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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 15 2010, 19:25
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Anto of the Sand @ Mar 15 2010, 17:08)  Recently I've not been leveling up near as easy. I'm level 21 and I could do with some good advice.
Your attribute points are well, but if you only and to hit things with weapons(not cast), the best approach is to raise STR,DEX,AGI,END to your level, don't worry of letting INT and WIS behind. If you show your equipment/ability screen, that would help a little more, for advising. From what I can see your proficiencies you use more light than heavy/cloth, don't be afraid to use more heavy pieces, at least until 40-50s they will be that make you last longer. QUOTE(Boggyb @ Mar 15 2010, 17:17)  If it is the former, well, your biggest problem is that you are using light armor which is generally worthless. Most people use high evade cloth or heavy armor.
Quite true boggyb, but at that lower levels, actually light is better than cloth, unless he finds a really good evade cloth.
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Mar 15 2010, 19:57
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Ponifornication
Group: Members
Posts: 9,081
Joined: 31-January 10

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(IMG:[ i1007.photobucket.com] http://i1007.photobucket.com/albums/af196/AntoSand/MyHVEquip.jpg) I meant that its taking longer to level up. I just tried Item World for the first time, quite easy and lots more experience than grindfest. I'll try and post more, but not in spamhouse, that place fucks me off. Thanks for the help guys, I didn't get heavy armour cause I was worried about burden.
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Mar 15 2010, 20:02
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Anto of the Sand @ Mar 15 2010, 10:57)  I didn't get heavy armour cause I was worried about burden.
Well, you are using a crude piece which has more burden than usual (burden is largely determined by the quality of the equipment). To reduce your burden, switch that out with a better piece of heavy (or obviously a piece of light or cloth armor).
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Mar 15 2010, 20:42
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Anto of the Sand @ Mar 15 2010, 17:57)  to level up. I just tried Item World for the first time, quite easy and lots more experience than grindfest. I'll try and post more, but not in spamhouse, that place fucks me off. Thanks for the help guys, I didn't get heavy armour cause I was worried about burden.
Well in my opinion, find a good plate for body, but try to find under L120 or so if possible. If is still too burden/interference for you, try a chainmail instead. The rest, you can still upgrade your gear, DH more expensive than leather, but if is not good one, stick with leather really.
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Mar 15 2010, 20:46
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Ponifornication
Group: Members
Posts: 9,081
Joined: 31-January 10

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Will do, thanks for the help guys.
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Mar 16 2010, 03:12
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Wayward_Vagabond
Group: Gold Star Club
Posts: 6,305
Joined: 22-March 09

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Wow, your mitigation and absorbtion are almost the same as mine. I have 32.6 burden, but my 3 peices of kevlar provide most of the block. The other pieces are cloth. I have 13 evade, 19 parry, and 16 resist. Try to find a few lvl 180 or so fair items, set the difficulty to cake, and battle away. I can level up twice a day or more with this method.
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Mar 16 2010, 05:07
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Also either find a better shield, or a high bleed 2H weapon. Your shield is crap.
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Mar 17 2010, 03:31
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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For your consideration, I present one round battle data regarding using Crit Procs against a Legendary. Both fights were fought against Normal Yuki in the Ring, DW capped, with as many variables as possible the same (only Yuki's level differed, but I don't think it was enough to make a huge difference). I kept her Slowed, Silenced, and Nerfed, while I had Shield, Haste, SV, and Heartseeker up at all times. First, Eth + Axe (+53.8% damage, +49.5% hit chance, +3.8% crit chance). This is what I've been using against the Legendary+ monsters since I started fighting them, bolstering the weak damage of my Eth Rapier with my axe's attack power and a small amount of crit. CODE Offensive Statistics: Accuracy: 99.08% Crit chance: 35.19% Offhand Strike chance: 40.74% Average Offhand damage: 282.93 Average damage dealt per hit: 1200.41 Average damage dealt per crit: 1469.95 Average damage dealt: 1295.25 Defensive Statistics: Overall chance of getting hit: 45.90% Miss chance: 22.95% Evade chance: 26.23% Parry chance: 4.92% Monster crit chance: 6.56% Percent of monster hits that are crits: 14.29% Average damage taken per hit: 619.63 Average damage taken per crit: 902.25 Average damage taken: 660.00 Average total damage taken per round: 18480.00 Second, Eth + Sword Chuck (+47.9% damage, +41.2% hit chance, +25.6% crit chance). CODE Offensive Statistics: Physical: Magical: Accuracy: 100.00% Crit chance: 54.17% Offhand Strike chance: 46.88% Average Offhand damage: 348.44 Average damage dealt per hit: 1263.02 Average damage dealt per crit: 1589.83 Average damage dealt: 1440.04 Defensive Statistics: Overall chance of getting hit: 45.10% Miss chance: 13.73% Evade chance: 37.25% Parry chance: 3.92% Monster crit chance: 19.61% Percent of monster hits that are crits: 43.48% Average damage taken per hit: 559.23 Average damage taken per crit: 895.60 Average damage taken: 705.48 Average total damage taken per round: 16226.00 Make whatever conclusions you'd like from this small set of data. I will say, though, that PA (my rapier has 1 turn but often ticks for 2) was up pretty much the entire time with the Eth-Chucks combo, thanks partially to Slow.
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Mar 17 2010, 18:25
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(cmal @ Mar 16 2010, 18:31)  Make whatever conclusions you'd like from this small set of data. I will say, though, that PA (my rapier has 1 turn but often ticks for 2) was up pretty much the entire time with the Eth-Chucks combo, thanks partially to Slow.
What conclusions are we supposed to make? The only one I came to is that I really need an Ethereal Weapon.
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Mar 17 2010, 19:05
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(cmal @ Mar 17 2010, 01:31)  Make whatever conclusions you'd like from this small set of data.
The only conclusion I can make is, that the difference between Axe and Sword Chuck is pretty much none. What really impress me is that your Sword Chuck is very similar to mine (well if it was on the same level), despite yours is a superior piece (IMG:[ invalid] style_emoticons/default/huh.gif) Since superior quality is so rare to drop these days, shouldn't they be, well superior? Sword ChuckIf was level 175: Attack Damage Multiplier +23,72% Attack Critical Bonus +19,19% Burden + 12.28 Interference + 9.30 Primary Attribute Bonuses Strength +13,88 Hit Proc: 13% chance for Bleeding Wound Duration: 1 turns / Damage: 218 per tick This post has been edited by cmdct: Mar 17 2010, 19:07
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Mar 17 2010, 19:20
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Boggyb @ Mar 17 2010, 09:25)  What conclusions are we supposed to make? The only one I came to is that I really need an Ethereal Weapon. The interesting thing that I got out of reading that was the "Accuracy: 100.00%" line. That shouldn't be possible, especially with his reduced +acc. I wish I could tell precisely how many attacks cmal actually made, so I could weight the value of the two data sets. But if it's at least 100 swings, I think that may lend creed to the "crits turn misses into hits" theory.
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Mar 17 2010, 22:17
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Why is this discussion in the Ask the Experts thread when there are clearly no experts? (IMG:[ invalid] style_emoticons/default/huh.gif) Anyway, now you've got me wondering if something similar might apply to monster attacks. I think someone should fight the same opponent with and without Weaken and see if that makes a difference to its miss percentage. Also, I wouldn't be at all surprised if a crit can't be evaded, blocked or parried.
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Mar 17 2010, 22:17
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MasakiLHW
Group: Members
Posts: 2,136
Joined: 10-October 09

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Finaly lvl 100 after 2 months of IW and a lot of coffee. I just wanna thanks for all the answers and advices I received in this thread.
Thanks for the support o/
This post has been edited by _MSK_: Mar 17 2010, 22:22
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Mar 18 2010, 00:13
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Sayo Aisaka @ Mar 17 2010, 13:17)  Why is this discussion in the Ask the Experts thread when there are clearly no experts?
What do you mean by this? Most of the people defined as experts in the original thread are no longer active. QUOTE(Sayo Aisaka @ Mar 17 2010, 13:17)  Also, I wouldn't be at all surprised if a crit can't be evaded, blocked or parried.
I don't think that they can though I have no empirical data to back it up. I remember when Bob was discussing Absorb with Tenboro and it came out the absorb can't catch critical hits. Tenboro's reasoning was something along the lines of: Criticals, by their nature, bypass normal defenses. QUOTE(Sayo Aisaka @ Mar 17 2010, 13:17)  I think someone should fight the same opponent with and without Weaken and see if that makes a difference to its miss percentage.
If the previous is true, and I think it is, I suspect it would increase misses as a percentage of attacks as there are no longer attacks that cannot miss.
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Mar 18 2010, 00:43
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Sayo Aisaka @ Mar 17 2010, 20:17)  Why is this discussion in the Ask the Experts thread when there are clearly no experts?
QUOTE(Boggyb @ Mar 17 2010, 22:13)  What do you mean by this? Most of the people defined as experts in the original thread are no longer active.
Huh, no experts? I think you 2 are experts, and there's still a few ones around here.
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Mar 18 2010, 00:54
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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I meant no experts on the subject of "do crits always hit", since we all seem to be in the dark on that one.
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Mar 18 2010, 01:00
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Sayo Aisaka @ Mar 17 2010, 15:54)  I meant no experts on the subject of "do crits always hit", since we all seem to be in the dark on that one.
If people really care to know, someone (not me) should ask him.
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Mar 18 2010, 02:18
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hariaku
Group: Members
Posts: 235
Joined: 20-May 08

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What level do you recommend when one should start trading in artifacts into the shrine?
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Mar 18 2010, 02:22
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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QUOTE(hariaku @ Mar 17 2010, 19:18)  What level do you recommend when one should start trading in artifacts into the shrine?
I don't believe one's level affects the quality of artifact rewards, as you don't get items from artifacts.
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Mar 18 2010, 02:39
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hariaku
Group: Members
Posts: 235
Joined: 20-May 08

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QUOTE(Panuru @ Mar 17 2010, 17:22)  I don't believe one's level affects the quality of artifact rewards, as you don't get items from artifacts.
Thanks, but maybe I should have asked in more detail. I know the rewards for artifacts from the shrine are either stats, hath, or AP. I was just wondering when the most efficient time to start trading them in for those would be.
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