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> [Suggestion] A few requests, Can we has...

 
post May 4 2011, 03:27
Post #1121
hitokiri84



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QUOTE(marcho @ May 3 2011, 20:24) *

Lock it to IWTBTH difficulty

or

IWTBTH Hardcore Mode

100x Mod, if you die your character is wiped from the database. lol.

You say that jokingly, buuuut, I would still be able to beat it.

So if the penalty for losing is having my account wiped, the reward for winning should be me selecting another person's account to be wiped, right? (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by hitokiri84: May 4 2011, 03:28
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post May 4 2011, 03:30
Post #1122
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QUOTE(hitokiri84 @ May 3 2011, 14:00) *

Ring of Blood Group Battle - You'd fight all RoB enemies from Manbearpig to FSM at once, with a higher entry fee. Maybe 5-7 tokens.

Fixed that for you.
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post May 4 2011, 03:36
Post #1123
marcho



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QUOTE(hitokiri84 @ May 3 2011, 20:27) *

You say that jokingly, buuuut, I would still be able to beat it.

So if the penalty for losing is having my account wiped, the reward for winning should be me selecting another person's account to be wiped, right? (IMG:[invalid] style_emoticons/default/smile.gif)


Pfft, I played Diablo II hardcore and Blizzard didn't give us jack shit for char wipes on death. You could get a special title though.

I suppose you would ave to disable either spark of life or flee to make it work, or any time spark went off you could just recast and flee with no risk.
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post May 4 2011, 03:44
Post #1124
Conquest101



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QUOTE(Boggyb @ May 3 2011, 18:30) *

Fixed that for you.


Still quite doable. Even without abusing super-blind.

QUOTE(hitokiri84 @ May 3 2011, 18:27) *

You say that jokingly, buuuut, I would still be able to beat it.

So if the penalty for losing is having my account wiped, the reward for winning should be me selecting another person's account to be wiped, right? (IMG:[invalid] style_emoticons/default/smile.gif)


One of the restrictions is no C-W prof. (IMG:[invalid] style_emoticons/default/tongue.gif)

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post May 4 2011, 03:49
Post #1125
hitokiri84



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QUOTE(Conquest101 @ May 3 2011, 20:44) *
One of the restrictions is no C-W prof. (IMG:[invalid] style_emoticons/default/tongue.gif)

If we restrict one equipment type, then why not just force everyone to do it naked? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE(Conquest101 @ May 3 2011, 20:44) *

Still quite doable. Even without abusing super-blind.

Quite. That would be far less annoying than successive rounds.

This post has been edited by hitokiri84: May 4 2011, 03:51
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post May 4 2011, 03:51
Post #1126
marcho



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Hah. No equipment, no items, no spells, final destination.

Real men punch gods to death.
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post May 4 2011, 03:53
Post #1127
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Even without equipment restrictions, an easy fix would be to limit the max percentage blind can affect any mob to a fixed 50%.
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post May 4 2011, 06:33
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We're also adding the trio and the tree to the party and cranking up their buffs.
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post May 4 2011, 06:46
Post #1129
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QUOTE(sushi0 @ May 3 2011, 20:53) *

Even without equipment restrictions, an easy fix would be to limit the max percentage blind can affect any mob to a fixed 50%.

You already have to sacrifice all MDM and EDB to use that strategy, and removing it's only advantage would turn yet another equipment type into trash.

Besides, that wouldn't even be "Blind," would it? More like "Visual Impairment."
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post May 4 2011, 06:51
Post #1130
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QUOTE(hitokiri84 @ May 3 2011, 23:46) *

Besides, that wouldn't even be "Blind," would it? More like "Visual Impairment."


Status effect:

Seeing Red: Player's blood sprayed into mob's eyes, accuracy decreased by 50%.
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post May 4 2011, 10:58
Post #1131
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QUOTE(marcho @ May 4 2011, 02:24) *

Lock it to IWTBTH difficulty

or

IWTBTH Hardcore Mode

100x Mod, if you die your character is wiped from the database. lol.
QUOTE(Conquest101 @ May 4 2011, 02:44) *

Still quite doable. Even without abusing super-blind.
One of the restrictions is no C-W prof. (IMG:[invalid] style_emoticons/default/tongue.gif)
I can do that, in fact it's an easy challenge.
Now fighting the 10 highest RoB enemies in a single round is another story (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by cmdct: May 4 2011, 11:00
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post May 4 2011, 12:51
Post #1132
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QUOTE(coredumperror @ May 4 2011, 02:54) *

How could you defeat IPU and FSM in the same gear?


Err... I kinda did that, just switched Infusions. But wait, I'm DW so nevermind.
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post May 4 2011, 16:18
Post #1133
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QUOTE(cmdct @ May 4 2011, 10:58) *

I can do that, in fact it's an easy challenge.
Now fighting the 10 highest RoB enemies in a single round is another story (IMG:[invalid] style_emoticons/default/tongue.gif)

Maze and CW?
Bosses and Legendarys will die fast leaving only 3 gods?
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post May 4 2011, 17:06
Post #1134
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QUOTE(Ichy @ May 4 2011, 15:18) *

Maze and CW?
Bosses and Legendarys will die fast leaving only 3 gods?
I assume you meant a mace, and no that will be a disaster, since their high speed will not allow you 100% stun, you have to use EW, and I'm not sure if it's doable. I think only a mage could do it, by sleeping all monsters expect one, and killing one by one. (this on IWBTH of course)
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post May 4 2011, 20:49
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Along with my earlier request about more weapons and the possibility of them having dual procs, maybe weapons that have multiple damage types. Using same weapons as before, flail/spiked mace have crush and pierce. Lance/halberd has pierce slash. This is tired me speaking sooooo....
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post May 4 2011, 21:02
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QUOTE(skillchip @ May 4 2011, 11:49) *

Along with my earlier request about more weapons and the possibility of them having dual procs, maybe weapons that have multiple damage types. Using same weapons as before, flail/spiked mace have crush and pierce. Lance/halberd has pierce slash. This is tired me speaking sooooo....



Taking a page from my mudding days, how about different combat styles? For example, aggressive style that boosts attack damage, aiming style that boosts accuracy, defending style that boosts blocking and parrying, speed style that boosts action speed, etc. Then those weapons that have multiple damage types can deal different damage types in these specific combat styles.


Oh and of course, these are melee only. Mages must be stuck on a normal mode that doesn't give them the above benefits. (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post May 4 2011, 21:08
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To be fair it would have to affect mages as well, but mostly pertaining to their accuracy or defensive stats
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post May 4 2011, 21:14
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What I meant was, mages wouldn't be able to cast any offensive spells while in those modes. They can certainly benefit from them. But it wouldn't mesh well. Though I suppose in order to not affect melee, curative, supportive, and depreciative spells would not be affected.


Tenboro could easily balance it by making it cost 1 full turn to switch combat styles too.
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post May 4 2011, 21:31
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Alternative, also let mages have their own set of styles that limit meleeing
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post May 4 2011, 23:51
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Option in settings:
Mugen Riddlemaster - increased chance to encounter maze in arena.
Any buff is helpfull for melee. (IMG:[invalid] style_emoticons/default/tongue.gif)
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