QUOTE(varst @ Sep 2 2011, 07:46)

I will pick estoc over mace if I have to make that choice. Mace's stun is good only for those IWBTH runs which every hit will be lethal. Otherwise, it will be damn slow when compared with estoc. Also, the heavy burden of heavy armor means the stun proc (max 4 turns) is more likely to wear off than PA proc (max 7 turns)
There should be other choice though. How about dualwield with club+rapier? That should be perfect fit for power armor against gods.
Club has the highest ADM among all one-handed weapons, stun is at least useful, off-hand rapier with high PA proc utilize the high ADM from club+power armor. And you don't need bleeding against legends as it's always too slow.
I like my mace, really keeps down the enemies return-damage. Problem is that you still regen mana and spirit while stunned (well, the mobs do anyway), which means they will often have full mana and spirit once they get out of the stun-lock, so they can pop off their special attacks, instead of just a normal one.
Clearing quick with estoc cuts down on the total number of rounds, and therefore the total regen of mana/sprit for the mobs.
Also, since at least I go negative in my mana regen, when having buffs on, taking longer to kill monsters mean losing more mana per fight due to negative upkeep essentially.
QUOTE(Xwai9 @ Sep 2 2011, 08:47)

HI guys
I want to asking about the damage type. i know that there are four type of damage. Slashing, Piercing, Crushing and Void. From the EHWiki i can found information of the Slashing, Piercing and Crushing. But it is less of Void type.
what is Void attack ? Is it have any special effect for the one hand weapon? Since i just found it on some one hand weapons.
and other question
which type of weapon is the suitable for Survive?
thanks
There are more types of damage than that, like holy, dark, wind, electric etc, but for melee weapons, it is those four you mentioned.
Also, some older ethereal weapons also allegedly do soul damage.
Void is simply a damage-type just like the others, the main advantage is that no monster (that I know of) have any added resistance against that type of damage, like a giant has against crushing for example.
But on the other hand, I don't think any monster has a weakness against it either, like elementals have to the other melee damage types.
I think it exists on 2-h weapons, altho I haven't seen one, but ethereal weapons overall seems rather uncommon.
This post has been edited by Randommember: Sep 2 2011, 11:32