QUOTE(Kusae Murakumo @ May 6 2017, 14:13)

I've been able to finally clear to kill a god but thing is it left me very drained afterwards (IMG:[
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I mean it was 80 rounds worth of time! Now granted I use a near complete set of exquisite quality equipment the two exceptions are my hat and offhand weapon that are both magnificent grade in terms of quality. I wear only cloth armor due to how I constantly cast spells. Anyways the two magnificent grade pieces of equipment I use are a Ethereal axe of slaughter and a Ruby Cotton Cap of the Cotton fiend. My most prized possession at the moment is a Magnificent grade shocking wakisashi of the nimble. I can't use it until I hit the level cap though uy. Without being able to generate Hath through Hentai@Home it's been rather hard getting more powerful quicker.
I've also been having trouble trying to figure out how to post a code for a rare consumable I got aka a piece of bubble gum. Yes I am willing to sell this rare consumable since I have no use for it. But trying to find out how to generate the code for it is a hassle. (IMG:[
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Well, what are you playing as?
Mage, melee, ot both?
If it's both, then it's advised to stop, as it's better to focus on just one thing so you can focus and upgrade one set of equipment instead of dividing it for phisycal and magical damage.
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If you are playing as a mage, changing the off-hand wakizashi to a shield is a much better option, as DW mage only gets a bit more Elemental Damage Bonus(EDB) form the off-hand weapon and a bit more parry, but with a shield, you get block and more survivability, so you need less cures and might be able to play on higher difficulties.
Also, playing as a mage needs many
ability upgrades so the style can be efficient, mostly due to the need of imperil to reduce monsters magical resistances, otherwise, it will take much longer to clear rounds.
For mage equipment, it's good to focus on just one element, so a dark mage would only use weapons with demonic prefix and armor of demon-fiend or fenrir suffix for example. Using ethereal weapons doesn't grant any benefits to mages, as burden can be dealt with featherweight shards, which are quite cheap, and ethereal doesn't give any buff to magical damage at all.
Finally, if you are playing a mage and casting spells until you run out of mana, and then atacking to build OverCharge until you can use focus to restore mana back without using draughts or potions, then you might reconsider playing as a mage.
Maging is known to be a costly playstyle, so if you aren't even willing to use restoratives during fights, mages might not be the best suited build for you.
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If you are playing as a melee, then change to leather armor, as cloth doesn't have any bonuses to STR or DEX, so your physycal attack will be lacking.
If you cast spells during the fight, then it's better to just go full mage.
If you just cast deprecating spells on monsters, then you can try getting a set of shade of the arcanist armor, as it offers WIS bonus and magic accuracy, so you will have a bit more mana to cast spells and better chance to land them, but be aware that it's not the best suffix for shade armor, where fleet and shadowdancer are much better, having a higher evade chance.