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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 2 2016, 00:52
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Dont think so. As i know its only for anti-evade which isnt even significant. At 400 level average monster like arth with 1600 pl has 8-18% evade with 0 to full evade training. In real situation its probably very close to lower edge. This way we can almost completely ignore accuracy even if its not 200.
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Feb 2 2016, 02:39
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Numby
Group: Members
Posts: 174
Joined: 19-July 12

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How much is this worth? It's the only legendary power armor I have so I'm wondering if I should sell or soulfuse.
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Feb 2 2016, 02:51
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Numby @ Feb 2 2016, 01:39)  How much is this worth? It's the only legendary power armor I have so I'm wondering if I should sell or soulfuse. good for self-use. i doubt someone may buy it for more than 50~100k
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Feb 2 2016, 02:52
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FabulousCupcake
Group: Gold Star Club
Posts: 495
Joined: 15-April 14

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Feb 2 2016, 02:55
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(FabulousCupcake @ Feb 2 2016, 01:52)  the rapier, if you cannot find a slaughter and/or ethereal/demonic one. axes aren't so good nowadays afaik
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Feb 2 2016, 03:02
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Superlatanium
Group: Gold Star Club
Posts: 7,631
Joined: 27-November 13

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QUOTE(Scremaz @ Feb 2 2016, 00:51)  good for self-use. i doubt someone may buy it for more than 50~100k I think it might be worth a bit more, maybe. The alternative, Power Slaughter, is too rare at lower levels, and Power Protection isn't much easier to find. I don't think it would auction for much, just due to visibility and the type of people to look at auctions, but it would probably go for some amount in a shop.
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Feb 2 2016, 03:07
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Superlatanium @ Feb 2 2016, 02:02)  I think it might be worth a bit more, maybe. The alternative, Power Slaughter, is too rare at lower levels, and Power Protection isn't much easier to find.
I don't think it would auction for much, just due to visibility and the type of people to look at auctions, but it would probably go for some amount in a shop.
still, in his shoes i'd probably self-use it. at least until i cannot afford a slaughter one, then sell it (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Feb 2 2016, 03:44
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Vastasto
Group: Members
Posts: 110
Joined: 17-February 11

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I do have one question about duals with Shade gear. Atm my gear is not very good and consists mostly of shadowdancer for the crit chance.
1. Is there a level after which critchance is high enough by itself so I can replace some or all shadowdancer? What do the Experts mostly agree on. Fleet, Negation, Shadowdancer etc? Or do you rather reach certain minimum stats (critchance, mitigation, evasion etc.) with a mixture of shade armor?
2. most people seemto agree that Second Hand Rapier of Nimble for pierced armor and parry is a solid choice. But what on first hand. I seem to have much less trouble keeping myself alive during fast play with a club, but an axe kills significantly faster. The time spent for a certain amount of rounds seems to be the same in the end. but club is far more relaxed gameplay. What I want to reach is to Pfudor through top 4 arenas and TripleTrio&Tree for the tokens and some decent Gear. Is this even possible with Axe?
And what about Pets, is there any use in boosting PL with unneeded Stats? How can I build a killermachine that returns more materials than the obligatory minimum chance?
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Feb 2 2016, 09:07
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Fudo Masamune
Group: Gold Star Club
Posts: 1,636
Joined: 2-February 10

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QUOTE(Vastasto @ Feb 2 2016, 08:44)  I do have one question about duals with Shade gear. Atm my gear is not very good and consists mostly of shadowdancer for the crit chance. 1. Is there a level after which critchance is high enough by itself so I can replace some or all shadowdancer? What do the Experts mostly agree on. Fleet, Negation, Shadowdancer etc? Or do you rather reach certain minimum stats (critchance, mitigation, evasion etc.) with a mixture of shade armor?
2. most people seemto agree that Second Hand Rapier of Nimble for pierced armor and parry is a solid choice. But what on first hand. I seem to have much less trouble keeping myself alive during fast play with a club, but an axe kills significantly faster. The time spent for a certain amount of rounds seems to be the same in the end. but club is far more relaxed gameplay. What I want to reach is to Pfudor through top 4 arenas and TripleTrio&Tree for the tokens and some decent Gear. Is this even possible with Axe?
1. shadowdancer is the "best" suffix expected for shade armor, the reason anybody mixing negation is because he wants more safety from enemies spells or can't find/afford any shadowdancer for that slot, mostly because the second. fleet is the poor man's shadowdancer since it gives same stats as shadowdancer except the crit bonus. 2. If you wants to play PF difficulty as soon as possible, switch to 1H-heavy with power armors, it might be a bit slower but you wouldn't have the trouble staying alive. btw, even for level 350+ doing those SG arenas doesn't really worth the time unless you're heavily forging your equipment (or have 3t/s+ speed). QUOTE And what about Pets, is there any use in boosting PL with unneeded Stats? If you're aiming to reach a certain PL (or even maxed it), maybe. QUOTE How can I build a killermachine that returns more materials than the obligatory minimum chance? How about, No, you can't. You could make a bullymachine tough, by keeping it's PL low or at certain number.
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Feb 2 2016, 09:11
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cutterline
Newcomer
  Group: Members
Posts: 67
Joined: 9-June 12

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Hi, I'm trying 1H + shield style right now as DW/2H bleeds money (pot, etc) in higher difficulty settings.
I'm currently at humble 32% block using kite shield with superior ethereal rapier of balance 20.4 adb (I need accuracy and that pretty much what I can afford right now) and shade eq. I have ethereal waki of slaughter if I need more grunt.
I'm wondering how the evade, block, and parry works. Which one is processed first? I started to question whether shadow veil (+evade) is hindering the block if it goes first.
What is the max block a character can get, let's say at max level? 50%ish?
Thank you
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Feb 2 2016, 09:29
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Vastasto @ Feb 2 2016, 09:44)  And what about Pets, is there any use in boosting PL with unneeded Stats? How can I build a killermachine that returns more materials than the obligatory minimum chance?
Just heavily chaos it and feed it to decent pl level even a few hundreds should be fine.
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Feb 2 2016, 09:47
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(Scremaz @ Feb 1 2016, 23:20)  any point in ACC > 200% ?
Bragging rights? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Feb 2 2016, 10:28
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(cutterline @ Feb 2 2016, 08:11)  I'm wondering how the evade, block, and parry works. Which one is processed first? I started to question whether shadow veil (+evade) is hindering the block if it goes first.
It should be somewhere in the wiki, anyway it's evade then block then parry. And shadow veil hinders the block, unless you need it to stay alive it's advised not to use it with 1H. QUOTE(cutterline @ Feb 2 2016, 08:11)  What is the max block a character can get, let's say at max level? 50%ish? It's between 69 and 70. Probably with old peerless force shield (base block >39) it was possible to go over 70. You should ask Stony I guess (IMG:[ invalid] style_emoticons/default/heh.gif)
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Feb 2 2016, 11:15
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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With peerless force shield and my full shielding armor (all exquisite pieces though) i go to 68% block. I'm really curious to see how much they get.
This post has been edited by Epion: Feb 2 2016, 11:20
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Feb 2 2016, 12:27
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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you guys are underestimating Negation suffix. while it's true that Shade comes naturally with Resist chance, you will hit a certain point in which Evade/Crit will raise quite low that replacing a Shadowdancer piece or two with Negation will lower your Evade/Crit by 1% or so and boost your Resist by 6~10% or so. furthermore, Leg (Savage) Shadowdancer are quite rare: at this point it's way better a cheap Leg Negation with good rolls (that will remain cheap even if Savage (IMG:[ invalid] style_emoticons/default/tongue.gif) ) rather than an average Shadowdancer, isn't it? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Hoheneim @ Feb 2 2016, 08:47)  Bragging rights? (IMG:[ invalid] style_emoticons/default/huh.gif) interesting. i'm tempted to leave it at 199.9 (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(Epion @ Feb 2 2016, 10:15)  With peerless force shield and my full shielding armor (all exquisite pieces though) i go to 68% block. I'm really curious to see how much they get.
with mid forge on a Force Shield alone you can reach 60%. i wonder how much ADB you have to trhow away to reach those further 8% anf if it's worth it [edit]: oh, i see the fan of William Blake is still around (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by Scremaz: Feb 2 2016, 12:29
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Feb 2 2016, 14:41
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Scremaz @ Feb 2 2016, 17:27)  you guys are underestimating Negation suffix. while it's true that Shade comes naturally with Resist chance, you will hit a certain point in which Evade/Crit will raise quite low that replacing a Shadowdancer piece or two with Negation will lower your Evade/Crit by 1% or so and boost your Resist by 6~10% or so. furthermore, Leg (Savage) Shadowdancer are quite rare: at this point it's way better a cheap Leg Negation with good rolls (that will remain cheap even if Savage (IMG:[ invalid] style_emoticons/default/tongue.gif) ) rather than an average Shadowdancer, isn't it? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) interesting. i'm tempted to leave it at 199.9 (IMG:[ invalid] style_emoticons/default/laugh.gif) with mid forge on a Force Shield alone you can reach 60%. i wonder how much ADB you have to trhow away to reach those further 8% anf if it's worth it [edit]: oh, i see the fan of William Blake is still around (IMG:[ invalid] style_emoticons/default/laugh.gif) plus if that savage have great rolls , than you need to fight one of the richest player in HV (IMG:[ invalid] style_emoticons/default/heh.gif)
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Feb 2 2016, 14:47
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(nobody_xxx @ Feb 2 2016, 13:41)  plus if that savage have great rolls , than you need to fight one of the richest player in HV (IMG:[ invalid] style_emoticons/default/heh.gif) yep. and if it's Agile you're looking for, you're facing another one of the richest player. elemental prefixed are not-so-worth since they don't add a real bonus - or better, not something you cannot achieve in other ways. if you're forced to pick an elemental SD, better to go with a Leg Savage of Negation
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Feb 2 2016, 14:54
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Frederiksc
Group: Gold Star Club
Posts: 694
Joined: 12-November 08

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QUOTE(Scremaz @ Feb 2 2016, 11:27)  you guys are underestimating Negation suffix. while it's true that Shade comes naturally with Resist chance, you will hit a certain point in which Evade/Crit will raise quite low that replacing a Shadowdancer piece or two with Negation will lower your Evade/Crit by 1% or so and boost your Resist by 6~10% or so.
Well, you could even be tempted for using (savage) Arcanist. The WIS boosts resist, too. Keep in mind, that resist works on the 3-roll rule, so you will need 3 positive rolls for the 90% reduction. The higher your resist is, the more likely you get at least the 2 positive rolls for 75% reduction and 3 of these for the 90% (see Wiki) For those who like some maths: As you see, the higher resist gets the more likely it is to have 90% reduction (blue line). Also the more resist you have, the more costly it is to get more (by forging and raising wisdom). You will also be unable to actually get 100% resist, because of the formula given, roughly stated 1 - (1-gear) * (1-WIS*0.04). Sweet spots depend on your gear and Henjutsu level. With lvl425 I have about 75% resist (Arcanist), so 2/3 damage reduction if prior mechanics (like evade, absorb) should fail. QUOTE interesting. i'm tempted to leave it at 199.9 (IMG:[ invalid] style_emoticons/default/laugh.gif) I have 225% hit (no 'Bragging Rights' intended), because I dislike the parries on PF, especially because Domino Strikes /can/ be parried, when the initial hit is a parry. Huge DPS loss. When I switch from LEMB to LEMS, I drop from 225% to 207% and I do think, I saw some parries? Perked PL1k+ PFUDOR monsters seems to need more than 200% hit. (Maybe I am wrong on this!) So I stick to LEMB until I hit 225% with LEMS (or forge it for millions) This post has been edited by Frederiksc: Feb 2 2016, 15:00
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Feb 2 2016, 15:13
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Frederiksc @ Feb 2 2016, 13:54)  Well, you could even be tempted for using (savage) Arcanist. The WIS boosts resist, too. Keep in mind, that resist works on the 3-roll rule, so you will need 3 positive rolls for the 90% reduction. The higher your resist is, the more likely you get at least the 2 positive rolls for 75% reduction and 3 of these for the 90% (see Wiki) For those who like some maths: As you see, the higher resist gets the more likely it is to have 90% reduction (blue line). Also the more resist you have, the more costly it is to get more (by forging and raising wisdom). You will also be unable to actually get 100% resist, because of the formula given, roughly stated 1 - (1-gear) * (1-WIS*0.04). Sweet spots depend on your gear and Henjutsu level. With lvl425 I have about 75% resist (Arcanist), so 2/3 damage reduction if prior mechanics (like evade, absorb) should fail. 74.4 here at lv378 with 2 Negation pieces and no more than lv5 forging i was wondering whether it was better to add Resist via WIS or via Negation pieces, but i guess Negation can provide more immediate results. your SP Tank and ITR have to be quite good though on the other side, too bad Arcanist doesn't provide the Resist boost and wakis don't come with WIS anymore (IMG:[ invalid] style_emoticons/default/dry.gif) QUOTE(Frederiksc @ Feb 2 2016, 13:54)  I have 225% hit (no 'Bragging Rights' intended), because I dislike the parries on PF, especially because Domino Strikes /can/ be parried, when the initial hit is a parry. Huge DPS loss. When I switch from LEMB to LEMS, I drop from 225% to 207% and I do think, I saw some parries? Perked PL1k+ PFUDOR monsters seems to need more than 200% hit. (Maybe I am wrong on this!) So I stick to LEMB until I hit 225% with LEMS (or forge it for millions)
most likely. if you can ignore parry but chaosed mobs have their parry boosted, it's like they can ignore you while you're ignoring their parry, so it's like your ACC is lowered again. sort of an ouroboros... This post has been edited by Scremaz: Feb 2 2016, 15:30
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