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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 21 2017, 01:46
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(decondelite @ Feb 21 2017, 00:45)  ... Lies. It's in the last version.
it has been said many times that such a feature is borderline though. i don't know if it's actually there, if the coder knows about it, etc etc. but as things are now, i wouldn't use it too much.
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Feb 21 2017, 01:56
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(decondelite @ Feb 21 2017, 00:45)  ... Wait, 1.0.3 isn't the last version?
The last version is 1.0.3_fix20, actually. Edit: no, i'm wrong, it's fix22. This post has been edited by gianfrix94: Feb 21 2017, 02:40
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Feb 21 2017, 01:57
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(decondelite @ Feb 20 2017, 23:45)  ... Wait, 1.0.3 isn't the last version?
Which 'Fix' version are you on? I think 1.0.3 got at least 20 fixes (I'm on 20 and don't have the "cast at start of round" feature) edit: sniped by gianfrix94 (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by ctaglack: Feb 21 2017, 01:58
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Feb 21 2017, 02:25
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(gianfrix94 @ Feb 21 2017, 00:56)  The last version is 1.0.3_fix20, actually.
Afaik last version is 1.0.3.22. (I guess simrock gave permission to just modify the version after each change, semver is gone but I don't think it's that important for a HV script) At least is the version I downloaded when trying simrock's script for recording the effect of spells. This post has been edited by Sapo84: Feb 21 2017, 02:28
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Feb 21 2017, 02:29
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(Sapo84 @ Feb 21 2017, 00:25)  Afaik last version is 1.0.3.22. At least is the version I downloaded when trying simrock's script for recording the effect of spells.
fix 22 should be the latest. I've removed the link to the 1.0.3.0 version a couple hours ago to discourage further use (IMG:[ invalid] style_emoticons/default/heh.gif) Nefthis only has the most recent version online iirc. QUOTE (I guess simrock gave permission to just modify the version after each change, semver is gone but I don't think it's that important for a HV script) I think this was originally unclear, so hansvar/nerfthis went with the fix version. Near the first thing upon coming back was giving him an ok to bump versions and so on if he wants. As he decided to go with fix 22 instead of 1.0.4 or sth else i don't think he wants to (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by simrock87: Feb 21 2017, 02:32
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Feb 21 2017, 02:31
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DIEGOarnanta
Group: Gold Star Club
Posts: 325
Joined: 4-March 15

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excuse me, have question about jug5.
i understand why you want extra hp. but do high-level player really need it? as i can tell for watching some videos, they barely got hit and they kill mobs in 2-3hits (for mages) even on pfudor.
so is it just 'style' to have jug5 or is it a must have?
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Feb 21 2017, 02:32
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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duh. mind if i ask you a favor? once the most recent versions of reloader and other scripts have been found, could you (i mean, everyone who wants to apply) report it/them to juggy santa for the new compendium? thank you (IMG:[ invalid] style_emoticons/default/smile.gif)
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Feb 21 2017, 02:40
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simrock87
Group: Members
Posts: 647
Joined: 12-June 11

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QUOTE(Scremaz @ Feb 21 2017, 00:32)  duh. mind if i ask you a favor? once the most recent versions of reloader and other scripts have been found, could you (i mean, everyone who wants to apply) report it/them to juggy santa for the new compendium? thank you (IMG:[ invalid] style_emoticons/default/smile.gif) I'll try to track down everything i've written (and still works (IMG:[ invalid] style_emoticons/default/heh.gif)) Most likely going to create a new blurb for CC as well, as the old one is not that up to date anymore.
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Feb 21 2017, 02:42
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(simrock87 @ Feb 21 2017, 01:40)  I'll try to track down everything i've written (and still works (IMG:[ invalid] style_emoticons/default/heh.gif)) Most likely going to create a new blurb for CC as well, as the old one is not that up to date anymore. thank you for your support (IMG:[ invalid] style_emoticons/default/smile.gif)
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Feb 21 2017, 02:44
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(diegodiego13 @ Feb 21 2017, 00:31)  excuse me, have question about jug5.
i understand why you want extra hp. but do high-level player really need it? as i can tell for watching some videos, they barely got hit and they kill mobs in 2-3hits (for mages) even on pfudor.
so is it just 'style' to have jug5 or is it a must have? 1h doesn't really need it past a certain point, they're just so tanky. Mage *does* need it though, even high level mages; even if you kill in only a few hits, the monsters that do get past your evade and parry will do a significant amount of damage. If two or three monsters do that, you might be in need of Curing. So yes, extra HP is very useful for mage.
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Feb 21 2017, 05:46
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Scremaz @ Feb 20 2017, 07:56)  according to ability page, it will be unlocked at lv250: https://ehwiki.org/wiki/Abilities#Deprecatingat your level/prof you should have also Drain, Slow and Sleep. the only useful one may be Slow, but it will also be more expensive to cast. my suggestion is to slot the highest possible level for Faster Weaken and set up a chain of Weaken, Slow and uh... Scan? just as a placeholder for cooldowns to expire. go at low difficulty, and when mobs start to hit too hard (should be around 1k turns, iirc), kill them with regular melee attacks and restart the following round. also, i remember you that for Silence your aim is 40 base prof Wait a minute.... What happens when you put scan in your rotation? It acts as any other spell? I've never really mentally grouped scan as a spell. I've always thought of it as a utility.
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Feb 21 2017, 06:17
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tganimation6
Group: Gold Star Club
Posts: 709
Joined: 8-December 16

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Scan is like Defend or Focus, in that it takes up action speed. However, during Scan you can still gain proficiency, unlike using Defend or Focus. Wouldn't call it a spell per say, seeing as it does nothing except tell you what a monster is weak to, but it certainly acts like one. Without a mana cost, that is.
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Feb 21 2017, 11:26
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(tganimation6 @ Feb 21 2017, 05:17)  Scan is like Defend or Focus, in that it takes up action speed. However, during Scan you can still gain proficiency, unlike using Defend or Focus. Wouldn't call it a spell per say, seeing as it does nothing except tell you what a monster is weak to, but it certainly acts like one. Without a mana cost, that is.
and it burns a turn. you can exploit it while waiting for one cooldown to expire. but be careful that Regen and health draughts will be on.
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Feb 21 2017, 12:00
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akuma101
Group: Members
Posts: 319
Joined: 17-January 14

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could i use this Hoverplay (for Chrome) v1.9.5? once I drag it into tampermonkey, what should i change?
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Feb 21 2017, 13:44
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k1r4y4m4t0
Group: Members
Posts: 182
Joined: 2-April 12

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is there anyway to generate equipment link quickly without typing in BBcode one by one? if yes, please tell he how to do... in detail if possible. thanks.
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Feb 21 2017, 13:49
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(k1r4y4m4t0 @ Feb 21 2017, 11:44)  is there anyway to generate equipment link quickly without typing in BBcode one by one? if yes, please tell he how to do... in detail if possible. thanks. Download HV Item Manager. Check the checkboxes of all the equips you want links of, and make a list using the template "[$id] Level $level [urlEQUALS$url]$name[/url]" or something of the sort. That's one method.
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Feb 21 2017, 19:14
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AnonDarkMage7
Group: Gold Star Club
Posts: 925
Joined: 1-June 12

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Just bought IA lv 3 (took me about a week to farm all the credits), what big purchase should I start saving up for next? Should I try to save for a gold star (which is like 30mil or so i think?)
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Feb 21 2017, 19:19
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(abc12345678901 @ Feb 21 2017, 17:14)  Just bought IA lv 3 (took me about a week to farm all the credits), what big purchase should I start saving up for next? Should I try to save for a gold star (which is like 30mil or so i think?)
Yes that's something good to aim for, and the Vigorous Vitality (and Effluent Ether if you're a mage) hath perk if you haven't gotten it yet, it's very helpful to have.
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Feb 21 2017, 19:21
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(abc12345678901 @ Feb 21 2017, 18:14)  Just bought IA lv 3 (took me about a week to farm all the credits), what big purchase should I start saving up for next? Should I try to save for a gold star (which is like 30mil or so i think?)
Gold Star is actually a very good investment, in my opinion. I got it around level 250 or so. But I bought it with RL money. You get: - instant credits: 1m for donating USD 100 - 9 Hath, every day - A bunch of gallery perks - Experience bonus: that is realy helpful at your level - Double monster slots - Faster regeneration - And best of all: access to the Best Forum Ever - the GS Lounge. You don't want to miss out on that.
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