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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 27 2015, 21:43
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(Superlatanium @ Oct 27 2015, 14:48)  On the contrary, buckler (or anything non-force) is almost certainly cheaper and just as effective if you're not going to upgrade it a lot. Of course, it needs base block comparable to force shield first.
I don't understand O xO If I'm not going to upgrade it I would rather take a so-so force shield than a legendary buckler of barrier (which has less block and more expensive anyway) QUOTE(Scremaz @ Oct 27 2015, 14:50)  damn, too low. should you be able to soulfuse a mag around lv360, please let me know it. i may be interested in buying souls (IMG:[ invalid] style_emoticons/default/cool.gif) Level 360 O AO *fainted* QUOTE(Dan31 @ Oct 27 2015, 15:34)  You can use the script in my sig for that.
I will try it after I got home O 3O But is it that much of a different ? Not like firefox is taking half a second everytime I attack or anything O xO Also, can someone explain the lottery thingy please O 3O All those peerless stuffs everyday X3
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Oct 27 2015, 21:50
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Nekokon @ Oct 27 2015, 20:43)  Level 360 O AO *fainted*
well, a couple of decent shields dropped just this week, so that's the level range, i couldn't help it even if i wanted (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Nekokon @ Oct 27 2015, 20:43)  Also, can someone explain the lottery thingy please O 3O All those peerless stuffs everyday X3
like all lotteries, you buy a ticket and earn a chance to participate in the raffle. a ticket costs 1000 GP (roughly 180~200 C at GP exchange, if you don't generate them some way). but consider that there are people that throw in thousands of tickets just to do it, so chances to win are actually pretty low. feel free to place a ticket every now and then if you wish, but know from the start that they were born as a credit sink and soon they became a chance for catgirls, hath/GP barons and whatever else to show that they can win This post has been edited by Scremaz: Oct 27 2015, 21:51
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Oct 27 2015, 22:36
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_bodi
Newcomer
  Group: Members
Posts: 50
Joined: 24-September 10

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Thanks everyone for the tips, will take a look at some new weapons then. QUOTE(Superlatanium @ Oct 27 2015, 22:33)  You can probably do whatever you want and still come out fine, at least until level 150 or so. Before that, monsters are just pathetic.
I wish the one-hit-kill at normal to never end (IMG:[ invalid] style_emoticons/default/tongue.gif) .
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Oct 27 2015, 22:40
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(nec1986 @ Oct 28 2015, 01:00)  Ive did some calculation. Seems imperil way is a bit different (and i used to 3+2 style with no imperil). Actually new ranges is quite good, so if we have good prof than almost there are no mobs who makes additional turns for any elemental style. And this way all depends on spike shield. Defense from our attacks isnt very good, because its usually only few last turns (we cast imperil, spell and only after that it can proc). It affects only very insignificantly. But same way on pf even with not very big reduction (i have 34 from prof and 8 from staff) i got only ~2% difference in same ideal conditions for "average damage". And it also has weak side, because we can do overdamage. I mean if monster have 23% resist than its 31%-->28,8% with 50% resisted damage in my case. In perfect conditions its 2,2% additional turns, but in reality my T2 spell can blast for 140k (and i still have no phase forged) and even resisted 70k is enough for kill for many monsters. And because our procs is usually last turns, than overdamage is common. It can also doesnt proc at all. So in reality that number is much lower. And thats all difference.
I've absolutely no idea about what you want to say......do YOU? (IMG:[ invalid] style_emoticons/default/wacko.gif) QUOTE(Nekokon @ Oct 28 2015, 01:13)  I will try it after I got home O 3O But is it that much of a different ? Not like firefox is taking half a second everytime I attack or anything O xO
Try out "SRWare Iron" browser. It's notably faster than firefox for playing HV. QUOTE(_bodi @ Oct 28 2015, 02:06)  I wish the one-hit-kill at normal to never end (IMG:[ invalid] style_emoticons/default/tongue.gif) . Don't play in Normal difficulty. I don't know about the past, but now there is a penalty for playing too much in the Normal difficulty. After playing for 1000 rounds, you'll start to get less and less drops. This post has been edited by tetron: Oct 27 2015, 22:42
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Oct 27 2015, 22:57
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(tetron @ Oct 27 2015, 23:40)  I've absolutely no idea about what you want to say.
In few words elemental styles is same with imperil and 4+1. Elec is only 1-2% faster than others.
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Oct 27 2015, 22:59
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Nekokon @ Oct 27 2015, 19:43)  I don't understand O xO If I'm not going to upgrade it I would rather take a so-so force shield than a legendary buckler of barrier (which has less block and more expensive anyway) Oh, if you're not going to forge at all (which is not a good idea for a shield you'll be using any significant length of time), then sure, go for force shield. But when moderately forged, you'll get much more block% per credit spent on non-force shields compared to force shields (even if base block is somewhat smaller - as long as the base isn't too much smaller). QUOTE(tetron @ Oct 27 2015, 20:40)  Don't play in Normal difficulty. I don't know about the past, but now there is a penalty for playing too much in the Normal difficulty. After playing for 1000 rounds, you'll start to get less and less drops. QUOTE(_bodi @ Oct 27 2015, 20:36)  Level 133 (Ascended) Probably not an issue (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Oct 27 2015, 23:31
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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cappel > I'm not sure about using Niten at low lvl these days. I did it but it was way in the past when the game was vastly different. Anyway, if you want to try it, you need to find a Katana (balance or Slaughter are your best friends) and a Wakizashi (Nimble or Slaughter are your best friends). For armor you can go either ways, even if I prefer heavy but that's mainly a choice of playing. Then you'll need to train 2H and DW prof a good deal. Usually try to stay at least within 50 points of your level apart, less if you can do it. Training a bit of Assimilator is a good thing in this case.
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Oct 28 2015, 00:02
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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niten is quite broken (or better, quite ineffective due to all those restrictions) and won't award any proficiency on the relative abilities - which means less damage/parry on 2H and less ACC/crit on DW as you level up. i also used it back then but nowadays i wouldn't suggest it, apart for when you already have high prof and/or want to use it for fun, surely not as main set. but personally i'd go with shade, i like the idea of a shadowy character that parries and attacks you out of the blue (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Oct 28 2015, 00:37
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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True HV players uses it as main set o7.
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Oct 28 2015, 00:44
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(Superlatanium @ Oct 28 2015, 00:48)  On the contrary, buckler (or anything non-force) is almost certainly cheaper and just as effective if you're not going to upgrade it a lot. Of course, it needs base block comparable to force shield first.
the buckler with comparable block is pricey. last time. buckler with 36.xx block with L+ PAB sold for 5M and its not even auction. while last week I bought a force shield with 36.36 block with P+ PAB for 1.3M. quite high because The Magi also want it, and he short of money. if only The Magi dont want it. price will be cheaper.
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Oct 28 2015, 01:11
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Falbala456 @ Oct 27 2015, 23:37)  True HV players uses it as main set o7.
true HV players play HV while looking at blondes. or brunettes, depending on the mood (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Oct 28 2015, 01:57
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kawaiikun
Group: Members
Posts: 384
Joined: 10-December 09

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QUOTE(Superlatanium @ Oct 26 2015, 10:53)  Sure. Due to the repair costs being 1 + (stuff), it's best to repair as much as you can each time - so, at 51%, right before stats start to degrade.
Oh thanks, also i need advice, is it good to use highest grade equipment on battles with a lot of rounds, or is better to use mid grade (exquisite and so)?
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Oct 28 2015, 02:22
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(kawaiikun @ Oct 28 2015, 00:57)  Oh thanks, also i need advice, is it good to use highest grade equipment on battles with a lot of rounds, or is better to use mid grade (exquisite and so)?
Well, you get good equipment to make long battle shorter, so to use bad equipment there defeats the purpose of the better equipment in the first place (IMG:[ invalid] style_emoticons/default/laugh.gif) And, anyway, the damage is not really high as long as you are never defeated.
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Oct 28 2015, 02:30
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Vanz/452
Group: Members
Posts: 467
Joined: 15-September 10

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I just noticed my PAs are kinda weird for a DW style.. (IMG:[ oi63.tinypic.com] http://oi63.tinypic.com/1zg9m60.jpg) Any of you playing DW what do you recommend? More DEX and AGI than END/STR? Changing my stats makes any difference? Do they hit you less with more DEX/AGI? Cuz really hurts when they hit in Nintendo and up. Thanks in advance for any answer and have a nice day.
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Oct 28 2015, 02:37
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boxospam
Group: Gold Star Club
Posts: 5,500
Joined: 13-April 09

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Six levels of IW on this with Butcher 5 and Fatality 1 to show for it, then two levels of Swift Strike show up and spoil the good thing I had going. On that note, how disappointed/pissed should I be that about what'll probably end up as level 3 Swift Strike my rapier? Enough to consider reforging, or shouldn't I bother knowing it could always be worse. I only have 10 shards so if I'm going to reforge at all the sooner I decide, the better. Will the strike element be the deciding factor perhaps, or should I just be content come level 10 no matter the outcome? Thoughts everyone?
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Oct 28 2015, 03:16
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Vanz/452 @ Oct 28 2015, 00:30)  Any of you playing DW what do you recommend? More DEX and AGI than END/STR? Changing my stats makes any difference? Do they hit you less with more DEX/AGI? Cuz really hurts when they hit in Nintendo and up. Thanks in advance for any answer and have a nice day. "<title>HV Pictures, HV Images, HV Photos, HV Videos - Image - TinyPic..." Really, TinyPic. Geez. Mmm. Your Wis looks surprisingly low. If you spend 1/10th of your current free XP on Wis you'll be free to use gear that's a lot more effective for clearing than Arcanist, which is the worst Shade suffix there is. Due to the exponentially increasing costs of PABs, and given their diminishing returns especially when you have a lot of them, it's probably a good idea to keep the useful ones pretty close together. Str = Dex = End = Agi = Wis is probably indistinguishable from the best possible stat distribution - really, as long as they're within an order of magnitude of each other, I don't think it matters. QUOTE(Ka-Datenshi @ Oct 28 2015, 00:37)  Six levels of IW on this with Butcher 5 and Fatality 1 to show for it, then two levels of Swift Strike show up and spoil the good thing I had going. On that note, how disappointed/pissed should I be that about what'll probably end up as level 3 Swift Strike my rapier? Enough to consider reforging, or shouldn't I bother knowing it could always be worse. I only have 10 shards so if I'm going to reforge at all the sooner I decide, the better. Will the strike element be the deciding factor perhaps, or should I just be content come level 10 no matter the outcome? Thoughts everyone? So right now the average expected outcome is 6.5 good potencies and 2.5 bad potencies. How many shards on average does it take to ensure at least 7 good potencies and no more than 2 bad potencies, for a melee weapon? Probably 20+ shards. Stick with what you have, it's all right. IW perfection is too costly for anything but a near-perfect equip. What really matters is what element you get on the extra strike, anyway.
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Oct 28 2015, 03:46
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Ea-Moon
Group: Gold Star Club
Posts: 1,870
Joined: 4-February 15

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Regarding Soul Fusing
If you Soul Fuse with an item above your current level (up to 50), the equipment's stats come down slightly, and if you Soul Fuse with one below your current level, it goes up slightly. I assume the stats stay the same with Level Unassigned Equipment, but does it do the same for Lottery Equipment? If it does, then it would be better to win one at a lower level, since you'd have more levels to boost its stats in.
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Oct 28 2015, 03:49
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Ea-Moon @ Oct 28 2015, 01:46)  Regarding Soul Fusing
If you Soul Fuse with an item above your current level (up to 50), the equipment's stats come down slightly, and if you Soul Fuse with one below your current level, it goes up slightly. I assume the stats stay the same with Level Unassigned Equipment, but does it do the same for Lottery Equipment? If it does, then it would be better to win one at a lower level, since you'd have more levels to boost its stats in. Lottery prizes come automatically soulfused - what you see is what you get, and when you level up, the equipment will level up as you do, and gain stats. Base value is what matters for soulfused equipment, and base value stays constant (or goes up if you forge), so there's no downside or upside to getting lottery prizes (or soulfusing) at a certain lower or higher level.
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Oct 28 2015, 04:19
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Nekokon
Group: Members
Posts: 380
Joined: 20-May 11

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QUOTE(Ea-Moon @ Oct 27 2015, 22:46)  Regarding Soul Fusing
If you Soul Fuse with an item above your current level (up to 50), the equipment's stats come down slightly, and if you Soul Fuse with one below your current level, it goes up slightly. I assume the stats stay the same with Level Unassigned Equipment, but does it do the same for Lottery Equipment? If it does, then it would be better to win one at a lower level, since you'd have more levels to boost its stats in.
Soul forged equipment's stats do not "grow" as you level up, but they "scale" accordingly to your current level ` 3` Its base stats don't change, For example if you look at a lv 400 equipment you will see their stats at lv 400, if you soul forge it to your level (350) you will see their stats at lv 350, when you level up to 400 that equipment will have the same stats as you saw before you soul forged it. I have no idea what "level unassigned" equipment's stats are based on though O 3O Maybe the same level before the new patch hit O xO ? Or maybe your current level ` 3` By the way, HV does become faster when I disable HV stat O AO This post has been edited by Nekokon: Oct 28 2015, 04:26
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Oct 28 2015, 04:26
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(Nekokon @ Oct 28 2015, 02:19)  Soul forged equipment's stats do not "grow" as you level up, but they "scale" accordingly to your current level ` 3` Its base stats don't change, For example if you look at a lv 400 equipment you will see their stats at lv 400, if you soul forge it to your level (350) you will see their stats at lv 350, when you level up to 400 that equipment will have the same stats as you saw before you soul forged it.
I have no idea what "level unassigned" equipment's stats are based on though O 3O Maybe the same level before the new patch hit O xO ? Or maybe your current level ` 3` All equipment has 2 relevant numbers: base stat, and equipment level. Unassigned equipment, just like 0.82+ equipment, has base stats - and the numbers displayed to you are equivalent to those base stats scaled to your level, just like lottery prizes (before the prizes are won by someone). (But if you look at the tooltips to check the base stats directly, everyone looking at the equip will see the same thing - because base stats aren't dependent on player level)
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