 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
May 14 2017, 04:47
|
SidZBear
Group: Gold Star Club
Posts: 560
Joined: 31-May 16

|
Is it just me, or do riddlemasters get more common as your stamina drops lower?
I usually see 1, maybe 2 a day (might go from 99 to 90 stamina)
Today I have been grinding hard, down to 66 stamina and counting, but it seems like as soon as I left the 2x EXP range, I am getting a riddlemaster every 30 rounds or so. What gives?
|
|
|
|
 |
|
May 14 2017, 07:27
|
Noni
Group: Catgirl Camarilla
Posts: 13,436
Joined: 19-February 16

|
QUOTE(SidZBear @ May 14 2017, 04:47)  Is it just me, or do riddlemasters get more common as your stamina drops lower?
I usually see 1, maybe 2 a day (might go from 99 to 90 stamina)
Today I have been grinding hard, down to 66 stamina and counting, but it seems like as soon as I left the 2x EXP range, I am getting a riddlemaster every 30 rounds or so. What gives?
The master has his mysterious ways... they are an enigma us. It's random, and therefore you can get streaks of riddles. I've gotten riddles every 30 often. I guess that's the max you can get. And maybe there are rules that more chance of riddle after you make a mistake? But I don't think so. On a sidenote: with Enigma Energizer (or what's is called) I always hope to get a riddle every 30 rounds deep into GF. I would like a perk that maximizes the riddles.
|
|
|
|
 |
|
May 14 2017, 07:29
|
kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

|
QUOTE(Sapo84 @ May 14 2017, 07:14)  Since it's not multiplicative it's equally good even for Oak/Willow. 5pen is 20% reduction in resist in both cases (which is huge).
pen5 vs pen4 is around 1.1% less imperil resisted and ~1.2% more damage during attack phase. It's pretty damn good. Spellweaver is good for reducing the incoming damage, but nowhere near as good as penetrator, I would honestly take Penetrator 5 + Spellweaver 3 + Annihilator/Archmage 1 over Penetrator 4.
Guess I'll need to reforge my staff or invest in my willow curse-weaver. I have 5 levels of spellweaver and with 2 charge piece 900+ GF rounds still hurts a bit too much in terms of consumable costs. QUOTE(Sapo84 @ May 14 2017, 07:33)  For arenas only depends on element and level. High level elemental mages probably don't even need more casting speed for arenas. Lowish level holy/dark depends a lot on spellweaver.
It depends on the frequency of the cures.
Yeah especially for school girls, arch/annihilator would work much better (considering you are only using imperil per/school girl after the first phase and everything else will die as collateral.)
|
|
|
|
 |
|
May 14 2017, 07:41
|
CPUAMD
Group: Catgirl Camarilla
Posts: 2,731
Joined: 24-April 15

|
For mage, upgrade is an absolute measure to survive. so..spend 200m+ (IMG:[ invalid] style_emoticons/default/heh.gif)
|
|
|
May 14 2017, 08:03
|
jackalo
Group: Gold Star Club
Posts: 705
Joined: 23-July 13

|
been a while since i have played and been around here. picked up a new laptop a few months ago and never got around to playing HV again. can someone help me find the must have scripts for HV. i don't remember their names and the wiki script in that really old thread doesnt have the only im looking for. the script that has everything in one.
also is there a script to feed happy pills to monsters?
edit: nvm guys, i found f4t4ls script thread :]
This post has been edited by jackalo: May 14 2017, 08:12
|
|
|
|
 |
|
May 14 2017, 10:12
|
Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

|
QUOTE(DJNoni @ May 14 2017, 07:27)  On a sidenote: with Enigma Energizer (or what's is called) I always hope to get a riddle every 30 rounds deep into GF. I would like a perk that maximizes the riddles.
They are supposed to be random, you know... QUOTE(jackalo @ May 14 2017, 08:03)  is there a script to feed happy pills to monsters? edit: nvm guys, i found f4t4ls script thread :]
Via the getting started guide, perhaps?
|
|
|
|
 |
|
May 14 2017, 16:34
|
Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

|
QUOTE(DJNoni @ May 13 2017, 23:27)  The master has his mysterious ways... they are an enigma us.
It's random, and therefore you can get streaks of riddles. I've gotten riddles every 30 often. I guess that's the max you can get. And maybe there are rules that more chance of riddle after you make a mistake? But I don't think so. On a sidenote: with Enigma Energizer (or what's is called) I always hope to get a riddle every 30 rounds deep into GF. I would like a perk that maximizes the riddles.
inb4 hath perk that increases chance of riddle master happening and separate hath perk that provides spirit gem effect (IMG:[ invalid] style_emoticons/default/ph34r.gif)
|
|
|
|
 |
|
May 15 2017, 03:52
|
Muddybug
Group: Gold Star Club
Posts: 463
Joined: 28-March 17

|
Just curious, why the final line of advice in Advice#Items? https://ehwiki.org/wiki/Advice#ItemsQUOTE * Tokens of Blood used for fighting FSM give the best return on investment. Clear all the Ring of Blood challenges only once for their credit bonuses. ** Consider TT&T only if you are capable of beating it at PFUDOR difficulty.
|
|
|
|
 |
|
May 15 2017, 04:31
|
Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

|
QUOTE(dmyers59 @ May 14 2017, 22:52)  Just curious, why the final line of advice in Advice#Items? https://ehwiki.org/wiki/Advice#ItemsTT&T is only worth it if you get at least 15 tokens a day, so you can do FSM as well, otherwise, it's not recommended if you are aiming for profit, as it's better to save your tokens to do FSM only. If you don't care about profit, then it's recommended doing TT&T on PFUDOR hoping for a dream drop, as the quality roll will be higher.
|
|
|
|
 |
|
May 15 2017, 06:43
|
gerrr
Newcomer
  Group: Members
Posts: 82
Joined: 15-October 11

|
I've got some questions about 1h mage build.
1. I've read that it only works with elemental magic but not holy/dark, something to do with imperil I think but there's holy/dark imperil upgrades too and why would there be no difference if you equipped a staff?
2. Am I right to assume that 1h mage always clears faster than melee 1h?
3. I was thinking of making the switch to 1h mage once I get 200 prof in 1h for the triple counter, which by then I'll probably be level 2xx, but would it really only be viable or better than melee 1h at 310 like regular mages due to 'needing' the final faster imperil upgrade?
Thanks.
|
|
|
|
 |
|
May 15 2017, 07:19
|
Noni
Group: Catgirl Camarilla
Posts: 13,436
Joined: 19-February 16

|
QUOTE(gerrr @ May 15 2017, 06:43)  I've got some questions about 1h mage build.
1. I've read that it only works with elemental magic but not holy/dark, something to do with imperil I think but there's holy/dark imperil upgrades too and why would there be no difference if you equipped a staff?
2. Am I right to assume that 1h mage always clears faster than melee 1h?
3. I was thinking of making the switch to 1h mage once I get 200 prof in 1h for the triple counter, which by then I'll probably be level 2xx, but would it really only be viable or better than melee 1h at 310 like regular mages due to 'needing' the final faster imperil upgrade?
Thanks.
1. Mana costs. Dark holy spells cost way more mana. A staff uses less mana to cast spells, and does more damage with it. That makes full mage dark or holy good. But not 1h mage. Holy Dark 1h mage only for training proficiency 2. Sometimes not always. A very strong melee 1h is also very fast. 1h mage can survive PFfest better than full mage and clears it faster than 1h melee. I've played cold 1h mage. It's not directly much faster. It becomes a bit faster, but not the way full mage becomes faster. 4. Yes, wait for imperil at 310. You need Imperil. Otherwise, you will struggle getting those monsters dead. Without imperil, 1h melee is just faster and safer.
|
|
|
|
 |
|
May 15 2017, 07:34
|
gerrr
Newcomer
  Group: Members
Posts: 82
Joined: 15-October 11

|
QUOTE(DJNoni @ May 15 2017, 15:19)  1. Mana costs. Dark holy spells cost way more mana. A staff uses less mana to cast spells, and does more damage with it. That makes full mage dark or holy good. But not 1h mage. Holy Dark 1h mage only for training proficiency
2. Sometimes not always. A very strong melee 1h is also very fast. 1h mage can survive PFfest better than full mage and clears it faster than 1h melee. I've played cold 1h mage. It's not directly much faster. It becomes a bit faster, but not the way full mage becomes faster.
4. Yes, wait for imperil at 310. You need Imperil. Otherwise, you will struggle getting those monsters dead. Without imperil, 1h melee is just faster and safer.
Thank you.
|
|
|
|
 |
|
May 15 2017, 10:38
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(DJNoni @ May 15 2017, 07:19)  1. Mana costs. Dark holy spells cost way more mana. A staff uses less mana to cast spells, and does more damage with it. That makes full mage dark or holy good. But not 1h mage. Holy Dark 1h mage only for training proficiency
Mana cost if only part of the problem. 1h holy/dark has basically all the weaknesses of holy/dark mage and none of the good parts. - holy/dark mage can play non-imperil, 1h mage can't. - holy/dark have the best staves stats wise (dark willow has 8.1 EDB advantage over elec/wind Willow), 1h mage doesn't use a staff those are the two things that make dark/holy good (versatility and amazing staves) and 1h mage can't use them. On the other hand you still get the drawbacks, meaning: - stupidly high mana cost (and you don't have a staff helping you, good luck with elixirs) - stupidly high cast time - weaker imperil (only 25 reduction instead of 40) QUOTE(DJNoni @ May 15 2017, 07:19)  2. Sometimes not always. A very strong melee 1h is also very fast. 1h mage can survive PFfest better than full mage and clears it faster than 1h melee. I've played cold 1h mage. It's not directly much faster. It becomes a bit faster, but not the way full mage becomes faster. I remember reading that it's around 2 times slower than real mage. If that is the case it's pitifully faster than 1h while using a lot more consumables and requiring much more effort (Imperil being resisted nearly 1 time out of 4 sounds awful). And I'm not even sure that 1h mage is faster at PFFest given that sssss2 could clear PFFest with 1H in 1h30m, probably using only draughts (1h mage would need draughts, potions, elixirs and scrolls).
|
|
|
|
 |
|
May 15 2017, 11:21
|
kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

|
QUOTE(Sapo84 @ May 15 2017, 18:38)  And I'm not even sure that 1h mage is faster at PFFest given that sssss2 could clear PFFest with 1H in 1h30m, probably using only draughts (1h mage would need draughts, potions, elixirs and scrolls).
250~ mana pots a few spirit potions with the only consumables being featherweight shards @ 14k turns a clear. Theres some EU 1h mages that can clear GF in < 1h. Your t/s goes up considerably in the fact you can spam imperil without the fear of dying. I can clear it in 2h with my shitty ping. Around 2x slower than real mage is very accurate, although I take like 9,500 with staff, but then I have to pay attention to spark procs or die :<
|
|
|
|
 |
|
May 15 2017, 11:51
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(kyouri @ May 15 2017, 11:21)  Theres some EU 1h mages that can clear GF in < 1h. Your t/s goes up considerably in the fact you can spam imperil without the fear of dying.
How is that even possible without auto-targeting imperil? Either someone has inhumane reflexes or you still lose t/s selecting the monster that resisted. Or we are talking about fully forged radiant set or something very close with 12k clear, which, at that point, is a bit of an unfair comparison.
|
|
|
|
 |
|
May 15 2017, 12:57
|
kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

|
QUOTE(Sapo84 @ May 15 2017, 19:51)  How is that even possible without auto-targeting imperil? Either someone has inhumane reflexes or you still lose t/s selecting the monster that resisted. Or we are talking about fully forged radiant set or something very close with 12k clear, which, at that point, is a bit of an unfair comparison.
Last time 1h mage discussion came up sssss2 said that 2p+3c > 5p for 1h mage I wonder if that is still the case if 5p radiant + max forge consider how much mdb radiant boost relatively. Not sure if it was in the cn or jp thread but I clearly remember the clear time being sub 1h. Guess 2 cloth is cheaper to try out than 2 radiant pieces (IMG:[ invalid] style_emoticons/default/laugh.gif). It'll be my next goal after I get my missing 4 damage perks.
|
|
|
|
 |
|
May 15 2017, 14:18
|
Noni
Group: Catgirl Camarilla
Posts: 13,436
Joined: 19-February 16

|
QUOTE(kyouri @ May 15 2017, 12:57)  Last time 1h mage discussion came up sssss2 said that 2p+3c > 5p for 1h mage I wonder if that is still the case if 5p radiant + max forge consider how much mdb radiant boost relatively. Not sure if it was in the cn or jp thread but I clearly remember the clear time being sub 1h. Guess 2 cloth is cheaper to try out than 2 radiant pieces (IMG:[ invalid] style_emoticons/default/laugh.gif). It'll be my next goal after I get my missing 4 damage perks. Cloth isn't cheaper anymore. Not charged with good prof.
|
|
|
May 15 2017, 15:25
|
kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

|
QUOTE(DJNoni @ May 15 2017, 22:18)  Cloth isn't cheaper anymore. Not charged with good prof.
No need to fight for charged pieces as a 1h mage (IMG:[ invalid] style_emoticons/default/duck.gif)
|
|
|
May 15 2017, 15:34
|
Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

|
QUOTE(kyouri @ May 15 2017, 12:57)  Not sure if it was in the cn or jp thread but I clearly remember the clear time being sub 1h.
Ok, probably from some top mage then. I guess that in that case it's possible, but such setup may be worth 300+M of phases/clothes/forge. (also get the damage perks, they make a lot of difference!) QUOTE(DJNoni @ May 15 2017, 14:18)  Cloth isn't cheaper anymore. Not charged with good prof.
Also depends on slot, it seems the higher the slot (shoes < gloves < cap < pants < robe) the lower you get.
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|