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> HV STAT v4.3.3 (5/14/2011), The HV Statistics, Tracking, and Analysis Tool

 
post Jan 1 2010, 17:46
Post #181
loressan



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yes that log screen i cant open too icon no respond when i click it
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post Jan 1 2010, 17:48
Post #182
coredumperror



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QUOTE(hen_Z @ Jan 1 2010, 04:01) *
Switching to Chrome... Everything seems to work excellently (and look damn good) but there is a slight issue there: monster HP and Weaknesses / Resistances for some reason moved to the line after its name and so getting hidden by its HP bar...


Hmmm. I would at first have assumed that you're font setting may be messing with it, but I just checked and I don't get that issue in Chrome with any font setting. Could you try turning off the Weakness and Resistance display, and see if that fixes it? Something about your computer's setup may be pushing the text onto the second line because it's too large to fit next to the monster's name.

Also, if you could provide a screenshot of this issue, I'd be able to troubleshoot it better.
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post Jan 1 2010, 17:53
Post #183
loressan



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hes right i forgot that ,now i check i cant see also monster weakness/res just HP, i delete the old version and reset firefox before instal new one


btw i use firefox 3.5.6


i delete cookie for old version cookies.sqlite-journal and reinstall script but nothing change :s


is there any chance i can get old version 0.9.9c? (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by loressan: Jan 1 2010, 18:33
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post Jan 1 2010, 18:58
Post #184
coredumperror



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For all of you who are having problems with the settings button, make sure that you delete all the old STAT cookies before installing this version. Here's how:

1. Tools -> Options -> Privacy Tab
2. Click "remove individual cookies"
3. Search for "HV" (it has to be capitalized, or Firefox won't find it)
4. Delete "HVRound,", "HVSettings," and "HVSTAT" cookies
5. Tools -> Greasemonkey -> Manage User Scripts
6. Click "HV Statistics, Tracking, and Analysis Tools" on the left pane.
7. At the bottom of the dialog, check "Also uninstall associated preferences"
8. Click Uninstall.
9. [sites.google.com] Re-install STAT.

If that doesn't work, let me know.
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post Jan 1 2010, 19:24
Post #185
loressan



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ok now works thanks a lot for detailed instruction m8

just 1 bad thing i lost all old db
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post Jan 1 2010, 19:25
Post #186
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QUOTE(coredumperror @ Jan 1 2010, 17:58) *

For all of you who are having problems with the settings button, make sure that you delete all the old STAT cookies before installing this version. Here's how:

...

If that doesn't work, let me know.


A bit tricky every time that there's a new version but it works!

Thanks.
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post Jan 1 2010, 19:59
Post #187
grumpymal



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New cookies will only be needed if new stuff is added to the cookies between versions. I don't think they'll be needed since I don't plan on adding any new stats to track or options. Switching over to localStorage is also a priority, so hopefully the cookies won't be needed for much longer. However, it does open up a new can of worms for finding and deleting deprecated variables so they don't muck up your browser....
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post Jan 2 2010, 04:45
Post #188
loressan



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Rounds completed: 148 (383 rounds per day)
Hourly encounters: 3 (2.03% of total; 8 rounds per day)
Arena: 23 (15.54% of total)
Grindfest: 73 (49.32% of total; 189 rounds per day)
Item World: 49 (33.11% of total; 127 rounds per day

Total EXP gained: 5044.07 Total Credits gained: 704
EXP per round: 34.08 Credits per round: 4.76
EXP per hour: 543.44 Credits per hour: 75.85
EXP per day: 13040.51 Credits per day: 1820.06


this must be bug or just me when i dont fight that round number
start dropped slowly like 382 -and wait little more its derop 381 and continue like that but when i start battle again its grow in 1 round its grow 3

like when i check its was 377 so i doing 1 round grindfest to see what happend and it goes 380

but real number rounds 148

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post Jan 2 2010, 05:08
Post #189
grumpymal



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QUOTE(loressan @ Jan 1 2010, 21:45) *

Rounds completed: 148 (383 rounds per day)
Hourly encounters: 3 (2.03% of total; 8 rounds per day)
Arena: 23 (15.54% of total)
Grindfest: 73 (49.32% of total; 189 rounds per day)
Item World: 49 (33.11% of total; 127 rounds per day

Total EXP gained: 5044.07 Total Credits gained: 704
EXP per round: 34.08 Credits per round: 4.76
EXP per hour: 543.44 Credits per hour: 75.85
EXP per day: 13040.51 Credits per day: 1820.06
this must be bug or just me when i dont fight that round number
start dropped slowly like 382 -and wait little more its derop 381 and continue like that but when i start battle again its grow in 1 round its grow 3

like when i check its was 377 so i doing 1 round grindfest to see what happend and it goes 380

but real number rounds 148

That's an average, bro. It figures how many rounds per day you play based on the time elapsed and how many rounds you've finished.
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post Jan 2 2010, 05:10
Post #190
loressan



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oh then my bad , sorry about that (IMG:[invalid] style_emoticons/default/ohmy.gif)

its kind of confusing for a sec hehe
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post Jan 2 2010, 21:23
Post #191
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First of all let me thank you for this useful tool. Love it.

But I have a suggestion.. cuz I really need an additional option. And I know it's not my place to request it, but others might like this idea. I could probably add it myself by replacing an existing option. But I'm not sure I could actually ADD it without removing an existing one.

It's concerning the Alert Message Popup. Useful indeed. But I'd rather have an option to activate a Quickcast spell first. Is this possible?
basically..
java script:set_quickbar(0)
(or 1,2,3,4,5,6,7,8,9)
Whenever you're low on HP.

That's good for melee types like me. I barely pay any attention to the game unless I do Arena or Ring of Blood, so an option that would automatically quickcast Cure whenever I'm low on hp would be so awesome.

So is it possible to add it?

Also on that matter... I'd love an option to automatically use all gems at all times. Like I said.. sometimes I barely pay any attention and I ignore gems. But I'd rather waste ALL of them than not use any.

java script:lock_infopane(this, 1); set_flashy_magic(this); set_friendly_subattack('999')
Though this one will only work in the item menu.. Not sure how to use one from the battle log..


Anyways please give it a thought.
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post Jan 2 2010, 21:52
Post #192
grumpymal



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QUOTE(catd0g @ Jan 2 2010, 14:23) *

First of all let me thank you for this useful tool. Love it.

But I have a suggestion.. cuz I really need an additional option. And I know it's not my place to request it, but others might like this idea. I could probably add it myself by replacing an existing option. But I'm not sure I could actually ADD it without removing an existing one.

It's concerning the Alert Message Popup. Useful indeed. But I'd rather have an option to activate a Quickcast spell first. Is this possible?
basically..
java script:set_quickbar(0)
(or 1,2,3,4,5,6,7,8,9)
Whenever you're low on HP.

That's good for melee types like me. I barely pay any attention to the game unless I do Arena or Ring of Blood, so an option that would automatically quickcast Cure whenever I'm low on hp would be so awesome.

So is it possible to add it?

Also on that matter... I'd love an option to automatically use all gems at all times. Like I said.. sometimes I barely pay any attention and I ignore gems. But I'd rather waste ALL of them than not use any.

java script:lock_infopane(this, 1); set_flashy_magic(this); set_friendly_subattack('999')
Though this one will only work in the item menu.. Not sure how to use one from the battle log..
Anyways please give it a thought.

That falls in the realm of what could be considered "botting", so no, I won't add it to the official release. Any form of automation against the site is extremely frowned upon, which is why I chose to warn the player disruptively instead of even giving them the option of having it done for them. I'd rather play it safe. Feel free to add it yourself for your own personal use, but be prepared for consequences should the hammer fall.
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post Jan 2 2010, 23:31
Post #193
Death Grunty



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Great. I have no idea how to make that work anyway.

Something like this won't work probably.

// At below 40%, colorize the quickbar Orange. Below 35%, colorize it Red.
if ((hpPercent <= 0.40) && (_settings.isHighlightQC || isDoBoth)) {
document.getElementById("quickbar").style.backgroundColor = hpPercent > 0.35 ? "orange" : "red";
}
// Cure below 40%, show alert popup below 25%
if (hpPercent <= 0.40) {
javascript(set_quickbar(0));
}
else if (hpPercent <= 0.25) alert("Your health is dangerously low!");
}


Problem is I don't know how to start that javascript link. set_quickbar(0)
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post Jan 3 2010, 15:43
Post #194
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QUOTE(coredumperror @ Jan 1 2010, 20:48) *

Hmmm. I would at first have assumed that you're font setting may be messing with it, but I just checked and I don't get that issue in Chrome with any font setting. Could you try turning off the Weakness and Resistance display, and see if that fixes it? Something about your computer's setup may be pushing the text onto the second line because it's too large to fit next to the monster's name.

Also, if you could provide a screenshot of this issue, I'd be able to troubleshoot it better.
Tried to turn Weaknesses off -- still the same... Here's the screenshots:
Attached Image
Only HP

Attached Image
With Weaknesses

EDIT: Switching to Downloadable fonts fixes the problem... But they are far uglier!
EDIT2: Custom fonts works too... Now, what font would be the best?


Also, I noticed that was an issue in BBE too... You can reset only ine individual tab att time. Need to reset another? Reload.

This post has been edited by hen_Z: Jan 3 2010, 16:00
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post Jan 3 2010, 16:21
Post #195
grumpymal



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QUOTE(hen_Z @ Jan 3 2010, 08:43) *

Tried to turn Weaknesses off -- still the same... Here's the screenshots:
Attached Image
Only HP

Attached Image
With Weaknesses

EDIT: Switching to Downloadable fonts fixes the problem... But they are far uglier!
EDIT2: Custom fonts works too... Now, what font would be the best?

That's strange. The insertion code for monster stats is the same between BB and BBE/STAT as far as using the HV Font Engine is concerned, and I never had problems with it.

QUOTE(hen_Z @ Jan 3 2010, 08:43) *

Also, I noticed that was an issue in BBE too... You can reset only ine individual tab att time. Need to reset another? Reload.

That has to do with the way the object caching function is written. It'll get changed around once the switch to localStorage is made, since the functions will need to be rewritten anyway. I want to isolate the data sets more for better data stability. And it'll give me a chance to put in those multiple battle stat data sets.
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post Jan 3 2010, 17:07
Post #196
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Wao................
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post Jan 4 2010, 07:44
Post #197
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Freaking awesome, cmal. The new interface looks so much integrated into HV. Keep up the good work, man.
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post Jan 4 2010, 10:25
Post #198
coredumperror



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QUOTE(hen_Z @ Jan 3 2010, 05:43) *

EDIT2: Custom fonts works too... Now, what font would be the best?


I've found that Arial Narrow, size 10, bold, with a -3 vertical adjust works quite well. The only issue I ever have is that on the right-side pane of the equipment page, my Compromise stats and my parry/resist numbers get shunted onto the second page, and overlap a bit with the mitigation numbers. It's still entirely legible, if not somewhat annoying.
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post Jan 5 2010, 23:34
Post #199
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I'm using Consolas, which appears to work only on windows.
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post Jan 8 2010, 15:11
Post #200
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Thank you! Have some karma, cmal!
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