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HV STAT v4.3.3 (5/14/2011), The HV Statistics, Tracking, and Analysis Tool |
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Jul 25 2011, 06:00
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rawrboy
Group: Members
Posts: 558
Joined: 18-September 09

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Is there any script i can use in the meantime to keep track of item drops until this one is updated? or is there a fix for my hvstat only starting up after 2 turns in a fight
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Aug 5 2011, 00:03
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Daodaodaidai
Group: Gold Star Club
Posts: 3,388
Joined: 28-February 10

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I know it's holidays and so, but no news from update ? :/ (Keep the good work !)
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Aug 5 2011, 02:22
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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You all might as well give up. Cmal will never fix STAT because he finished it's successor, HUD, months ago, but was bribed by a pompous ass to not release it. This thread shouldn't even be stickied anymore, frankly. STAT was broken beyond recognition by 0.6.0.
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Aug 5 2011, 02:25
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Actually, Boggy only bribed me not to release that particular module. The rest of it is still waiting for polish.
As for updates, I lack motivation. I've started it and my personal copy has the stuff I use fixed, but I just don't feel like doing much coding right now.
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Aug 5 2011, 08:02
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DarkDespair5
Group: Gold Star Club
Posts: 898
Joined: 20-December 10

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What exactly was this mystery module?
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Aug 5 2011, 09:47
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Pirko
Group: Members
Posts: 221
Joined: 6-March 11

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Ok and how much you want for your motivation? I want work version of this plugin or something like this.
This post has been edited by Pirko: Aug 5 2011, 09:47
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Aug 5 2011, 23:47
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(DarkDespair5 @ Aug 5 2011, 02:02)  What exactly was this mystery module?
Monster flagging. Someone else has released a hardcoded version that uses a different traversing method. I'd since upped the number of monsters and flagging methods on my version, but no one has seen that one because I haven't released it. QUOTE(Pirko @ Aug 5 2011, 03:47)  Ok and how much you want for your motivation? I want work version of this plugin or something like this.
Probably when I feel like coding for HV again. Its just so boring right now that I don't feel like doing much; I'd rather play Terraria or derp around in Spiral Knights. People can send me stuff to guilt me into updating, though. Guilt is a great motivator for people with a conscience, even one as maladjusted as mine.
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Aug 6 2011, 20:55
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Pirko
Group: Members
Posts: 221
Joined: 6-March 11

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I can send you some stuff...I have about 40+ useless cloth items (IMG:[ invalid] style_emoticons/default/tongue.gif) Mooglef**kingspam for motivation. And yeah, i know what means "boring to code for some project". Shit happens. T_T I hope Tenboro never felt something like this (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by Pirko: Aug 6 2011, 20:55
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Sep 6 2011, 09:32
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ray0769
Group: Members
Posts: 575
Joined: 3-June 11

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I am a newbie, thanks your working. but i found some bar can't be display.is it a bug because the game version changed?
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Sep 10 2011, 13:14
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(ray0769 @ Sep 6 2011, 07:32)  I am a newbie, thanks your working. but i found some bar can't be display.is it a bug because the game version changed?
Yes. Someone should donate a Herpy Derpy Figurine to him so he will update it (IMG:[ invalid] style_emoticons/default/happy.gif)
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Sep 24 2011, 12:49
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Randommember
Group: Gold Star Club
Posts: 3,446
Joined: 13-November 10

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It appears that the last HV update broke HV STAT. Or can it be quick-fixed by just changing the adress to the cluster?
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Sep 24 2011, 12:58
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noccio
Group: Members
Posts: 2,530
Joined: 3-October 09

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The Equipment Base Stat Display exstention for crhome is broken too (IMG:[ invalid] style_emoticons/default/sad.gif)
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Sep 24 2011, 13:05
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Randommember @ Sep 24 2011, 10:49)  It appears that the last HV update broke HV STAT. Or can it be quick-fixed by just changing the adress to the cluster?
Are you still on the testitive HV?
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Sep 24 2011, 13:52
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Randommember
Group: Gold Star Club
Posts: 3,446
Joined: 13-November 10

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QUOTE(Ichy @ Sep 24 2011, 13:05)  Are you still on the testitive HV?
Going from the standard link from the main-site. Weirdness is, both HV-stat and the QB2 addition works for daily encounters, but not for arenas and grindfest (and presumably not crystalfest and IW either, but haven't checked). So is it my browser/DNS that haven't updated, or are they run on a bit different adresses that are causing the problems?
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Sep 24 2011, 14:12
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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It's the testlive. part that messes things up. Go back to plain http://hentaiverse.org and you'll be fine.
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Sep 24 2011, 14:13
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Randommember @ Sep 24 2011, 11:52)  Going from the standard link from the main-site.
Weirdness is, both HV-stat and the QB2 addition works for daily encounters, but not for arenas and grindfest (and presumably not crystalfest and IW either, but haven't checked).
So is it my browser/DNS that haven't updated, or are they run on a bit different adresses that are causing the problems?
[ s7.directupload.net] (IMG:[s7.directupload.net] http://s7.directupload.net/images/110924/temp/dlu38utq.jpg)
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Sep 24 2011, 15:37
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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Just edit the @include address in your user script headers to http://*hentaiverse.org/* and they'll all work again.
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Sep 24 2011, 19:10
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Randommember
Group: Gold Star Club
Posts: 3,446
Joined: 13-November 10

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QUOTE((Cheater) Tiap @ Sep 24 2011, 14:12)  It's the testlive. part that messes things up. Go back to plain http://hentaiverse.org and you'll be fine.
QUOTE(Ballistic9 @ Sep 24 2011, 15:37)  Just edit the @include address in your user script headers to http://*hentaiverse.org/* and they'll all work again.
Problem solved. QUOTE(Ichy @ Sep 24 2011, 15:38)  QUOTE(Tenboro @ Sep 24 2011, 15:35)  Fixed the thing where it punted you to the testlive domain. Not that it mattered much.
Thanks (IMG:[ invalid] style_emoticons/default/smile.gif) it mattered because HV Stat does not work on testlive. So now we just need some further work on it, like making monster HP work, and so that it will properly register misses (my battle stats give me 100% accuracy, which would be real nice if it was true). And add in classification of monsters, so you can see easily what type they are and what resistances/weaknesses they have. This post has been edited by Randommember: Sep 24 2011, 19:14
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Sep 29 2011, 13:03
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tmihor
Group: Members
Posts: 499
Joined: 17-May 09

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STAT not working for chrome is annoying.
C:\Users\<user>\AppData\Local\Google\Chrome\User Data\Default\Extensions\ggjdefnfgbjinaacnboacfgbamfiejco\4.3.1_0\HV_STAT.user.js Line 570 mon.maxHp = parseInt(content.match(/HP=\d+?\s/)[0].replace("HP=", ""));
Regular expression /HP=\d+?\s/ breaks because the final (white)space had been removed.
Replacing \s with $ fixes the script for the most part.
Whole line now looks like: mon.maxHp = parseInt(content.match(/HP=\d+?$/)[0].replace("HP=", ""));
This post has been edited by tmihor: Sep 29 2011, 13:03
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Oct 1 2011, 02:18
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Randommember
Group: Gold Star Club
Posts: 3,446
Joined: 13-November 10

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QUOTE(tmihor @ Sep 29 2011, 13:03)  STAT not working for chrome is annoying.
C:\Users\<user>\AppData\Local\Google\Chrome\User Data\Default\Extensions\ggjdefnfgbjinaacnboacfgbamfiejco\4.3.1_0\HV_STAT.user.js Line 570 mon.maxHp = parseInt(content.match(/HP=\d+?\s/)[0].replace("HP=", ""));
Regular expression /HP=\d+?\s/ breaks because the final (white)space had been removed.
Replacing \s with $ fixes the script for the most part.
Whole line now looks like: mon.maxHp = parseInt(content.match(/HP=\d+?$/)[0].replace("HP=", ""));
Are there large changes between versions? I got 4.3.3 and I can't find any line containing that string, and monster HP is not modified in any way compared to "vanilla".
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