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> [Suggestion] A few requests, Can we has...

 
post May 4 2014, 11:42
Post #10721
gc00018



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QUOTE(holy_demon @ May 4 2014, 08:59) *

So if theres too many credits, too many hath, and too many materials, what is really being inflated? Equipment? That's more a problem of the game being grossly imbalanced rather than inflation. When a rapier of slaughter can go for 1000x the price of a rapier of Illithid, you have to question why Illithid was even there in the first place.


Yes, the not-top-end equipment(nice Leg or P) , most of warrior equipment(not P PowerS.) and warrior materials are quickly losing their value when a Peerless Phase can easily reach 50m...

QUOTE(EsotericSatire @ May 4 2014, 09:24) *

Too much hath and materials would have a deflationary effect on those commodities, I just assume all high end shop owners know supply and demand curves.


Hath and some material looks like a kind of currency now.( well, of course HGLeather are almost useless in trading)

This post has been edited by gc00018: May 4 2014, 11:43
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post May 4 2014, 12:06
Post #10722
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Sorry to interrupt this inflation discussion..... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

but...
A light armor request: Would it be possible to retroactively increase the evade stat for Fleet Shade to distinguish fleet from shadowdancer?
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post May 4 2014, 12:08
Post #10723
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QUOTE(gc00018 @ May 4 2014, 19:42) *

Yes, the not-top-end equipment(nice Leg or P) , most of warrior equipment(not P PowerS.) and warrior materials are quickly losing their value when a Peerless Phase can easily reach 50m...
Hath and some material looks like a kind of currency now.( well, of course HGLeather are almost useless in trading)


So basically, all equipment of all quality except Peerless or exceptionally good Leg are going through deflation.

Remember the time when Leg phase goes for 50m easily? Now they are sold at 5-20m range. If anything, equipment price is deflating. Heck, just check the FreeShop and see some shopowners complaining about them giving out free leg. (IMG:[invalid] style_emoticons/default/heh.gif)

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post May 4 2014, 12:11
Post #10724
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Repair cost based on what?

This can not only depend on Tier but also PXP and upgrade level.

The more PXP, the more 'Durability'.

The total ‘Durability’ should be increased when gear get upgraded.

And to fix a high 'Durability' gear, you pay more.

Moreover, the repair should not only cost credits but also materials which required for upgrade. e.g Crystallized Phazon to repair phase armor. (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif)

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post May 4 2014, 12:13
Post #10725
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QUOTE(Zack_CN @ May 4 2014, 14:11) *
Moreover, the repair should not only cost credits but also materials which required for upgrade. e.g Crystallized Phazon to repair phase armor. (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif) (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE
[14:08:58] <Steaki> i bet that's what all the scrap is for
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post May 4 2014, 12:17
Post #10726
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So we don't sell avg to shop but salvage them and sell to high-end player?
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post May 4 2014, 12:21
Post #10727
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QUOTE(Zack_CN @ May 4 2014, 20:17) *

So we don't sell avg to shop but salvage them and sell to high-end player?

More like more complications for rich players to take advantage of and make money off poor players (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 4 2014, 12:21
Post #10728
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QUOTE(gc00018 @ May 4 2014, 11:42) *

Yes, the not-top-end equipment(nice Leg or P) , most of warrior equipment(not P PowerS.) and warrior materials are quickly losing their value when a Peerless Phase can easily reach 50m...
Hath and some material looks like a kind of currency now.( well, of course HGLeather are almost useless in trading)



I'm quite sure a good peerless shade of the fleet/shadowdancer, power of slaughter can go over 50M but if you want to compare run-of-the-mill melee gear to high-end mage gear price...

As for the price of materials, it's been intended by Tenboro to avoid people with lots of monsters to get most of of the game's wealth. The same ones who are mostly mages and kept their mage mats for themselves and flooded the market with melee stuff.
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post May 4 2014, 12:24
Post #10729
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QUOTE(Tenboro @ May 4 2014, 07:39) *

The only way to curb inflation in a fair way is to add additional taps, which is why I'm adding repair costs. Soon™

daily repair necessity for all equipments in inventory please.
come on all, throw your stones (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 4 2014, 12:29
Post #10730
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And I believe the cloth are not as durable as heavy armor.


BTW, will the GF been controlled by a evil dark slime which reduce durability of gears every round?
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post May 4 2014, 12:58
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How about base repair cost on how much forged is one item ? After all forging is quite expensive, so...it might indicate that one is quite well-off if they can afford it then they can be taxed more.
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post May 4 2014, 13:08
Post #10732
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No point to discuss the repair cost now. Soon ™ by 10B mostly means 1+ years, if he still remember and haven't change his mind by that time. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 4 2014, 13:10
Post #10733
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QUOTE(Colman @ May 4 2014, 12:08) *

No point to discuss the repair cost now. Soon ™ by 10B mostly means 1+ years, if he still remember and haven't change his mind by that time. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


Good point.
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post May 4 2014, 13:23
Post #10734
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QUOTE(Zack_CN @ May 4 2014, 13:10) *

Good point.

What a relief. I can stop holding my breath. (IMG:[invalid] style_emoticons/default/mellow.gif)

Because some people may be short of ways to burn credits, I for sure am not. (IMG:[invalid] style_emoticons/default/sleep.gif)
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post May 4 2014, 13:31
Post #10735
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QUOTE(HNTI @ May 4 2014, 03:58) *

How about base repair cost on how much forged is one item ? After all forging is quite expensive, so...it might indicate that one is quite well-off if they can afford it then they can be taxed more.


It can be an indicator, but there is also the case of those forging a little here and there over time. Given how long forging has been in the game (since December 2011), there are people out there who aren't particularly wealthy but have highly-forged equipment because they've been at it for so long. It would be a little mean to hit them with higher repair fees because of that. This also applies to other in-game indicators like player level, item PXP, item quality, and so on.

Personally, I hope equipment can perform at its peak for a period of time, just like how monsters can go days without being fed or drugged and not be penalized. Having to repair equipment before each session of playing would be annoying and could evoke a "two steps forward, one step back" feeling in terms of progression towards completing goals that you've set out for yourself. (Unless you make millions per day, in which case you'll probably be able to shrug equipment durability off.)
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post May 4 2014, 13:32
Post #10736
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QUOTE(Tenboro @ May 4 2014, 17:39) *

If we stop creating credits, you'll just have a bunch of people who have hoarded tons of credits in the past, while most new people won't ever be able to obtain the riches of the previous generation.

Much like in the real world.

The only way to curb inflation in a fair way is to add additional taps, which is why I'm adding repair costs. Soon™



Just what I requested few months ago!

I hope the day would come way sooner than 'Soon™'

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post May 4 2014, 13:42
Post #10737
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QUOTE(catdrag0n @ May 4 2014, 19:23) *
What a relief. I can stop holding my breath. (IMG:[invalid] style_emoticons/default/mellow.gif)

Because some people may be short of ways to burn credits, I for sure am not. (IMG:[invalid] style_emoticons/default/sleep.gif)
Tbh I don't really like this repair cost thingy really, as I'd say it's more of a way to desperately recollect the game currency like a tax. Long story short, regardless of how it is implemented it would almost certainly will punish the HV players indiscriminately, especially the rich and hardcore players.

Say the equipment deterioration is applied to all equips in the inventory in the "literally grinding dust and rust" fashion and the weapons and armors that the players did use will eventually break (as in, irrepairably broken for good without a trace but a scrap) from overuse then that'll severely trouble the shopkeepers and grindfesters if equipment deterioration and repair cost is implemented wantonly. That's before mentioning the forged weapon&armor maintenance cost, but that's a story for another time.

And they're not the ones who will be affected the most by this, it's the retirees who want to resume their HV careers again that'll found out that their leg-grade weapons broken for good due to inactivity, they'll likely to swear to cut off much of their supports from this gallery if that happens.

QUOTE(n125 @ May 4 2014, 19:31) *
Personally, I hope equipment can perform at its peak for a period of time, just like how monsters can go days without being fed or drugged and not be penalized. Having to repair equipment before each session of playing would be annoying and could evoke a "two steps forward, one step back" feeling in terms of progression towards completing goals that you've set out for yourself. (Unless you make millions per day, in which case you'll probably be able to shrug equipment durability off.)
Yeah, that's what I hoped for as well. Or rather, that is the requirement for the repair cost to not suck. If the deterioration rate is too fast and the repair cost is too high then I just might be all too happy to quit playing HV altogether and discontinue my H@H server while I'm at it in favor for single-player PC and console games. This is nothing more than an allegedly free game and all of us, especially Admin-kun knows it.

This post has been edited by LostLogia4: May 4 2014, 14:37
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post May 4 2014, 14:54
Post #10738
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QUOTE(holy_demon @ May 4 2014, 10:59) *

When a rapier of slaughter can go for 1000x the price of a rapier of Illithid, you have to question why Illithid was even there in the first place.

do we have to speak about banshee and vampire or all that proficiency-suffixed cloths? thumbs up who is actually able to sell them nowadays (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(Colman @ May 4 2014, 10:24) *

I think a better balance between 1H/2H/DW/different kind of mage is more important than credits sink atm.
Some inflation is due to the unbalance forcing people to go all in for a specific gear. If all gears are same, or at least work in some case, the bid in auction will not be that crazy.

i may be coloured like a middle-level, often-not-so-rich player but i agree with all those who say that game is less balanced rather than credits-inflated. afterall, if i need a shit ton of credits to train (or to feed some credits sink) is only obvious that i try to build a few ones. the only other choice would be to go for debts, but imo it would only encourage scamming.

QUOTE(LostLogia4 @ May 4 2014, 13:42) *

And they're not the ones who will be affected the most by this, it's the retirees who want to resume their HV careers again that'll found out that their leg-grade weapons broken for good due to inactivity, they'll likely to swear to cut off much of their supports from this gallery if that happens.

now, THAT would really be a cold shower! (IMG:[invalid] style_emoticons/default/faint.gif)
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post May 4 2014, 15:05
Post #10739
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QUOTE(Scremaz @ May 4 2014, 20:54) *
i may be coloured like a middle-level, often-not-so-rich player but i agree with all those who say that game is less balanced rather than credits-inflated. afterall, if i need a shit ton of credits to train (or to feed some credits sink) is only obvious that i try to build a few ones. the only other choice would be to go for debts, but imo it would only encourage scamming.

You have my support for a more balanced Hentaiverse. In fact, i would even imbue a good karma to you for that.

QUOTE(Scremaz @ May 4 2014, 20:54) *
now, THAT would really be a cold shower! (IMG:[invalid] style_emoticons/default/faint.gif)
More like a damned LAVA-hot shower for me. I certainly DO. NOT.WANT. that, and I do believe our Admin-kun wouldn't want that to happen either, if only not to lose one-third of the reserved bandwidth allocated to Hentai@Home. And potential adopters of E-Hentai Gallery server.

This post has been edited by LostLogia4: May 4 2014, 15:10
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post May 4 2014, 15:07
Post #10740
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QUOTE(LostLogia4 @ May 4 2014, 15:05) *

You have my support for a more balanced Hentaiverse. In fact, i would even imbue a good karma to you for that.

lol, thanks but this way we have 2 don chisciottes instead of 1, beware of windmills (IMG:[invalid] style_emoticons/default/laugh.gif)
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