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> HentaiVerse 0.4.0, Rise of the Magi

 
post Oct 31 2009, 04:03
Post #121
Honeycat



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OK, this morning when I saw the update, I went to my ability page and saw I had a couple new rows of abilities.

I noticed I had an Item Slots V (which is in the permanent ability row) that had no ability point put into it.

Since it was new, I reset my ability page and of course put a point into it. Yet I still have the same amount of battle inventory slots that I had before. Shouldn't that have given me one more?
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post Oct 31 2009, 04:12
Post #122
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QUOTE(Tenseigamoon @ Oct 30 2009, 22:03) *

OK, this morning when I saw the update, I went to my ability page and saw I had a couple new rows of abilities.

I noticed I had an Item Slots V (which is in the permanent ability row) that had no ability point put into it.

Since it was new, I reset my ability page and of course put a point into it. Yet I still have the same amount of battle inventory slots that I had before. Shouldn't that have given me one more?

I think what happened is that it was the item slot for level 150, but because the 100-150 trees were added, it was bumped up (or down, depending on how you view it) and marked as un-bought. After resetting your tree and re-buying it you should be back to where you were prior to the update. The added slots were for scrolls (lvl 130 and 170) and infusions (lvl 150). I was confused about this earlier too ;)

Also:

(IMG:[imgur.com] http://imgur.com/afnmp.png)

Latest version of Firefox using downloadable fonts.

This post has been edited by DemonEyesBob: Oct 31 2009, 04:42
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post Oct 31 2009, 04:48
Post #123
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/r/ Horse Wiener artifact and addition of Etna to Boss/Legendary pool and Prinny as a Miniboss or Boss. Dood.
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post Oct 31 2009, 05:00
Post #124
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QUOTE(cmal @ Oct 30 2009, 21:48) *

/r/ Horse Wiener artifact and addition of Etna to Boss/Legendary pool and Prinny as a Miniboss or Boss. Dood.


I second this motion su~. Except the horse weiner should be an accessory. And Prinny Baal added after IPU and FSM. Vyers needs to be a miniboss or regular boss, I can't decide which fits better for mid boss. Or you could just create a mid-boss category. With just Vyers in it.
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post Oct 31 2009, 05:15
Post #125
(Cheater) Hunter the 3rd



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(IMG:[img682.imageshack.us] http://img682.imageshack.us/img682/1162/abcn.jpg)

There's a J now? What's the quick-key for the 10th monster?

Edit: [img682.imageshack.us] http://img682.imageshack.us/img682/1162/abcn.jpg
Imageshack doesn't allow e-hentai to show images...

Since I don't want to take up another post, did heavy armor really get nerfed? My equip's stat bonuses got more than halved.

This post has been edited by Hunter the 3rd: Oct 31 2009, 07:01
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post Oct 31 2009, 05:15
Post #126
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QUOTE(Tenboro @ Oct 30 2009, 15:45) *


The Item World

- Accessing an Item World allows you to do battle inside any piece of (unequipped) gear in your inventory.



I may have missed something, but I noticed I can't enter the Item World with the equipment I recently bought from shop. It just doesn't show up in IW menu (yes, I unequipped it.).

It's Fair Bronze-Trimmed Silk Cap of Warding BTW.

[hv.e-hentai.org] http://hv.e-hentai.org/pages/showequip.php...;key=64de321021

Any reason why I can't enter Item World with this equipment? I also equipped it, tested in grindfest, and then unequipped it, but doesn't appear in IW menu.

This post has been edited by kir: Oct 31 2009, 05:16
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post Oct 31 2009, 05:25
Post #127
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QUOTE(Hunter the 3rd @ Oct 30 2009, 23:15) *

(IMG:[img682.imageshack.us] http://img682.imageshack.us/img682/1162/abcn.jpg)

There's a J now? What's the quick-key for the 10th monster?

Edit: [img682.imageshack.us] http://img682.imageshack.us/img682/1162/abcn.jpg
Imageshack doesn't allow e-hentai to show images...

Whoa, where'd you run into that? Hotkey for Monster J is 0 (zero).
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post Oct 31 2009, 05:46
Post #128
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We need gency exits for item world!

All this Disgaea talk has forced me to break out my old games and play a bit.

(IMG:https://forums.e-hentai.org/uploads/post-128736-1256960581.png)

Only other Disgaea players will appreciate how ungodly long this took.
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post Oct 31 2009, 05:57
Post #129
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Could there be a way of knowing in-game what spells can't go together, like giving silence and... whatever the other one is a blue border, and giving weaken, blind and... whatever the other one is, a red border? Something that like that.

Also, I repeat my notion that parried/blocked attacks should cause damage when the elemental shield spells are up. Also, blood tokens should drop more often :rolleyes:
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post Oct 31 2009, 05:58
Post #130
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QUOTE(marcho @ Oct 30 2009, 22:46) *

Only other Disgaea players will appreciate how ungodly long this took.

Baal Sword Time spent on this game: Priceless.
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post Oct 31 2009, 06:01
Post #131
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QUOTE(Panuru @ Oct 30 2009, 22:58) *

Baal Sword Time spent on this game: Priceless.


My lack of a PS3 saddens me here. D:
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post Oct 31 2009, 06:06
Post #132
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Disgaea 3, crap, got to get it. D:
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post Oct 31 2009, 06:10
Post #133
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It reminds me that I never entirely finished the postgame on D3.
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post Oct 31 2009, 06:14
Post #134
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Got to finish Disgaea DS... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by bullpup: Oct 31 2009, 06:15
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post Oct 31 2009, 06:49
Post #135
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QUOTE(kir @ Oct 30 2009, 20:49) *

Just out of curiosity, will burden and interference go down when level up?

Great update, especially the Item World and new mail system, but seems it will take a while for me to get silence ability :/

doubt it, another thread showed they went up when they leveled their gear
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post Oct 31 2009, 10:16
Post #136
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Maybe I'm not doing it right, but I just had a senario of where I had processed CM on a mob. I trigger ET on it shortly later than cast inferno on another mob who also had CM. The mob with ET didn't die and had both ET and CM on it. I thought instead of CM, I was supposed to get channeling?
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post Oct 31 2009, 10:33
Post #137
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Just did an hourly and found that I still cant use both silence and weaken on the same enemy. Surely the galactic levels of insanity which brought this upon us has passed. PLEASE, I implore the higher powers to reconsider this change. It just doesnt make any sense. Once the required level has been reached we should be able to use whatever combination of spells we want!
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post Oct 31 2009, 10:38
Post #138
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@Tenb: Can I ask what the considerations were for cutting primary bonuses and mitigation so much, especially given that older weapons don't even have crit bonuses? My longsword's primary STR bonus went from +14 to +7, my agility based silk went from +8 to +3 (same for my club) my END for my heavy was cut by 3/4, and my piercing, slashing and crushing mitigations went from 20,29,20 to 11,20,9 respectively. Is that not a little too much?

Also, some way to know the level of equipment for light (and cloth?) armor in the name pretty please.

And can you please explain this statement: "Equipment is now about twice as likely to drop randomly. Base value has been halved."

This post has been edited by DemonEyesBob: Oct 31 2009, 10:43
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post Oct 31 2009, 10:44
Post #139
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QUOTE(DemonEyesBob @ Oct 31 2009, 04:38) *

And can you please explain this statement: "Equipment is now about twice as likely to drop randomly. Base value has been halved."

Just a guess, I think it means the credit value in shops.
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post Oct 31 2009, 10:46
Post #140
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Perhaps it should only be made increasingly harder to proc one over the other.
Or maybe even reduce the amount of turns that they'll both last together, by say...half?
Or if the target becomes silenced and weakened, it speeds up, until they wear off—I dunno.
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