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> [Suggestion] A few requests, Can we has...

 
post May 29 2014, 11:44
Post #10841
holy_demon



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QUOTE(dnbdave @ May 29 2014, 16:57) *

I would literally KILL (mobs) to abate the flickering. It's not constant either, seems to vary in intensity and duration either with server load or connection saturation. Positive it's not my system since it happens on several different boxes in different places.

By now I've tried every hackshit ducttape maneuver to fix it so whether it be ajax or whatnot I'm prepared to actually beg and plead for some relief.


Try turning off "hardware acceleration". In Firefox it's in Tools->Options->Advanced->General
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post May 29 2014, 11:47
Post #10842
Colman



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QUOTE(dnbdave @ May 29 2014, 14:47) *

Well that was a fast recovery, folks were wondering about you there Tree. There is no leaving.

There is no way to confirm he is the same player . (IMG:[invalid] style_emoticons/default/rolleyes.gif)
Perhaps the ownership of the account has already transferred .
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post May 29 2014, 11:57
Post #10843
holy_demon



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QUOTE(Colman @ May 29 2014, 19:47) *

There is no way to confirm he is the same player . (IMG:[invalid] style_emoticons/default/rolleyes.gif)
Perhaps the ownership of the account has already transferred .


Hello,
I'm also the new owner of holy_demon's account (IMG:[invalid] style_emoticons/default/cool.gif)
Nice to meet ya all

PS: we're like kindred spirits, so don't have any suspicion if my posting, or my scripting reminds you of the old holy_demon. Trust me, we're totally 2 different entities.
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post May 29 2014, 12:34
Post #10844
gc00018



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QUOTE(holy_demon @ May 29 2014, 09:57) *

Hello,
I'm also the new owner of holy_demon's account (IMG:[invalid] style_emoticons/default/cool.gif)
Nice to meet ya all

PS: we're like kindred spirits, so don't have any suspicion if my posting, or my scripting reminds you of the old holy_demon. Trust me, we're totally 2 different entities.


So, you was Tree? (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 29 2014, 13:09
Post #10845
something



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QUOTE(treesloth16 @ May 29 2014, 03:49) *

Ever hear about the legend of Ricky Bobby?


[www.imdb.com] legend?


oh, and i guess to stay on topic, a mostly unneeded DW buff: increase the lowest amount of hits frenzied blows can do from 10 to 14

This post has been edited by something: May 29 2014, 13:16
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post May 29 2014, 15:34
Post #10846
dnbdave



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Could we maybe somehow prevent the bazzar from clearing out legendaries? To test my theory I bazzared two crappy leg armor pieces and both of them were removed within 2 minutes. That I honestly don't understand. Maybe if no one actually bought them in say, 20 minutes.

What's the mechanics behind how the shop clears/cleans itself out? Always been curious how that works and why it might be setup the way it is.
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post May 29 2014, 19:22
Post #10847
Tenboro

Admin




It doesn't eat equipment for 15 minutes or so, unless it's a retired gear type.
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post May 29 2014, 19:51
Post #10848
dnbdave



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QUOTE(Tenboro @ May 29 2014, 13:22) *

It doesn't eat equipment for 15 minutes or so, unless it's a retired gear type.


So the working theory is that people are turning and burning them, although I fail to see how buying power gear for ~20k+ and then salvaging it is a feasible endeavor from a profit standpoint. Still feels hinky, but you're the SME on this so I digress.
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post May 30 2014, 00:10
Post #10849
dnbdave



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QUOTE(holy_demon @ May 29 2014, 05:44) *

Try turning off "hardware acceleration". In Firefox it's in Tools->Options->Advanced->General


That was a new suggestion, kudos. No dice however; curses.
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post May 30 2014, 08:01
Post #10850
holy_demon



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QUOTE(dnbdave @ May 30 2014, 08:10) *

That was a new suggestion, kudos. No dice however; curses.


Forget to mention, you need to reset firefox after that change
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post May 30 2014, 10:27
Post #10851
something



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hath perk suggestion: Potions Anonymous

the amount of potions dropped in battle decreases by 25%
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post May 30 2014, 19:31
Post #10852
gc00018



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How about making the cure amount inpendent from Holy EDB and creating a new ability let prof buff cure?

Beacuse, currently, Melee players (except shield one) are forced to use holy weapons.

Changing it may give other weapon more chance and value. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 30 2014, 21:33
Post #10853
Scremaz



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QUOTE(Tenboro @ May 29 2014, 19:22) *

It doesn't eat equipment for 15 minutes or so, unless it's a retired gear type.

why do you need to clear retired? there are a bunch of people (me included) who may still want them... (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 30 2014, 23:10
Post #10854
SoraNoAki



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QUOTE(Scremaz @ May 30 2014, 20:33) *

why do you need to clear retired? there are a bunch of people (me included) who may still want them... (IMG:[invalid] style_emoticons/default/huh.gif)

My guess, get rid of the old to make free space for the new.
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post May 31 2014, 00:10
Post #10855
Scremaz



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QUOTE(SoraNoAki @ May 30 2014, 23:10) *

My guess, get rid of the old to make free space for the new.

it may sound legit...
though only reason i find for this is that database is too big, but we are speaking about text data, it shouldn't be so big of a problem .-.
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post May 31 2014, 02:21
Post #10856
blue penguin



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I'm bored so let's think a bit, the latest eid that dropped for me is 46 703 093

the item key (from the URL) is 5 bytes
all the rest below are random estimates
---
name: of item varchar(50)
renaming: varchar(50)
---
=> subtotal 100 bytes

---
type: 1 byte
prefix: 1 byte
suffix: 1 byte
extra proc type: 1 byte
proc 1 var (duration): at least a float, say 4 bytes
proc 2 var (chance): 4 bytes
WD: 2 bytes
around base 7 attributes: 14 bytes
say 3 PABs: 12 bytes
---
=> subtotal 40 bytes

forging counter on each attribute, say 20 bytes

IW potencies, say 5 bytes

TOTAL of 170 bytes per item

rough estimate: 46 703 093 * 170 ~ 7.4 GB

(yep, compared to the galleries that's almost nothing)
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post May 31 2014, 03:31
Post #10857
holy_demon



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QUOTE(blue penguin @ May 31 2014, 10:21) *

I'm bored so let's think a bit, the latest eid that dropped for me is 46 703 093

the item key (from the URL) is 5 bytes
all the rest below are random estimates
---
name: of item varchar(50)
renaming: varchar(50)
---
=> subtotal 100 bytes

---
type: 1 byte
prefix: 1 byte
suffix: 1 byte
extra proc type: 1 byte
proc 1 var (duration): at least a float, say 4 bytes
proc 2 var (chance): 4 bytes
WD: 2 bytes
around base 7 attributes: 14 bytes
say 3 PABs: 12 bytes
---
=> subtotal 40 bytes

forging counter on each attribute, say 20 bytes

IW potencies, say 5 bytes

TOTAL of 170 bytes per item

rough estimate: 46 703 093 * 170 ~ 7.4 GB

(yep, compared to the galleries that's almost nothing)


You forget eid(4-8bytes), key(10*4=40bit->8bytes?), enchantment(4*10=40bytes? and owner's id(4bytes?) and 1 bytes for the indexing of each entry.

What database implementation is hentaiverse running on, anyway?

This post has been edited by holy_demon: May 31 2014, 03:37
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post May 31 2014, 03:43
Post #10858
gc00018



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QUOTE(blue penguin @ May 31 2014, 00:21) *

I'm bored so let's think a bit, the latest eid that dropped for me is 46 703 093


But most of them are non-exist, I think...

This post has been edited by gc00018: May 31 2014, 03:43
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post May 31 2014, 05:58
Post #10859
kawaiikun



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So, i made a post, but no one bothered to reply, so i will just leave it here:
So guys, when i was a noob in HV, i've always wanted to be a Heavy cleric, (Heavy armor + Mace + Holy Magic) but now, when i wanted to see if i could start making this, i realized there is not good gear for this to be a good choise since you will spent a lo of mana with HA interference, and battlecaster weapons don't grant magic damage (neither armor).

So i wanted to know what do you guys think, is there a way to make gear to be heavy mage without being Overpowered?

Like:

Higher Burden
Armor lowering action speed
Armor wirh less physical mitigation
Less Melee Primaty attributes (Str,End,Dex)
Or the absence of some some of then when increasing magic attributes
Making magic damage depending on weapon (Elmental for Swrods, Rapiers/stocs, Holy for Maces/Clubs,Dark for Katanas) etc
Shields with less block chance ,and weapons/armor lowering it (with Suffix )?

All of this to compesate low interference and better magical stats.

well that's all thanks for reading, Hope this can be done in the future.
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post May 31 2014, 06:19
Post #10860
Colman



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QUOTE(kawaiikun @ May 31 2014, 11:58) *

So, i made a post, but no one bothered to reply, so i will just leave it here:

It is common. And no one will reply to this post either. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Colman: May 31 2014, 06:20
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