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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 20 2016, 18:21
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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QUOTE(sogeth @ Oct 20 2016, 03:11) 
1. Don't soulforge a shortsword, save your soul fragments until you find a nice rapier that will carry you a ways. You'll get levels fast enough that soulforging is kind of silly, and it's quite unlikely that you'll find worthwhile equipment at your level range. Just stick with the Free stuff, bazaar stuff, and stuff you find. That way when you need 1500 soul fragments to soulfuse the shiny new rapier you'll buy later, you'll have them. 2. You might want to try 2h + leather instead for those really early levels like that. I think the raw defensive ability it provides is generally preferred so you can survive harder difficulties, and your block/parry chances just aren't high enough to carry you far. Plus 2h damage + domino strike really helps speed things up. 3. Stat wise you want everything relatively close except int which should be way lower. All it does it give you spirit points as melee (10 int gives me 3 spirit) so only upgrade that when 10 levels costs you less than half a level in something important like STR. That's my rule of thumb at least. You can afford less WIS too, and AGI as well if you stay 1h heavy. Currently I have: 310 STR 310 DEX 290 AGI 305 END 290 WIS 200 INT
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Oct 20 2016, 18:26
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Tbh even if its not 200% then its not big deal. Monsters have very low parry/evade stat
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Oct 20 2016, 18:37
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Larequirem
Group: Members
Posts: 314
Joined: 21-August 13

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QUOTE(nobody_xxx @ Oct 20 2016, 23:05)  depend on how high your ADB , , damage perk , crit damage ( if your OFC get crit hit ) and OFC perk (x2 damage ~ 2nd most expensive perk in HV so far ) (IMG:[ invalid] style_emoticons/default/heh.gif) my second question then Is OFC damage calculation(base damage, crit damage etc) calculated from your phsyical damage ? or magical damage ? or both ?
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Oct 20 2016, 18:44
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Larequirem @ Oct 20 2016, 18:37)  my second question then Is OFC damage calculation(base damage, crit damage etc) calculated from your phsyical damage ? or magical damage ? or both ?
i guess physical. but not sure how
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Oct 20 2016, 20:07
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Scremaz @ Oct 21 2016, 00:44)  i guess physical. but not sure how
yup , that why OFC is useless for mage (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Oct 20 2016, 20:24
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Noni
Group: Catgirl Camarilla
Posts: 13,527
Joined: 19-February 16

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QUOTE(nobody_xxx @ Oct 20 2016, 18:07)  err , how did you have that high magic hit % (IMG:[ invalid] style_emoticons/default/huh.gif) I only have 205% magical hit chance even though my lvl is higher (IMG:[ invalid] style_emoticons/default/mellow.gif) QUOTE(ppp82p @ Oct 20 2016, 18:17)  Probably focus staff (IMG:[ invalid] style_emoticons/default/heh.gif) Be carefull, my LARD would be offended if it heard you call it 'focus' (IMG:[ invalid] style_emoticons/default/laugh.gif) I have 200,8% without aether shard and featherweight shard, 250,8% with both. But aren't we all using a bit of aether from time to time? We know we shouldn't but, you know, the flesh is weak...
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Oct 20 2016, 21:35
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(nobody_xxx @ Oct 20 2016, 21:07)  yup , that why OFC is useless for mage (IMG:[ invalid] style_emoticons/default/laugh.gif) Its not. Mage has much higher penetration. I used ofc with 1h mage who gets charges for free and easy cleared pf round with that help.
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Oct 20 2016, 22:28
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sogeth
Group: Gold Star Club
Posts: 1,364
Joined: 2-January 13

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QUOTE(Diddy_ @ Oct 20 2016, 11:21)  1. Don't soulforge a shortsword, save your soul fragments until you find a nice rapier that will carry you a ways. You'll get levels fast enough that soulforging is kind of silly, and it's quite unlikely that you'll find worthwhile equipment at your level range. Just stick with the Free stuff, bazaar stuff, and stuff you find. That way when you need 1500 soul fragments to soulfuse the shiny new rapier you'll buy later, you'll have them.
2. You might want to try 2h + leather instead for those really early levels like that. I think the raw defensive ability it provides is generally preferred so you can survive harder difficulties, and your block/parry chances just aren't high enough to carry you far. Plus 2h damage + domino strike really helps speed things up.
3. Stat wise you want everything relatively close except int which should be way lower. All it does it give you spirit points as melee (10 int gives me 3 spirit) so only upgrade that when 10 levels costs you less than half a level in something important like STR. That's my rule of thumb at least. You can afford less WIS too, and AGI as well if you stay 1h heavy.
Currently I have: 310 STR 310 DEX 290 AGI 305 END 290 WIS 200 INT
Ah, but I already soul forged my shortsword. Everyone kept saying that soul fragments were not hard to get, and other than those and the catalysts, my upgrade materials are 90 % recoverable... right? But then it never occurred to me that I'd need literally thousands of soul fragments to soul forge something.
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Oct 20 2016, 23:40
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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QUOTE(sogeth @ Oct 20 2016, 16:28)  Ah, but I already soul forged my shortsword. Everyone kept saying that soul fragments were not hard to get, and other than those and the catalysts, my upgrade materials are 90 % recoverable... right? But then it never occurred to me that I'd need literally thousands of soul fragments to soul forge something.
The amount of soul fragments you need depends on the quality of the equipment and how many levels above you it is (+2% per level). It takes 500 base to soulfuse a mag/leg, so if it's 100 levels above you it takes 1500 each. You can get 60 soul fragments every 24 hours if you do all of your REs, so it would take you 25 days of never missing an RE to stock up enough to soulfuse something like that (1000 Soul Fragments/16 days if it's 50 levels above you). So not hard to get, but heavily gated by time. It's really hard to find gear that's worth using when you're in the 200-300 range, and almost none of it is going to be much lower than 350. Save them for things that will continue to be useful for a while. Don't just spend them willy nilly if you don't have thousands of them in stock already. This post has been edited by Diddy_: Oct 20 2016, 23:46
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Oct 21 2016, 00:38
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(sogeth @ Oct 20 2016, 20:28)  Ah, but I already soul forged my shortsword. Everyone kept saying that soul fragments were not hard to get That's only true past level 400-something. Before that, especially at very low levels, soul fragments are near the most valuable and scarce resource you have, because decent quality gears are near nonexistent except at levels much higher than yours. Sure, for level 500 players, fragments aren't worth the 1c they can be sold to the bazaar for - but for most other players, they should be used very carefully. Over the next 100 levels or so, be on the lookout for a prefixed Exq+ rapier of useful suffix to soulfuse; it'll be a whole lot more effective than a shortsword (whose proc is near useless). After that, maybe between 250-350, fragments are going to be the main limiting factor, when you can see strong gear for every slot you really want to buy/use that's 50+ levels above you.
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Oct 21 2016, 01:32
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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Is IA3 worth it on 1H? I just bought VV, still have 6 mil credits left.
I feel like going forward Spirit Shield is going to be pretty necessary at all times, I get one shot constantly in PFUDOR RE. I'm probably just not ready for PFUDOR outside of RE in general since that's the case. Not sure if I should bother with it right now.
I was thinking about just grinding a few more bounties until I can get enough for a GS.
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Oct 21 2016, 01:34
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,135
Joined: 26-April 12

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QUOTE(Diddy_ @ Oct 21 2016, 01:32)  Is IA3 worth it on 1H? I just bought VV, still have 6 mil credits left
It's worth it. You can play mindlessly with SS+Spark+Protection casting only Regen and Heartseeker (that can't be put in IA (IMG:[ invalid] style_emoticons/default/heh.gif) )
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Oct 21 2016, 01:59
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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QUOTE(ppp82p @ Oct 20 2016, 19:34)  It's worth it. You can play mindlessly with SS+Spark+Protection casting only Regen and Heartseeker (that can't be put in IA (IMG:[ invalid] style_emoticons/default/heh.gif) ) You're probably right (though I use haste/spark on my IA right now). I'm kinda getting tired of using all these cures, even on IWBTH. What's an extra 1.4 mil out of 28 anyways?
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Oct 21 2016, 02:05
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Diddy_ @ Oct 21 2016, 01:59)  You're probably right (though I use haste/spark on my IA right now). I'm kinda getting tired of using all these cures, even on IWBTH. What's an extra 1.4 mil out of 28 anyways?
you should deifnitely buy IA3, but another option meanwhile may be to either lower the difficulty or to identify those mobs who tend to one-shot you and silence them. one cast on those should be enough. btw, at lv285 you'll unlock the last level of Better Spirit Shield ability. it will reduce the amount of damage required for Spirit Shield to kick in and raise the duration of the spell. [edit]: oh, and you can start the round with a Health Draught: it will require no time but has an effect similar to a Regen. then cast Protection, Spirit Shield, Regen. This post has been edited by Scremaz: Oct 21 2016, 02:07
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Oct 21 2016, 02:17
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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QUOTE(Scremaz @ Oct 20 2016, 20:05)  you should deifnitely buy IA3, but another option meanwhile may be to either lower the difficulty or to identify those mobs who tend to one-shot you and silence them. one cast on those should be enough. btw, at lv285 you'll unlock the last level of Better Spirit Shield ability. it will reduce the amount of damage required for Spirit Shield to kick in and raise the duration of the spell.
[edit]: oh, and you can start the round with a Health Draught: it will require no time but has an effect similar to a Regen. then cast Protection, Spirit Shield, Regen.
>silence Deprecating: 24.65 (IMG:[ invalid] style_emoticons/default/cry.gif) Guess I should go grind that a bit. Might help me stop getting destroyed by In memory of Dark*, Noel the Celstial, and Amamiya Yuuko
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Oct 21 2016, 02:20
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Diddy_ @ Oct 21 2016, 02:17)  >silence Deprecating: 24.65 (IMG:[ invalid] style_emoticons/default/cry.gif) Guess I should go grind that a bit. Might help me stop getting destroyed by In memory of Dark*, Noel the Celstial, and Amamiya Yuuko it may. since you're quite close the threshold, there's no harm in trying. at least you'll also unlock Imperil meanwhile
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Oct 21 2016, 02:30
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-Shun-
Group: Gold Star Club
Posts: 1,318
Joined: 19-November 09

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QUOTE(Diddy_ @ Oct 21 2016, 08:17)  Guess I should go grind that a bit. Might help me stop getting destroyed by In memory of Dark*, Noel the Celstial, and Amamiya Yuuko
Take note of Frozen Horror, Deadly Celestial and Dragon...something996 while you're at it. Those 3 almost get me when I dont pay attention
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Oct 21 2016, 03:54
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Diddy_
Group: Members
Posts: 111
Joined: 11-April 12

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QUOTE(IshimaruShun @ Oct 20 2016, 20:30)  Take note of Frozen Horror, Deadly Celestial and Dragon...something996 while you're at it. Those 3 almost get me when I dont pay attention
Ah how could I forget Frozen Horror, I've seen that guy do 12k damage to me before. Celestials just seem like bad news all around huh
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Oct 21 2016, 06:09
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Zomnus
Group: Members
Posts: 154
Joined: 26-September 16

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I asked a week or so ago if there was infinite leveling in that you could always increase your PABs or something similar. Today a nubcake was kind enough to necro a thread from August that linked to the level table, and through that, the wiki article for EXP (https://ehwiki.org/wiki/Level_and_Rank_Table). According to footnote one, "[Exp is] Replaced with "At Level Cap" in the HentaiVerse. No further EXP gains from Dawn and battles." Can someone who is at level 500 please confirm if this is the case, or if it's outdated/incorrect information? I've never felt such a complete turnaround to how I view a game; my disappointment level is over 9000. (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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