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> [Suggestion] A few requests, Can we has...

 
post Sep 25 2014, 08:39
Post #11421
Pillowgirl



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QUOTE(EsotericSatire @ Sep 22 2014, 09:15) *

In RO I spent most of my time helping players and pretending to be a good guy as a high priest whilst orchestrating random dead branch strikes in the market and noob areas.

Would you play with me?
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post Sep 26 2014, 00:55
Post #11422
EsotericSatire



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QUOTE(Pillowgirl @ Sep 24 2014, 20:39) *

Would you play with me?


My character went down with Atlantis aka Oceania server.
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post Sep 27 2014, 11:25
Post #11423
Dan31



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QUOTE(EsotericSatire @ Sep 26 2014, 00:55) *

My character went down with Atlantis aka Oceania server.

So, Atlantis sunk down in Ocean(ia)? Sounds fitting.
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post Sep 27 2014, 15:01
Post #11424
EsotericSatire



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QUOTE(Rei-Tenshi @ Sep 22 2014, 02:59) *

In b4 hath barons ragequit/complain they can't buy their way through the game anymore. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


In b4 Rei-Tenshi realises that would mean that people would spend all their GP on lotto lowering Rei's chances of winning ever again.
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post Sep 27 2014, 20:51
Post #11425
Zero Angel



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Meh, what else is new.

It was blatantly made for the pay-to-win guys as Tenboro himself stated, so normal people (aka not a hath-toplister) wouldn't be able to win the the prize anyway when a really good item comes along.


.... Don't make me start a page-long rant on how much the lotto still sucks. (IMG:[invalid] style_emoticons/default/faint.gif)
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post Sep 27 2014, 21:05
Post #11426
Ichy



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QUOTE(Rei-Tenshi @ Sep 27 2014, 20:51) *

.... Don't make me start a page-long rant on how much the lotto still sucks. (IMG:[invalid] style_emoticons/default/faint.gif)

How about each User has his own Lottery?
Other users are replaced with cruelly low winning chances (IMG:[invalid] style_emoticons/default/duck.gif)
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post Sep 27 2014, 21:17
Post #11427
Zero Angel



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QUOTE(Ichy @ Sep 28 2014, 03:05) *

How about each User has his own Lottery?
Other users are replaced with cruelly low winning chances (IMG:[invalid] style_emoticons/default/duck.gif)


I think a lottery that allows only 1 ticket per user is realistic now, considering that prizes are account-bound.

Would be much better for player morale instead of the same handful winning every day.
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post Sep 27 2014, 21:20
Post #11428
Ichy



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QUOTE(Rei-Tenshi @ Sep 27 2014, 21:17) *

I think a lottery that allows only 1 ticket per user is realistic now, considering that prizes are account-bound.

Would be much better for player morale instead of the same handful winning every day.

but then make the ticket expensive. like 1 million.
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post Sep 27 2014, 21:21
Post #11429
Zero Angel



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QUOTE(Ichy @ Sep 28 2014, 03:20) *

but then make the ticket expensive. like 1 million.


But that would make it pay-to-win again. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Sep 27 2014, 21:27
Post #11430
Ichy



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you can very easy farm a million per day.
And even if not you will only buy a ticket if you want something really hard.
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post Sep 27 2014, 21:28
Post #11431
Dan31



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The lottery is a credit sink anyway. The value of the tickets bought is often higher than the value of the prizes IMHO.
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post Sep 27 2014, 21:34
Post #11432
Maximum_Joe



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QUOTE(Rei-Tenshi @ Sep 27 2014, 12:21) *

But that would make it pay-to-win again.

The point of the lotto is to be a sink, not a wealth equalizer.
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post Sep 27 2014, 21:39
Post #11433
Zero Angel



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QUOTE(Ichy @ Sep 28 2014, 03:27) *

you can very easy farm a million per day.
And even if not you will only buy a ticket if you want something really hard.


It would only work for the end-game players, the ones with nothing else to spend on.

Think of the new players who need to upgrade all their stuff. (IMG:[invalid] style_emoticons/default/laugh.gif)


QUOTE(Maximum_Joe @ Sep 28 2014, 03:34) *

The point of the lotto is to be a sink, not a wealth equalizer.


That. And to somehow reward the pay-to-win guys by giving them their very own exclusive lottery game.
As if all the hath/credits/GP they're generating wasn't enough. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Rei-Tenshi: Sep 27 2014, 21:42
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post Sep 27 2014, 21:47
Post #11434
Ichy



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QUOTE(Rei-Tenshi @ Sep 27 2014, 21:39) *

It would only work for the end-game players, the ones with nothing else to spend on.

They can find their own gear and spend money on trainings.
Not sure if you can earn Credits with that repair bullshit
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post Sep 28 2014, 01:23
Post #11435
gc00018



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Lottery is always designed for rich guys~

Does anyone in this forums really care fairness? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Or...does anyone in this earth really care fairness? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 28 2014, 11:11
Post #11436
treesloth



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Allow forging beyond the 50x/100x for gears. However, make it incredibly expensive for each additional forge. E.g. 1 binding of destructions and 8 hg wood for 101-105, 1 binding of dest and 10 hg wood for 106-110, 2 binding of dest and 12 hg for 111-115, and so on.
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post Sep 28 2014, 11:57
Post #11437
Dead-ed



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Create melee proficiencies bonus perks.
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post Sep 28 2014, 12:23
Post #11438
gc00018



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QUOTE(treesloth @ Sep 28 2014, 09:11) *

Allow forging beyond the 50x/100x for gears. However, make it incredibly expensive for each additional forge. E.g. 1 binding of destructions and 8 hg wood for 101-105, 1 binding of dest and 10 hg wood for 106-110, 2 binding of dest and 12 hg for 111-115, and so on.


+1. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 28 2014, 12:53
Post #11439
Ichy



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Add new Forge mechanism:
Forge one chosen stat to maximum value. Cost depends on how far from maximum your stat is.
Make it super expensive so it is a massive gold sink for Players who want to get the maximum out of their gear.

Also Tier Up forge. Pay a lot of Credits and Materials to make your gear jump one tier higher.
Also silly cost for exquisite and above.

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post Sep 28 2014, 14:38
Post #11440
CapableScoutMan



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How about hath perks like the ones that increase effective magic proficiency by 10%, but for melee proficiencies?
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