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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 7 2015, 09:43
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jacquelope
Group: Members
Posts: 10,458
Joined: 28-July 15

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QUOTE(Uyappy @ Oct 7 2015, 00:33)  ^ I see, thx for recommendations and explanation (IMG:[ invalid] style_emoticons/default/biggrin.gif) One more thing (sorry for being a nuisance (IMG:[ invalid] style_emoticons/default/tongue.gif) ) - I see people talking about keeping monsters at PL 25. However, my monster creation page says 100 is the minimum to 'activate' my monster... I'd just like to ask: what's the benefit of a sub-100 monster and why is PL 25 recommended in particular? (Any special reason for the number 25?) Finally, is it even profitable to keep a monster? Happy Pills seem to cost a fortune... Will the scrap I get really cover my pill/food losses? The wiki is outdated. 25 is the PL where monsters start fighting. As for keeping your monsters happy, try looking for cheaper happy pills in the shops in the WTS subforum. Also, raising their Chaos level with chaos tokens will slow their morale reduction rate.
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Oct 7 2015, 09:49
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(mozilla browser @ Oct 7 2015, 08:20)  Hmm. Agile vs Reinforced - which is preferred?
Case 1: 1st of all, Reinforced is only available to Leather, while Agile is available to both Leather AND Shade. If you're using Leather, you're looking for some Defense, and in that sense, Reinforced is better, since Evade & speed are not the specialties of Leather. Case 2: If you're talking about Shields, then reinforced is obviously better, cause 1H does not generally rely on evade. QUOTE(omgwtflolfaggot @ Oct 7 2015, 09:15)  Have peerless shields ever been a lotto prize? I don't think I've ever seen one.
Shields are NOT a part of lottery. Only 1H, 2H, Staff and Armors are. QUOTE(Void Domain @ Oct 7 2015, 11:17)  I was just gonna post it here. Such insane stat! (IMG:[ invalid] style_emoticons/default/wacko.gif)
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Oct 7 2015, 09:49
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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QUOTE(jacquelope @ Oct 7 2015, 15:43)  The wiki is outdated. 25 is the PL where monsters start fighting.
As for keeping your monsters happy, try looking for cheaper happy pills in the shops in the WTS subforum. Also, raising their Chaos level with chaos tokens will slow their morale reduction rate.
I attached a screenshot...? I'm not talking about the wiki. This post has been edited by Uyappy: Oct 7 2015, 09:51
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Oct 7 2015, 10:13
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lessfull
Group: Members
Posts: 175
Joined: 9-May 14

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Does anybody know, why daily random counter bonus can be reduced? I got about 9 credits & 30 exp for 3 days at row now... As I know, I need to post anything on forum 1 per month for 100% bonus scaling, so I did yesterday, but it didn't help at all.
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Oct 7 2015, 10:20
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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QUOTE(lessfull @ Oct 7 2015, 16:13)  Does anybody know, why daily random counter bonus can be reduced? I got about 9 credits & 30 exp for 3 days at row now... As I know, I need to post anything on forum 1 per month for 100% bonus scaling, so I did yesterday, but it didn't help at all.
Not an expert, but it seems to take a day to process. The first time I posted, I had to wait for one extra dawn after posting to start receiving my bonus.
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Oct 7 2015, 10:23
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Uyappy @ Oct 7 2015, 09:49)  I attached a screenshot...? I'm not talking about the wiki.  yup, they already answered you. monster's lab tip says PL100, but actually only 25 is needed for renaming. we don't really know whether it's only a bug or a future implehementation, though. personally i keep them at PL50 because it's still cheap and unlock Scavenging lv2, but no other reason - yet they still can deal killing blows (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Oct 7 2015, 10:54
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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QUOTE(Scremaz @ Oct 7 2015, 16:23)  yup, they already answered you. monster's lab tip says PL100, but actually only 25 is needed for renaming. we don't really know whether it's only a bug or a future implehementation, though. personally i keep them at PL50 because it's still cheap and unlock Scavenging lv2, but no other reason - yet they still can deal killing blows (IMG:[ invalid] style_emoticons/default/tongue.gif) Okay, thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif) I guess it's just a visual bug then (IMG:[ invalid] style_emoticons/default/tongue.gif) Well do you think it is profitable to keep monsters? If I only get 1 scrap every 3 days, it's not worth a Happy Pill every 7.5 days... Plus I don't have Gold Star, so my monsters will have a +100% morale drain. (IMG:[ invalid] style_emoticons/default/cry.gif) What and how often do monsters gift materials at around PL 25-50 anyway? This post has been edited by Uyappy: Oct 7 2015, 10:55
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Oct 7 2015, 10:59
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Uyappy @ Oct 7 2015, 10:54)  Okay, thanks (IMG:[ invalid] style_emoticons/default/biggrin.gif) I guess it's just a visual bug then (IMG:[ invalid] style_emoticons/default/tongue.gif) Well do you think it is profitable to keep monsters? If I only get 1 scrap every 3 days, it's not worth a Happy Pill every 7.5 days... Plus I don't have Gold Star, so my monsters will have a +100% morale drain. (IMG:[ invalid] style_emoticons/default/cry.gif) What and how often do monsters gift materials at around PL 25-50 anyway? LG materials every 2~3 days or so. some rubbish binding every now and then - 1k worth, if ever. someone claims they can even bring phazons and bindings of slaughter, but i think it's only a myth which origins cannot be traced back... This post has been edited by Scremaz: Oct 7 2015, 10:59
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Oct 7 2015, 11:25
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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QUOTE(Scremaz @ Oct 7 2015, 16:59)  LG materials every 2~3 days or so. some rubbish binding every now and then - 1k worth, if ever. someone claims they can even bring phazons and bindings of slaughter, but i think it's only a myth which origins cannot be traced back...
... if so, why should I keep monsters? They're clearly not worth the upkeep.
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Oct 7 2015, 11:34
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(Scremaz @ Oct 7 2015, 14:29)  someone claims they can even bring phazons and bindings of slaughter, but i think it's only a myth which origins cannot be traced back...
*cough**cough*
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Oct 7 2015, 11:36
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(Uyappy @ Oct 7 2015, 17:25)  ... if so, why should I keep monsters? They're clearly not worth the upkeep.
Because thats the point of the game (IMG:[ invalid] style_emoticons/default/laugh.gif) You level up you get some equips and you make monsters to fight other players
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Oct 7 2015, 11:36
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Uyappy @ Oct 7 2015, 11:25)  ... if so, why should I keep monsters? They're clearly not worth the upkeep.
well, they are. but it's a gamble, like many things here. or maybe it's only me that are quite unlucky (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(tetron @ Oct 7 2015, 11:34)  *cough**cough*
here comes the wandering minstrel! (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Oct 7 2015, 11:52
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Superlatanium
Group: Gold Star Club
Posts: 7,643
Joined: 27-November 13

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QUOTE(Vilis @ Oct 7 2015, 06:09)  Is there any merit to switching to Divine over Elemental? Smite seems to cost more than the elemental spells but doesn't deal more damage. I'm asking because I dropped this staff earlier: http://hentaiverse.org/pages/showequip.php...;key=3ce17ad453There are a number of differences, and both elemental and holy/dark are viable options, but for high level players. Maging doesn't work at low levels - 310 is when you get 0-cooldown Imperil, which is essential (in addition to many other things). If you do ever mage, you should use at least Magnificent quality equipment. Superiors are too common and too low quality.
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Oct 7 2015, 13:26
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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Hello again guys! I have a question about turns\sec I had 3.8 T\s Then i install HV stats and T\s cames down to 2.4 it's pretty slow. i have a good and stable connection,not bad PC,how to increase it?
Sry for bad eng>_>
This post has been edited by doom9ra: Oct 7 2015, 13:26
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Oct 7 2015, 14:00
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Uyappy
Newcomer
 Group: Members
Posts: 35
Joined: 7-September 15

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QUOTE(karyl123 @ Oct 7 2015, 19:48)  Wait how is more than 1 turn per second possible? Even using the keyboard hotkeys HV takes 1 second to respond for each press (IMG:[ invalid] style_emoticons/default/cry.gif) Also, I just started to Item World my rapier, becoz I wanted to see how much better an item gets (IMG:[ invalid] style_emoticons/default/tongue.gif) I got Swift Strike 1 and Overpower 1 from my first 2 runs, are they good? It's a +1.92% Attack Speed increase and a +4.00% Counter-parry for reference.
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Oct 7 2015, 14:09
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(doom9ra @ Oct 7 2015, 19:26)  Hello again guys! I have a question about turns\sec I had 3.8 T\s Then i install HV stats and T\s cames down to 2.4 it's pretty slow. i have a good and stable connection,not bad PC,how to increase it? Sry for bad eng>_>
Just dont use hv stats, it is known to be slow. You can try hv stat slim mod or HV Battle Helper by sssss2
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Oct 7 2015, 14:10
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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QUOTE(karyl123 @ Oct 7 2015, 15:48)  =_= on wife's PC there is 6.2 without HVS
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Oct 7 2015, 14:12
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doom9ra
Group: Members
Posts: 789
Joined: 11-December 10

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QUOTE(Void Domain @ Oct 7 2015, 16:09)  Just dont use hv stats, it is known to be slow. You can try hv stat slim mod or HV Battle Helper by sssss2But...i love HVS...
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Oct 7 2015, 14:19
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(doom9ra @ Oct 7 2015, 20:12)  But...i love HVS...
What function you need? You can easily replace hv stats with other scripts.
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