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post Sep 4 2011, 15:12
Post #8331
mkonji



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I wonder how Club + Shield or Club + Swordchucks works now. Do I even have a club lying around? I guess this "Fine" Club of the Allegedly Nimble will have to do for now.

Edit: Well it certainly does a lot of damage to trash mobs

You crit Freudia Neuwahl for 9668 crushing damage.

This post has been edited by mkonji: Sep 4 2011, 15:59
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post Sep 4 2011, 15:57
Post #8332
MidNightPass



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QUOTE(Randommember @ Sep 4 2011, 21:07) *

If PA halves mitigation and stun doubles damage, that means PA+fusions is worse than stun+fusions, unless, the monster in question has 50% mitigation or more against the specific damage that you do.

or wait, fusions still make you do physical damage, just that the type of damage is changed?
Sp physical mitigation still applies, it's just the type-specific mitigation that you bypass?
Hmm. Means you gotta know monsters physical mitigation to know if PA is better than stun.

But it is a fact that fusions really improves maces, considering the amount of monsters with crushing mitigation.


That's something I need to test. However my 2H proficiency surpasses DW by far. But I guess I will prefer PA, since I noticed how little damage the rapier does to FSM without the proc on.
I suppose infusions do the corresponding elemental damages?
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post Sep 4 2011, 17:24
Post #8333
Lezard Valeth



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Karmic exhaustion it is restored in during time or not?

This post has been edited by Lezard Valeth: Sep 4 2011, 17:27
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post Sep 4 2011, 18:14
Post #8334
HaliZorat



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QUOTE
So going with rapier+club might seem nice, due to getting PA and stun, but the chance to stun is not that good, since you need to get a off-hand hit to have a chance to proc the stun.


I run Club + Rapier now, so it's Stun first, PA later.
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post Sep 4 2011, 19:19
Post #8335
Koudesu



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Has anyone tried spirit attacking in RoB with both PA and Stun procced (and maybe Weaken as well)? I'm fairly confident that if you have enough overcharge gauges, you can probably one shot FSM with a Soul Stone...

Edit: Or maybe I'm talking out of my ass, I keep forgetting the gods are resistant to soul damage.

I still haven't felt any real benefit from getting more Overgauge bars. How many do most of you usually have?

This post has been edited by Koudesu: Sep 4 2011, 19:20
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post Sep 4 2011, 20:53
Post #8336
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I've reset my Ability Tree once again to do some rebalancing and now I can't make up my mind.
Should I bother raising my elemental resistances now that mobs do double the damage they used to?
I'm probably going to survive on Spirit Shield anyway, so maybe I should just raise my SP with Spirit Tank.

Meh. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Sep 4 2011, 21:03
Post #8337
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But raising your ele resist, wouldn't that just protect you from the huge special hits from the elementals? There's only a few =\

@lezard

Repeated imbues between the same people are penalized through Karma Exhaustion, which cuts the actual karma imbued if there have been five or more imbues the past month. Exhaustion starts at 20% for 5 imbues and increases by 4% for each imbue, up to a maximum of 80%.
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post Sep 4 2011, 21:11
Post #8338
hzqr



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I was thinking more about raising my Cold, Dark and Soul resistances for the schoolgirl marathon, but then again, I'm only doing it on Normal nowadays, so that's hardly a problem.
I'll just raise my Spirit Tanks. At least I won't have to leech SP anymore. (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Sep 4 2011, 21:14
Post #8339
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yeah if you're just doing it for the sake of school girls i think the spirit tanks would be more handy.
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post Sep 4 2011, 21:17
Post #8340
Koudesu



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I think I might do that eventually, as I'm starting to have a bunch of free ability points in these in between level gaps of tiers. Silence is a godsend (IMG:[invalid] style_emoticons/default/smile.gif) I'm not even sure whether I want Haste yet or not, given than I'm still taking a bunch of double turns over mobs with just 150 Action Speed. I also thought about using Absorb, but I can't see myself actually using it if I'm going to be spamming Silence. And for now, I'm not considering going flee, so no need for Shadow Veil or Blind.

I'd assume Nerf would be a good thing to have now that stats are directly related to mitigations now, which I'll probably be getting in the next 5 levels. I can't wait for Regen II though, it would be such a godsend for my mana.
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post Sep 4 2011, 22:49
Post #8341
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So I've been holding onto this from pre-buff to EDB on equips.

Is this now a useless piece of junk?
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post Sep 5 2011, 00:01
Post #8342
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From what else I've seen posted, pretty much
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post Sep 5 2011, 03:10
Post #8343
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Now the attack bonus becomes number instead of percentage, I am a little puzzled about what is considered good in attack bonus. Could someone tell me about it?
For example, estoc with 25% base attack bonus was good. What is the equivalent in point?
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post Sep 5 2011, 10:54
Post #8344
MidNightPass



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I guess we have to wait for an update of the calculator lol
Hmm...need a new DB as well
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post Sep 5 2011, 12:53
Post #8345
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Hooray--I just steamrolled FSM for the first time. It was trivial; I feel silly for thinking I couldn't do it for so long.

Um. The Noodly Appendage gave me Magnificent Gossamer Pants of the Demon-Fiend. I didn't see that coming. Before 0.6.1, how rare or common was it to get Magnificents from FSM's trophy?
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post Sep 5 2011, 13:38
Post #8346
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QUOTE(n125 @ Sep 5 2011, 13:53) *

Hooray--I just steamrolled FSM for the first time. It was trivial; I feel silly for thinking I couldn't do it for so long.

Um. The Noodly Appendage gave me Magnificent Gossamer Pants of the Demon-Fiend. I didn't see that coming. Before 0.6.1, how rare or common was it to get Magnificents from FSM's trophy?


gz for the kill and the item (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(Tenboro @ Sep 3 2011, 12:54) *

-- The highest tier of normally obtainable trophies (like the Platinum Ticket and Noodly Appendage) have a ~2-4% chance of yielding magnificent or higher. (The odds vary somewhat depending on the number of stats the equipment piece has.)
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post Sep 5 2011, 13:49
Post #8347
Zero Angel



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QUOTE(n125 @ Sep 5 2011, 18:53) *

Before 0.6.1, how rare or common was it to get Magnificents from FSM's trophy?


Almost impossible.
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post Sep 5 2011, 23:37
Post #8348
Jack Nicholson



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I just got my first hath perk, Innate Arcana 1, but when I go into my settings it says "You do not have any autocast slots".

Is there something special I have to do to unlock the autocast slot besides getting the perk on the hath perk page?
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post Sep 5 2011, 23:43
Post #8349
hzqr



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It can take up to an hour to see any change.
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post Sep 5 2011, 23:59
Post #8350
MidNightPass



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Reaching LV220 pretty soon, I guess I will do EoD at normal (IMG:[invalid] style_emoticons/default/dry.gif)
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