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> HV STAT v4.3.3 (5/14/2011), The HV Statistics, Tracking, and Analysis Tool

 
post Aug 19 2010, 05:01
Post #321
buttseckz



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tried that deleter-thingie, did work on seven, but the problem on XP still persists - even the deleter-script got the corrupted-error. o.O
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post Aug 19 2010, 05:24
Post #322
grumpymal



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QUOTE(buttseckz @ Aug 18 2010, 23:01) *

tried that deleter-thingie, did work on seven, but the problem on XP still persists - even the deleter-script got the corrupted-error. o.O

Try uninstalling STAT and GM, delete the GM script folders, reinstall GM, run Deleter, reinstall STAT. If that doesn't work, I'm not sure what the problem could be.
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post Aug 19 2010, 13:21
Post #323
buttseckz



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no luck with that. i even tried defragging the hard-drive and filed it up with some random stuff so the area where the script would be safed on reinstallation would be changed, but that also did not work. i still get that corruption error. (on line 27 in the deleter script and on line 2464 in STAT)

is there maybe some file i oversee when i delete everything gm-related?
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post Aug 19 2010, 23:34
Post #324
grumpymal



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QUOTE(buttseckz @ Aug 19 2010, 07:21) *

no luck with that. i even tried defragging the hard-drive and filed it up with some random stuff so the area where the script would be safed on reinstallation would be changed, but that also did not work. i still get that corruption error. (on line 27 in the deleter script and on line 2464 in STAT)

is there maybe some file i oversee when i delete everything gm-related?

Line 27 in DELETER is a call to a DOMStorage command and line 2464 is whitespace inside a DOMStorage-related function. So the problem is somehow DOMStorage related. Did you recently upgrade to FF3.6, because I can't think of anything else.

Did you delete every folder that has "gm_scripts" as part of the name? There's also the "extensions" folder; you'll have to look inside each folder to see if the one associated with GM is gone.
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post Aug 19 2010, 23:50
Post #325
buttseckz



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well, i installed firefox 3.6 about 3 month ago on that system and it was working without any problems, including the extension.



anyway, i finally found a solution in completely uninstalling firefox and then reinstalling it. ^^

This post has been edited by buttseckz: Aug 19 2010, 23:50
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post Sep 1 2010, 05:01
Post #326
xxxxlone



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Thanks and it does help!
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post Sep 1 2010, 20:00
Post #327
Death Grunty



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This surely was suggested already.
But how about some shrine results tracker? Would like that.
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post Sep 12 2010, 16:43
Post #328
Raogen



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Request: Put numbers in front of enemies.
This way I would instantly know which number to press
1 Enemy 1
2 Enemy 2
3 Enemy 3
4 Enemy 4
5 Enemy 5
6 Enemy 6
7 Enemy 7
8 Enemy 8
9 Enemy 9
0 Enemy 10

Counting which number to press to attack each enemy can get boring.
I use numpad to attack and so, knowing that a miniboss is at number 7, I could just press that.
I don't feel like putting a tape on my monitor for seeing the numbers quickly.

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post Sep 12 2010, 19:26
Post #329
grumpymal



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QUOTE(Death Grunty @ Sep 1 2010, 14:00) *

This surely was suggested already.
But how about some shrine results tracker? Would like that.

I'll think about it. And what exactly are you looking for? There are a lot of results from the Shrine.

QUOTE(Raogen @ Sep 12 2010, 10:43) *

Request: Put numbers in front of enemies.
This way I would instantly know which number to press
1 Enemy 1
2 Enemy 2
3 Enemy 3
4 Enemy 4
5 Enemy 5
6 Enemy 6
7 Enemy 7
8 Enemy 8
9 Enemy 9
0 Enemy 10

Counting which number to press to attack each enemy can get boring.
I use numpad to attack and so, knowing that a miniboss is at number 7, I could just press that.
I don't feel like putting a tape on my monitor for seeing the numbers quickly.

Denied. It didn't warrant Tenboro's attention and it doesn't warrant mine.
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post Sep 13 2010, 18:33
Post #330
Death Grunty



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QUOTE(Raogen @ Sep 12 2010, 08:43) *

Request: Put numbers in front of enemies.
This way I would instantly know which number to press
1 Enemy 1
2 Enemy 2
3 Enemy 3
4 Enemy 4
5 Enemy 5
6 Enemy 6
7 Enemy 7
8 Enemy 8
9 Enemy 9
0 Enemy 10

Counting which number to press to attack each enemy can get boring.
I use numpad to attack and so, knowing that a miniboss is at number 7, I could just press that.
I don't feel like putting a tape on my monitor for seeing the numbers quickly.


Haha. I can do that without counting. You'll get used to it too.

QUOTE(cmal @ Sep 12 2010, 11:26) *

I'll think about it. And what exactly are you looking for? There are a lot of results from the Shrine.


Equipment results from Snowflake. Everything else (mainly hath, ap) might be an interesting addition though.
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post Oct 4 2010, 04:50
Post #331
grumpymal



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For the equipment lists, should I change the order so the oldest stuff goes to the bottom (newest to oldest instead of oldest to newest)? I just noticed how inefficient having to scroll down just to see new stuff can be. Its probably not a big problem for people who don't get long lists or reset very frequently, but I usually clear my lists only once a week.
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post Oct 8 2010, 01:19
Post #332
Death Grunty



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QUOTE(cmal @ Oct 3 2010, 20:50) *

For the equipment lists, should I change the order so the oldest stuff goes to the bottom (newest to oldest instead of oldest to newest)? I just noticed how inefficient having to scroll down just to see new stuff can be. Its probably not a big problem for people who don't get long lists or reset very frequently, but I usually clear my lists only once a week.


This is a good idea!
It's always a bit annoying to scroll all the way down. (Well I usually hit the End key followed by PageUp x2)
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post Oct 17 2010, 21:41
Post #333
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Read the first post.
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post Oct 17 2010, 22:13
Post #334
Death Grunty



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Great! Some nifty improvements.
Like the customizable HP Warning System. I was gonna ask for that too.
Although I was hoping to see the equipment tracker for shrine results. Hope that is still coming in future updates.
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post Oct 17 2010, 22:51
Post #335
grumpymal



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QUOTE(Death Grunty @ Oct 17 2010, 16:13) *

Although I was hoping to see the equipment tracker for shrine results. Hope that is still coming in future updates.

It won't.
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post Oct 18 2010, 18:32
Post #336
Death Grunty



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The shrine tracker doesn't work. (Yes the tracking function is activated.)
Do I have to delete and re-install or is it a known issue? (I'd rather keep my tracked data so I'm asking.)
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post Oct 18 2010, 20:16
Post #337
Zero Angel



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A problem: After I gave 1 trophy to Snowflake, the STAT icon on top won't work anymore. I've tried re-installing but it still won't work. I'm using the latest Chrome Dev version.

Edit:
Clearing the LocalStorage fixed it.
It's giving a "ReferenceError: hathPerArtifact is not defined" in the Javascript Console.

This post has been edited by Rei-Tenshi: Oct 18 2010, 20:24
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post Oct 18 2010, 23:14
Post #338
grumpymal



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That's strange, it was working fine when I tested it against an old version. And it shouldn't be doing that, there's a check to make sure it doesn't do that. I'll have to look at it later.

Edit:
Fixed. Redownload and it should be fine.

This post has been edited by cmal: Oct 18 2010, 23:27
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post Oct 28 2010, 15:38
Post #339
4EverLost



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Scanning Manthra...
HP: 18868/60220 MP: 182/612 SP: 83/208
Monster Class: Uncommon
Melee Attack: Slashing
Weak against: Dark
Resistant to: Fire, Elec, Holy
Impervious to: Nothing

humm no weakness to wind listed
I always thought it had a slight weakness to cold even if it wasn't listed in the wiki or in the HV STAT.
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post Oct 28 2010, 17:37
Post #340
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I haven't tried Scan yet, so I don't know if it lists more than one weakness per monster, but Dark probably is its greatest weakness, all other things (elemental rating, proficiency, spell tier etc) being equal. Of course, all other things are generally not equal.

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