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post Feb 11 2017, 13:31
Post #94981
yami_zetsu



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QUOTE(Rhydin @ Feb 11 2017, 06:20) *

I was thinking more of a loan than a gift^^ Use them for now, once you buy/drop something better you return them. I understand this may take a while, but I'm using better pieces already so don't worry about it.

such a nice person
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let's hope both of us don't forget about it as a loan (IMG:[invalid] style_emoticons/default/heh.gif)
I still have things I borrowed from my friends in highschool
(Someday I'll return your chemistry notebook Santiago)
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post Feb 11 2017, 15:05
Post #94982
Sapo84



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QUOTE(Superlatanium @ Feb 11 2017, 10:21) *

If you're OK using Imperil, I think Dark is better if you aren't incredibly rich, since it's much cheaper and nearly as effective.

I'm not even sure about that.
A Demonic Willow of Destruction gets 27.5% imperil CR due to to deprecating prof while an oak has no deprecating prof so it gets the base 5% CR from the perk.
22.5% CR is more than Pen5, how many turns is worth pen5 vs pen0? Willow already starts with that advantage.
T3 damage will probably be the same (dark has lower prof but willow has the better suffix), is holy proc enough to get back the imperil turns difference?
I honestly have no data to draw a conclusion, but I don't think that Imperil Dark is weaker than any other imperil style.

QUOTE(cmos @ Feb 11 2017, 10:31) *

If someone is fine with using Imperil might as well play elemental which is even cheaper.

You get better versatility since you can choose which style you want to play, with elemental you either use imperil or be significantly worse than holy/dark.
Also SG arenas.

QUOTE(Superlatanium @ Feb 11 2017, 12:11) *

Yes, if you have the funds, don't play without Charged at first, it'll make things so much easier

QFT.
Really, maging without good gear is a pain, and it's even more true if you go holy or dark that have way higher cast time.

This post has been edited by Sapo84: Feb 11 2017, 16:30
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post Feb 11 2017, 16:04
Post #94983
Kinights



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Just confirming some stuff that's still not so clear after reading the wiki over and over

1. The cap for physical and magical mitigations is at 80%, or is it only related to PAs like the wiki says? What I mean is that if I get armor with high mitigations and fully upgrade them, does it mean I can get past 80% or when it reaches that point I'll just be wasting money?

2. Regarding upgrading, does it start requiring more than one binding per level after a certain point, or does it just stay at one binding per each level after the first five?

3. Regarding reforging, is there something like not getting the same potency on the first unlock, like holyprood, twice in a row, or can I be extremely unlucky and get it ten times in a row while I'm aiming for juggernaut?
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post Feb 11 2017, 16:12
Post #94984
cmos



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QUOTE(Sapo84 @ Feb 11 2017, 16:05) *

You get better versatility since you can choose which style you want to play, with elemental you either use imperil or be significantly worse than holy/dark.
Also SG arenas.

And the cost of that versatility is much weaker imperil which means higher prof factor needed, which means you have to wear two cottons instead of one like elemental, which means lower EDB, which means you need better gear and higher forging to reach the same effect as elemental and that gear is more expensive than elemental to begin with. Add to that other perks like longer cast time and higher mana consumption. The difference in SG arenas is a couple of minutes at most for all three arenas per day, not worth it considering all other drawbacks, imo.
QUOTE
maging without good gear is a pain, and it's even more true if you go holy or dark that have way higher cast time.

True. You should be prepared to sink many millions into your gear before you can play at high difficulty. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Feb 11 2017, 16:16
Post #94985
tganimation6



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I can only reply on reforging. Yeah, its all luck. However, if you get the same proficiency in a row, you're more likely to get that proficiency the next time too. You could also be extremely unlucky and spend a lot of shards on it.
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post Feb 11 2017, 16:21
Post #94986
High Rolla



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[puu.sh] http://puu.sh/tYrKT/38be8751b0.png

Does anyone know why the HP bars on the monsters are different sizes? Id like them all to be the same it just changed to all different today.
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post Feb 11 2017, 16:29
Post #94987
Sapo84



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QUOTE(cmos @ Feb 11 2017, 15:12) *

which means lower EDB

Not by much since Willow has full 8EDB advantage for dark over elec/wind.
And the increased CR (due to higher prof factor) just by itself means >1.5% increased damage thanks to the lower number of resists.
Plus Ripened Soul.
Plus stronger T2 and T1.
(ninja edit, forgot to consider the case of full radiant, 4 radiant vs 3 radiant may still keep a bit of an advantage, at least for T3 damage)

No, I don't think dark needs better forging to reach the same damage as, let's say, wind.
Problematic part is higher cast time, mana cost and price, which are a balanced drawbacks for the increased versatily.

This post has been edited by Sapo84: Feb 11 2017, 16:49
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post Feb 11 2017, 16:41
Post #94988
Scremaz



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QUOTE(Kinights @ Feb 11 2017, 15:04) *

Just confirming some stuff that's still not so clear after reading the wiki over and over

1. The cap for physical and magical mitigations is at 80%, or is it only related to PAs like the wiki says? What I mean is that if I get armor with high mitigations and fully upgrade them, does it mean I can get past 80% or when it reaches that point I'll just be wasting money?

2. Regarding upgrading, does it start requiring more than one binding per level after a certain point, or does it just stay at one binding per each level after the first five?

1. PA affects only mobs, afaik. that 80% is the cap for player's mitigation - and still, only for mitigations from PABs or something like that. they are two unrelated things.
and yes, there's the chance you may go past that threshold, but it's quite expensive for so little gain. 70 or so is already a good goal.

2. no. always one binding per level per stat - except the first five. only things that change are the LG:MG;HG materials ratio and catalyst tiers.

QUOTE(High Rolla @ Feb 11 2017, 15:21) *

[puu.sh] http://puu.sh/tYrKT/38be8751b0.png

Does anyone know why the HP bars on the monsters are different sizes? Id like them all to be the same it just changed to all different today.

if you're using Reloader, there's an option named "dynamic bars", "fluid bars" or something like that. set it to False.
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post Feb 11 2017, 16:43
Post #94989
High Rolla



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QUOTE(Scremaz @ Feb 11 2017, 09:41) *

1. PA affects only mobs, afaik. that 80% is the cap for player's mitigation - and still, only for mitigations from PABs or something like that. they are two unrelated things.
and yes, there's the chance you may go past that threshold, but it's quite expensive for so little gain. 70 or so is already a good goal.

2. no. always one binding per level per stat - except the first five. only things that change are the LG:MG;HG materials ratio and catalyst tiers.
if you're using Reloader, there's an option named "dynamic bars", "fluid bars" or something like that. set it to False.


Thanks, that worked
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post Feb 11 2017, 16:53
Post #94990
KitsuneAbby



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QUOTE(Scremaz @ Feb 11 2017, 15:41) *
if you're using Reloader, there's an option named "dynamic bars", "fluid bars" or something like that. set it to False.


Just out of curiosity: who uses this feature? I find it more confusing and ugly than helpful. And if I (ever) want to see what is the tankiest, I just read the numbers...
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post Feb 11 2017, 16:57
Post #94991
cmos



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QUOTE(Sapo84 @ Feb 11 2017, 17:29) *

which are a balanced drawbacks for the increased versatily.

Well, I guess we'll have to agree to disagree. If you're willing to pay that price you can just add a bit more, go for 1.0 prof and play without imperil. Especially considering that dark willows seem to be rarer than unicorns and are priced accordingly unlike elemental ones which are more affordable.
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post Feb 11 2017, 17:11
Post #94992
Scremaz



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QUOTE(decondelite @ Feb 11 2017, 15:53) *

Just out of curiosity: who uses this feature? I find it more confusing and ugly than helpful. And if I (ever) want to see what is the tankiest, I just read the numbers...

don't ask me because i have no idea (IMG:[invalid] style_emoticons/default/heh.gif)

especially in SG rounds, they have to be confusing as hell, i guess...
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post Feb 11 2017, 17:13
Post #94993
Juggernaut Santa



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I don't even get the thingy with the hp numbers too...you can just look how much of the bar is remaining (IMG:[invalid] style_emoticons/default/dry.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 11 2017, 18:16
Post #94994
Sapo84



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QUOTE(cmos @ Feb 11 2017, 15:57) *

Well, I guess we'll have to agree to disagree. If you're willing to pay that price you can just add a bit more, go for 1.0 prof and play without imperil. Especially considering that dark willows seem to be rarer than unicorns and are priced accordingly unlike elemental ones which are more affordable.

If we trust nobody_xxx dark willow is better even with 1.0 prof, so the problem still remains (the fact that LDWD never drops is quite strange indeed).
And at that point you can pay a bit more and go holy (IMG:[invalid] style_emoticons/default/heh.gif)
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post Feb 11 2017, 19:07
Post #94995
cmos



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QUOTE(Sapo84 @ Feb 11 2017, 19:16) *

And at that point you can pay a bit more and go holy (IMG:[invalid] style_emoticons/default/heh.gif)

I guess that's what most people do. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 11 2017, 19:07
Post #94996
Epion



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I kind of feel like dark mage was made to be used with imperil only...
I'm tempted to sell everything and go holy myself.

This post has been edited by Epion: Feb 11 2017, 19:08
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post Feb 11 2017, 19:50
Post #94997
Scremaz



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QUOTE(Epion @ Feb 11 2017, 18:07) *

I kind of feel like dark mage was nerfed to be used with imperil only...

FTFY (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Feb 11 2017, 20:28
Post #94998
Sapo84



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QUOTE(Epion @ Feb 11 2017, 18:07) *

I kind of feel like dark mage was made to be used with imperil only...
I'm tempted to sell everything and go holy myself.

I don't think a single proc makes that much of a difference, even if is probably the best mage proc in the game.
It's still a viable style with a good defensive proc.

Also imperil makes it much easier to do higher difficulties.
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post Feb 11 2017, 20:34
Post #94999
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QUOTE(Kinights @ Feb 11 2017, 15:04) *

Just confirming some stuff that's still not so clear after reading the wiki over and over

1. The cap for physical and magical mitigations is at 80%, or is it only related to PAs like the wiki says? What I mean is that if I get armor with high mitigations and fully upgrade them, does it mean I can get past 80% or when it reaches that point I'll just be wasting money?

2. Regarding upgrading, does it start requiring more than one binding per level after a certain point, or does it just stay at one binding per each level after the first five?

3. Regarding reforging, is there something like not getting the same potency on the first unlock, like holyprood, twice in a row, or can I be extremely unlucky and get it ten times in a row while I'm aiming for juggernaut?

1. No cap, but over a certain point it's a waste of credits.
2. Always one binding over level five.
3. You can get the same potency after reforge, it's all up to luck.
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post Feb 11 2017, 20:51
Post #95000
Noni



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If I don't change any equipment and don't forge anymore, would HV get easier as I level up at my level or would it stay the same? All equip is soulfused, naturally, so it will level up with me. But monsters are higher level also. How does this work out?
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