QUOTE(Tenboro @ Jan 28 2010, 04:37)

- The SP cost for triggering Spark of Life is now rounded down instead of up, so everyone should be able to use it twice.
I was just about to send you a PM about this, since I'd anticipated that it could be a problem. Thanks for reading my mind! (IMG:[
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- Magic Missile is now a free cast. However, using it will no longer increase proficiencies. (It is still affected by Elemental Magic proficiency.)
QUOTE(EvolutionKing @ Jan 28 2010, 12:37)

Nice.
With Magic Missile costing 0 MP, it makes it easier to proc Channeling.
This will make low-level mages very happy! And easier channeling procs is definitely awesome.
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- The Green/Blue auras now mirror the Shield/Barrier dynamic, meaning that the Blue one (magic) now absorbs twice as much as the Green one (physical).
User feedback really works! Gotta love a responsive overlord.
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- The Item World cooldown for re-entering individial items has been reduced to 20 hours. Note that the global cooldown still resets around midnight UTC.
YES! Now I can do item leveling at the same time each day.
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- The keyboard shortcuts for the Quickcast bar should now work in Google Chrome.
WOOOO! Once the new keyboard bugs in Chrome get fixed, I won't need Firefox at all anymore.
However, I hear the "Default Beep" Windows sound when I use a Quickcast hotkey in Chrome. Do you know if you can get rid of that? It's easy to just turn off the Default Beep sound in the window control panel, but I'd prefer to leave it on if I can.
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- You can now use F1 through F12 to activate the first 12 item slots, P to activate the Powerup Gem (if you have one), Ctrl+F1-F12 for infusion slots, and Shift+F1-F12 for scroll slots.
This is awesome! I've always felt that the item interface was clunky, but now it's super streamlined!
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- Updated some magic/item/effect descriptions.
Gone are the days of "Speading Poison"! Poison's description still isn't showing that it halves the target's regen rates, though. Also, there's still the "Arcane Meditation" vs. "Arcane Focus" issue. It's still called Arcane Meditation in the abilities tree, and Arcane Focus in the spellbook.
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- Primary Attribute bonuses from auras and weapons are now counted when calculating the chance for triggering Fighting Style procs.
Awesome! That has bothered me for a while. Glad to see it implemented.
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- Your health will now start flashing when it has dropped below 1/3rd. (during battle only)
I think the flashing text would be enough, here. That flashing red box around "Health Points" is certainly eye-catching, but it's ugly as sin, too. The red box around your HP also stays lit (but not flashing) when outside of battle. Is that intentional? I often leave myself on low HP intentionally while browsing around the non-battle pages, and I'd much prefer to not see that red box all the time. Maybe make this health alert into an optional setting in the Character Settings page?
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- Rewrote all the javascript, just to make absolutely sure to break SOMETHING.
Well, you certainly managed to break something, but I'm sure the re-write will be worth it in the end. (IMG:[
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Overall an excellent update (assuming you fix the firefox numpad bug asap). Keep up the great work, Tenb!