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post May 6 2017, 22:37
Post #97481
Juggernaut Santa



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QUOTE(fihero @ May 6 2017, 21:58) *

I just started gathering some mage gear to start off and I'm not sure which is the better equipment:
http://hentaiverse.org/pages/showequip.php...;key=0971d06ad3
or
http://hentaiverse.org/pages/showequip.php...;key=47d89ec1f5

Not much different. One has higher EDB but worse PABs, and vice versa.
I'd aim for a non plain prefixed one and replace both.
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post May 7 2017, 01:47
Post #97482
Epicskunk



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After checking the meanings of stats, I decided to decrease my Strenght to 0.

Attached Image

Still working on it, though.

This post has been edited by Epicskunk: May 7 2017, 01:47
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post May 7 2017, 02:42
Post #97483
trick_NM



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Since yesterday, I've failed to play RE with my vivaldi browser. (Dawn occured, surprisingly...)
Using other browsers, I successed it. But it is quite irritating...
---
01:35 (GMT), for some mysterious reason, RE normally occured...

This post has been edited by trick_NM: May 7 2017, 03:37
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post May 7 2017, 07:37
Post #97484
akuma101



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My attack base damage is 4045 and damage type is void. sometimes my attack damageis in the range of 1-2k. is this normal for void
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post May 7 2017, 08:03
Post #97485
Usagi =



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Ok, so what is this magic score anyway?

I'm using version 2.0.3.5 by Midori.

I got 21159 with 5 Phases and 18254 with my normal set. Is this good or bad?

Data without context is not very useful. (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 7 2017, 17:44
Post #97486
k1r4y4m4t0



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i am thinking to open a WTS shop...
can i generate the equipment link using HV item manager? i can use the shrine, salvage, reforge, bazaar function though. if yes please tell me how to do so...
and is there any script that can help me calculate or show the % of the base stat of everything in one equipment? i usually do it manually and i realized that if i want to open a shop with a lot of equipment and calculate it manually... it will be a pain...
thx.
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post May 7 2017, 18:03
Post #97487
Cleavs



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QUOTE(k1r4y4m4t0 @ May 7 2017, 17:44) *

i am thinking to open a WTS shop...

that's fine, but i suggest you to state a few rules at the start. something like cod available/not available, (eventual) alternative ways of payment and such

QUOTE(k1r4y4m4t0 @ May 7 2017, 17:44) *

can i generate the equipment link using HV item manager? i can use the shrine, salvage, reforge, bazaar function though. if yes please tell me how to do so...

tick the things you want to list, then press the button "list". you'll note that a certain amount of parameters will appear, and those are meant to configure the output.

for example, i have this equipment: http://hentaiverse.org/pages/showequip.php...;key=78896e36be

and i want to list it. if i use the following parameters:
CODE
[url=$url][$level] $name[/url]


the output will be: [411] Legendary Fiery Club of Slaughter

QUOTE(k1r4y4m4t0 @ May 7 2017, 17:44) *

and is there any script that can help me calculate or show the % of the base stat of everything in one equipment? i usually do it manually and i realized that if i want to open a shop with a lot of equipment and calculate it manually... it will be a pain...

the percentile script. it should be in superlatanium's sig. please note that it lists only Legendaries ranges though.
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post May 7 2017, 18:29
Post #97488
Kinights



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QUOTE(Kusae Murakumo @ May 6 2017, 14:13) *

I've been able to finally clear to kill a god but thing is it left me very drained afterwards (IMG:[invalid] style_emoticons/default/dry.gif)
I mean it was 80 rounds worth of time! Now granted I use a near complete set of exquisite quality equipment the two exceptions are my hat and offhand weapon that are both magnificent grade in terms of quality. I wear only cloth armor due to how I constantly cast spells. Anyways the two magnificent grade pieces of equipment I use are a Ethereal axe of slaughter and a Ruby Cotton Cap of the Cotton fiend. My most prized possession at the moment is a Magnificent grade shocking wakisashi of the nimble. I can't use it until I hit the level cap though uy. Without being able to generate Hath through Hentai@Home it's been rather hard getting more powerful quicker.
I've also been having trouble trying to figure out how to post a code for a rare consumable I got aka a piece of bubble gum. Yes I am willing to sell this rare consumable since I have no use for it. But trying to find out how to generate the code for it is a hassle. (IMG:[invalid] style_emoticons/default/sad.gif)

Well, what are you playing as?

Mage, melee, ot both?

If it's both, then it's advised to stop, as it's better to focus on just one thing so you can focus and upgrade one set of equipment instead of dividing it for phisycal and magical damage.

------------------

If you are playing as a mage, changing the off-hand wakizashi to a shield is a much better option, as DW mage only gets a bit more Elemental Damage Bonus(EDB) form the off-hand weapon and a bit more parry, but with a shield, you get block and more survivability, so you need less cures and might be able to play on higher difficulties.

Also, playing as a mage needs many ability upgrades so the style can be efficient, mostly due to the need of imperil to reduce monsters magical resistances, otherwise, it will take much longer to clear rounds.

For mage equipment, it's good to focus on just one element, so a dark mage would only use weapons with demonic prefix and armor of demon-fiend or fenrir suffix for example. Using ethereal weapons doesn't grant any benefits to mages, as burden can be dealt with featherweight shards, which are quite cheap, and ethereal doesn't give any buff to magical damage at all.

Finally, if you are playing a mage and casting spells until you run out of mana, and then atacking to build OverCharge until you can use focus to restore mana back without using draughts or potions, then you might reconsider playing as a mage.

Maging is known to be a costly playstyle, so if you aren't even willing to use restoratives during fights, mages might not be the best suited build for you.

------------------

If you are playing as a melee, then change to leather armor, as cloth doesn't have any bonuses to STR or DEX, so your physycal attack will be lacking.

If you cast spells during the fight, then it's better to just go full mage.

If you just cast deprecating spells on monsters, then you can try getting a set of shade of the arcanist armor, as it offers WIS bonus and magic accuracy, so you will have a bit more mana to cast spells and better chance to land them, but be aware that it's not the best suffix for shade armor, where fleet and shadowdancer are much better, having a higher evade chance.
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post May 7 2017, 20:51
Post #97489
sickentide



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QUOTE(akuma101 @ May 7 2017, 07:37) *

My attack base damage is 4045 and damage type is void. sometimes my attack damageis in the range of 1-2k. is this normal for void

i believe this is because while void weapon damage ignores specific crushing/slashing/piercing mitigation, it still counts as physical damage so it is affected by general physical mitigation
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post May 7 2017, 21:19
Post #97490
garrabar



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I'm having some trouble parsing this paragraph about Arena bonuses from the loot drops page on the wiki:
QUOTE
Equal to a T1 trophy on Endgame challenge and below. Becomes T2+ with any higher challenge on Nightmare difficulty or higher. Longest Journey and above get +1 tier at Nightmare and above, and the three highest arenas get an additional +1 tier at IWBTH/PFUDOR. Dances with Dragons on PFUDOR is T8.

The increases in tier don't seem to add up to T8 at DwD and I'm not sure what I'm missing. Is it possible to make a matrix showing exactly which tier is rewarded for each challenge at each difficulty, or is there some uncertainty?
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post May 7 2017, 21:32
Post #97491
RaccCITY



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If my character hit chance is already above 100%, is there a point in upgrading my weapon's hit chance?
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post May 7 2017, 21:38
Post #97492
Cleavs



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QUOTE(garrabar @ May 7 2017, 21:19) *

I'm having some trouble parsing this paragraph about Arena bonuses from the loot drops page on the wiki:

The increases in tier don't seem to add up to T8 at DwD and I'm not sure what I'm missing. Is it possible to make a matrix showing exactly which tier is rewarded for each challenge at each difficulty, or is there some uncertainty?

i guess there isn't common consensuous yet. just consider that expected quality raises with both difficulty and the length of the arena.

QUOTE(RaccCITY @ May 7 2017, 21:32) *

If my character hit chance is already above 100%, is there a point in upgrading my weapon's hit chance?

it should help to negate mobs' Evade. fully capped at 200%.
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post May 7 2017, 21:42
Post #97493
Kinights



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QUOTE(garrabar @ May 7 2017, 16:19) *

I'm having some trouble parsing this paragraph about Arena bonuses from the loot drops page on the wiki:

The increases in tier don't seem to add up to T8 at DwD and I'm not sure what I'm missing. Is it possible to make a matrix showing exactly which tier is rewarded for each challenge at each difficulty, or is there some uncertainty?

I agree that the information there is quite messy and hard to undersatnd at first.

Basically, this table shows that if you play all Arenas from Endgame and below on Normal or Hard difficulty, you will get at least an Average equipment piece as clear bonus.

For the Longest Journey, you need to play on at least Hard for the equipment minimun quality to be average.

For The Trio and the Tree to Eternal Darkness challenges, it's necessary to play on IWBTH/PFUDOR difficulty to get Superior equipment as the minimun quality.

The table seems to be wrong for Tier 7 trophies, as DwD on PFUDOR difficulty gives at least Magnificent quality equipment.

I think it would be better if these tables were separated between shrining trophies and arena clear drops, as minimun quality seems wrong for arena clear drops, as I don't remember ever getting anything higher than average from End of Days and below on PFUDOR.

This post has been edited by Kinights: May 7 2017, 21:44
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post May 7 2017, 21:43
Post #97494
RaccCITY



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QUOTE(Scremaz @ May 8 2017, 05:38) *

it should help to negate mobs' Evade. fully capped at 200%.

Cheers
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post May 7 2017, 22:29
Post #97495
Noni



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QUOTE(Kinights @ May 7 2017, 21:42) *

I agree that the information there is quite messy and hard to undersatnd at first.

Basically, this table shows that if you play all Arenas from Endgame and below on Normal or Hard difficulty, you will get at least an Average equipment piece as clear bonus.

For the Longest Journey, you need to play on at least Hard for the equipment minimun quality to be average.

For The Trio and the Tree to Eternal Darkness challenges, it's necessary to play on IWBTH/PFUDOR difficulty to get Superior equipment as the minimun quality.

The table seems to be wrong for Tier 7 trophies, as DwD on PFUDOR difficulty gives at least Magnificent quality equipment.

I think it would be better if these tables were separated between shrining trophies and arena clear drops, as minimun quality seems wrong for arena clear drops, as I don't remember ever getting anything higher than average from End of Days and below on PFUDOR.



If all agree, I can make those changes.
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post May 7 2017, 22:49
Post #97496
Cleavs



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QUOTE(DJNoni @ May 7 2017, 22:29) *

If all agree, I can make those changes.

don't have any clue. but if you find confirmations of this from other players, go ahead.
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post May 8 2017, 01:37
Post #97497
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Hi guys i am 156 lvl melee and want to be melee in the future as well because it is not so costly and risky. i want to farm for credits and want to know if the orbital friendly cannon is worth getting for 500k or not? you can kill a mob with one attack right? does it use spirit points or overcharge? what is the downside?
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post May 8 2017, 03:28
Post #97498
dairyman20111889



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QUOTE(Firepin @ May 7 2017, 17:37) *

Hi guys i am 156 lvl melee and want to be melee in the future as well because it is not so costly and risky. i want to farm for credits and want to know if the orbital friendly cannon is worth getting for 500k or not? you can kill a mob with one attack right? does it use spirit points or overcharge? what is the downside?

OFC uses 200 overcharge. It's got a long cooldown, but it's still enough to basically get a "free" round every few rounds. It probably saves me around eight to ten minutes on DWD. I'd say it's worth the half million if you play arenas often.

I think finding a good Rapier and Shield is more important at your level though, if you haven't done so already.
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post May 8 2017, 03:44
Post #97499
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QUOTE(Firepin @ May 7 2017, 16:37) *

Hi guys i am 156 lvl melee and want to be melee in the future as well because it is not so costly and risky. i want to farm for credits and want to know if the orbital friendly cannon is worth getting for 500k or not? you can kill a mob with one attack right? does it use spirit points or overcharge? what is the downside?



I'm agreeing with Dairy.

As a 1H/Power Armour, OFC can one-shot all 9 monsters in IWTBTH/PFUDOR, and I build overcharge so fast I generally get one off every 3-5 rounds(could be every 3 rounds, but I prefer to be in spirit stance while building OC)

I've seen it crit for over 100x my base (character sheet) damage
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post May 8 2017, 05:08
Post #97500
Firepin



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and how to best find rapier of slaughter and force power shield? the best equipment recommendation?

the good ones are about level 400-500 and only average things can be worn with level 157 lol

on a side note what is the highest level you can reach? 999?

This post has been edited by Firepin: May 8 2017, 05:11
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