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[Suggestion] A few requests, Can we has... |
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Jan 1 2014, 07:31
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Aerith12
Group: Members
Posts: 207
Joined: 13-March 13

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QUOTE(Nightwishman @ Dec 31 2013, 22:24)  Imagine doing a grindfest or high round count arena and having a mob show up with some diablo 2 unique boss style modifiers
Aura (Thorns + Salvation) Cursed (Decrepify + Life Tap) Cold Enchanted Fire Enchanted Lightning Enchanted Extra Fast Extra Strong Magic Resistant Spectral Hit Stone Sking THIEF
No Sir, I don't like it. Or how about something even worse then those? a mob with a reflect style modifier, meaning casting any spell on the enemy would end badly for you, like say weaken or drain, or worse yet Imperil? the Trees power to absorb any incoming spell is bad enough, but a reflect style Proc would suck beyond reason...
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Jan 1 2014, 09:05
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tazmanian devil
Group: Catgirl Camarilla
Posts: 3,019
Joined: 24-October 12

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QUOTE(Aerith12 @ Dec 31 2013, 23:31)  No Sir, I don't like it.
Or how about something even worse then those? a mob with a reflect style modifier, meaning casting any spell on the enemy would end badly for you, like say weaken or drain, or worse yet Imperil? the Trees power to absorb any incoming spell is bad enough, but a reflect style Proc would suck beyond reason...
0.79 - - New Chaos attribute added: Monsters can now Block & Counter-attack.
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Jan 1 2014, 09:11
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Aerith12
Group: Members
Posts: 207
Joined: 13-March 13

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QUOTE(tazmanian devil @ Jan 1 2014, 00:05)  0.79
- - New Chaos attribute added: Monsters can now Block & Counter-attack.
Yay! I am being sarcastic. ^^;; that would make it quite difficult to win regular random battles not just arenas and the grindfest.
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Jan 1 2014, 09:39
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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0.79 - - New Chaos attribute added: Monsters can become an Elite, chance depends on how much token spent. (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jan 1 2014, 09:46
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Aerith12
Group: Members
Posts: 207
Joined: 13-March 13

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QUOTE(gc00018 @ Jan 1 2014, 00:39)  0.79 - - New Chaos attribute added: Monsters can become an Elite, chance depends on how much token spent. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) thanks for the nightmares....they weren't bad enough with the last attribute. or worse yet, instead of monsters becoming agitated, they randomly become god rank monsters, like a normal tentacle monster becomes a flying spaghetti monster. or monsters can divide into new monsters if not killed quickly or hit with a magic there resistant too.
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Jan 1 2014, 10:11
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(Aerith12 @ Jan 1 2014, 07:46)  monsters can divide into new monsters if not killed quickly or hit with a magic there resistant too.
0.79 Now, monsters get 3 new skills called mitosis, amitosis and maiosis!!! The effects is damn coooooooooooooool!!!! (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jan 1 2014, 10:39
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,475
Joined: 31-July 10

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Some of the D3 attributes were total bs where the only only option was the flee. They designed it so that there would be combinations of attributes that made it specifically hard or impossible for each class on the highest difficulties.
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Jan 1 2014, 10:53
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(EsotericSatire @ Jan 1 2014, 10:39)  Some of the D3 attributes were total bs where the only only option was the flee. They designed it so that there would be combinations of attributes that made it specifically hard or impossible for each class on the highest difficulties.
Yet a lot of people where able to brain AFK Inferno on MP 10 (IMG:[ invalid] style_emoticons/default/laugh.gif) --- Adding Monster suffixes would be a good ideas since PFUDOR is already a good place to start. There can be generic one like 2x 3x HP, free Spirit Attacks, auto counter, Mob starts with absorb and a melee equivalent, even more resist/parry/evade, double strength, speed and whatever. Even the rare one called Mystic Eyes of Instant death allowing them to bypass Spark (IMG:[ invalid] style_emoticons/default/duck.gif)
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Jan 1 2014, 13:48
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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Just give us bigger rewards for these epic monsters (IMG:[ invalid] style_emoticons/default/dry.gif) Chaos tokens still give players nothing, right? Not even more exp... And PL influences only exp and general drop chance. Meh. Or was it changed? This post has been edited by kserox: Jan 1 2014, 13:55
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Jan 1 2014, 16:48
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(kserox @ Jan 1 2014, 11:48)  Just give us bigger rewards for these epic monsters (IMG:[ invalid] style_emoticons/default/dry.gif) Chaos tokens still give players nothing, right? Not even more exp... And PL influences only exp and general drop chance. Meh. Or was it changed? Only those Epic monster can drop BOA Peerless equipments~ Just like Diablo, People will be crazy for seeking them~ (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jan 1 2014, 16:55
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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Perhaps some unique gears with special name and special effect. e.g. a shortsword with Ex maxed stat and ignore PMI; a mace with Ex maxed stat and always critical; etc.
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Jan 1 2014, 21:20
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Aerith12
Group: Members
Posts: 207
Joined: 13-March 13

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QUOTE(Colman @ Jan 1 2014, 07:55)  Perhaps some unique gears with special name and special effect. e.g. a shortsword with Ex maxed stat and ignore PMI; a mace with Ex maxed stat and always critical; etc.
that would be very useful, well unless it was BOA.
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Jan 1 2014, 23:21
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DYasha
Group: Members
Posts: 1,562
Joined: 2-August 10

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What about a new Archer class? Most games have melee, mage, and archer. An archer with light armor would be interesting to see.
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Jan 2 2014, 03:41
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Subforum for scripting so that they can be easier to update/maintain then a thread with them all being spammed or filling up the system discussion forum
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Jan 2 2014, 04:29
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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I 2nd the above.
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Jan 2 2014, 04:59
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Nightwishman
Group: Members
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Joined: 9-December 10

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QUOTE(Lement @ Jan 2 2014, 04:29)  I 2nd the above.
I don't really play anymore; but ya. 3rd'd
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Jan 2 2014, 12:52
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,475
Joined: 31-July 10

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Yeah a script forum would be interesting, its rather hard to find some good scripts buried deep amongst the other stuff.
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Jan 2 2014, 19:02
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Add a tiiiiiiiiiny chance to meet a God in RE. The Chance to meet it is getting bigger with each RE survived. If you die or met a God it is reseted.
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