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> [Suggestion] A few requests, Can we has...

 
post Jul 4 2014, 11:49
Post #11121
gc00018



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QUOTE(pooofer @ Jul 4 2014, 01:50) *

another thing i just remembered. the quiz...
you can answer 4 times correctly in a row and still get a penalty in stamina on the 5th if you accidentally miss. how about every x amount of quiz answered in a row in a day give you some stamina back.


There will not be any more way to restore stamina, Tenb has mentioned before.

QUOTE(treesloth16 @ Jul 4 2014, 08:56) *

better search functionality for the WTS forum page.... such as checkbox option menu to search for Legendary or Magnificent, different prefixes, types (cloth, etc) and suffixes.


+1 for this. But I am not sure if it is feasible...

This post has been edited by gc00018: Jul 4 2014, 11:50
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post Jul 4 2014, 12:09
Post #11122
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eons ago... ... um actually it's only a few months ago, amy_cc made a "Friendly Trading Center demo" with a decent search & listing system. imo, it has potential to replace the current WTS/WTB threads. however, it didn't gain enough traction & now it's just abandon. the last listing update is ~2 months ago. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jul 5 2014, 02:50
Post #11123
cavecricket48



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QUOTE(malkatmp @ Jul 4 2014, 06:09) *

eons ago... ... um actually it's only a few months ago, amy_cc made a "Friendly Trading Center demo" with a decent search & listing system. imo, it has potential to replace the current WTS/WTB threads. however, it didn't gain enough traction & now it's just abandon. the last listing update is ~2 months ago. (IMG:[invalid] style_emoticons/default/sad.gif)


Can't someone endowed with altruism and scripting knowledge take up the task?
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post Jul 5 2014, 19:15
Post #11124
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Altruism gets you nothing
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post Jul 6 2014, 23:04
Post #11125
treesloth



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I know I whined about this earlier, but Tenboro, could you retroactively boost Evade for Fleet Shade? Right now nothing distinguishes fleet from shadowdancer. Kinda like how negation << arcanist for a while. But retroactive please, bc otherwise that would make my everyone's stuff obsolete.
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post Jul 7 2014, 01:59
Post #11126
skillchip



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QUOTE(treesloth16 @ Jul 6 2014, 21:04) *

I know I whined about this earlier, but Tenboro, could you retroactively boost Evade for Fleet Shade? Right now nothing distinguishes fleet from shadowdancer. Kinda like how negation << arcanist for a while. But retroactive please, bc otherwise that would make my everyone's stuff obsolete.


You know there is no retroactive. Tenboro himself said the database cant handle adding things or changing things like base stats easily.

Soon: Removed evade bonus from Shadowdancer, reintroduced AGI/DEX bonuses and gave it +attack damage and +crit damage

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post Jul 7 2014, 04:10
Post #11127
EsotericSatire



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Yeah, stuff is always made obsolete. It keeps the gear mill going.
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post Jul 7 2014, 04:30
Post #11128
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How about switching the credits from daily login bonus to Trophies that cannot no be traded and make their shine results also bound to account. However, make the quality bonus as high as noodly.
The amount of Trophies is based on the current daily login credits credits, perhaps make it
CODE
Trophies per daily login = max(daily login credits credits/1000, 1).


Forcing everyone go into HV to convert the trophies into credits for fapping material. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 7 2014, 11:37
Post #11129
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QUOTE(Colman @ Jul 7 2014, 11:30) *

CODE
Trophies per daily login = max(daily login credits credits/1000, 1).


Forcing everyone go into HV to convert the trophies into credits for fapping material. (IMG:[invalid] style_emoticons/default/tongue.gif)

That means a Gold star gets 10 noodly-like trophies a day? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jul 7 2014, 12:37
Post #11130
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QUOTE(Cats Lover @ Jul 7 2014, 11:37) *

That means a Gold star gets 10 noodly-like trophies a day? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

(IMG:[invalid] style_emoticons/default/ohmy.gif)
who would ever buy noodlies anymore at this rate?
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post Jul 7 2014, 16:36
Post #11131
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QUOTE(Scremaz @ Jul 7 2014, 12:37) *

(IMG:[invalid] style_emoticons/default/ohmy.gif)
who would ever buy noodlies anymore at this rate?


tbh, no one is buying noodlies anymore. actually, only december08 buying them @50k. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Jul 7 2014, 17:46
Post #11132
Colman



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QUOTE(Cats Lover @ Jul 7 2014, 17:37) *

That means a Gold star gets 10 noodly-like trophies a day? (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Yes (IMG:[invalid] style_emoticons/default/laugh.gif)
BTW, from my gifts from noodle I can tell 10 or ever 30 noodle are having less chance to obtain salable item(s) than a single PF DwD run.

QUOTE(Scremaz @ Jul 7 2014, 18:37) *

(IMG:[invalid] style_emoticons/default/ohmy.gif)
who would ever buy noodlies anymore at this rate?

QUOTE(malkatmp @ Jul 7 2014, 22:36) *

tbh, no one is buying noodlies anymore. actually, only december08 buying them @50k. (IMG:[invalid] style_emoticons/default/anime_cry.gif)

Dun really know why they buy it because I have never got anything useful from noodle so far. (I should have shined 200+ but I cannot be sure)
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post Jul 7 2014, 20:35
Post #11133
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QUOTE(malkatmp @ Jul 7 2014, 16:36) *

tbh, no one is buying noodlies anymore. actually, only december08 buying them @50k. (IMG:[invalid] style_emoticons/default/anime_cry.gif)

50k isn't so different from 60, and still better than 2k at the bazaar (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Colman @ Jul 7 2014, 17:46) *

Dun really know why they buy it because I have never got anything useful from noodle so far. (I should have shined 200+ but I cannot be sure)

richs are strange...
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post Jul 8 2014, 07:30
Post #11134
kos9494



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QUOTE(Scremaz @ Jul 8 2014, 02:35) *

50k isn't so different from 60, and still better than 2k at the bazaar (IMG:[invalid] style_emoticons/default/tongue.gif)


2K?

Noodly Appendage -> Exquisite Demonic Redwood Staff of Niflheim

I wish. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Jul 8 2014, 07:59
Post #11135
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QUOTE(skillchip @ Jul 7 2014, 08:59) *

You know there is no retroactive. Tenboro himself said the database cant handle adding things or changing things like base stats easily.

Soon: Removed evade bonus from Shadowdancer, reintroduced AGI/DEX bonuses and gave it +attack damage and +crit damage


Oh well, not that important to me. And other than 1H, melee's dead anyway. (IMG:[invalid] style_emoticons/default/tongue.gif)

Another request: Add hath perk to adjust tokenizer ratio. This hath perk increases chances of blood tokens at the expense of chaos. I did all my arenas today and got no blood tokens, just 30 or so chaos.
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post Jul 8 2014, 10:27
Post #11136
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SUBJECT: CHARACTER > EQUIPMENT SETS & ABILITIES

(IMG:http://ehgt.org/v/equip/set1_on.png) is (IMG:http://ehgt.org/v/ab/tastaff.png) (two-hands)
(BTW: Where is wand (1h staff) and shield?)

(IMG:http://ehgt.org/v/equip/set2_on.png) is (IMG:http://ehgt.org/v/ab/taonehanded.png) & Shield.

So every time I change sets I have to change Abilities for those sets.

REQUEST: That each Equipment Set have their own Abilities & Settings saved, not just settings.


Thank You. (IMG:[invalid] style_emoticons/default/smile.gif)


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post Jul 8 2014, 12:45
Post #11137
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QUOTE(Goodman2011 @ Jul 8 2014, 08:27) *
REQUEST: That each Equipment Set have their own Abilities & Settings saved, not just settings.

Each set can have different abilities slotted. You just have to train a few more ability points.
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post Jul 8 2014, 19:52
Post #11138
Colman



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Not so random suggestion of the week.

Before saying what I want to suggest. Let review the stat distribution of the mobs.
http://ehwiki.org/wiki/Monster_Lab#Monster_Classes

Giant have very high END, normal DEX and very low WIS.
Elemental have very low END, normal DEX and very high WIS.
Undead have high END, normal DEX and very low WIS.
Humanoid have low END, very high DEX and normal WIS.

Giant is the toughest mob due to its high hp. And humanoid is rather weak due to its low HP.
It is strange to me than a monster that having super low WIS is strong against magic; while a monster that having super high DEX is weak against melee. For elemental.....is there any elemental? They are all dead before mage notice them (IMG:[invalid] style_emoticons/default/heh.gif)

As the current ADB/MDB/EDB are developed and modification may require a complete gears review, my suggestion this time is about the critical chance, that can affect the final damage output and weapon's proc.

Currently, the critical chance from base stat is
CODE
Phys. Crit Chance = 5% + (1 - (1 - base) * (1 - equip_bonus) * (1 - prof_bonus?) * (1 - (3750 / (3750 + DEX + STR / 2))) * (1 -  Min((Max((Burden - 70)^1.5, 0) * 0.02^1.5), 1))

Magic Crit Chance = 5% + (1 - (1 - base) * (1 - equip_bonus) * (1 - prof_bonus?) * (1 - (3750 / (3750 + WIS + INT / 2))) * (1 - Min((Interference * 0.02)^1.5, 1)))

http://ehwiki.org/wiki/Character_Stats#Cri...l_Strike_Chance

The equip bonus from different equipments and supporting magic (HS/AF) are added multiplicatively. The "1 -" before the base stat term should be typo (mistake of the wiki editor) and the correct form should be like this.
CODE
Phys. Crit Chance = 5% + (1 - (1 - base) * (1 - equip_bonus) * (1 - prof_bonus?) * (3750 / (3750 + DEX + STR / 2)) * (1 -  Min((Max((Burden - 70)^1.5, 0) * 0.02^1.5), 1))

Magic Crit Chance = 5% + (1 - (1 - base) * (1 - equip_bonus) * (1 - prof_bonus?) * (3750 / (3750 + WIS + INT / 2)) * (1 - Min((Interference * 0.02)^1.5, 1)))


Anyway, the monster stats have no effect to critical chance at the moment.

My suggestion about this is to add a critical chance reduction attribute to both players and monsters.
CODE
Critical chance reduction (melee) = DEX / (5000 + DEX) = 1 - 5000 / (5000 + DEX)
Critical chance reduction (magic) = WIS/ (5000 + WIS) = 1 - 5000 / (5000 + WIS)

And make the final critical chance to
CODE
Final critical chance = critical chance - target's critical chance reduction

To compensate the reduction in critical chance, make the terms in the critical chance additive rather than multiplicative. i.e.:
CODE
New Phys. Crit Chance = 5% + equip_bonus + prof_bonus + HS bonus + (1 - 3750 / (3750 + DEX + STR / 2))) - Burden penalty

New Magic Crit Chance = 5% + equip_bonus + prof_bonus + AF bonus + (1 - 3750 / (3750 + WIS + INT / 2))) - Interference penalty

I do think both the Burden penalty and Interference penalty are rather pointless as mage never have Interference and melee already got attack speed and evade penalty for burden. So please remove those penalty to critical chance. (IMG:[invalid] style_emoticons/default/smile.gif)

In fact there is a hidden buff to players as the critical hit from monsters will be greatly reduced. Dun tell 10B, ok?

Any one have idea about the critical damage bonus?

Edit: typo (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by Colman: Jul 8 2014, 20:54
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post Jul 8 2014, 22:10
Post #11139
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Imperil make mob with high defense and low Hp dead super-fast.

Just change Imperil into increase damage directly will be much easier than rebalance tons of mob class or stat.

If the increase damage effect is equal to the damage gain form defense peneration.

It will soomth the battle for mages.
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post Jul 9 2014, 03:34
Post #11140
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QUOTE(treesloth16 @ Jul 3 2014, 14:00) *

It's easy to get 5x of the primary potency you want now.... The hard part is trying to get the secondary potency you want at only 4x. 5x Econo+4x penetrator; or 5x overpower + 4x butcher (not vice versa). etc

I've been trying to get 5x spellweaver and 4x annihilator on my fenrir focus staff... but I couldn't after 50 reforges, so I quit.


I lied.... It's much more difficult to get what you want now, compared to the last patch. Before, I could get my primary potency at 5, then maybe my secondary potency at 1 or two. Now it's hard to even get the primary to 5x, and the secondary one I want at all. (IMG:[invalid] style_emoticons/default/anime_cry.gif) it's harder to IW compared to last time.

edit.... now I know why IW is random. It's another credit sink, courtesy of Tenboro. I've spent a million on amnesia shards so far, with no results. I would be willing to pay 10m to Snowflake just to do IW correctly one time: 5 Economizer, 4 Penetrator.

This post has been edited by treesloth16: Jul 9 2014, 06:37
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