Welcome Guest ( Log In | Register )

696 Pages V « < 511 512 513 514 515 > »   
Closed TopicStart new topic
> [Suggestion] A few requests, Can we has...

 
post Feb 8 2014, 22:36
Post #10241
Paarfi



HYPE!
******
Group: Gold Star Club
Posts: 929
Joined: 30-December 13
Level 396 (Dovahkiin)


With exchange rate 1:1 (IMG:[invalid] style_emoticons/default/laugh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2014, 06:05
Post #10242
Colman



Where is the loli?
*********
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10
Level 500 (Ponyslayer)


QUOTE(buktore @ Feb 9 2014, 02:23) *

Great idea! Not necessarily prof but add the fleet suffix, it would make cotton useful for melee. I have the impression that cotton of protection is a good substitute for a shade pieceat low levels.
But that would mess up the equipment usage statistic and make a good interpretation of what the hell is going on in the game even harder... (IMG:[invalid] style_emoticons/default/ph34r.gif)

A fun game should allow player to choose their own style and still not too fall behind the most efficiency style IMO.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2014, 07:35
Post #10243
buktore



Skeleton Soldier
********
Group: Members
Posts: 4,353
Joined: 9-September 09
Level 413 (Dovahkiin)


QUOTE(Colman @ Feb 9 2014, 11:05) *

A fun game should allow player to choose their own style and still not too fall behind the most efficiency style IMO.


I know, right?

Tenb doesn't seem to think so though...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2014, 09:37
Post #10244
treesloth



नो व्हिनिन्ग अल्लोवेद
********
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
Level 500 (Ponyslayer)


I wonder how much people will hate me. Here goes:

Ethereal weapons cannot parry nor be parried.

(IMG:[i.imgur.com] http://i.imgur.com/e5m227L.gif?1)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2014, 09:58
Post #10245
Drksrpnt



Dank
********
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10
Level 500 (Ponyslayer)


QUOTE(treesloth16 @ Feb 9 2014, 02:37) *

I wonder how much people will hate me. Here goes:

Ethereal weapons cannot parry nor be parried.

(IMG:[i.imgur.com] http://i.imgur.com/e5m227L.gif?1)


I thought Tenboro already said he was going to change them or something?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 9 2014, 10:50
Post #10246
danixxx



Currently exhausted
*********
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10
Level 500 (Godslayer)


QUOTE(Drksrpnt @ Feb 9 2014, 10:58) *

I thought Tenboro already said he was going to change them or something?


AFAIK it was a joke.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 10 2014, 08:56
Post #10247
gc00018



A poor old monster trainer
********
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11
Level 500 (Ponyslayer)


QUOTE(skillchip @ Feb 8 2014, 17:57) *

Uncap forgings allowing people to go over 100/50 once forge is maxed but for every upgrade over 100/50 progressively more high grades are needed


A good way to buff melee because of cheaper materials~ (IMG:[invalid] style_emoticons/default/laugh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 10 2014, 09:38
Post #10248
GimAng



Casual Poster
***
Group: Gold Star Club
Posts: 176
Joined: 24-September 13
Level 415 (Godslayer)


Could you please adjust the monster's debuff icon size?

Currently mages are using more than 6 debuffs, so we couldn't see all debuffs that monsters got.

Could you increase the # of debuffs that shown in monster status tab?

This post has been edited by GimAng: Feb 10 2014, 10:04
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 11 2014, 19:50
Post #10249
something



Expressionless Lolicon
*******
Group: Members
Posts: 1,106
Joined: 14-January 07
Level 355 (Godslayer)


suggestion for the eventual 1H nerf:

-Parried monsters can no longer be counterattacked
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 12 2014, 02:51
Post #10250
Amaduyu Mitsumi



Active Poster
*******
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11
Level 500 (Godslayer)


Meh, I'd wait till after OC is reworked for any nerf suggestion. History suggests that the current 1H mechanics (mainly the mad counterattack OC gain) is just a place-holder for the now incomplete code; 10b will make any unbalance go away for good sooner or later.

This post has been edited by Kagoromo: Feb 12 2014, 02:53
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 12 2014, 20:01
Post #10251
dc_again



Newcomer
*
Group: Members
Posts: 42
Joined: 1-April 12
Level 209 (Godslayer)


How about separate Weapon sets, Armor sets and Quickbar sets rather than lumping them all together? Setting up equipment sets with different weapons but the same armor is tedious and a bit annoying when you forget to upgrade a piece of armor in every equipment set. (An embarrassing story from not so long ago: I was caught off guard when my Quickbar was empty after changing to another set. A *lot* of clicking ensued.)

edit: and Battle Item sets (as Dreamophobia mentioned below).

This post has been edited by dc_again: Feb 13 2014, 11:36
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 12 2014, 21:46
Post #10252
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 486 (Godslayer)


QUOTE(dc_again @ Feb 12 2014, 19:01) *

How about separate Weapon sets, Armor sets and Quickbar sets rather than lumping them all together? Setting up equipment sets with different weapons but the same armor is tedious and a bit annoying when you forget to upgrade a piece of armor in every equipment set. (An embarrassing story from not so long ago: I was caught off guard when my Quickbar was empty after changing to another set. A *lot* of clicking ensued.)

That's a good idea.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 13 2014, 05:45
Post #10253
treesloth



नो व्हिनिन्ग अल्लोवेद
********
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
Level 500 (Ponyslayer)


To help out 2H'ers.... have attack accuracy% provide some extra counter-parry. Would buff balance and 2H. Hey look at that, I hit two balls with one stick!

Another suggestion:
Hath perk1: 1000 hath = 6 turns/sec
Hath perk2: 2500 hath = 8 turns/sec
hath perk3: 5000 hath = 10 turns/sec
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 13 2014, 08:37
Post #10254
Pillowgirl



Grammatically Incorrect (☞゚∀゚)☞
*********
Group: Gold Star Club
Posts: 5,441
Joined: 2-December 12
Level 485 (Godslayer)


Hath perk: 99999 hath = reset server
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 13 2014, 10:52
Post #10255
Dreamophobia



Married.
******
Group: Gold Star Club
Posts: 826
Joined: 30-June 13
Level 500 (Godslayer)


QUOTE(dc_again @ Feb 13 2014, 02:01) *

How about separate Weapon sets, Armor sets and Quickbar sets rather than lumping them all together? Setting up equipment sets with different weapons but the same armor is tedious and a bit annoying when you forget to upgrade a piece of armor in every equipment set. (An embarrassing story from not so long ago: I was caught off guard when my Quickbar was empty after changing to another set. A *lot* of clicking ensued.)


Good suggestion, and add battle item sets.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 14 2014, 02:02
Post #10256
something



Expressionless Lolicon
*******
Group: Members
Posts: 1,106
Joined: 14-January 07
Level 355 (Godslayer)


move scan across from flee instead of beneath it to prevent accidental fleeing
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 14 2014, 06:02
Post #10257
holy_demon



Osananajimi<3
*********
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10
Level 500 (Godslayer)


QUOTE(treesloth16 @ Feb 13 2014, 14:45) *

To help out 2H'ers.... have attack accuracy% provide some extra counter-parry. Would buff balance and 2H. Hey look at that, I hit two balls with one stick!


Since 1H's overwhelming strike gives 50% accuracy, that'd make 1H even better. Oh wait, 1h already has counter-parry (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by holy_demon: Feb 14 2014, 06:02
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 14 2014, 07:36
Post #10258
treesloth



नो व्हिनिन्ग अल्लोवेद
********
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
Level 500 (Ponyslayer)


QUOTE(holy_demon @ Feb 14 2014, 13:02) *

Since 1H's overwhelming strike gives 50% accuracy, that'd make 1H even better. Oh wait, 1h already has counter-parry (IMG:[invalid] style_emoticons/default/sad.gif)


Re-read my own post, and hmmm it sounds homosexual. (IMG:[invalid] style_emoticons/default/unsure.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 14 2014, 08:57
Post #10259
JoElementalist



Regular Poster
******
Group: Members
Posts: 887
Joined: 7-December 12
Level 367 (Godslayer)


OFC needs a buff. The 50 turns CD is way too long to make it effective in any battle mode other than random encounter.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Feb 14 2014, 10:34
Post #10260
habbababba31



Casual Poster
****
Group: Members
Posts: 398
Joined: 5-April 11
Level 336 (Godslayer)


QUOTE(something @ Feb 14 2014, 02:02) *

move scan across from flee instead of beneath it to prevent accidental fleeing

I don't know if mages have enough slots to do this, but I keep scan in my quickbar for just this reason.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


696 Pages V « < 511 512 513 514 515 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 17th March 2025 - 00:28