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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 18 2017, 21:48
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Rhydin @ Feb 18 2017, 19:10)  WIS is the only way for 1H Heavy to increase Resist. Seeing how magic attacks are the only true weakness for that style, investing a little more than the bare necessity doesn't seem too bad a choice. But as I wrote before, it's more of a personal decision.
66+ block 70+ MMi and 20% resist are more than enough for that. Even 200 more wis would be less than 1% incoming damage less. In fact I stopped raising WIS. I'll keep it capped at < 500 - artifact pabs. Just to have the fancy 20% I've seen some melees lv 500 keeping it even lower (400+50 wis, 18 resist, saw on a sssss2's screenshot) QUOTE(Raye_Terse @ Feb 18 2017, 19:18)  When you pay per PxP, you can be very lucky on the price, and you can be very unlucky on the price.
Now consider this: For most people, earning credits is much harder than spending them. In other words, the risk you take (being unlucky) is much higher than the potential reward (being lucky).
Avoiding that is worth paying a little extra, imo.
Nope at all. The cheapest fix price for jug 5 was 2m + pxpmax*pxpcost. The unluckiest jug 5 went barely above 1m in vivi's services. Average for jug 5 is 400-600k Hell no I'm paying 2m again for that (IMG:[ invalid] style_emoticons/default/heh.gif) Same for 4/5 combinations. Usual cost was 6-10M. I got mine for 700k and some other for less than 2-3m As long as the seller is not losing revenue but gains, paying pxp is totally ok.
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Feb 18 2017, 23:05
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rinshantsumo
Group: Catgirl Camarilla
Posts: 277
Joined: 31-May 16

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Is it better to spend tokens on TT&T or FSM on pfudor?
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Feb 18 2017, 23:07
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(rinshantsumo @ Feb 18 2017, 22:05)  Is it better to spend tokens on TT&T or FSM on pfudor?
FSM. Half tokens for the same Noodly Appendage. The T Shirt and the Sapling aren't worth using 10 Tokens.
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Feb 18 2017, 23:32
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High Rolla
Group: Gold Star Club
Posts: 192
Joined: 28-August 13

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for power 1h what is the best type of shied to try and acquire?
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Feb 18 2017, 23:34
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(High Rolla @ Feb 18 2017, 22:32)  for power 1h what is the best type of shied to try and acquire?
The absolute best: Force Shield with near Peerless block + DEX + STR + END This post has been edited by DJNoni: Feb 18 2017, 23:53
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Feb 19 2017, 00:58
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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The distribution of average shards (and time) required for specific potencies has a very long tail, so that might be contributing to what you're seeing. Relatively often (maybe 3/4 of the time) someone doing IW will get a desired potency combination in under the average required time, but the other 1/4 of the time when you go over the average, it could go well for 1.5x the average to 2x or 3x or 4x the average. I did a ton of them, I've seen it happen - and that sort of thing is (generally) what people want to avoid. I think my worst one was when I spent around 160 shards (after DD!) IWing a single Jug5 for someone, maybe it was Roadshoe. (in comparison, expected average shards after DD is around 20 or less) If your IWers were lucky enough not to have any of those long-tail experiences, you never had to pay much (IMG:[ invalid] style_emoticons/default/smile.gif) (but even with that, it's true that my prices were certainly higher than what others could have offered, partly due to my maxed crystal perks (higher opportunity cost than others) and partly due to just not having much competition)
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Feb 19 2017, 02:12
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Superlatanium @ Feb 18 2017, 14:58)  The distribution of average shards (and time) required for specific potencies has a very long tail, so that might be contributing to what you're seeing. Relatively often (maybe 3/4 of the time) someone doing IW will get a desired potency combination in under the average required time, but the other 1/4 of the time when you go over the average, it could go well for 1.5x the average to 2x or 3x or 4x the average. I did a ton of them, I've seen it happen - and that sort of thing is (generally) what people want to avoid. I think my worst one was when I spent around 160 shards (after DD!) IWing a single Jug5 for someone, maybe it was Roadshoe. (in comparison, expected average shards after DD is around 20 or less) If your IWers were lucky enough not to have any of those long-tail experiences, you never had to pay much (IMG:[ invalid] style_emoticons/default/smile.gif) (but even with that, it's true that my prices were certainly higher than what others could have offered, partly due to my maxed crystal perks (higher opportunity cost than others) and partly due to just not having much competition) Your service was phenomenal. And you're dead on with the insurance reasoning. For some members like myself who can afford it, it's the end result that matters.. Not the cost. Super has done several IWs for me... nearly every DW and Light Armor piece I had prior to his IW retirement. A couple, I screwed up and soul bound prior... oops. I never had a complaint, and the price was always "nearly" the same, so the insurance component was there. I'm sure some he lost on, and some he gained on. Vivi has done every piece for me after Super's retirement. Once again, never.... not one complaint on vivi's service. It's been phenomenal from the first piece on. Some were really cheap in my opinion, some were expensive. If I had to get down to brass tacks and nitpick to the type of cost package I like best though. Yep... in my situation, it'd have to be vivi's. The reason is unique to high credit players though. I can request very specific outcomes with vivi, and he will do it. The latest example is a Jug5/Cap5. But a persona is going to need to pay a substantial sum to get that level of service. ... As they should!! (IMG:[ invalid] style_emoticons/default/happy.gif)
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Feb 19 2017, 10:11
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(Superlatanium @ Feb 18 2017, 23:58)  The distribution of average shards (and time) required for specific potencies has a very long tail, so that might be contributing to what you're seeing. Relatively often (maybe 3/4 of the time) someone doing IW will get a desired potency combination in under the average required time, but the other 1/4 of the time when you go over the average, it could go well for 1.5x the average to 2x or 3x or 4x the average. I did a ton of them, I've seen it happen - and that sort of thing is (generally) what people want to avoid. I think my worst one was when I spent around 160 shards (after DD!) IWing a single Jug5 for someone, maybe it was Roadshoe. (in comparison, expected average shards after DD is around 20 or less) If your IWers were lucky enough not to have any of those long-tail experiences, you never had to pay much (IMG:[ invalid] style_emoticons/default/smile.gif) (but even with that, it's true that my prices were certainly higher than what others could have offered, partly due to my maxed crystal perks (higher opportunity cost than others) and partly due to just not having much competition) Your service was great and not too expensive. Another reason why you could ask more is that you were very fast and reliable. To be able to use gear one week sooner is worth something as well.
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Feb 19 2017, 18:12
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vplusvvisvvv
Group: Catgirl Camarilla
Posts: 1,824
Joined: 5-August 15

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QUOTE(Raye_Terse @ Feb 18 2017, 15:06)  So, if I pay someone to get a random legendary rapier at ~360 PXP0 to IW 10, it will cost me probably a little less than 220k. (According to this one IW calculator I found) But about how much does the price increase if you have specific requirements? Stuff like: Butcher 5, or Butcher 3+, no Swift strike, or Butcher 3+, Fatality 3+, or Butcher 5, Fatality 4 Let's assume average luck. I'm trying to get a better sense for how much IW affects the value of a weapon, and I'd appreciate any input (IMG:[ invalid] style_emoticons/default/smile.gif) Butcher 5: about 200k-1M, average : 400k-600k Butcher 5+Fatality 4: If it is unlucky, it probably over 8-10M QUOTE(Scremaz @ Feb 18 2017, 15:09)  try asking vivikinomoto. he has built quite a bit of experience with IWs lately.
(IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(End Of All Hope @ Feb 18 2017, 21:48)  The cheapest fix price for jug 5 was 2m + pxpmax*pxpcost. The unluckiest jug 5 went barely above 1m in vivi's services. Average for jug 5 is 400-600k Hell no I'm paying 2m again for that (IMG:[ invalid] style_emoticons/default/heh.gif) Same for 4/5 combinations. Usual cost was 6-10M. I got mine for 700k and some other for less than 2-3m As long as the seller is not losing revenue but gains, paying pxp is totally ok. Agree with End Of All Hope. (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(Superlatanium @ Feb 18 2017, 16:01)  This is why I used fixed prices (and recommend fixed prices for other IWers): set a price for each requested requirement, like 5-potency 1h or 5+(2+) potency staff, and so on. Same for amnesia shards: those who've done enough IW know how many shards on average everything will take, so they can charge a constant amnesia cost rather than random prices. Even better, instead of making people send amnesia shards (which they kinda often don't have a large supply of at any given point), convert amnesia cost into credits as well.
Having a guaranteed result for a guaranteed fixed price is one of the biggest factors that attracts people to IW services; even if the price is somewhat higher than the true average value of such runs, IW service buyers are willing to pay to avoid risk. It's kind of like insurance; people rather pay a modest amount (and lose somewhat on average) than risk quite unlucky financial situations.
QUOTE(End Of All Hope @ Feb 18 2017, 16:06)  As long as the seller knows he's gaining from the current service I don't see anything bad about charging the actual amount of PxP gained in all the runs, and not a fix amount.
Sure, fixed prices has guaranteed result and avoids risk. But I still think charging the actual amount of PxP gained in all the runs is fair. (If you trust me. (IMG:[ invalid] style_emoticons/default/smile.gif) ) And now fixed price will take into consideration with my IW service in the future. I probably will provide 2 plans, and you can choose which plan you want! plan A: fixed price. (I will make a reasonable price) plan B: according to actual number of runs. But some specific requirements like Jug5+Cap5 (5+5) or But5+Fat4+holy/dark strike that I will prefer use plan B only. I think it is difficult to estimate its cost, so I absolutely use plan B to charge for specific requirements. QUOTE(RoadShoe @ Feb 19 2017, 02:12)  Vivi has done every piece for me after Super's retirement. Once again, never.... not one complaint on vivi's service. It's been phenomenal from the first piece on. Some were really cheap in my opinion, some were expensive. If I had to get down to brass tacks and nitpick to the type of cost package I like best though. Yep... in my situation, it'd have to be vivi's. The reason is unique to high credit players though. I can request very specific outcomes with vivi, and he will do it. The latest example is a Jug5/Cap5. But a persona is going to need to pay a substantial sum to get that level of service. ... As they should!! (IMG:[ invalid] style_emoticons/default/happy.gif) Thanks Road! I am glad and pleased to do every requirements for your IWs request. Yep, you are definitely the only one who request me so many nightmare and tough IW. (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) I really enjoy it and I like to challenge every pieces of its requirements. And I really appreciated that you give me opportunity to demonstrate my IW service for specific requirements. (I also need their data) (IMG:[ invalid] style_emoticons/default/tongue.gif) (IMG:[ invalid] style_emoticons/default/smile.gif)
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Feb 19 2017, 19:42
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(vivikinomoto123 @ Feb 19 2017, 08:12)  Butcher 5: about 200k-1M, average : 400k-600k Butcher 5+Fatality 4: If it is unlucky, it probably over 8-10M (IMG:[ invalid] style_emoticons/default/smile.gif) And now fixed price will take into consideration with my IW service in the future. I probably will provide 2 plans, and you can choose which plan you want! plan A: fixed price. (I will make a reasonable price) plan B: according to actual number of runs. But some specific requirements like Jug5+Cap5 (5+5) or But5+Fat4+holy/dark strike that I will prefer use plan B only. I think it is difficult to estimate its cost, so I absolutely use plan B to charge for specific requirements. Thanks Road! I am glad and pleased to do every requirements for your IWs request. Yep, you are definitely the only one who request me so many nightmare and tough IW. (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) 10m would be a gasper! (IMG:[ invalid] style_emoticons/default/ohmy.gif) But we're all hapless victims of RNG, so the ball keeps rolling. I'll always be plan B because vivi has me spoiled. (IMG:[ invalid] style_emoticons/default/laugh.gif) Thank you sir!! (IMG:[ invalid] style_emoticons/default/smile.gif)
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Feb 19 2017, 21:34
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Not a single complain here with IW service. Tried for even on my own, (in order to cut expenses) and at the end it resulted that it was less expensive if i had send them right away.
--------------------------------------------------------- Anyway... Sorry for the combo breaker, but i have a question if you can help clear my misunderstanding.
My dark mage has 1.0 effective proficiency [(920-460)/460], that from what i had understood was the breaking point for your spells to do full damage, (hence no imperil needed). Does this apply however only on difficulties under PF? Tried PF run and with imperil the damage was far more than what it was without. Normal, or am i still under the weather?
This post has been edited by Epion: Feb 19 2017, 21:34
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Feb 19 2017, 21:37
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Epion @ Feb 19 2017, 20:34)  Tried PF run and with imperil the damage was far more than what it was without. Normal, or am i still under the weather?
Imperil decreases the MMi as well. Afaik proficiency works only against specific element mitigation.
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Feb 19 2017, 21:51
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Rhydin
Group: Gold Star Club
Posts: 884
Joined: 5-June 15

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QUOTE(Epion @ Feb 19 2017, 20:34)  Anyway... Sorry for the combo breaker, but i have a question if you can help clear my misunderstanding.
My dark mage has 1.0 effective proficiency [(920-460)/460], that from what i had understood was the breaking point for your spells to do full damage, (hence no imperil needed). Does this apply however only on difficulties under PF? Tried PF run and with imperil the damage was far more than what it was without. Normal, or am i still under the weather?
1. Prof_factor only grants up to -50% specific mitigation reduction, but depending on monster type dark mitigation can go as high as 75%. Thus, full negation will only happen at prof_factor = 1.0 with Imperil on top 2. As already described in the post above, Imperil also reduces MMI significantly, a stat which is "immune" to prof_factor. Especially for Holy/Dark mage with high prof_factor, this effect is much more valuable than SMI reduction 3. Prof_factor effects are not influenced by difficulty, it works just the same on Normal as on PFUDOR This post has been edited by Rhydin: Feb 19 2017, 21:56
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Feb 19 2017, 22:12
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Epion @ Feb 19 2017, 20:34)  My dark mage has 1.0 effective proficiency [(920-460)/460], that from what i had understood was the breaking point for your spells to do full damage, (hence no imperil needed). Does this apply however only on difficulties under PF? Tried PF run and with imperil the damage was far more than what it was without. Normal, or am i still under the weather?
See here + simrock analysis here. Mitigation between holy and dark are quite similar so the conclusions should be the same.
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Feb 19 2017, 23:36
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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What two potencies am I going for on this?
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Feb 19 2017, 23:40
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ctaglack
Group: Gold Star Club
Posts: 428
Joined: 18-April 14

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QUOTE(RoadShoe @ Feb 19 2017, 21:36)  What two potencies am I going for on this?Penetrator+Spellweaver (except for Destruction suffix, then Penertrator+Archmage instead of Spellweaver is nice) is my rule of thumb (IMG:[ invalid] style_emoticons/default/smile.gif)
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Feb 19 2017, 23:44
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Noni
Group: Catgirl Camarilla
Posts: 13,159
Joined: 19-February 16

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QUOTE(RoadShoe @ Feb 19 2017, 22:36)  What two potencies am I going for on this?But why? It's non matching, surely you can find something better. Is this better than your Shit to End All Hope?
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Feb 19 2017, 23:48
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(DJNoni @ Feb 19 2017, 22:44)  But why? It's non matching, surely you can find something better. Is this better than your Shit to End All Hope?
Everything is better than that. if matchingImo that staff isn't worth using. A prof staff is to use less cotton slots and more phases. But without Hallowed prefix you'll need more EDB than you can have. So at that point you'll stick with a LHOH anyway.
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Feb 19 2017, 23:48
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lazyNPC
Group: Gold Star Club
Posts: 3,346
Joined: 8-June 12

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QUOTE(RoadShoe @ Feb 19 2017, 22:36)  What two potencies am I going for on this?As i think i already said to you, keep using the bad LHOH you have, it's much better.
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Feb 19 2017, 23:50
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cmos
Group: Gold Star Club
Posts: 1,214
Joined: 17-March 10

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QUOTE(Sapo84 @ Feb 19 2017, 23:12)  See here + simrock analysis here. Mitigation between holy and dark are quite similar so the conclusions should be the same. What's your magic score with non Imperil style? Any damage perks?
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