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post Sep 6 2011, 00:09
Post #8351
Jack Nicholson



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^^ Thanks, I can see the auto-cast slot now.

This post has been edited by Jack Nicholson: Sep 6 2011, 01:18
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post Sep 6 2011, 05:41
Post #8352
rokuogun



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QUOTE(varst @ Sep 2 2011, 06:47) *

We may need to sort out the problem first.
When you mean you're destroyed, what exactly happened?
Mana running out? Not enough spirit?
How many damage you're dealing each round?
What spells you're keeping?

I will be interested to see if someone can beat EOD with heavy armor, because I haven't seen anyone who can beat it without light+estoc or mage build.
I don't want to rule out the possibility right now.



Five minutes ago I beat EoD with only Spirit Elixirs and godly mana pots, This was my first try (I just reached 220 lol ) Poison the legendaries always, keep spirit shield up in innate arcana and use a level 341 mace of illithid. I have black and white aura. All light armor with no Kevlar, just my resist is 51%. I guess if I remove the poisoning, I don't even need the godly mana pots, 12 spirit elixirs will be all it takes. btw I don't have all spirit ability points filled up, still 20 points to go (which will happen once I reach 240)
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post Sep 6 2011, 16:10
Post #8353
MidNightPass



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QUOTE(rokuogun @ Sep 6 2011, 11:41) *

Five minutes ago I beat EoD with only Spirit Elixirs and godly mana pots, This was my first try (I just reached 220 lol ) Poison the legendaries always, keep spirit shield up in innate arcana and use a level 341 mace of illithid. I have black and white aura. All light armor with no Kevlar, just my resist is 51%. I guess if I remove the poisoning, I don't even need the godly mana pots, 12 spirit elixirs will be all it takes. btw I don't have all spirit ability points filled up, still 20 points to go (which will happen once I reach 240)


EoD is so tedious.
Difficulty: normal.
I used about 4-5 superior mana pots on normal status to clear it.
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post Sep 6 2011, 16:34
Post #8354
Xilleon



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Is this junk?

Kevlar
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post Sep 6 2011, 16:54
Post #8355
varst



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QUOTE(MidNightPass @ Sep 6 2011, 22:10) *

EoD is so tedious.
Difficulty: normal.
I used about 4-5 superior mana pots on normal status to clear it.


Yeah, EOD is never difficult, the problem is it's tedious.
How much time do you need to clear that?

QUOTE(Xilleon @ Sep 6 2011, 22:34) *

Is this junk?

Kevlar


Yes. Any kelvar without protection suffix is kinda rubbish, in my view.
...
Why am I answering questions here. I should be working on those equipment numbers....oh well

This post has been edited by varst: Sep 6 2011, 16:55
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post Sep 6 2011, 16:55
Post #8356
MidNightPass



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I didn't time it...I went for some food in between (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by MidNightPass: Sep 6 2011, 16:56
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post Sep 6 2011, 18:57
Post #8357
buktore



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Finally have time to play HV after the new patch! (IMG:[invalid] style_emoticons/default/heh.gif)

Haven't really read the board or playing the game yet. But it seems everyone said that Club / Mace is good ... How so?? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Sep 6 2011, 18:59
Post #8358
Madican



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Because Stunned monsters take double damage now, combine with Domino Strikes and you can lock down several of them so they're not chewing your face off since their damage was also increased in the patch.
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post Sep 6 2011, 19:08
Post #8359
buktore



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QUOTE(Madican @ Sep 6 2011, 23:59) *

Because Stunned monsters take double damage now


Wait... Really?! (IMG:[invalid] style_emoticons/default/blink.gif)

Man! I have to try this out!

:: off to test ::
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post Sep 6 2011, 19:14
Post #8360
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QUOTE(buktore @ Sep 6 2011, 09:08) *

Wait... Really?! (IMG:[invalid] style_emoticons/default/blink.gif)


QUOTE(Tenboro @ Sep 3 2011, 01:54) *

Other battle changes
- Fixed a bug where the stun effect from a counter would expire almost immediately.

- Striking a monsters that is Stunned or Sleeping with a physical attack will now cause twice the normal damage.

- You can no longer Stun a target that is already Stunned. (That is, permastunning will no longer work.)
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post Sep 6 2011, 19:15
Post #8361
MidNightPass



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QUOTE(buktore @ Sep 7 2011, 01:08) *

Wait... Really?! (IMG:[invalid] style_emoticons/default/blink.gif)

Man! I have to try this out!

:: off to test ::


But stunned monsters can't be stunned again. Which means, no permanent stunning. Nevertheless it is still brilliant. However maces don't work too well on giants unless you got an ethereal one.

This post has been edited by MidNightPass: Sep 6 2011, 19:29
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post Sep 6 2011, 19:32
Post #8362
buktore



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Holy shiet! It seems to be true... And it's not a bug, too! (IMG:[invalid] style_emoticons/default/ohmy.gif)

Does that means my eth estoc is a piece of shit now...? (IMG:[invalid] style_emoticons/default/sad.gif) ... If so, must get myself an Void Mace of Slaughter now!!! (IMG:[invalid] style_emoticons/default/ph34r.gif)

Wait... I already have one! (IMG:[invalid] style_emoticons/default/tongue.gif)


BTW, what about bleed weapon? Any change?
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post Sep 6 2011, 19:33
Post #8363
Madican



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Having giants be resistant to my weapon is well worth being able to crush all the other classes, especially since I can Stun the giants and blow them away.

Probably going to look into mageing eventually though, since it seems melee just gets worse the higher in level they go.
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post Sep 6 2011, 19:33
Post #8364
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QUOTE(buktore @ Sep 7 2011, 01:32) *

Holy shiet! It seems to be true... And it's not a bug, too! (IMG:[invalid] style_emoticons/default/ohmy.gif)

Does that means my eth estoc is a piece of shit now...? (IMG:[invalid] style_emoticons/default/sad.gif) ... If so, must get myself an Void Mace of Slaughter now!!! (IMG:[invalid] style_emoticons/default/ph34r.gif)

Wait... I already have one! (IMG:[invalid] style_emoticons/default/tongue.gif)
BTW, what about bleed weapon? Any change?



Don't think so. But mace is superior by far.
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post Sep 6 2011, 19:34
Post #8365
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No change to Bleed, but monsters die too fast for it to be decent. Hence maces take center stage now.

And geez, so many Ethereal Maces popping out of the woodwork.
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post Sep 6 2011, 19:47
Post #8366
MidNightPass



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QUOTE(Madican @ Sep 7 2011, 01:34) *

No change to Bleed, but monsters die too fast for it to be decent. Hence maces take center stage now.

And geez, so many Ethereal Maces popping out of the woodwork.


I don't have an ethereal mace though, this is the one I am using:
http://hentaiverse.org/pages/showequip.php...;key=5a9b4b3a27
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post Sep 6 2011, 20:03
Post #8367
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QUOTE(MidNightPass @ Sep 7 2011, 00:33) *

Don't think so.


Well, it does... (IMG:[invalid] style_emoticons/default/sleep.gif) Mace seem to be way superior by far, for non school girls marathon, at least... I will testing that soon.

QUOTE(Madican @ Sep 7 2011, 00:34) *

And geez, so many Ethereal Maces popping out of the woodwork.


I actually have an extra! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 6 2011, 20:05
Post #8368
Mi-Ala Starbreeze



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QUOTE(buktore @ Sep 6 2011, 21:03) *

Well, it does... (IMG:[invalid] style_emoticons/default/sleep.gif) Mace seem to be way superior by far, for non school girls marathon, at least... I will testing that soon.
I actually have an extra! (IMG:[invalid] style_emoticons/default/tongue.gif)

I guess 20% is the lowest possible chance?
In case you'd want to sell any of yours, let me know. I might even have use for the Ox one.
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post Sep 6 2011, 21:16
Post #8369
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Has anyone tried a spirit attack vs a monster that has PA + Stun + Sleep?
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post Sep 6 2011, 21:22
Post #8370
MidNightPass



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QUOTE(Cronauron @ Sep 7 2011, 03:16) *

Has anyone tried a spirit attack vs a monster that has PA + Stun + Sleep?


I think I did a spirit attack just for fun, over 200K damage? I can be wrong though. Don't think I had PA or stun on.
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