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[Suggestion] A few requests, Can we has... |
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Apr 27 2011, 17:10
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vean
Group: Members
Posts: 808
Joined: 22-July 10

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I think we only need one change:
Don't cost stamina in arena. Almost half of daliy stamina cost in the arena...And it will become more and more.
We should have different stamina drain rate in each most, like GF cost 0.01, IW cost 0.005 and Arena cost 0.
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Apr 27 2011, 17:32
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(vean @ Apr 27 2011, 12:10)  I think we only need one change:
Don't cost stamina in arena. Almost half of daliy stamina cost in the arena...And it will become more and more.
We should have different stamina drain rate in each most, like GF cost 0.01, IW cost 0.005 and Arena cost 0.
If you ask for 0 cost of stamina in the arena, tenbmeister would most likely reintroduce the entry cost of credits and being the clear bonus the same as the entry...
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Apr 27 2011, 17:51
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Hmm, well lowered costs in IW would be nice, that was my main issue. If I was actually working at it I should be burning 1000+ rounds a day just keeping my items up to date.
But as Tenb had a good explanation for the current setup and I derped out on factoring in grindfest, well, `\(o_O)/`
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Apr 27 2011, 18:00
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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some [Suggestion]
this anti-cheating mechanism make normal player suffering.
i think made 2 times of code identify during each the IW/AR/GR is good
if you type wrong code
you get enforce quit out the battlefield immediately
if you type wrong code three times
you get enforce game freeze you can't not play HV in 24 hours
and system auto upload you account info to the counter blacklist
every player who has been listed will getting double code identify during the game play.
the player doing well with 7 days , no wrong coding he can be erase from the blacklist.get normal code identify test.
if this player did a lot of wrong
the system should be auto upload this player account info to the TENBRO's monitor chamber
if TENBRO think this player is cheater he shall be get killed.
if no cheaters anymore we can play HV happily
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Apr 27 2011, 18:15
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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Man its just annoying when you post with font size like that.
This post has been edited by Eutopia: Apr 27 2011, 18:16
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Apr 27 2011, 18:18
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE(Eutopia @ Apr 28 2011, 00:15)  Man its just annoying when you post with font size like that.
i am sorry for this i will change it
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Apr 27 2011, 18:23
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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i can't believe this is this necessity ?
Date Karma From Topic Comment 2011-04-27 16:15 -4 Eutopia 24170 200
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Apr 27 2011, 18:27
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(teeeen @ Apr 27 2011, 13:23)  i can't believe this is this necessity ?
Date Karma From Topic Comment 2011-04-27 16:15 -4 Eutopia 24170 200
Neither that post and double posting (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 27 2011, 18:30
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Might want to remove all the bolding while you're at it.
Generally people prefer to read plain text unless theirs a good reason for bold or italics.
for example you might want to consider using styles only for the emphasis of individual words.
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Apr 27 2011, 18:35
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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i have no malice , please forgive me
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Apr 27 2011, 18:45
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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be happy it wasn't 1000 points (IMG:[ invalid] style_emoticons/default/blink.gif) I still think a limit of 1000 rounds of GF would be a bad idea. I still don't do them very often but if I do its only 1000-2000 rounds. But if I want to spend a day only doing that I'd like the option to still do +10,000 rounds or my +7000 rounds of IW. I don't like not having 2nd winds. The one IW I like to do everyday on BT +360 rounds takes a ton more mana now. It use to take 8-10 godly manas now I need to use Elixirs and I don't seem to get many to drop. That may have changed along with their price, but as of the last time I tried it I don't replace what I use with what I find. How does the maze work in a long GF? 25 rounds/100/200 ???
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Apr 27 2011, 18:48
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(4EverLost @ Apr 27 2011, 13:45)  be happy it wasn't 1000 points (IMG:[ invalid] style_emoticons/default/blink.gif) I still think a limit of 1000 rounds of GF would be a bad idea. I still don't do them very often but if I do its only 1000-2000 rounds. But if I want to spend a day only doing that I'd like the option to still do +10,000 rounds or my +7000 rounds of IW. I don't like not having 2nd winds. The one IW I like to do everyday on BT +360 rounds takes a ton more mana now. It use to take 8-10 godly manas now I need to use Elixirs and I don't seem to get many to drop. That may have changed along with their price, but as of the last time I tried it I don't replace what I use with what I find. How does the maze work in a long GF? 25 rounds/100/200 ??? Yeah like that, I always get 1 before the 40-50 rounds and next one is after 100 rounds. Never got to 3rd because I can't get to the 200 xD
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Apr 27 2011, 19:02
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Conquest101 @ Apr 27 2011, 08:43)  I've come around to the opinion that the stamina system works pretty well actually.
I think I'm fine with it too. I've only been playing enough to use 2-3 drinks a day, and the bonuses that come with staying at Great status are pretty nice. I'd like my credits back for Skirmisher though. It's completely useless now.
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Apr 27 2011, 19:39
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Hmph I take everything back. After some fucking around and playing like a low level would I can say it is much easier to gain credits then back in my low level days. Only this should stay so really shitty day won`t lock you out FOREVER. QUOTE 2. If your Stamina is below 50 Dawn of a new Day will bring it back to 50.
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Apr 27 2011, 19:50
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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I'm not sure what all the fuss is about but the stamina system works perfectly for its intents and purposes. The only reason I came back was because of this and the removal of the credit cap.
The maze system is fine as is also. Admittedly, I screwed up a few times initially, but it's pretty straight forward once you get the hang of it.
The only thing I suggest to change is add energy drinks to the loot table if it isn't there already and if it is, then maybe increase its drop rate a little. After playing for a few thousand rounds and not getting a single drink leads me to believe that it's either not registered in the table or the drop rate is abysmally low.
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Apr 27 2011, 19:53
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(sushi0 @ Apr 27 2011, 19:50)  I'm not sure what all the fuss is about but the stamina system works perfectly for its intents and purposes. The only reason I came back was because of this and the removal of the credit cap.
The maze system is fine as is also. Admittedly, I screwed up a few times initially, but it's pretty straight forward once you get the hang of it.
The only thing I suggest to change is add energy drinks to the loot table if it isn't there already and if it is, then maybe increase its drop rate a little. After playing for a few thousand rounds and not getting a single drink leads me to believe that it's either not registered in the table or the drop rate is abysmally low.
The drinks only drops when you offer artifacts to the shrine,so far i would say once every 3 or 4 artifacts and you will get one.
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Apr 27 2011, 20:50
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Eutopia @ Apr 27 2011, 17:53)  The drinks only drops when you offer artifacts to the shrine,so far i would say once every 3 or 4 artifacts and you will get one.
I used up most of my artifacts and energy drinks were 25% EDIT: It would be nice is you could use an Energy Drink when you stop at the Healer between battles. This post has been edited by 4EverLost: Apr 27 2011, 20:54
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Apr 27 2011, 20:53
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I'm pretty sure that 20-25% should be dead on depending on how close to max stat bonuses you are
You turn in an artifact and it get to choose
ap / hath / *stat* / crystal / drink
I believe the chances to roll each category are the same. So if you have no bonus stats its 20% each, if you maxed your stats, its 25% as stats are not a roll option.
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Apr 27 2011, 21:38
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(marcho @ Apr 27 2011, 15:53)  I'm pretty sure that 20-25% should be dead on depending on how close to max stat bonuses you are You turn in an artifact and it get to choose
ap / hath / *stat* / crystal / drink
I believe the chances to roll each category are the same. So if you have no bonus stats its 20% each, if you maxed your stats, its 25% as stats are not a roll option.
Didn't the chances to get AP lower the nearer you got to Max Stats? Also you forgot to mention the special items.NVM yes the old rares got replaced, *phew*, now i can turn in this artifacts without being afraid of getting some gum... xD This post has been edited by AglowGolem: Apr 28 2011, 00:57
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Apr 27 2011, 21:40
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I thought drinks replaced special items in the table.
Does AP taper off now? I'd forgotten. Well then after ap and stats are maxed it would be 33% assuming the drop rated for each category is equal.
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