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post Mar 3 2017, 07:07
Post #95641
RoadShoe



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QUOTE(DJNoni @ Mar 1 2017, 11:15) *


And it is fun to be able to do those things, because these things give you:

2. Faster clear speed, more time for fapping doing the dishes



Good luck!


(IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) Chuckled out loud (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Mar 3 2017, 14:54
Post #95642
akuma101



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is haste still useful for 1h Heavy with 90 burden?
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post Mar 3 2017, 16:39
Post #95643
Kira.Yoshikage



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Saw some high-end player's ethereal rapier just forged 9,why?
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post Mar 3 2017, 16:41
Post #95644
Scremaz



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QUOTE(Nanoha_Prayer @ Mar 3 2017, 15:39) *

Saw some high-end player's ethereal rapier just forged 9,why?

IWed, you meant? probably because they don't want to gamble on the final strike and go on with infusions. that's especially true for SGs, they'll use Holy and Dark infusions.
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post Mar 3 2017, 16:52
Post #95645
Kira.Yoshikage



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QUOTE(Scremaz @ Mar 3 2017, 10:41) *

IWed, you meant? probably because they don't want to gamble on the final strike and go on with infusions. that's especially true for SGs, they'll use Holy and Dark infusions.

yes,IWed.
I still don't get why a ethereal one get that high price,why not just buy a Holy or Dark ones?
Burden or Interference is not a issue for 1H style,right?
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post Mar 3 2017, 17:35
Post #95646
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QUOTE(Nanoha_Prayer @ Mar 3 2017, 15:52) *

yes,IWed.
I still don't get why a ethereal one get that high price,why not just buy a Holy or Dark ones?
Burden or Interference is not a issue for 1H style,right?

don't ask me. if i knew from the start which strike i want, i'd do the same thing (IMG:[invalid] style_emoticons/default/heh.gif)

and yep, ITR isn't a problem at all. you cast spells too seldom to worry about that (and still, ITR from a Rapier is nothing if compared to a force shield or a power armors set). a bit of BUR may be desired in order to reduce Evade.
probably there aren't enough Hallowed/Demonic ones. or they want to keep a free slot to play other types of battles...
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post Mar 3 2017, 17:41
Post #95647
DIEGOarnanta



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QUOTE(Scremaz @ Mar 3 2017, 22:35) *

don't ask me. if i knew from the start which strike i want, i'd do the same thing (IMG:[invalid] style_emoticons/default/heh.gif)

and yep, ITR isn't a problem at all. you cast spells too seldom to worry about that (and still, ITR from a Rapier is nothing if compared to a force shield or a power armors set). a bit of BUR may be desired in order to reduce Evade.
probably there aren't enough Hallowed/Demonic ones. or they want to keep a free slot to play other types of battles...


so you can only use 1 infusion if your weapon got lv 10 IW?
im confused.
isnt it better to have ethereal(void)+ele(10 IW)+2 infusions?
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post Mar 3 2017, 18:28
Post #95648
Scremaz



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QUOTE(diegodiego13 @ Mar 3 2017, 16:41) *

so you can only use 1 infusion if your weapon got lv 10 IW?

yep. all the subsequent ones will be lost. and you cannot have the same strike twice, btw - which means you'll lose also all the infusions eventually equal to the strike already present

QUOTE(diegodiego13 @ Mar 3 2017, 16:41) *

isnt it better to have ethereal(void)+ele(10 IW)+2 infusions?

yep. who wouldn't want 4 strikes? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Mar 3 2017, 19:15
Post #95649
faperu



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QUOTE(diegodiego13 @ Mar 3 2017, 08:41) *

so you can only use 1 infusion if your weapon got lv 10 IW?
im confused.
isnt it better to have ethereal(void)+ele(10 IW)+2 infusions?



You can only have void+2 elemental strikes at any time. If you already have void+1 elemental from your weapon and you try to use multiple infusions, the first one will take priority for filling the second elemental slot.
Here's an example with wind+void coming from the weapon with infusion of divinity being applied first. The subsequent infusions were ignored since the strike limit was reached:
Attached Image

This post has been edited by faperu: Mar 3 2017, 19:16
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post Mar 3 2017, 20:00
Post #95650
ch364



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heya so i juts switch to 1h+heavy armor, and i have some question about it:

1. did 1h style need attack speed? if so, what's the minimum number of it?
2. at what condition did 1h style can casually farm in pfudor? ( i mean, the minimum number of migtation, block, and the like)

that's all and thanks in advance !
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post Mar 3 2017, 20:11
Post #95651
Scremaz



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QUOTE(ch364 @ Mar 3 2017, 19:00) *

1. did 1h style need attack speed? if so, what's the minimum number of it?
2. at what condition did 1h style can casually farm in pfudor? ( i mean, the minimum number of migtation, block, and the like)

1. not necessarily. at the start you may need to cast Haste to have a bit more safety, but you'll eventually reach a point in which it's not needed at all. for reference, i have 2.4 (IMG:[invalid] style_emoticons/default/laugh.gif)
2. mitigations, around 70% or so. block around 50% should be good enough (at lv250 you'll unlock Better Block ability, so wait that one before worrying) and Parry, uh...45% at your level?
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post Mar 3 2017, 20:55
Post #95652
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QUOTE(Scremaz @ Mar 3 2017, 19:11) *

2. mitigations, around 70% or so. block around 50% should be good enough (at lv250 you'll unlock Better Block ability, so wait that one before worrying) and Parry, uh...45% at your level?

I don't think lvl 250 is high enough to handle PFUDOR.
IW, better gear a good shield etc etc helps, but before lvl 300 is still pretty hard, at lvl 250 is probablybetter to aim for lower difficulties.
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post Mar 3 2017, 21:01
Post #95653
Scremaz



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QUOTE(Sapo84 @ Mar 3 2017, 19:55) *

I don't think lvl 250 is high enough to handle PFUDOR.
IW, better gear a good shield etc etc helps, but before lvl 300 is still pretty hard, at lvl 250 is probablybetter to aim for lower difficulties.

uh, fine enough. guess i misread that with "which stats i should aim for" or something like that. my bad (IMG:[invalid] style_emoticons/default/heh.gif)
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post Mar 3 2017, 21:04
Post #95654
ch364



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QUOTE(Scremaz @ Mar 3 2017, 20:11) *

1. not necessarily. at the start you may need to cast Haste to have a bit more safety, but you'll eventually reach a point in which it's not needed at all. for reference, i have 2.4 (IMG:[invalid] style_emoticons/default/laugh.gif)
2. mitigations, around 70% or so. block around 50% should be good enough (at lv250 you'll unlock Better Block ability, so wait that one before worrying) and Parry, uh...45% at your level?

thanks for the answer (IMG:[invalid] style_emoticons/default/smile.gif)
speaking of haste, did i need to cast shadow veil in-game? because its kinda defeat the purpose of blocking
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post Mar 3 2017, 21:08
Post #95655
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QUOTE(ch364 @ Mar 3 2017, 20:04) *

thanks for the answer (IMG:[invalid] style_emoticons/default/smile.gif)
speaking of haste, did i need to cast shadow veil in-game? because its kinda defeat the purpose of blocking

as above, please note that i misread your question. those are tips to raise your survivability, but not necessarily to be able to play on PF.
and yep, shadow veil hinders 1H playstyle. that's the reason because you should cast it only if there isn't another way to complete the quest.
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post Mar 3 2017, 21:59
Post #95656
ch364



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QUOTE(Sapo84 @ Mar 3 2017, 20:55) *

I don't think lvl 250 is high enough to handle PFUDOR.
IW, better gear a good shield etc etc helps, but before lvl 300 is still pretty hard, at lvl 250 is probablybetter to aim for lower difficulties.



QUOTE(Scremaz @ Mar 3 2017, 21:08) *

as above, please note that i misread your question. those are tips to raise your survivability, but not necessarily to be able to play on PF.
and yep, shadow veil hinders 1H playstyle. that's the reason because you should cast it only if there isn't another way to complete the quest.

is it because of unlocked basic abilities (like max hp) or we would get some bonus defense/spells at lvl 300?
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post Mar 3 2017, 22:10
Post #95657
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QUOTE(ch364 @ Mar 3 2017, 12:59) *

is it because of unlocked basic abilities (like max hp) or we would get some bonus defense/spells at lvl 300?


It's mainly the stronger spirit ability that makes pfudor possible, aside from a strong shield and decent parry if you're playing 1h. Spirit shield isn't horrible at your level like it is when you first unlock it, but it's much MUCH better after 285.

This post has been edited by faperu: Mar 3 2017, 22:11
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post Mar 4 2017, 00:38
Post #95658
ch364



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QUOTE(faperu @ Mar 3 2017, 22:10) *

It's mainly the stronger spirit ability that makes pfudor possible, aside from a strong shield and decent parry if you're playing 1h. Spirit shield isn't horrible at your level like it is when you first unlock it, but it's much MUCH better after 285.

ohh i see.. i thought we would get something like full-protection or something just like full-cure haha

thanks alot guys (IMG:[invalid] style_emoticons/default/smile.gif)
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post Mar 4 2017, 15:39
Post #95659
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Do mobs actually have Magical mitigation? Where would i see that stat? I know they have mitigation for every element, but haven't seen a base magical mitigation like players have.

Also side question: this happen to be worth anyhting or should i Bazaar it? mag shad gauntlets of negation
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post Mar 4 2017, 15:45
Post #95660
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QUOTE(abc12345678901 @ Mar 4 2017, 16:39) *

Do mobs actually have Magical mitigation? Where would i see that stat? I know they have mitigation for every element, but haven't seen a base magical mitigation like players have.

https://ehwiki.org/wiki/Monster_Stats
They do and quite a lot of it. The toughest, fully chaosed, 500 level, 2250 PL monsters have >77% mitigation.
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