post #11508
petro1



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just a wish:
using gems (health.mana/spirit/mystic) in spirit stance would not count as turn/round for it
ie, it would not deduct 10% overcharge
since stance affects only attack and mana cost, would be good to not waste 20% on mystic gem+heartseeker, 10% would be enough...
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post Oct 10 2014, 00:10
Post #11509
EsotericSatire



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QUOTE(Dan31 @ Oct 9 2014, 10:11) *

Suggestion: Print counter-parry and counter-resist in the statistics tab, under Physical Attack and Magical Attack respectively.


That could be nice.
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post Oct 10 2014, 04:46
Post #11510
Colman



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QUOTE(Dan31 @ Oct 10 2014, 04:07) *

Tanky mages. (IMG:[invalid] style_emoticons/default/tongue.gif)

(That won't happen.)

I once build a pure END mage with 1 DEX in RO.
With the card that increase cast time to ignore disturb during casting, my AoE attack take longer than 1 minute to charge up. (IMG:[invalid] style_emoticons/default/cool.gif)

However, it is perfect in PvP. No one expecting mage have such high hp. I can only use SS though.

This post has been edited by Colman: Oct 10 2014, 04:47
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post Oct 11 2014, 00:01
Post #11511
Tugamos



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Hello,

Since im having some trouble at HV game loading the small images, i have a sugestion for the HV game.
I have see some browser games using an option to use "skins" or a default game skin.
The good thing about it is a fast load of the game since the images are stored at the user computer.
Ofc this save a litle of game bandwish/load (i think (IMG:[invalid] style_emoticons/default/laugh.gif) ), and prevent what is happening to me now!
And people can personalize the HV game in some way.

thank you!
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post Oct 11 2014, 00:16
Post #11512
Cinnac



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Riddlemaster blessing should recover spirit points.
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post Oct 11 2014, 01:02
Post #11513
Dan31



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QUOTE(Tugamos @ Oct 11 2014, 00:01) *

Hello,

Since im having some trouble at HV game loading the small images, i have a sugestion for the HV game.
I have see some browser games using an option to use "skins" or a default game skin.
The good thing about it is a fast load of the game since the images are stored at the user computer.
Ofc this save a litle of game bandwish/load (i think (IMG:[invalid] style_emoticons/default/laugh.gif) ), and prevent what is happening to me now!
And people can personalize the HV game in some way.

thank you!

Your browser stores images in the cache, you usually need to load them once for each session. But if you still want that, you can probably make a script for it.
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post Oct 11 2014, 12:49
Post #11514
Dan31



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Suggestion: introduce an armor type weak to slashing.

Or put a negative slash mitigation on cloth. *evil*
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post Oct 11 2014, 13:30
Post #11515
gc00018



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QUOTE(Dan31 @ Oct 11 2014, 10:49) *

Suggestion: introduce an armor type weak to slashing.

Or put a negative slash mitigation on cloth. *evil*


Not evil enough.

Change all the basic melee mitigation in armor into -50% not 0. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Oct 11 2014, 13:53
Post #11516
Colman



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QUOTE(Dan31 @ Oct 11 2014, 18:49) *

Suggestion: introduce an armor type weak to slashing.

Or put a negative slash mitigation on cloth. *evil*



QUOTE(gc00018 @ Oct 11 2014, 19:30) *

Not evil enough.

Change all the basic melee mitigation in armor into -50% not 0. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Allow monster to do void normal attack and proc PA on player. Problem solved. (IMG:[invalid] style_emoticons/default/cool.gif)
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post Oct 11 2014, 15:50
Post #11517
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Suggestion: Give Black T-Shirt and Unicorn Horn an increased chance to get a Demonic/Onyx or Hallowed/Zircon prefixed equipment respectively upon shrining.

It's just sad that nobody fights Real Life and Invisible Pink Unicorn when Flying Spaghetti Monster is unlocked.
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post Oct 11 2014, 15:56
Post #11518
gc00018



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QUOTE(Dan31 @ Oct 11 2014, 13:50) *

Suggestion: Give Black T-Shirt and Unicorn Horn an increased chance to get a Demonic/Onyx or Hallowed/Zircon prefixed equipment respectively upon shrining.

It's just sad that nobody fights Real Life and Invisible Pink Unicorn when Flying Spaghetti Monster is unlocked.


And school girls has a higher chance to drop pants. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Oct 11 2014, 16:10
Post #11519
Cinnac



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Wow...serious mage hating going down...
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post Oct 11 2014, 18:09
Post #11520
Dead-ed



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No ponies with hat pleeease.
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