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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 31 2015, 06:16
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(Sapo84 @ Dec 31 2015, 03:58)  2) You're going 1H, you're using the rapier, abuse PA, don't use OFC at the start of the turn, inflict a couple of PAs on the monster, use OFC, bam, free damage. 3) Overwhelming Strikes increases the damage, why would you use OFC without it? Don't. (I actually never tested if it stacks, but it feels like it does) 2. Theoretically, the best possible time to OFC would be when an OFC crit would kill all schoolgirls, when as many schoolgirls have PA as you can inflict without duration expiring before OFC, and not past the point where an OFC hit would kill at least one schoolgirl. You want monsters to stay alive as long as possible. The difference between gaining 6+ OC/turn and on average losing 2? OC/turn is very real, but it's quite tedious to set up perfectly, and near impossible to do without losing T/S. Also if someone is going to concentrate that much instead of numpad/hoverplay, they might as well just play mage. 3. It does stack.
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Dec 31 2015, 06:43
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Dec 31 2015, 05:16)  2. Theoretically, the best possible time to OFC would be when an OFC crit would kill all schoolgirls, when as many schoolgirls have PA as you can inflict without duration expiring before OFC, and not past the point where an OFC hit would kill at least one schoolgirl. You want monsters to stay alive as long as possible. The difference between gaining 6+ OC/turn and on average losing 2? OC/turn is very real, but it's quite tedious to set up perfectly, and near impossible to do without losing T/S. Also if someone is going to concentrate that much instead of numpad/hoverplay, they might as well just play mage.
Sure, it's difficult and impossible to accomplish, but you have 2 things to do with 1H: 1) Keep buffs up (2 buffs, not really difficult) 2) Use draughts when you're low on spirit/mana Apart from that there is literally 0 interaction required save for the random gem. At that point trying to optimize OFC doesn't seem like a bad idea. I usually try to damage two SG to the point a OFC critical will send them to very low hp and inflict PAs to the third (proc rate of PA is low, no point in trying to inflict it to more than 1 SG), then use OFC. Not sure if that would work with fully forged slaughter + Æsahættr. And yes, at that point mage would actually be better, but you can easily play 1H relaxed, mage still requires a bit of attention.
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Dec 31 2015, 08:28
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Sapo84 @ Dec 31 2015, 11:58)  Apart from the fact that I sometime do dumb things (also I swear this night I failed to activate spells A LOT, no idea why, the worst part was at the start, I did fail at the last round, but that was because I'm an idiot and I didn't see OFC was still in cooldown) there's a bunch of thing I'm convinced of: 1) Everything needs to be keybinded, everything, and the best time to cast spells/use draughts is when you finish killing a monster, you click as soon as it's dead (milliseconds before actually) and then move to the next one, you lose 0 time between a cast/item turn and a normal turn. 2) You're going 1H, you're using the rapier, abuse PA, don't use OFC at the start of the turn, inflict a couple of PAs on the monster, use OFC, bam, free damage. 3) Overwhelming Strikes increases the damage, why would you use OFC without it? Don't. (I actually never tested if it stacks, but it feels like it does) 4) I have the (bad in this case) habit to try not to kill a monster with direct hits, leaving it to counter-attacks. This usually doesn't work very well with SG since they have so many HPs. Keeping the 3 SGs alive in 113+ can be useful to gain OC instead of losing it, but that's it, it's a nice trick in normal arenas (3-5% clearspeed worth if you use it well) but a bit stupid in SGs. 5) If spirit stance is turned off, it's better to reactivate it between 100 and 150% OC, helps in having OFC available asap and does not waste OC if 250 is reached before the cooldown finishes. The recorded run was probably a 33m run, my usual checkpoints are: 1) 75 round, 9 minutes 2) 100 round, between 15 and 16 minutes (near 16 usually) So the missing part is probably 12-13 minutes. The clear bonus? Leg plate (IMG:[ invalid] style_emoticons/default/dry.gif) The average resist is still missing a piece of information. HP pool. If there are two monsters, monster A and monster B. Monster A has 50% mitigation to everything and 1000HP Monster B has 50% mitigation to everything except for one element to which has 0 mitigation and 100HP The average will say that the element Monster B is weak to has 25% average mitigation, but in reality the difference is not that big because the damage needed to kill both should be a weighted mean. For a mage or 2H is even more important because splash damage will kill Monster B regardless, making the decresed mitigation meaningless. 2) Its the same problem, you have to move your mouse outside the hover, click ofc and move back in. Its so annoying and slow. Better to just ofc on new round. Yes, and the average dark resist are lowered by the Celestial masses and they have pretty low hp.
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Dec 31 2015, 08:53
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(Infinal @ Dec 31 2015, 06:48)  [ puu.sh] Still hardly any victories. Where do I go from here? Give up. High PL monsters take literally years to pay off assuming you check monsters lab every day.
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Dec 31 2015, 08:55
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Infinal @ Dec 31 2015, 14:48)  [ puu.sh] Still hardly any victories. Where do I go from here? It needs much higher pl to face high level player. For tokens its better to mass produce low pl monsters until you feel disgusting.
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Dec 31 2015, 09:46
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formigao
Group: Members
Posts: 212
Joined: 22-October 12

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when i will get the silence spell ? wki says lvl 110... but im already 170+ and dont have it.
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Dec 31 2015, 09:49
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Darknessy
Group: Members
Posts: 114
Joined: 7-January 09

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Must you activate a monster to receive gifts?
Wiki says this "The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift"
So if they cant battle (not activated), are they able to give gifts?(just a lower chance)
EDIT:..Wtf..why does it say this..To activate this monster, you have to feed it enough Crystals to reach powerlevel 100 and give it a name. You can activate at PL25 -.-..wasted all my crystals
This post has been edited by Darknessy: Dec 31 2015, 10:42
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Dec 31 2015, 10:14
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(formigao @ Dec 31 2015, 15:46)  when i will get the silence spell ? wki says lvl 110... but im already 170+ and dont have it.
U need depreciating proficiency to be 40 to unlock Silence. i refer [ wikiwiki.jp] here for spells. Prefer the way they organized the info, google translate and viola~. This post has been edited by izpekopon: Dec 31 2015, 10:16
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Dec 31 2015, 10:24
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(nec1986 @ Dec 31 2015, 02:32)  Google says its Dogma D1-211 Chihiro Hasegawa & Maki Tomoda
P'shaw. Never attribute to Google what a hentai's memory can easily explain. You recognised it immediately didn't you? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(sssss2 @ Dec 31 2015, 09:53)  resistance_avg --------------- Fire | 54.45 Cold | 50.45 Elec | 51.18 Wind | 50.41 Holy | 46.20 Dark | 43.77 [/code]
This chart shows the real average mitigations of monsters I encounterd.
Excellent work! Now, can you also weight it by the HP of the monsters?
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Dec 31 2015, 10:47
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,745
Joined: 31-July 10

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QUOTE(sssss2 @ Dec 30 2015, 15:53)  Good work, but you didn't take account of the most important thing: the frequency of encounter.
=============== resistance_avg --------------- Fire | 54.45 Cold | 50.45 Elec | 51.18 Wind | 50.41 Holy | 46.20 Dark | 43.77 [/code]
This chart shows the real average mitigations of monsters I encounterd.
I was actually looking at working out something else, if you use imperil on all mobs, then what percentage of the time are you wasting turns. When is your live data from? Last time I collected data earlier in the year it was like: Fire 59 Cold 53 Elec 52 Wind 50 Holy 44 Dark 41 I was about 450 then. Its interesting if as you get closer to 500 the elements even out more.
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Dec 31 2015, 11:01
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(EsotericSatire @ Dec 31 2015, 02:47)  Wind is 2% better than electric (which means they are equal with electrics debuff), 5% better than Ice and 15% better than Fire.
Thats not rly right. In reality we have 2 situations: 1. Imperil on high diff. Quite often we deal with sg or other close to 75 mitg monsters and because prof gives counter-resist which is musthave then its rly good idea to use 4+1. Thats probably the best option. This way 40 mitg reduction from imperil and 30-35 from 1 cotton means all elemental has same battle potential (or near it). Difference is only spell proc (and fire has the best defensive) or more important staff, because wild/elec can use willow and current willow is much better than redwood. So i agree its better, but reason is different and for willow`s price new mages can get whole set. Its rly hard to find nice one and even average legendary staffs cost 10m+. Maybe exist also small difference in slots, because 0,7-0,8 prof range is quite wide. Dont know, maybe someone playing only fest, so doesnt deal with sg bosses and with specific elements its ok to have few % of mitg reduction less. But its not very significant difference. I tested for holy with imperil also, because its only 25 reduction from imperil and different monster`s mitg curve. 3+2 and 4+1 had same clearspeed, but i d pick more prof because side effects like mp/repair price and again high sg mitg. 2. No imperil. Now because its only 50 mitg from prof we can see difference between elemental styles. But its not even close to 15%. Its something like few %. Why? Ppl already said about frequencies and hp. In other words we should think about it in different way. Monster has hp, has specific mmi and mitg. In other words its something like 1 number which we have to reduce with base damage to kill that monsters. And if we look at hp with mmi then notice 4 classes have rly something like gap between others. Its arthropod, dragonkin, giant and undead. Undead is weak to fire Arthropod and dragonkin is weak to cold Giant is weak to elec Dragonking and giant is weak to wind. And because giants is very popular class thats mostly why elec and wind is better. Wind is the best, because dragonkin is also weak to it. So its very complicated stuff and i tested it in real fight. With fire (the worst) element i had 4860 turns and with wind (the best) it was 4760. Its 2% difference. More important because holy/dark also has 50 mitg prof reduction, but monsters have much lower mitg and income damage isnt significant (casting speed) on low diff, plus higher base spell damage then we have very big difference in clearspeed. In other words if someone is planning to play no imperil style then its rly good idea to use holy or dark. It wont be 100 turns difference, not sure, but maybe even 1000 possibly. This post has been edited by nec1986: Dec 31 2015, 11:14
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Dec 31 2015, 11:13
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Darknessy
Group: Members
Posts: 114
Joined: 7-January 09

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Dec 31 2015, 11:24
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(Darknessy @ Dec 31 2015, 17:13)  Suggest u sent it for auction, since its bounded to pretty low level. Newer players can utilize that rapier.
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Dec 31 2015, 11:37
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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Hmm. I did feel the pain of lower proficiency since moving from my Katalox staff to the (admittedly not great) willow staff in my sig. I now have 0.639 prof factor. Do you think it would make a postive difference if I swapped out my mystic shoes for Legendary Onyx Cotton Shoes of the Demon-fiend? I calculate that this would bring me up to 0.89 prof factor after forging and lose 11% of my magic score. Edit: huh. I just calculated that my profiency mitigation reduction would go from 25.5% (0.639) to 41.9% (0.89). Surely that would lead to a better outcome than the loss in magic score? (IMG:[ invalid] style_emoticons/default/unsure.gif) So next questions a. should i just play without imperil if average dark mitigation is 43% and I can achieve 41% mitigation reduction through proficiency? (but the Mmi reduction effect of Imperil is still very useful) b. would my katalox staff have been better? This post has been edited by mozilla browser: Dec 31 2015, 11:45
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Dec 31 2015, 12:23
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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With imperil? 0,64 prof should be fine for dark isnt?
- Prof shoes not very good idea. I think you ll lose in clearspeed after that. Not much, but 11% magic score is quite big amount even with overdamaging. Main income ll be counter-resist, but it might be not enough because dark mitg after 50 isnt very profitable against ordinary monsters. Not sure because prof item is also good in mp/repair side, so i think its very similar result.
Imperil on high diff is very good. Its 1,1-1,5 turns (depending on depr prof and counter resist) for 3 monsters. After that you get double damage because mmi. So even without mitg its usually not so bad idea to use it. Its fast skill (low income damage) and good buff. Also dont forget average is very deceptive thing. 100k 30 mitg 200k 60 mitg Its 45 average, right? But round ll last until tanky monster alive.
And willow staff should be better. Maybe not very good forb prof, but high edb. Its already worth a bit. But main difference is native counter-resist and high depr prof. Main barrier for high level mage is resist and imperil. I mean when T3 can oneshot its more about how many turns you spend before that and how many resisted hits you get.
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Dec 31 2015, 12:27
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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Don't understand the item shop. Binding of Isaac Minimum Price: 1000c Current High Bid: 20000c
sold one, out of curiosity. 2015-12-31 10:09 +6051 Sold 1 "Binding of Isaac" (6041C Bot Profit Share!)
Binding of the Wind-waker Minimum Price: 1000c Current High Bid: 1000c
2015-12-31 10:14 +500 Sold 1 "Binding of the Wind-waker" (490C Bot Profit Share!)
Wasn't it said to gain 50% of the profit from the difference in sale-price to effective price? How did i end up with 6051 for that Binding of Isaac then?
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Dec 31 2015, 13:03
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(izpekopon @ Dec 31 2015, 17:27)  Don't understand the item shop. Binding of Isaac Minimum Price: 1000c Current High Bid: 20000c
sold one, out of curiosity. 2015-12-31 10:09 +6051 Sold 1 "Binding of Isaac" (6041C Bot Profit Share!)
Binding of the Wind-waker Minimum Price: 1000c Current High Bid: 1000c
2015-12-31 10:14 +500 Sold 1 "Binding of the Wind-waker" (490C Bot Profit Share!)
Wasn't it said to gain 50% of the profit from the difference in sale-price to effective price? How did i end up with 6051 for that Binding of Isaac then?
~the wiki is wrong~ again... edit : i just realize something. maybe its 50% of the "average bid." edit2 : maybe like this. binding of isaac there is 1000 bid for 2000c and 1 troll "current highest bid" : 100k c so you get about ~1001 c Bot Profit Share ! edit again : nah, I am just trash talking. happy new year in 5 hours 38 minutes !!!!! This post has been edited by karyl123: Dec 31 2015, 13:22
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Dec 31 2015, 13:29
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izpekopon
Group: Members
Posts: 1,498
Joined: 27-August 15

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QUOTE(karyl123 @ Dec 31 2015, 19:03)  ~the wiki is wrong~ again...
edit : i just realize something.
maybe its 50% of the "average bid."
edit2 : maybe like this.
binding of isaac
there is 1000 bid for 2000c and 1 troll "current highest bid" : 100k c
so you get about ~1001 c Bot Profit Share !
edit again : nah, I am just trash talking.
happy new year in 5 hours 38 minutes !!!!!
(IMG:[ emoticoner.com] http://emoticoner.com/files/emoticons/onion-head/hehe-onion-head-emoticon.gif?1292862507) Happy New Year! Probably not going to npc stuff (except equipment) to the bazaar ever again.
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Dec 31 2015, 13:32
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(Infinal @ Dec 31 2015, 07:48)  [ puu.sh] Still hardly any victories. Where do I go from here? if you really want to train it so much, why does it have so little END? HP Tank is useful for everything QUOTE(formigao @ Dec 31 2015, 08:46)  when i will get the silence spell ? wki says lvl 110... but im already 170+ and dont have it.
and 40 prof, as Angol Mois fan said QUOTE(Darknessy @ Dec 31 2015, 08:49)  Must you activate a monster to receive gifts?
Wiki says this "The chance to receive a gift is based on how many battles a monster has won since they last delivered a gift"
So if they cant battle (not activated), are they able to give gifts?(just a lower chance) EDIT:..Wtf..why does it say this..To activate this monster, you have to feed it enough Crystals to reach powerlevel 100 and give it a name. You can activate at PL25 -.-..wasted all my crystals
yes, you have to activate it and name its main attack as well. and probably that tip refers to a future feature (pun of word intended (IMG:[ invalid] style_emoticons/default/tongue.gif) ). or maybe only a little trolling, who knows (IMG:[ invalid] style_emoticons/default/rolleyes.gif) but why going so low-head to the PL100 when you may have fed 1 point at tiime and discovered it yourself? just FYI, +2 to everything is enough to reach PL50 and Scavenging lv2 (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Darknessy @ Dec 31 2015, 10:13)  self-use, if you don't have anything better. otherwise try to auction it, as Natsumi fan said (again) QUOTE(izpekopon @ Dec 31 2015, 11:27)  Don't understand the item shop.
i don't understand it fully myself, but i guess it's sort of a measure to prevent abuses: 2nd high bid is 10k, 1st high bid is purposely inflated to 100k, taaaac - insane profit. but the main point is - who would pay 20k for an Isaac? (IMG:[ invalid] style_emoticons/default/huh.gif)
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