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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 3 2016, 11:12
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sssss2
Group: Gold Star Club
Posts: 4,021
Joined: 11-April 14

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QUOTE(mozilla browser @ Mar 3 2016, 17:14)  My data doesn't show Ethereal being a few times higher chance. At most double and, at least for my drops, just slightly more than Shocking. I'll look again after getting more stats
QUOTE(nec1986 @ Mar 3 2016, 17:36)  Thats info from wiki, so i dont know is it correct. Let me see... https://ehwiki.org/wiki/Equipment_PrefixesChances at the end. There are some numbers from my legendary drop log. CODE #ALL 776 #missing 2
#Weapon 190
Ethereal 32 Fiery 27 Arctic 30 Shocking 22 Tempestuous 34 Demonic 17 Hallowed 28
#Armor 584
Agile 36 Reinforced 16 Mithril 26 Savage 5 Shielding 12
Frugal 21 Charged 22 Mystic 2 Radiant 3
Ruby 81 Cobalt 77 Amber 74 Jade 89 Onyx 62 Zircon 58
#Phase 62
Frugal 9 Charged 8 Mystic 2 Radiant 3
Ruby 8 Cobalt 8 Amber 5 Jade 5 Onyx 5 Zircon 9
Cap 15 Robe 10 Gloves 20 Pants 4 Shoes 13
of Surtr 6 of Niflheim 14 of Mjolnir 10 of Freyr 9 of Fenrir 12 of Heimdall 11
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Mar 3 2016, 11:16
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Looks more or less same. So, wiki is outdated?
This post has been edited by nec1986: Mar 3 2016, 11:16
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Mar 3 2016, 11:19
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(mozilla browser @ Mar 3 2016, 17:08)  Hmm. Is anyone really using it? Does this build require 5 x radiant phase? This is all very interesting but I'm digressing from my original intent, which was to figure out which shrine option is most likely to produce something valuable. Hmm..
No I mean only for holy/dark no imp style, with full prof factor. Isn't cloth armor easier to have something sellable? You only need 2/8 for charged/radiant and 1/2 for phase/cotton. Even then charged cotton of prof can sell also.
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Mar 3 2016, 11:34
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE One probably doesn't even have to look at the stat ranges, Yeah, you are right. To be fair, I am just take my equipped gear and looted one and compare their base stats - if looted one have greater one - I will take it. Pretty simply and straightforward logic xD QUOTE People would "buy" the initial good stuff available in that shop, offload their trash in exchange, and then the "shop" would be filled with junk no one would ever be interested in. I have an idea how to prevent this, but it is hard to explain =/ The main idea is that gears with great suffix, prefix and stats should costs so many medals that it is very convenient to give for them bad-quality items. Foe example if legendary + slaughter + heavy + mythril + greatest stats ever will costs around 10.000 medals - noone will collect around 1,000 junk equips and send them in MoogleMail. The one should grab three legionaries and send them back to grab this 10,000 medals or he should provide other great legendary as exchange (he is melee, but have very nice gear for mage). So, the main problem - to keep balance of the whole shop and this is where horros begins =( QUOTE oh i also have another question: all the armor abilities say "when using only _____ armor" does that mean i lose all those bonuses if i put a different type of armor on any slot? and if so it it worth losing those to have better defense? Yes, if you equip all five pieces of heavy equipment you will take advantages from "heavy armor ability", but if you have at least ONE piece of different equip or do have have equip in this slot at all, - your "heavy armor ability" will depleted. Is it worthy for better defense? I guess no, but in a case of low-levelled player, when you have no such a great "armor ability" boost and have no great prof for now, - maybe to switch for another equip will have a good result.
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Mar 3 2016, 11:43
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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Too much effort, it's much easier for both the buyer and seller to just use credits (or some other useful currency, which trash equips are not).
For a single-player game, with the player trading with the NPC shop owner, such an idea is fine, in fact I think it's pretty common. But it's not going to work for player-vs-player trading. That's what credits are for.
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Mar 3 2016, 11:52
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(Void Domain @ Mar 3 2016, 17:19)  Isn't cloth armor easier to have something sellable? You only need 2/8 for charged/radiant and 1/2 for phase/cotton. Even then charged cotton of prof can sell also.
My data suggests that for cloth armor drops, 80% is cotton and 20% is phase. Phase has 10 possible prefix. So 0.2 * 0.2 = 0.04 Cotton has 8 possible prefix and 7 possible suffix (3 of these suffix are the desired proficiency suffixes). So 0.8 * (1/8) * (3/7) = 0.042857143 Total chance of getting valuable cloth with good prefix/suffix is slightly more than 8%.
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Mar 3 2016, 11:52
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(mozilla browser @ Mar 3 2016, 04:00)  If I could get a random Legendary from the Shrine (eg, Tenbora's box), which category should I choose to maximise the item value (ignoring self-use)?
Clearly, we can drop Light, 2H, Shield right away. I think the value of even LERS is dropping these days, so drop that too? So is it between Staff, Cloth and Heavy? Which is best?
just align yourself to the high-tier side of the bandwagon for max profit. either staff or cloth, i'd say btw, did you find a Tenbora? never thought about auctioning it? (IMG:[ invalid] style_emoticons/default/ph34r.gif) QUOTE(mozilla browser @ Mar 3 2016, 09:14)  Thanks!
Yes, I missed Ethereal. Doh.
I omitted the proficiency suffix for staves as I figured they aren't worth enough to be considered 'valuable'. Same reason that I omitted the elemental prefix for cloth, because they are also becoming pretty inexpensive. (please call me out if this is wrong too)
you can omit what you want, but they are still in the pool of possible combos. and lower your chance at decent drops (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Mar 3 2016, 12:00
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(mozilla browser @ Mar 3 2016, 17:52)  My data suggests that for cloth armor drops, 80% is cotton and 20% is phase.
Phase has 10 possible prefix. So 0.2 * 0.2 = 0.04
Cotton has 8 possible prefix and 7 possible suffix (3 of these suffix are the desired proficiency suffixes). So 0.8 * (1/8) * (3/7) = 0.042857143
Total chance of getting valuable cloth with good prefix/suffix is slightly more than 8%.
Oh right, I didn't read your table above, definitely go for staff then.
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Mar 3 2016, 13:31
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redxi123
Newcomer
 Group: Members
Posts: 32
Joined: 24-February 16

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Hello grandmasters, what's the fastest way to level up? Is grindfest and random encounter the only way to level up fast or is there exp boost potion in this game? I'm currently using 2H as my fighting style, but sometimes it's hard to proc at the enemy and that got me killed. So what's the best fighting style to clear mobs? I'm playing with Hard difficulty but the experience from mobs seems less, and playing with Nightmare difficulty seems alot harder and slow, any tips? And what's the best 2H stat build for me? Is this the correct build or? My current stats is STR 121 +52 +0 DEX 81 +56 +0 AGI 80 +31 +0 END 105 +12 +0 INT 0 + 0 +0 WIS 105 +0 +0 (I don't know how to use screenshot and put it here so (IMG:[ invalid] style_emoticons/default/dry.gif) )
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Mar 3 2016, 13:45
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE Hello grandmasters, what's the fastest way to level up? Is grindfest and random encounter the only way to level up fast Grindfest is not good way to leveled up, because you got a little money and difficulty of monsters increase with every round. So, soon or lately you will be defeated or flee. Random Encounter is great one place for level up, because you will take x5 experience. Arena are another great place to get experience, because higher arena (on second page) will provide you multiplier boosts (x1.1 - x.3.0) Check link in my signature for check which arena is best to play. And do not forget - your stamina will provide you an additinal exp boost, when you have >80 stamina (x2 experience boost) QUOTE or is there exp boost potion in this game? nice idea, but no, there is nothing like this =) QUOTE I'm playing with Hard difficulty but the experience from mobs seems less, and playing with Nightmare difficulty seems alot harder and slow, any tips? You need to increase a difficulty proportionally, when current difficulty seems easy for you and you need to keep challenge. On your place I will play Nightmare difficulty. QUOTE STR 121 +52 +0 DEX 81 +56 +0 AGI 80 +31 +0 END 105 +12 +0 INT 0 + 0 +0 WIS 105 +0 +0
Looks okay for me, but need to put more point in DEX, I guess... ^^ This post has been edited by f4tal: Mar 3 2016, 13:51
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Mar 3 2016, 13:48
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(redxi123 @ Mar 3 2016, 11:31)  Hello grandmasters, what's the fastest way to level up? Toplisting. I highly recommend it for <400 players who want to get to 400, and it's not difficult, and it helps the site. (IMG:[ invalid] style_emoticons/default/tongue.gif) Otherwise, in HV only: Play arenas, the arenas past level 100 (rounds 55-100) are the best source of quick experience. Level up Adept Learner to 100-150 or something, or to however much you can given your funds. Also get yourself a setup such that you can play fast, at multiple turns/sec. If you're clicking on individual monsters each time you're slowing yourself down horribly. Don't count on RE for experience, it's only a single round which means its XP is worth near nothing (even though it has an XP multiplier). QUOTE(redxi123 @ Mar 3 2016, 11:31)  I'm currently using 2H as my fighting style, but sometimes it's hard to proc at the enemy and that got me killed.
So what's the best fighting style to clear mobs?
I'm playing with Hard difficulty but the experience from mobs seems less, and playing with Nightmare difficulty seems alot harder and slow, any tips? Keep Spark of Life on continuously. That way you won't die (probably), and you can play with much less concentration (and quicker turns). 2h is a good idea before level 150 or so. Make sure you're using all possible buffs at all times, and that your abilities for your level are all upped as much as they can be, and slotted. I'd think you'd probably be able to play on at least Nightmare comfortably if you have gear that matches your level, even if only Average. There's a difficulty spike starting around 150, but before that, high difficulty is probably doable. Str = Dex = Ag = End = Wis > Int is easy to remember. It might not be the absolute most efficient, but due to the exponential distribution of XP, it's not far from it. Intel isn't 100% useless because it increases base spirit, which is useful for prolonging Spirit Stance, which is certainly an important factor at your level.
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Mar 3 2016, 14:09
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redxi123
Newcomer
 Group: Members
Posts: 32
Joined: 24-February 16

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Thanks for all the answers,but i have few things to ask. (I don't know how to use QUOTE so i will use " instead) "Grindfest is not good way to leveled up, because you got a little money and difficulty of monsters increase with every round." That means when you finish Arena that means the only thing you can do to level up is Random Encounter? "And do not forget - your stamina will provide you an additinal exp boost, when you have >80 stamina (x2 experience boost)" Oh yeah i saw my stamina was like 60 last time, didn't know what it was for until now. (IMG:[ invalid] style_emoticons/default/biggrin.gif) "Also get yourself a setup such that you can play fast" You mean Quickbar Slot or? (IMG:[ invalid] style_emoticons/default/dry.gif) Last question, what monster have the balanced/best stats? And pros/cons?
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Mar 3 2016, 14:30
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FabulousCupcake
Group: Gold Star Club
Posts: 496
Joined: 15-April 14

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QUOTE "Grindfest is not good way to leveled up, because you got a little money and difficulty of monsters increase with every round." That means when you finish Arena that means the only thing you can do to level up is Random Encounter?
The statement is by no means a rule you have to follow. It only suggests that "Grindfest is not a good way to level up", and this is because Arenas and Random Encounters have EXP multipliers. You can still get exp through grindfest, but it won't be as fast. QUOTE "Also get yourself a setup such that you can play fast" You mean Quickbar Slot or? (IMG:[ invalid] style_emoticons/default/dry.gif) Do something to play faster. Set up your quickbar, use scripts or stylesheets to modify the layout of the game, etc. Get Innate Arcana too once you have sufficient hath. This post has been edited by FabulousCupcake: Mar 3 2016, 14:32
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Mar 3 2016, 14:50
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE That means when you finish Arena that means the only thing you can do to level up is Random Encounter? No, this means Grindfest, for now, at lowest priority for you. It is only good when you have free time and arenas are beaten already. Grindfest it is actually grinding - very monotonous and low-profitably. Grinding and farming - that's for what it is designed for. As FabulousCupcake said it is "The statement is by no means a rule you have to follow" - grindfest is actually okay when you want to grinding.
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Mar 3 2016, 15:04
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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At low levels and when you don't have crystal perks, I think Item World could be a better place for grinding than Grindfest.
Of course you should still prefer to do Arenas and REs before thinking about IW / Grindfest.
This post has been edited by mozilla browser: Mar 3 2016, 15:04
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Mar 3 2016, 15:12
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(FabulousCupcake @ Mar 3 2016, 12:30)  It only suggests that "Grindfest is not a good way to level up", and this is because Arenas and Random Encounters have EXP multipliers. Of course, this is only an accurate statement if the player's choice is only between the high level arenas (rounds ~60 to 100) and grindfest. Comparing the lower arenas to GF, GF gives more experience per round. A (silly) answer that might be even better is to play high difficulty crude IW, though I'm not sure on that. Grindfest gives decent XP. The problem is not the XP, but the profit, which is near zero for a low speed, low level player.
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Mar 3 2016, 15:24
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(mozilla browser @ Mar 3 2016, 20:04)  At low levels and when you don't have crystal perks, I think Item World could be a better place for grinding than Grindfest.
Of course you should still prefer to do Arenas and REs before thinking about IW / Grindfest.
yup , agree with this (IMG:[ invalid] style_emoticons/default/happy.gif)
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Mar 3 2016, 18:42
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE 6000 turns to clear it feels somewhat slow unsure.gif Just think that you will be really CLICK so many times (IMG:[ invalid] style_emoticons/default/wink.gif) I do not remember my turns in IWBTH, but on Nintendo difficulty I have around 2000 I guess... Cant say exactly, have only 3 tokens =) But, yeah, 31 min and 6,000 turns is kinda slow. What is your build?
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Mar 3 2016, 18:42
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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As i remember ~600 turns or 5min for my average mage set. upd. on pf.
This post has been edited by nec1986: Mar 3 2016, 18:43
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