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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 15 2010, 00:35
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(justin87 @ Mar 14 2010, 22:30)  So do you mean that with low interference we can get proficiency points faster?
No, when you're above 25 interference you get penalties to the magic proficiencies. You can see it, in your equipment window, and scroll the statistics to the last page, if you have interference above 25, you'll see per example -1 curative prof. It's explained here: https://forums.e-hentai.org/index.php?showtopic=21824Probably on the wiki as well. This post has been edited by cmdct: Mar 15 2010, 01:46
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Mar 15 2010, 01:38
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(cmdct @ Mar 14 2010, 15:20)  4 ranks of Innate Arcana helps a lot.
I have 4 ranks as well and there is no way I'd touch 3 spells being set on auto-cast. My actual upkeep would be 1.02 mana per turn. In a 70-80 round battle, you'd go through so much mana.
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Mar 15 2010, 01:52
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Boggyb @ Mar 14 2010, 23:38)  I have 4 ranks as well and there is no way I'd touch 3 spells being set on auto-cast. My actual upkeep would be 1.02 mana per turn. In a 70-80 round battle, you'd go through so much mana.
Don't forget in-combat regen, unless you also have rainbow aura.
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Mar 15 2010, 02:21
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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QUOTE(Boggyb @ Mar 14 2010, 18:38)  My actual upkeep would be 1.02 mana per turn.
How many decimals does the system use? Would it really distinguish between 1.02 mana and 0.60 mana?
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Mar 15 2010, 02:55
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Boggyb @ Mar 14 2010, 16:38)  I have 4 ranks as well and there is no way I'd touch 3 spells being set on auto-cast. My actual upkeep would be 1.02 mana per turn. In a 70-80 round battle, you'd go through so much mana. My upkeep is 1.79/turn with all three spells, and I have Rank 4 IA... how is yours so much lower? What's your supportive prof? But anyway, yeah I bleed mana...so what? I still do Endgame through Dreamfall on Hard without spending more than 1-2 greater mana pots on each, which I more than recoup with the drops I get. I can do the rest without spending more than 5 total mana pots on average, which I also get back from monster drops. So I end up getting 3 times as much supportive prof gain at no additional cost. Not to mention that I almost never have to cast Cures, which I would guess is at least partially due to my use of additional auto-casts. As for the math, I spend 1-5 turns per round (depending on numbers of monsters and whether there's a Manthra), plus ~15 turns per boss on the final round. Let's say I'm doing Sealed Power. That's 50 rounds with 2 bosses. After I've managed to proc Channeling twice to get Arcane Focus and Regen II rolling, I settle in to a 1-2 turns per round rhythm, until I start getting 3+ minis, which means I'll run into Manthra more often, which die slowly, even to my Hurricanes. Fortunately, they also almost always let me proc ET for about +50 mana, which more than makes up for the cost of auto-cast cost for the longer round. So, ~15 rounds of 1 turn per round (the "1" and "2^" rounds die to 1 Wrath of Thor/Flames of Loki), then ~20 2-turn rounds, where I need a second turn to clean up the extra miniboss(s), and then another ~15 3-5 turn rounds, depending on Manthras. That's 15*1.79 + 20*2*1.79 + 15*4*1.79 + 2*15*1.79 (last round) = ~260 mana spent on autocasts. And I also usually save 60-120 mana by using extra channeling procs and mythic gems (which I don't need to recast Regen II) to get 60+ turn streaks of free SV and/or Haste. So really, I spend no more than about 170 mana on average on my auto-casts in a 50-round arena. 170 mana is less than an Average Mana Draught, and is equivalent to about 2 Cure IIs or 5 Cures. I almost never have to cast even a single Cure in arena. For comparison, how many do you cast, Boggy? QUOTE(Panuru @ Mar 14 2010, 17:21)  How many decimals does the system use? Would it really distinguish between 1.02 mana and 0.60 mana? All math in HV is done using javascript (I think?) Floats, which store something like 8 or 9 places after the decimal. They only show up to players as 1-2 decimal places because Tenboro has the system round them off when it displays them. This post has been edited by coredumperror: Mar 15 2010, 02:58
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Mar 15 2010, 02:55
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Sayo Aisaka @ Mar 15 2010, 02:38)  It's not a question of how many turns you take, but of how many turns the monsters take for each of yours. If you're casting a higher tier AoE spell, that takes greater than unit time, so there's a chance of getting double hit by any survivors if you haven't used Haste. Also, the speed increase doesn't cap at 25%. I can currently get +69 action speed if I use a staff with a bit of supportive prof bonus. With a base action speed of 144 and 26 burden that corresponds to reducing my action time from 162 to 93 (for unit time actions - I believe other times are reduced in proportion). That's about 43%.
Having said that, I only cast Haste right away if I'm playing on a higher setting, where I can't guarantee killing everything with one or two spells. On Normal it isn't worth it until sufficient minibosses start turning up for it to start hurting.
And X-Magic/Attack helps out a lot too, I guess. (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(cmdct @ Mar 15 2010, 02:52)  I see, I didn't though on that, well start to save C and hath.
When you start to do the math, it's not really worth it. For example, if you have 100 Wis, you'll have a base natural regen of 5 MP every 30 rounds. 50% more==> 7.5 MP which is shit. It's probably better for HP, but not by much. 100 END --> 25 base to 37.5, not THAT much better. Don't even bother talking about Spirit regen (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(justin87 @ Mar 15 2010, 05:30)  So do you mean that with low interference we can get proficiency points faster?
That's not really the case. With low interference, your spells will get stronger and/or last longer, and also you'll have less trouble casting it if it's an offensive/deprecating spell. So probably yes it'll mean faster proficiency gain, but that's no guarantee.
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Mar 15 2010, 03:02
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(ChosenUno @ Mar 14 2010, 17:55)  When you start to do the math, it's not really worth it. For example, if you have 100 Wis, you'll have a base natural regen of 5 MP every 30 rounds. 50% more==> 7.5 MP which is shit. The main reason that the +50% regen boost from Rainbow Aura (and also Gold Aura) is good is because it helps offset your auto-cast upkeep. With my +100% regen, Shield is effectively free to auto-cast, because I naturally regen mana faster than Shield uses it.
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Mar 15 2010, 03:02
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(ChosenUno @ Mar 15 2010, 00:55)  And X-Magic/Attack helps out a lot too, I guess. (IMG:[ invalid] style_emoticons/default/laugh.gif) X-Attack helps a lot, but only to melee guys, that won't do nothing to mages, except when they hit with the staff. X-Magic is what help a lot the mages, but it's only at level 200.
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Mar 15 2010, 03:18
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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This is tempting me to get a couple slots of IA instead, but I still have to say that the XP bonus from the auras looks pretty nice. QUOTE(cmdct @ Mar 14 2010, 20:02)  X-Attack helps a lot, but only to melee guys, that won't do nothing to mages, except when they hit with the staff.
It's a necessary step to produce Channeling, so I can see it being worth the one point.
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Mar 15 2010, 03:22
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(coredumperror @ Mar 15 2010, 08:02)  The main reason that the +50% regen boost from Rainbow Aura (and also Gold Aura) is good is because it helps offset your auto-cast upkeep. With my +100% regen, Shield is effectively free to auto-cast, because I naturally regen mana faster than Shield uses it.
100% regen? Can tell me how?? (IMG:[ invalid] style_emoticons/default/laugh.gif) Not that I'll get it anytime soon:P Anyway, probably at your level, your natural regen is WAY higher, therefore the effect is more profound.
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Mar 15 2010, 03:26
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(ChosenUno @ Mar 14 2010, 18:22)  100% regen? Can tell me how?? (IMG:[ invalid] style_emoticons/default/laugh.gif) Not that I'll get it anytime soon:P Anyway, probably at your level, your natural regen is WAY higher, therefore the effect is more profound. Both Gold Aura and Rainbow Aura give +50% regen, which adds up to +100%. And you're right, my natural regen is very high since I have so much WIS. However, my spells are also significantly more expensive, since MP costs increase as you level up. So, I wouldn't be surprised if, at any level, Shield is effectively free to auto-cast when you've got +100% regen (and more than 1 rank of IA).
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Mar 15 2010, 03:32
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(coredumperror @ Mar 15 2010, 01:26)  Both Gold Aura and Rainbow Aura give +50% regen, which adds up to +100%. And you're right, my natural regen is very high since I have so much WIS. However, my spells are also significantly more expensive, since MP costs increase as you level up. So, I wouldn't be surprised if, at any level, Shield is effectively free to auto-cast when you've got +100% regen (and more than 1 rank of IA).
Not from me, I still would spend 1,7 MP per 30 turns. Edit: if I use gossamer, staff, blue aura, and more bonus WIS points, maybe I could. This post has been edited by cmdct: Mar 15 2010, 03:37
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Mar 15 2010, 03:36
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(cmdct @ Mar 14 2010, 18:32)  Not from me, I still would spend 1,7 MP per 30 turns What's your supportive prof, and how much WIS do you have? Have you got Rainbow Aura?
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Mar 15 2010, 03:40
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(coredumperror @ Mar 15 2010, 01:36)  What's your supportive prof, and how much WIS do you have? Have you got Rainbow Aura?
80s, WIS is at my level now, no I don't have, but I made the count as if I had the Rainbow and Gold Auras. Edit: I made the count again, and if I have 1 rank of blue aura, I only need 16,25 WIS bonus from my gear, and that's possible. This post has been edited by cmdct: Mar 15 2010, 03:48
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Mar 15 2010, 03:48
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(coredumperror @ Mar 15 2010, 08:26)  Both Gold Aura and Rainbow Aura give +50% regen, which adds up to +100%. And you're right, my natural regen is very high since I have so much WIS. However, my spells are also significantly more expensive, since MP costs increase as you level up. So, I wouldn't be surprised if, at any level, Shield is effectively free to auto-cast when you've got +100% regen (and more than 1 rank of IA).
Wait, isn't it multiplicative?
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Mar 15 2010, 04:05
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(ChosenUno @ Mar 14 2010, 18:48)  Wait, isn't it multiplicative? Nope, hardly anything in HV is multiplicative like that. Every bonus you get from auras, regardless of what type of aura, is additive with other aura bonuses. For instance, the 7% EXP bonus you get from each primary aura adds up to +42% EXP bonus if you have all 6, nothing more. Fortunately, non-aura EXP bonuses are multiplicative with the aura ones. Adept Learner and the bonus for making forum posts are multiplied into the aura bonuses, for instance. That's how my total EXP bonus is almost +2200%, from all the difference sources of +% EXP I have.
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Mar 15 2010, 04:22
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Panuru
Group: Gold Star Club
Posts: 6,351
Joined: 14-July 08

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All aura bonuses are additive. They used to be multiplicative, but enough people complained to get it changed.
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Mar 15 2010, 18:12
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(coredumperror @ Mar 14 2010, 17:55)  My upkeep is 1.79/turn with all three spells, and I have Rank 4 IA... how is yours so much lower? What's your supportive prof?
I knew someone was going to ask. By actual, I meant IA upkeep - Mana regen. So, it is 1.71- .7= 1.01
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Mar 15 2010, 19:17
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Anto of the Sand @ Mar 15 2010, 10:08)  Recently I've not been leveling up near as easy. I'm level 21 and I could do with some good advice.
Are you saying that things are more difficult or that it takes longer? If it is the latter, the easiest things you can do is post more (preferably in spamhaus so I don't see it. FSZ posts don't count toward the posting EXP boost) and train Adept Learner. Everything else takes lots of Hath or free AP. If it is the former, well, your biggest problem is that you are using light armor which is generally worthless. Most people use high evade cloth or heavy armor.
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