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post Jun 26 2017, 11:14
Post #98541
ChanForu



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Does anyone know how to disable MouseMagelee 0.85 temporarily so I can cast imperil without activating the hover attack by right clicking?
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post Jun 26 2017, 12:40
Post #98542
Noni



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QUOTE(ChanForu @ Jun 26 2017, 11:14) *

Does anyone know how to disable MouseMagelee 0.85 temporarily so I can cast imperil without activating the hover attack by right clicking?


Does shift work? Otherwise, I use altless script to imperil with NUM keys
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post Jun 26 2017, 13:17
Post #98543
Sapo84



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QUOTE(ChanForu @ Jun 26 2017, 11:14) *

Does anyone know how to disable MouseMagelee 0.85 temporarily so I can cast imperil without activating the hover attack by right clicking?

You can't, and honestly the preferred way to imperil-play is with number-key.
If you don't want I think that right click on monster is not a good way (because to use it you need an area where hover works and an area where it doesn't, which is overly complex imho).
A better way would be something like

Modifications to Magelee
Disable the right click heal by removing
CODE

    window.addEventListener('contextmenu', function (e) {
        e.preventDefault();
        runRightClickSpell();
    }, false);


or bind it to middle click, if you have the latest firefox/chrome versions is something like

CODE

    window.addEventListener('auxclick', function (e) {
        e.preventDefault();
        runRightClickSpell();
    }, false);


Then just have a script that activates (but doesn't fire) imperil on right click, so something like

CODE

var caller = document.getElementById(*id of imperil*);
    window.battle.lock_action(caller, 1, 'magic', *id of imperil*);
    window.battle.set_hostile_skill(*id of imperil*);

(or possibly just something like document.getElementById(*id of imperil*).click() )

So you go outside of over area, right click, then you hover again on the monster and imperil fires.
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post Jun 26 2017, 14:29
Post #98544
karyl123



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QUOTE(Sapo84 @ Jun 26 2017, 18:17) *

You can't, and honestly the preferred way to imperil-play is with number-key.
If you don't want I think that right click on monster is not a good way (because to use it you need an area where hover works and an area where it doesn't, which is overly complex imho).
A better way would be something like

Modifications to Magelee
Disable the right click heal by removing
CODE

    window.addEventListener('contextmenu', function (e) {
        e.preventDefault();
        runRightClickSpell();
    }, false);


or bind it to middle click, if you have the latest firefox/chrome versions is something like

CODE

    window.addEventListener('auxclick', function (e) {
        e.preventDefault();
        runRightClickSpell();
    }, false);


Then just have a script that activates (but doesn't fire) imperil on right click, so something like

CODE

var caller = document.getElementById(*id of imperil*);
    window.battle.lock_action(caller, 1, 'magic', *id of imperil*);
    window.battle.set_hostile_skill(*id of imperil*);

(or possibly just something like document.getElementById(*id of imperil*).click() )

So you go outside of over area, right click, then you hover again on the monster and imperil fires.


thanks, finally, this is crackling cast. but I need to disable the cure/full cure. dont know why it keep launching cure even though I already move it to mid click.

------------------------------------------

question. so now we can only see our money in the shop page ????

money is everything eh.
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post Jun 26 2017, 14:44
Post #98545
Sapo84



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QUOTE(karyl123 @ Jun 26 2017, 14:29) *

thanks, finally, this is crackling cast. but I need to disable the cure/full cure. dont know why it keep launching cure even though I already move it to mid click.

Maybe auxclick is also triggered on right click?
I wrote the post without any kind of test (I'm @work (IMG:[invalid] style_emoticons/default/heh.gif)) after all.
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post Jun 26 2017, 14:45
Post #98546
CPUAMD



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[attachembed=104780]

What happened? (IMG:[invalid] style_emoticons/default/sad.gif)
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post Jun 26 2017, 14:48
Post #98547
Cleavs



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QUOTE(Goldage @ Jun 26 2017, 14:45) *

[attachembed=104780]

What happened? (IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE
8 mins ago: HV will go down in around 20 minutes to finish up some backend work. Expected downtime is around an hour.

a mini-patch or some leftover fixes, probably.
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post Jun 26 2017, 14:50
Post #98548
karyl123



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QUOTE(Goldage @ Jun 26 2017, 19:45) *

=snip=

What happened? (IMG:[invalid] style_emoticons/default/sad.gif)


that means boss tell us to take rest.
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post Jun 26 2017, 14:52
Post #98549
CPUAMD



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QUOTE(Scremaz @ Jun 26 2017, 21:48) *

[indent][/indent]
a mini-patch or some leftover fixes, probably.


Thanks (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(karyl123 @ Jun 26 2017, 21:50) *

that means boss tell us to take rest.


(IMG:[invalid] style_emoticons/default/heh.gif) Ok, get some rest
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post Jun 26 2017, 16:15
Post #98550
pooaa



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QUOTE(Goldage @ Jun 26 2017, 20:52) *

Thanks (IMG:[invalid] style_emoticons/default/smile.gif)
(IMG:[invalid] style_emoticons/default/heh.gif) Ok, get some rest

i think the update is finished now
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post Jun 26 2017, 18:28
Post #98551
zlaricob



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From my point of view (1handed weapon style), fight are faster. So I can make more of them and eat my stamina bar faster than before.
Do you think the update will have an impact on energy drink price?
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post Jun 26 2017, 19:19
Post #98552
Cleavs



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QUOTE(zlaricob @ Jun 26 2017, 18:28) *

From my point of view (1handed weapon style), fight are faster. So I can make more of them and eat my stamina bar faster than before.
Do you think the update will have an impact on energy drink price?

well, it should be partly mitigated by caffeine drinks, i guess. so, if any, i dont think they will increase too much.
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post Jun 26 2017, 19:50
Post #98553
karyl123



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QUOTE(zlaricob @ Jun 26 2017, 23:28) *

From my point of view (1handed weapon style), fight are faster. So I can make more of them and eat my stamina bar faster than before.
Do you think the update will have an impact on energy drink price?


agreed with you, before I can only do 1.4 t/s on 0.84 now about 3+ t/s on 0.85.
this update rocks. energy drink will not affected I think. but the GP price will be higher since I know thos HATH baron will join the lottery everyday and press do not want to aim the covfefe
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post Jun 27 2017, 01:09
Post #98554
subzeroX



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After a few turns of Spark of Life, the dark green bar turns to the regular color even though I haven't hit 1 HP. Then when I get KO'd it doesn't save me. It rarely happens. Why does it happen?
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post Jun 27 2017, 01:13
Post #98555
Cleavs



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QUOTE(subzeroX @ Jun 27 2017, 01:09) *

After a few turns of Spark of Life, the dark green bar turns to the regular color even though I haven't hit 1 HP. Then when I get KO'd it doesn't save me. It rarely happens. Why does it happen?

how's your spirit bar? is your spark spell still active?
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post Jun 27 2017, 02:20
Post #98556
Zomnus



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Looking to expand my melee proficiencies beyond 1H (the amount of 0.00s makes me sad). Is the Niten Ichiryu still bereft of 2H/DW gains?
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post Jun 27 2017, 03:08
Post #98557
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QUOTE(Zomnus @ Jun 27 2017, 02:20) *

Looking to expand my melee proficiencies beyond 1H (the amount of 0.00s makes me sad). Is the Niten Ichiryu still bereft of 2H/DW gains?

As far as i know yes, still zero proficie gain for niten.
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post Jun 27 2017, 11:01
Post #98558
TheEden



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Hello~ I finally got my very first legendary drop (Lv120 arena at Nintendo, standard monster drop; idk how lucky it is)

https://hentaiverse.org/equip/133701657/f12e25d01f

Considering I do play 2H heavy, is it good enough to be soulforged? Right now is far better than my other equip, but 1000 soul fragments are a lot...


Also, a couple of questions:
-I have about 8 Precursor artifacts, should I sell them on the WTB or use them?
-At which level should I look for fighting Flying Spaghetti Monster? I fought Invisible Pink Unicorn at Hell with virtually no struggle with a DW light set, but idk how strong is FSM


QUOTE(subzeroX @ Jun 27 2017, 01:09) *

After a few turns of Spark of Life, the dark green bar turns to the regular color even though I haven't hit 1 HP. Then when I get KO'd it doesn't save me. It rarely happens. Why does it happen?


I'm quite sure you need at least 50% base SP to trigger SoL, otherwise it won't save you from death.
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post Jun 27 2017, 11:12
Post #98559
friggo



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QUOTE(TheEden @ Jun 27 2017, 12:01) *

Hello~ I finally got my very first legendary drop (Lv120 arena at Nintendo, standard monster drop; idk how lucky it is)

https://hentaiverse.org/equip/133701657/f12e25d01f


Plain plate armor is generally considered trash. That piece isn't really worth anything and I wouldn't waste the fragments. Sorry.

QUOTE(TheEden @ Jun 27 2017, 12:01) *

-I have about 8 Precursor artifacts, should I sell them on the WTB or use them?


Depends on whether you need credits or would rather gamble on Energy Drinks. Long-time players usually end up shrining hundreds of artifacts anyway for the PAB bonuses, so it's up to you.

QUOTE(TheEden @ Jun 27 2017, 12:01) *

-At which level should I look for fighting Flying Spaghetti Monster? I fought Invisible Pink Unicorn at Hell with virtually no struggle with a DW light set, but idk how strong is FSM


FSM isn't that strong, more like a huge punching bag with a ton of health that takes a long time to kill. If you can easily manage previous arenas on hell, you should manage this one as well.
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post Jun 27 2017, 11:28
Post #98560
Cleavs



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QUOTE(TheEden @ Jun 27 2017, 11:01) *

Hello~ I finally got my very first legendary drop (Lv120 arena at Nintendo, standard monster drop; idk how lucky it is)

https://hentaiverse.org/equip/133701657/f12e25d01f

Considering I do play 2H heavy, is it good enough to be soulforged? Right now is far better than my other equip, but 1000 soul fragments are a lot...

nope. i suggest you to use it for a while as it is. in a few levels you may want to switch to power armors, so...

QUOTE(TheEden @ Jun 27 2017, 11:01) *

-I have about 8 Precursor artifacts, should I sell them on the WTB or use them?

imo it depends on how much you need credits and how many pabs from artifacts you already have. if answer to the first question is "quite a lot" and to the second is "quite the low amount", then sell them. it's a safe 200k or so. otherwise, you may try to gamble for energy drinks, but if you don't have enough pabs the chance to be awarded an ed is quite low...

QUOTE(TheEden @ Jun 27 2017, 11:01) *

-At which level should I look for fighting Flying Spaghetti Monster? I fought Invisible Pink Unicorn at Hell with virtually no struggle with a DW light set, but idk how strong is FSM
I'm quite sure you need at least 50% base SP to trigger SoL, otherwise it won't save you from death.

at a low difficulty, as soon as possible. just remember to keep your buffs on. if you're waiting to do at a mid difficulty, you may want to wait for lv265, when a decent spirit shield will pop up
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