Welcome Guest ( Log In | Register )

5153 Pages V « < 467 468 469 470 > »   
Closed TopicStart new topic
> Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions

 
post Oct 24 2011, 03:34
Post #9351
Mi-Ala Starbreeze



Dea
*******
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09
Level 368 (Godslayer)


This is the first time I've ever seen a weapon with seven ticks of bleed. What.
And of course it HAD to be the crappy Longsword.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 04:08
Post #9352
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(Randommember @ Oct 23 2011, 16:26) *

But fleeing out doesn't cost any stamina

I thought there was no consensus yet on whether stamina is consumed at the beginning or at the end of a round.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 06:52
Post #9353
545454



Newcomer
*
Group: Members
Posts: 46
Joined: 13-December 08
Level 167 (Destined)


Just a question what arena challenge should be prioritized over others? As in daily work down from the first arena challenge to my last or the other way around?

currently i take 45,50,55 for the ring of blood monsters. Then i work down from top to bottom.

What would be the best method later on as obviously future stages will span longer time and its really cutting my time to cover so many stages and arena challenges. Wish the number of stages incremented lower like the old times.

=====

Also i noticed an extremely old relic of an equipment i own. I am wondering is it highly valued or even worth leveling it? Notice it has resistance, soul mitigation and is a heavy armor. if i'm correct resistance was removed off new heavy equip?

superior plate cuirass of the shielding aura http://hentaiverse.org/pages/showequip.php...;key=174c421675

This post has been edited by 545454: Oct 24 2011, 07:13
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 07:18
Post #9354
CrazyFlame



Active Poster
*******
Group: Members
Posts: 2,032
Joined: 22-February 10
Level 500 (Godslayer)


QUOTE(545454 @ Oct 23 2011, 21:52) *

Just a question what arena challenge should be prioritized over others? As in daily work down from the first arena challenge to my last or the other way around?

currently i take 45,50,55 for the ring of blood monsters. Then i work down from top to bottom.

What would be the best method later on as obviously future stages will span longer time and its really cutting my time to cover so many stages and arena challenges. Wish the number of stages incremented lower like the old times.

Personally, I just go for the later arenas due to the exp multiplier and better drops. I am also currently not too focused on credits, so I don't really push myself to finish all the arenas.

As a general rule though, work backwards, because if you die on a later arena, you can basically get a free full heal (except Spirit) from finishing the first arena.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 07:21
Post #9355
n125



Elite Poster
*********
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
Level 500 (Godslayer)


QUOTE(545454 @ Oct 23 2011, 21:52) *

Just a question what arena challenge should be prioritized over others? As in daily work down from the first arena challenge to my last or the other way around?

currently i take 45,50,55 for the ring of blood monsters. Then i work down from top to bottom.

What would be the best method later on as obviously future stages will span longer time and its really cutting my time to cover so many stages and arena challenges. Wish the number of stages incremented lower like the old times.


I work from the bottom up, because higher level arenas have higher experience multipliers, which I want to stack with the bonus from having Great Status. Once you fall out of Great Status then the order in which you do them doesn't really matter. I almost never go above Endgame in the interest of time.

Also, the really early arenas can be a good source for Tokens of Blood because they are quick to clear, but I personally wouldn't waste Great Status on them.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 14:37
Post #9356
Randommember



Bouncy Boobies
********
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10
Level 500 (Ponyslayer)


QUOTE(Ballistic9 @ Oct 24 2011, 02:45) *

Only a waste if you're using tokens for daily FSM. If you're doing the ROB boss rounds for creds anways it doesn't hurt. Helps with Divine & Forbidden prof more than anything else due to CM always being up. Elemental too I guess, if you need that.

Ah, yeah, if you are going to finish it, then yeah.
Never thought of it like that, a boss att IWBTH just seemed like too much too handle for me.
But I am a melee, I wouldn't be able to wear down that amount of hitpoints that a boss has at IWBTH, without running out of mana and of mana pots, just from keeping spirit shield and heartseeker up with the occasional heal (and other stuff that makes it easier, like weakness and poison).

QUOTE(Maximum_Joe @ Oct 24 2011, 04:08) *

I thought there was no consensus yet on whether stamina is consumed at the beginning or at the end of a round.

At the end.
Easily checked by starting a grindfest and then fleeing out. 10 of those at great stamina should cost you 1 stamina, if it was drawn at the start of the round.
It doesn't.
So stamina must be drawn when you win a round. And possibly when you lose one, should be easy to check that one, just start grindfests when you have 0 health and get an instant-loss.
Gonna have to do that just to check it.

Edit: Checked it, And no stamina loss for defeats either. So just drawn at the end of round, when you win it and gets the stuff from it.
Makes sense, since you get nothing from a round if you lose or flee (apart from proficiency), no credits, no XP, no items...
QUOTE(545454 @ Oct 24 2011, 06:52) *

Just a question what arena challenge should be prioritized over others? As in daily work down from the first arena challenge to my last or the other way around?

currently i take 45,50,55 for the ring of blood monsters. Then i work down from top to bottom.

What would be the best method later on as obviously future stages will span longer time and its really cutting my time to cover so many stages and arena challenges. Wish the number of stages incremented lower like the old times.

=====

Also i noticed an extremely old relic of an equipment i own. I am wondering is it highly valued or even worth leveling it? Notice it has resistance, soul mitigation and is a heavy armor. if i'm correct resistance was removed off new heavy equip?

superior plate cuirass of the shielding aura http://hentaiverse.org/pages/showequip.php...;key=174c421675

Depends on what you want from the arenas.
The later ones give more XP, they have more monsters in every round, so more monster kills per stamina, and they have higher XP bonuses.
The early arenas are shorter and with fewer monsters, and you get a freel HP/MP heal at the end of every arena. So you can do the early arenas at a much higher difficulty rating to make up for fewer monsters per round and no arena XP bonus (arena xp bonus does not give bonus credits, which a higher difficutly rating does).
Also the arena clear credit bonus is larger per round for the lower ones.
#1-#5 gets 40 bonus credits per round.
#6 gets 50.
#7 gets 57.
#8 gets 62.
#9 gets 66.
#10 gets 70.
#11 gets 53 (15 rounds).
#12 gets 45 (20 rounds).
And then it starts dropping off from there, since #13 is 25 rounds and gets 1000 credits (40 credits/round) which is the max clear bonus you get, not counting the first one, while the number of rounds keeps increasing.


Doing early rounds at higher difficulty, will get you more bonus credits from clear bonuses, and more xp per round due to higher difficulty setting. And more proficiency per round, since you get free refills at the end of the arenas meaning less number of rounds between refills.

But you get a smaller bonus to the arena item drop, and no trophy from killing a boss.

Personally, I tend to do arena 6-11, and then the highest arenas, with special note of the lvl 180 arena (to kill a god), since that is the only arena that has 5 monsters per round right from the start and has the highest number of monsters/round compared to any other option (more chances for drops with more kills).


As for that piece of item. Not very good.
Yeah, it has soul mitigation, but that isn't all that common, and the bonus mitigation is not very impressive for the piece alone.

This post has been edited by Randommember: Oct 24 2011, 14:40
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 17:52
Post #9357
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(Randommember @ Oct 24 2011, 04:37) *

Edit: Checked it, And no stamina loss for defeats either. So just drawn at the end of round, when you win it and gets the stuff from it.

Thanks for checking, wiki updated.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 17:59
Post #9358
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 331 (Godslayer)


QUOTE(Randommember @ Oct 24 2011, 20:37) *

Ah, yeah, if you are going to finish it, then yeah.
Never thought of it like that, a boss att IWBTH just seemed like too much too handle for me.
But I am a melee, I wouldn't be able to wear down that amount of hitpoints that a boss has at IWBTH, without running out of mana and of mana pots, just from keeping spirit shield and heartseeker up with the occasional heal (and other stuff that makes it easier, like weakness and poison).


Might be the level difference, but I can throw on my crappy dragonhide set and a scythe and chip a IWTBH boss to death with my full mage build and a few godly mana pots. Gained ~3.00 2H proficiency last I tried (not worth it).

Might as well post this here.

[attachembed=9244]

Notice how Dragon's combined HP = FSM HP but drop crap.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 18:15
Post #9359
Evil Scorpio



● Public Enemy ●
*********
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10
Level 444 (Godslayer)


QUOTE(Ballistic9 @ Oct 24 2011, 19:59) *

Notice how Dragon's combined HP = FSM HP but drop crap.

That FSM mofo drops crap too. And doesn't matter what the item quality prefix is - it's still crap, usually. The only thing which is kinda worth is his trophy.

This post has been edited by Evil Scorpio: Oct 24 2011, 18:16
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 18:58
Post #9360
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 331 (Godslayer)


I dunno, I've gotten some pretty good superiors/exquisites/1 magnificent from it.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 24 2011, 21:03
Post #9361
Spartan0021



Wafflemaster
****
Group: Members
Posts: 306
Joined: 26-October 08
Level 144 (Destined)


QUOTE(MiAla @ Oct 23 2011, 21:34) *

This is the first time I've ever seen a weapon with seven ticks of bleed. What.
And of course it HAD to be the crappy Longsword.

I don't think 7 turns is insanely, insanely rare, I see them a moderate amount in the higher level shops and auctions (mostly the auctions).

Not saying it's common, though.

This post has been edited by Spartan0021: Oct 24 2011, 21:13
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 01:17
Post #9362
Slobber



On a Bounty Mission
**********
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11
Level 490 (Godslayer)


https://forums.e-hentai.org/index.php?s=&am...st&p=862591
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 03:19
Post #9363
brendala



Casual Poster
***
Group: Members
Posts: 120
Joined: 7-September 10
Level 104 (Ascended)


Honorable experts - I have a strategy question for you. I’m considering the idea of slowing down my experience gained bonus [18 points worth] and dumping those points elsewhere. I don’t really have an idea as to my future, but I’m currently using a dual wielding fighting style with a pair of ethereal weapons. I feel as though the points I want to move would better serve me in skills and not experienced gained. In the end I would think that I’d be a more powerful, well rounded fighter.

What are your thoughts?


Attached Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 03:33
Post #9364
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


Health Tanks, Mana Tanks, Focused Auras, Cure, Protection. Do not touch Spirit Tanks and Overcharge until AT LEAST level 150.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 03:53
Post #9365
n125



Elite Poster
*********
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
Level 500 (Godslayer)


Weaken and Bewilder (next tier) are also quite helpful against Rares and Legendaries; a point in Poison wouldn't hurt either. I'm not really sure when (or if) Haste and Shadow Veil start becoming useful for melees.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 04:23
Post #9366
Rootzor



Casual Poster
***
Group: Members
Posts: 145
Joined: 2-October 09
Level 103 (Lord)


No one ever seems to have good things to say about Absorb.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 04:34
Post #9367
Cronauron



Avatar of Apathy
********
Group: Members
Posts: 3,406
Joined: 29-November 06
Level 500 (Ponyslayer)


I would love Absorb if it worked 100% of the time. To get the most out of it you need a secondary safety net (Spark of Life/Spirit Shield) and Bewilder active as it will not prevent crits. It only stops magical attacks, which are fairly rare right now. The scroll version works 100%, but it still has limited uses.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 05:02
Post #9368
mkonji



Casual Poster
****
Group: Members
Posts: 296
Joined: 23-August 09
Level 303 (Godslayer)


It's useless as a safety net because it's only 75% and doesn't work on crits so what's the point?

It's useless as a source of mana because it costs more to activate than you get in return and with the scarcity of magical attacks, and the frequency you evade them, combined with the points mentioned above means it won't be triggered anywhere near every cast.

As a source of general damage mitigation its scope is way too specific to be efficient.

Against bosses who do not overwhelmingly one shot you, Bewilder is better in every way and against ones that do, Silence is better.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 06:46
Post #9369
Randommember



Bouncy Boobies
********
Group: Gold Star Club
Posts: 3,447
Joined: 13-November 10
Level 500 (Ponyslayer)


QUOTE(brendala @ Oct 25 2011, 03:19) *

Honorable experts - I have a strategy question for you. I’m considering the idea of slowing down my experience gained bonus [18 points worth] and dumping those points elsewhere. I don’t really have an idea as to my future, but I’m currently using a dual wielding fighting style with a pair of ethereal weapons. I feel as though the points I want to move would better serve me in skills and not experienced gained. In the end I would think that I’d be a more powerful, well rounded fighter.

What are your thoughts?
Attached Image

If you are a fighter, then you have way too many AP spent into spells.
Pick a path, mage or melee, you can switch back and forth, but trying to be both at the same time isn't a good use of AP.

Also, get protection and cure.

Seriously, how have you been fighting without having a heal?

This post has been edited by Randommember: Oct 25 2011, 06:47
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Oct 25 2011, 08:04
Post #9370
Bealz



Murmaid Murderer
******
Group: Gold Star Club
Posts: 890
Joined: 31-December 09
Level 232 (Godslayer)


QUOTE(Randommember @ Oct 25 2011, 00:46) *

Seriously, how have you been fighting without having a heal?


Healing pots ? I would hope brendala had cure in an earlier incarnation of ability points but I'm not sure if that's the first cost of the reset.

This post has been edited by Bealz: Oct 25 2011, 08:07
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5153 Pages V « < 467 468 469 470 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 5th September 2025 - 21:53