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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 28 2015, 11:55
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Ka-Datenshi @ Oct 28 2015, 02:29)  GROUP HUG!!!!!! Much appreciated. And debatably also much needed. (IMG:[ invalid] style_emoticons/default/sleep.gif) Thanks. It's decent ADB stat is exactly why I've actually given a damn about potencies for once. I intend to use it for a very, very long time. Especially considering the time and resources I've poured into just getting it ready for regular use; for example it took 136 soul fragments just to soulfuse the bloody thing, 26 of which I ended up buying directly from the bazzar at great expense. (IMG:[ invalid] style_emoticons/default/dry.gif) Your rapier is pretty great too. What style/armour are you using it with by the way? If light then Swift Strike isn't too bad, I reckon. I'm using 1h/Heavy so it's not particularly helpful in my case. I'm doing 1H. I'm more concerned with the low ADB of my power slaughter gear than the pesky Swift Strike on my Rapier. In fact, considering the Peerless rapiers aren't exactly jaw droppingly uber compared to my Mag rapier, I might well stick with my rapier until L500 and bank on better armor, and here's my reasoning. There was a Peerless rapier that just sold for 150m (ya, rly, 150m) in auction - its stats were clearly better at ~66 ADB (IIRC) but my combined power armor ADB makes for +1100 ADB - nearly a 100% boost to such a megaexpensive rapier's hitting power. I think a good set of power slaughter could boost ADB by 200%, and none of this is counting the +STR and +DEX advantage of, say, Mag power slaughter vs my Exq set. Max out your power slaughter and I reckon swift strike vs butcher is irrelevant... though I imagine that fatality would be a whole lot of fun to have in that scenario. I could be mistaken of course. In any case unless Mag+ Power Slaughter attracts 150m bidding wars then I tend to think that jacking up your armor could be more productive than repeatedly trying to IW your rapier. One dude is asking for an astounding 15 million for mag power leggings of slaughter... if all mag gear is 15m that's still half of the potential cost of the most powerful rapier I've ever seen with a 200% damage boost over what I have now. The 150m peerless rapier ain't gonna boost me by even 50%, much less 200%. That's how the math works out to me. Of course all my math could be off. Second opinions aren't a bad thing. (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by jacquelope: Oct 28 2015, 11:58
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Oct 28 2015, 12:08
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(Scremaz @ Oct 28 2015, 16:10)  i guess we're speaking about cold strike + fire spike shield. since a certain bunch of mobs around are elementals, celestials, sprites... thus resistant to holy i'd be curious to see the effect of dark strike + cold with fire spikes
owwww. ic ic. updated my wtb. thx.
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Oct 28 2015, 12:14
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boxospam
Group: Gold Star Club
Posts: 5,500
Joined: 13-April 09

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QUOTE(Scremaz @ Oct 28 2015, 19:47)  well, soul fragments are a credit sink afterall (IMG:[ invalid] style_emoticons/default/rolleyes.gif) personally i prefer not to buy them, even if it means i buy an item today and i will be able to use it only within a tenish levels or so. but i'm a dirty cheapskate, so probably it doesn't count so much (IMG:[ invalid] style_emoticons/default/tongue.gif) True, they are a credit sink, however as much as I hated having to buy the overpriced little bastards I figured that for the time it was going to save me making IW runs (and of course knowing that I could actually use the rapier right away and not a good 80-something levels later), meant it would be a price worth paying. Albeit barely. It's not like I'm swimming in credits or using all the excess money I don't have to make tiny little money hats, after all. Actually that rapier's preparation has pretty much bankrupted me. My sum credit total is below 6 digits now. (IMG:[ invalid] style_emoticons/default/dry.gif) That and getting OFC. 19 additional figurines, basically. So, soooo worth it though. QUOTE(Scremaz @ Oct 28 2015, 19:47)  they are either non-slaughter or slaughter with missing PABs. either way, none of them is savage, so there's a high chance you will replace them even in the near future. not worth the effort imo. take whatever it comes and save shards for better gears Aww. I thought some of them were actually half-decent. (IMG:[ invalid] style_emoticons/default/sad.gif) There's a legendary there! >_< Actually that's by far the best set of armour I've ever owned in all my time playing HV, believe it or not. Kinda' goes to show what shit I've been fighting in up until now, eh? QUOTE(nobody_xxx @ Oct 28 2015, 19:57)  I don't have any jug potency in my slaughter set (IMG:[ invalid] style_emoticons/default/cry.gif) not that much important for 1H but for mage jug is must have potency in phase (IMG:[ invalid] style_emoticons/default/heh.gif) Yeah, otherwise the squishy widdle' mages go 'pop' whenever they're hit. Maging aside, I doubt 1h will remain viable forever, or at the very least that melee'll be able to do without possibly needing juggernaut in the future. Who knows how the next patch'll change things. Basically I'm looking at juggernaut as a really poor, somewhat questionable way of future-proofing my armour, and if I decide just level my gear to 10 now there's no way I would or even could undo that. QUOTE(nobody_xxx @ Oct 28 2015, 19:57)  btw , forging power slaughter ADB is very expensive (IMG:[ invalid] style_emoticons/default/smile.gif) Painfully so. Speaking of, I wonder if I should forge my armour a bit more..?
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Oct 28 2015, 12:25
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(nobody_xxx @ Oct 28 2015, 02:57)  I don't have any jug potency in my slaughter set (IMG:[ invalid] style_emoticons/default/cry.gif) not that much important for 1H but for mage jug is must have potency in phase (IMG:[ invalid] style_emoticons/default/heh.gif) btw , forging power slaughter ADB is very expensive (IMG:[ invalid] style_emoticons/default/smile.gif) You're right, it's expensive and each expensive upgrade is just a 1% increase. I can see it now......... PF Mobs: You're gonna take all day to get through us, bub. Me: I'm 1% stronger now, assholes. PF Mobs: Oh noes, that's all day minus a whopping 1%! Hooboy, you're movin on up ain't ya. Me: Dammit. PF Mobs: How much you spend on a Repurposed Actuator for that 1% dude? Me: Shut up and die. 56 upgrades later (my current max for power slaughter Physical Damage upgrades): PF Mobs: OooOOOoooh you're up by 56% now. Me: Now we're talking. PF Mobs: Man, that's a lot of Repurposed Actuators, HG Metals, and damn, all those Bindings of Slaughter. How much are those Bindings going for now? Me: *grumble* PF Mobs: Pity. You coulda paid for Mag Slaughter with those credits. Me: You. Die. NOW. And that is why I prefer to get good ADB out the gate.
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Oct 28 2015, 12:27
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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as for juggernaut, well - last time i checked, 5 jug levels added me something like 900 HP, so it's quite a nice bonus to have. should i earn jug25 it would be +4500HP, three times the effect of VV (IMG:[ invalid] style_emoticons/default/laugh.gif) as for butcher/fatality, i'm a fatality fan. but let's have a bit of math. i have a rapier which does ~1000 ADB; my total ADB is 6660, with 36%/+72% crit damage - with rapier IWed, but let's not consider it. now, when i swing a hit my average damage (prior to mitigations etc etc) is given by a weighted average of regular and crit hits - weighted based on crit chance, so let's say: CODE damage = ADB * ( 1 - crit_chance ) + ADB * ( crit_chance * ( 1 + crit_bonus ) ) = ADB * ( 1 + ( crit_chance * crit_bonus ) ) now, let's consider that rapier earns Butcher 5 = +10% ADB = 1100. this means total ADB = 6760 and damage = 8500 in case of Fatality 5 = +10% crit_bonus. this means total crit_bonus = 82%, total ADB = 6660 and damage = 8600. not that much of a difference, but still a plus but again, ADB can be forged while crit cannot, so if we earn Fatality 5 and forge rapier to lv5 we'll have ADB = 1100, crit_bonus = 82% and damage = 8755, the best of both worls. in comparison, with Butcher 5 + forge lv5 we'd have 8655, still a +100 incoming for Fatality 5 - double of the gain if compared with Butcher 5. with DW the gap will be even raised. and this without even considering Spirit Stance (+100% ADB), Heartseeker (+25% ADB, +10% crit_chance), which makes me wonder:
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Oct 28 2015, 12:30
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Ka-Datenshi @ Oct 28 2015, 11:14)  Aww. I thought some of them were actually half-decent. (IMG:[ invalid] style_emoticons/default/sad.gif) There's a legendary there! >_< hey, you asked if they were worth reforging, not if they were worth using (IMG:[ invalid] style_emoticons/default/laugh.gif) however, go for OFC if you already don't own it. atm it would be one of the best investments you could make
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Oct 28 2015, 12:34
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jacquelope
Group: Members
Posts: 10,459
Joined: 28-July 15

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QUOTE(Scremaz @ Oct 28 2015, 03:30)  hey, you asked if they were worth reforging, not if they were worth using (IMG:[ invalid] style_emoticons/default/laugh.gif) however, go for OFC if you already don't own it. atm it would be one of the best investments you could make (IMG:[ i.imgur.com] http://i.imgur.com/f7FdEdG.jpg) I just got OFC and holy shit FRIENDSHIP IS MAGIC. Nothing says (IMG:[ media.giphy.com] http://media.giphy.com/media/5xtDarodG3UbX1Wzzwc/giphy.gif) Quite like unleashing OFC combined with Spirit Stance and Heartseeker, against 10 brutal PF mobs in Random Encounter, and seeing them all die in a rainbow of explosive colors.
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Oct 28 2015, 12:41
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Ka-Datenshi @ Oct 28 2015, 18:14)  True, they are a credit sink, however as much as I hated having to buy the overpriced little bastards I figured that for the time it was going to save me making IW runs (and of course knowing that I could actually use the rapier right away and not a good 80-something levels later), meant it would be a price worth paying. Albeit barely. It's not like I'm swimming in credits or using all the excess money I don't have to make tiny little money hats, after all. Actually that rapier's preparation has pretty much bankrupted me. My sum credit total is below 6 digits now. (IMG:[ invalid] style_emoticons/default/dry.gif) That and getting OFC. 19 additional figurines, basically. So, soooo worth it though. Aww. I thought some of them were actually half-decent. (IMG:[ invalid] style_emoticons/default/sad.gif) There's a legendary there! >_< Actually that's by far the best set of armour I've ever owned in all my time playing HV, believe it or not. Kinda' goes to show what shit I've been fighting in up until now, eh? Yeah, otherwise the squishy widdle' mages go 'pop' whenever they're hit. Maging aside, I doubt 1h will remain viable forever, or at the very least that melee'll be able to do without possibly needing juggernaut in the future. Who knows how the next patch'll change things. Basically I'm looking at juggernaut as a really poor, somewhat questionable way of future-proofing my armour, and if I decide just level my gear to 10 now there's no way I would or even could undo that. Painfully so. Speaking of, I wonder if I should forge my armour a bit more..? well , I had salvaged 9 my soulbound equipment so far since 0.82 patch begin & collection soul fragment from RE daily is very tedious (IMG:[ invalid] style_emoticons/default/wacko.gif) if you want to reforge , just reforge that leg power (IMG:[ invalid] style_emoticons/default/smile.gif) the rest will get replace sooner or later on (IMG:[ invalid] style_emoticons/default/heh.gif)
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Oct 28 2015, 13:08
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Guys help me understand a few thing regarding the bazaar prizes: We have this and then this one.Bazaar prizes: 1113 and 1372 credits. Both magnificent sabatons of stoneskin. The however the one that costs less has only plus 3 attributes, while the other lacks element and has 2 attributes. Burdain and mitigations are also lower. Why does it cost more if it's inferior to the other one in everything? o_O
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Oct 28 2015, 13:14
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Scremaz @ Oct 28 2015, 18:27)  [*]where to put Heartseeker gain in crit chance formula? [*] better Heartseeker ability boosts Heartseeker crit damage, but how does it work? is that critdamage thing simply added to the total pot? [/list] Just * another 0.9 like everything else, crit dmg is additive we know this by equip bonus
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Oct 28 2015, 13:15
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boxospam
Group: Gold Star Club
Posts: 5,500
Joined: 13-April 09

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QUOTE(Scremaz @ Oct 28 2015, 20:27)  [Snip: Fatality vs Butcher Damage Math]
Ideally I'd wanted Fatality over Butcher on my rapier as I'd come to the same conclusion as you; that Fatality means slightly more damage (most of the time anyway) than Butcher, at least on that rapier. That you agree about Fatality isn't making me feel any better about those three consecutive levels of Swift Strike that the RNG screwed me over with. (IMG:[ invalid] style_emoticons/default/cry.gif) QUOTE(Scremaz @ Oct 28 2015, 20:30)  hey, you asked if they were worth reforging, not if they were worth using (IMG:[ invalid] style_emoticons/default/laugh.gif) Heh, I suppose I did. I'm not even entirely sure why I'm ever so slightly surprised to hear that my armour is predominantly sub-par. Perhaps seeing words like 'Magnificent' and 'Legendary' in my equipment menu for once gave me false hope. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE however, go for OFC if you already don't own it. atm it would be one of the best investments you could make Already got it. Halfway though IW-ing my rapier I read, in this thread actually, about the potential virtues of OFC. Anything to cut down my clear times. Anything. Aussie ping is a bigger hurdle to my clear times than all my gear's shortcomings combined, lemme' tell ya'. HentaiVerse Protip: Don't live in Australia. Seriously. You couldn't screw yourself over more if you were fighting in crudes. Crudes generated when equipment itself was first introduced, no less! (IMG:[ invalid] style_emoticons/default/dry.gif) QUOTE(jacquelope @ Oct 28 2015, 20:34)  (IMG:[ i.imgur.com] http://i.imgur.com/f7FdEdG.jpg) I just got OFC and holy shit FRIENDSHIP IS MAGIC. Nothing says (IMG:[ media.giphy.com] http://media.giphy.com/media/5xtDarodG3UbX1Wzzwc/giphy.gif) Quite like unleashing OFC combined with Spirit Stance and Heartseeker, against 10 brutal PF mobs in Random Encounter, and seeing them all die in a rainbow of explosive colors. The cynic in me can't help but point out the potential metaphor of OFC; that of friendship ultimately being used as a weapon of terrible destructive power. (IMG:[ invalid] style_emoticons/default/sleep.gif) QUOTE(nobody_xxx @ Oct 28 2015, 20:41)  well , I had salvaged 9 my soulbound equipment so far since 0.82 patch begin & collection soul fragment from RE daily is very tedious (IMG:[ invalid] style_emoticons/default/wacko.gif) You're telling me. I've been doing about 15-20 REs every day for the last three weeks. (IMG:[ invalid] style_emoticons/default/faint.gif) QUOTE(nobody_xxx @ Oct 28 2015, 20:41)  if you want to reforge , just reforge that leg power (IMG:[ invalid] style_emoticons/default/smile.gif) the rest will get replace sooner or later on (IMG:[ invalid] style_emoticons/default/heh.gif) That was my original plan. I figured that my sole legendary armour piece would be the last to be replaced, so if any of my armour was worth taking the effort and expense to get Juggernaut on, it'd be that. I still might do that, presuming that there's no good reason anyone can give me for possibly ending up without even that level 1 Capacitor potency. As far as I can see there's no real need for Capacitor as a 1h/heavy user nowadays, is there? QUOTE(Epion @ Oct 28 2015, 21:08)  Guys help me understand a few thing regarding the bazaar prizes: We have this and then this one.Bazaar prizes: 1113 and 1372 credits. Both magnificent sabatons of stoneskin. The however the one that costs less has only plus 3 attributes, while the other lacks element and has 2 attributes. Burdain and mitigations are also lower. Why does it cost more if it's inferior to the other one in everything? o_O The condition of those equipment pieces for one. The lower the condition the lower the buy/sell price at the bazaar. There's also a few other miscellaneous things that can tweak the price of equipment, but in that case it's definitely mostly because of the condition.
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Oct 28 2015, 13:21
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Ka-Datenshi @ Oct 28 2015, 19:15)  Ideally I'd wanted Fatality over Butcher on my rapier as I'd come to the same conclusion as you; that Fatality means slightly more damage (most of the time anyway) than Butcher, at least on that rapier. That you agree about Fatality isn't making me feel any better about those three consecutive levels of Swift Strike that the RNG screwed me over with. (IMG:[ invalid] style_emoticons/default/cry.gif) Heh, I suppose I did. I'm not even entirely sure why I'm ever so slightly surprised to hear that my armour is predominantly sub-par. Perhaps seeing words like 'Magnificent' and 'Legendary' in my equipment menu for once gave me false hope. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Already got it. Halfway though IW-ing my rapier I read, in this thread actually, about the potential virtues of OFC. Anything to cut down my clear times. Anything. Aussie ping is a bigger hurdle to my clear times than all my gear's shortcomings combined, lemme' tell ya'. HentaiVerse Protip: Don't live in Australia. Seriously. You couldn't screw yourself over more if you were fighting in crudes. Crudes generated when equipment itself was first introduced, no less! (IMG:[ invalid] style_emoticons/default/dry.gif) The cynic in me can't help but point out the potential metaphor of OFC; that of friendship ultimately being used as a weapon of terrible destructive power. (IMG:[ invalid] style_emoticons/default/sleep.gif) You're telling me. I've been doing about 15-20 REs every day for the last three weeks. (IMG:[ invalid] style_emoticons/default/faint.gif) That was my original plan. I figured that my sole legendary armour piece would be the last to be replaced, so if any of my armour was worth taking the effort and expense to get Juggernaut on, it'd be that. I still might do that, presuming that there's no good reason anyone can give me for possibly ending up without even that level 1 Capacitor potency. As far as I can see there's no real need for Capacitor as a 1h/heavy user nowadays, is there? The condition of those equipment pieces for one. The lower the condition the lower the buy/sell price at the bazaar. There's also a few other miscellaneous things that can tweak the price of equipment, but in that case it's definitely mostly because of the condition. well , I live quite close to you ~ indonesia (IMG:[ invalid] style_emoticons/default/heh.gif) ping is kinda bad for us since HV server in netherlands (IMG:[ invalid] style_emoticons/default/cry.gif) nope , since we get unlimited items now ~ not 15 items anymore (IMG:[ invalid] style_emoticons/default/heh.gif)
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Oct 28 2015, 13:23
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Epion @ Oct 28 2015, 12:08)  Guys help me understand a few thing regarding the bazaar prizes: We have this and then this one.Bazaar prizes: 1113 and 1372 credits. Both magnificent sabatons of stoneskin. The however the one that costs less has only plus 3 attributes, while the other lacks element and has 2 attributes. Burdain and mitigations are also lower. Why does it cost more if it's inferior to the other one in everything? o_O QUOTE(Epion @ Oct 28 2015, 12:13)  Similar situation of prizes not making sense to me: http://hentaiverse.org/pages/showequip.php...;key=c1dc11b7caand http://hentaiverse.org/pages/showequip.php...;key=b6770b2badFirst costs 882 and second 923 while the 1st one looks superior to the other one... condition matters, and actively modify the price (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Void Domain @ Oct 28 2015, 12:14)  Just * another 0.9 like everything else, crit dmg is additive we know this by equip bonus
so, with DW, Fat10 and maxed Heartseeker one could actually reach 100% crit damage while on-combat. interesting. also, i guess the big deal about Heartseeker isn't the +10 crit_chance, rather the +(AP-dependant) crit_damage This post has been edited by Scremaz: Oct 28 2015, 13:24
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Oct 28 2015, 13:24
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cappel
Newcomer
 Group: Members
Posts: 32
Joined: 23-July 10

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Any tips on grinding proficiency for heavy armor?
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Oct 28 2015, 13:26
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(cappel @ Oct 28 2015, 12:24)  Any tips on grinding proficiency for heavy armor?
just play. it will eventually catch your level. otherwise enter a PF IW on a crude weapon with the lowest PXP you can find and a broken weapon
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Oct 28 2015, 13:33
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(cappel @ Oct 28 2015, 12:24)  Any tips on grinding proficiency for heavy armor?
Get hit. More seriously, there is no need to grind for armor mitigations IMHO. But if you really wanna do that, go to a crude IW on Normal, find a round with many monsters, and take a bath of small attacks that your regen naturally counters while using an idle action like scanning.
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Oct 28 2015, 14:09
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(jacquelope @ Oct 28 2015, 13:25)  PF Mobs: OooOOOoooh you're up by 56% now. Me: Now we're talking. PF Mobs: Man, that's a lot of Repurposed Actuators, HG Metals, and damn, all those Bindings of Slaughter. How much are those Bindings going for now?
Actually for 1h its even worse. The more damage player have the less it gives. Double damage from forge usually gives only ~60% clearspeed increase. Thats because we deal with many low-hp mobs instead 1 boss like fsm. So huge amount of that damage is just wasted (and specially if we have 3pa on monster). I mean we doing damage like steps with pa: 30k, 40k, 50k, 60k... or 40k, 53k, 66k, 80k, right? And it both cases its 180k and 240k. In other words if monster have 160-180k hp, than both players kill in exact same 4 turns. No difference in clearspeed at all and in adb its 33% difference, which is wasted. Since monsters have wide range of defense/hp and our crits/pa stacks is difference, than its not completely useless. But as i said we still lose solid part.
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