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> [Suggestion] A few requests, Can we has...

 
post Feb 1 2014, 09:42
Post #10221
Ichy



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QUOTE(skillchip @ Feb 1 2014, 03:37) *

Special ability for DW'ing Axes, Beserker Mode.

Full Force random Attacks?
Triple attack power but half PMI until Spirit runs out sounds fun.
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post Feb 1 2014, 10:00
Post #10222
gc00018



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QUOTE(Ichy @ Feb 1 2014, 07:42) *

Full Force random Attacks?
Triple attack power but half PMI until Spirit runs out sounds fun.


A slight chance to hit yourself. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Feb 1 2014, 10:07
Post #10223
Ichy



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Then no one will ever use it if it is suicidal (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 2 2014, 09:21
Post #10224
Drksrpnt



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More incentive to actually train magic proficiency for Melee(1H, DW, 2H). Well, outside of Deprecating and Supportive anyway.
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post Feb 2 2014, 11:36
Post #10225
Amaduyu Mitsumi



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Full Frontal Attack.

Because Hentai.

(IMG:[invalid] style_emoticons/default/duck.gif)
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post Feb 2 2014, 16:55
Post #10226
Colman



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QUOTE(Ichy @ Feb 1 2014, 16:07) *

Then no one will ever use it if it is suicidal (IMG:[invalid] style_emoticons/default/laugh.gif)

Some Hentai should love suicide (IMG:[invalid] style_emoticons/default/tongue.gif) , because they are M.

This post has been edited by Colman: Feb 2 2014, 16:58
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post Feb 2 2014, 19:45
Post #10227
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QUOTE(hujan86 @ Jan 25 2014, 03:46) *

How does the Evolution upgrade work? And how does it differ from IW+Forging?


IW is to level the equipment ( random +base stats )
Forging is to add a permanent base stats ( besides IW )

Evolution is to change drastically your weapon stats/type of attack,etc, with very hard requirement.

So for example : Axe before evo -> only bleeding; after evo -> bleeding + piercing armor

Shortswords before evo -> only bleeding; after evo -> bleeding + innate sleep attack

Superior -> evolution -> Exquisite

Normal Evolution phase : Exquisite -> Magnificent -> Legendary -> Peerless

Other Evolution phase : Exquisite -> Unique -> Extraordinary -> Smile

Like a monster power level

=======================

Suggestion :

1.Adding a new innate ailment attack such as :
-> Sleep Attack
-> Poison Attack
-> Impair Attack (different than pierce armor)

So, if you attack a monster, there is a chance to activate sleep effect on monsters hit. ( if it's sleep attack )
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post Feb 3 2014, 08:07
Post #10228
gc00018



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QUOTE(Frostbite @ Feb 2 2014, 17:45) *


Evolution is to change drastically your weapon stats/type of attack,etc, with very hard requirement.



What's the cost of this evolution?

I mean whatshould pay we for the evolution, hath\ materials\ labor work or else ?
( it may largely increase the payment's value I think...)
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post Feb 4 2014, 02:24
Post #10229
holy_demon



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Domino Strike and Offhand Strike should regain a small amout of Overcharge (cap at 5 per turn) so 2H and DW can be relevant again
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post Feb 4 2014, 08:18
Post #10230
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Another possible solution to prolong spirit stances: give counter-attack to all styles. It will be a small buff to 2h and significant buff to dw. And the shielding plate will become useful for all styles.
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post Feb 4 2014, 11:44
Post #10231
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QUOTE(gc00018 @ Feb 2 2014, 19:07) *

What's the cost of this evolution?

I mean whatshould pay we for the evolution, hath\ materials\ labor work or else ?
( it may largely increase the payment's value I think...)


The cost is : the same type/or similar type of weapon, at least in the same 5-10 rank number range.

For example : You want to evo a Superior Ethereal Longsword of Balance

(Base Weapon) -> Superior Ethereal Longsword of Balance with rank number 297
(Material Weapon) -> [Superior/Exquisite Ethereal Longsword of Balance with rank number 287 - 317 ]x3 OR

[Superior/Exquisite Fiery Longsword of Balance with rank number 287-317]x30 OR

[Superior/Exquisite Ethereal Longsword of Slaughter with rank number 287-317]x30.

Description : If you have exactly the same type, the same element, you will only need 1x weapon if not, you need lots of it.

For below Superior grade you only need 1x/5x the exact/similar type of item to evo.
For Superior grade you only need 3x/30x the exact/similar type of item to evo.
For Exquisite grade you will need 2x/25x the exact/similar type of item to evo.
For Magnificent grade you will need 1x/20x the exact/similar type of item to evo.
For Legendary or above you will need 1x/10x the exact/similar type of item

For materials : evolution stone (new item), some credits and the base weapon must be level 10. (max).

Any additional stats will be carried over and all the upgrade materials has 50% chance to return/to be recovered.

Introduction of new difficulty, new arenas for higher tier player (>lv 300), new elite monster battle ( only >1000 PL monsters are included ), introduction of new boss battle, introduction of monster team attack skill, introduction of monster can buff/heal themselves in higher tier arena.

And I hope, later (if possible), there's a possibility to team battle ( with other players ) to enter dungeon/arena.

The requirement above is only my assumption (IMG:[invalid] style_emoticons/default/biggrin.gif), Mr.Tenbie should know what is the better value to balance the gameplay (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by Frostbite: Feb 4 2014, 11:51
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post Feb 5 2014, 14:23
Post #10232
Colman



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How about adding more suffix for cotton?
Currently, cotton only provide magic proficiency. It would be fun to add 1H/2H/DW proficiency to cotton. And also add the 3 associate bindings.
In this way we can have another extreme playing style. (IMG:[invalid] style_emoticons/default/smile.gif)

BTW, do we really need so many different bindings for elemental resistance? The chance for a specific elemental resistance prefix is not high, thus the use of a single resistance binding is very very slim. I think it would be nice to combine the bindings into a single one.
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post Feb 5 2014, 15:18
Post #10233
blue penguin



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QUOTE(Colman @ Feb 5 2014, 12:23) *
Currently, cotton only provide magic proficiency. It would be fun to add 1H/2H/DW proficiency to cotton. And also add the 3 associate bindings.

Great idea! Not necessarily prof but add the fleet suffix, it would make cotton useful for melee. I have the impression that cotton of protection is a good substitute for a shade pieceat low levels.
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post Feb 7 2014, 14:04
Post #10234
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Add a distinctive sign for fully upgraded monsters (stats + chaos). Like, sparkles. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 7 2014, 14:11
Post #10235
Ichy



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QUOTE(Dan31 @ Feb 7 2014, 14:04) *

Add a distinctive sign for fully upgraded monsters (stats + chaos). Like, sparkles. (IMG:[invalid] style_emoticons/default/tongue.gif)

there is only one max PL mob I think.
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post Feb 8 2014, 00:15
Post #10236
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Banshee/Illithid/Vampire drain half on Domino Strike

so if Vampire drain 120 hp on main target, it does 60 on Domino Strike
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post Feb 8 2014, 11:17
Post #10237
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QUOTE(yoyo546 @ Feb 8 2014, 04:15) *

Banshee/Illithid/Vampire drain half on Domino Strike



...offhand and counter. Right? Also add proc on crit.
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post Feb 8 2014, 19:57
Post #10238
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Uncap forgings allowing people to go over 100/50 once forge is maxed but for every upgrade over 100/50 progressively more high grades are needed
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post Feb 8 2014, 20:23
Post #10239
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QUOTE(blue penguin @ Feb 5 2014, 20:18) *

QUOTE(Colman @ Feb 5 2014, 19:23) *

Currently, cotton only provide magic proficiency. It would be fun to add 1H/2H/DW proficiency to cotton. And also add the 3 associate bindings.

Great idea! Not necessarily prof but add the fleet suffix, it would make cotton useful for melee. I have the impression that cotton of protection is a good substitute for a shade pieceat low levels.


But that would mess up the equipment usage statistic and make a good interpretation of what the hell is going on in the game even harder... (IMG:[invalid] style_emoticons/default/ph34r.gif)

This post has been edited by buktore: Feb 8 2014, 20:57
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post Feb 8 2014, 22:26
Post #10240
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Allow Catgirls to transform spare stamina directly into Credits (IMG:[invalid] style_emoticons/default/laugh.gif)
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