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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 20 2015, 02:24
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(jacquelope @ Aug 19 2015, 16:46)  I'll take the first one, I want that slaughter one but I don't have enough soul fragments to soulfuse the other. Should I just send you the credits now?
Neither of those rapiers are any good. You should look for something with an Elemental Prefix and 3 PABs (primary attribute bonus). I've still got lots of level-unassigned gear so I'll give you one for free.
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Aug 20 2015, 02:41
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JackNaJa
Group: Members
Posts: 111
Joined: 17-January 15

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QUOTE(MarsRuby @ Aug 20 2015, 05:08)  For low difficulty (normal-hell) SG arenas, what style has the fastest clearing times? DW, 1H, 2H or beginner mage?
I think DW if your dw-prof 50 or more That backs stap with high burst DMG thought
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Aug 20 2015, 02:52
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(Dammon @ Aug 19 2015, 17:24)  Neither of those rapiers are any good. You should look for something with an Elemental Prefix and 3 PABs (primary attribute bonus). I've still got lots of level-unassigned gear so I'll give you one for free. Many thanks. I just tried this in Nightmare RE and wow. Though it was against 6 mobs, can't wait to take it up against a full house. With some upgrades this could probably get me through Nintendo mode. Now I have a primary and alternative bangin' ass weapon so I can take one and the other through IW once I get this mana expenditure issue fixed again.
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Aug 20 2015, 03:02
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JackNaJa
Group: Members
Posts: 111
Joined: 17-January 15

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Should I go to an arena with low difficult?
I got lvl 1-100 on normal mode(do a speed run) And 110-150 on nightmare mode
I still used too much time every day
when I've got lvl 150 I didn't have time for GF again
But I still run a RE normaly
Edit:high > low
This post has been edited by JackNaJa: Aug 20 2015, 03:03
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Aug 20 2015, 03:04
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(JackNaJa @ Aug 20 2015, 08:02)  Should I go to an arena with low difficult?
I got lvl 1-100 on normal mode(do a speed run) And 110-150 on nightmare mode
I still used too much time every day
when I've got lvl 150 I didn't have time for GF again
But I still run a RE normaly
Edit:high > low
do arena. GF less moniez
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Aug 20 2015, 03:09
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(karyl123 @ Aug 19 2015, 18:04)  do arena. GF less moniez
Is it safe to say GF is more for testing equip and stuff?
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Aug 20 2015, 03:12
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11

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QUOTE(jacquelope @ Aug 20 2015, 08:09)  Is it safe to say GF is more for testing equip and stuff?
yes safe, but from wiki said every round completed monster attack and health increase by 2% so at round 50 monster power become 2x. noting loss from entering and quitting gf.
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Aug 20 2015, 03:13
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ChanForu
Group: Members
Posts: 204
Joined: 11-November 14

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QUOTE(jacquelope @ Aug 20 2015, 03:09)  Is it safe to say GF is more for testing equip and stuff?
I don't think that GF is for anything except crystal farming w/ the crystal hath perk. ^^
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Aug 20 2015, 03:13
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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QUOTE(jacquelope @ Aug 20 2015, 03:09)  Is it safe to say GF is more for testing equip and stuff?
That and grinding for crystals when you have crystal perks. Or if you ran out of arena challenges for the day. (IMG:[ invalid] style_emoticons/default/faint.gif) This post has been edited by Crush85: Aug 20 2015, 03:15
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Aug 20 2015, 03:15
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JackNaJa
Group: Members
Posts: 111
Joined: 17-January 15

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Then the ROB arena Should i go higher or stop on that SG ?
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Aug 20 2015, 05:51
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(advocatezz @ Aug 20 2015, 03:02)  1. is my 1H + Shield + light armor bad?.
2. what are the main of stats i'm looking for when purchasing 1H/Shield/Light Armor? (Crit chance? Mitigation? Action speed? Evade?).
3. Or should I switch my playstyle? (Eg. 1H+shield+ Heavy Armor / Dual wield + Heavy Armor, etc.) Your 1h + leather is fine, switching to heavy for Power has significant benefits only past level 250-something (so you can use mostly Power armor rather than Plate). If you find yourself taking little damage as you level up more, you might switch out one of your leather for a Shade or two for more damage (but less survival), but that's just an option, and isn't one to spend any money on either. For 1h/leather, evade probably isn't a great stat to look for. Weapon ADB is first priority, and then probably just the existence of 4 PAB on armor, which you already have - there isn't much to improve on, so probably just save your funds. Your armor and shield are fine (except for level scaling problems, but that's a whole different issue). But your weapon should really be a rapier if you want to play high difficulty - rapier's PA is amazing, and shortsword's bleed proc might as well not exist for how useful it is. I would prefer to use a Superior rapier over a Peerless shortsword. QUOTE(advocatezz @ Aug 20 2015, 03:02)  4. Also, I heard that for 1H playstyle, the weapon is the one providing defenses boost, whereas the armor provides attack boost . I get the power armors give attack boost, but weapon gives defenses boost??? at best, 1H + shield only gives parry& block chance right?? Armor section only provides the offensive stats if using Power, but of course leather has no real offensive stats. The defensive part of 1h is the ability to use a shield. Block is incredibly strong - higher block gives you more overcharge, stuns monsters for a few turns, and can negate both physical and magical attacks.
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Aug 20 2015, 05:56
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(advocatezz @ Aug 20 2015, 11:02)  Most of my armors is from a kind guy who sold these for newbie for cheap. However, I still can't take IWBH on RE yet.
so my question is:
1. is my 1H + Shield + light armor bad?.
2. what are the main of stats i'm looking for when purchasing 1H/Shield/Light Armor? (Crit chance? Mitigation? Action speed? Evade?).
3. Or should I switch my playstyle? (Eg. 1H+shield+ Heavy Armor / Dual wield + Heavy Armor, etc.)
4. Also, I heard that for 1H playstyle, the weapon is the one providing defenses boost, whereas the armor provides attack boost . I get the power armors give attack boost, but weapon gives defenses boost??? at best, 1H + shield only gives parry& block chance right??
1h+light armor is the most defensive style. If you want more attack you should try heavy with power armor. DW is only slightly faster than 1h in arena, you should not bother with it. shield you want block chance, light/shade armor you want every stat, but mostly adb, evd and pab. Optimal roll should be a very high pxp with a low accuracy.
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Aug 20 2015, 06:12
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,760
Joined: 31-July 10

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QUOTE(jacquelope @ Aug 19 2015, 14:52)  Many thanks. I just tried this in Nightmare RE and wow. Though it was against 6 mobs, can't wait to take it up against a full house. With some upgrades this could probably get me through Nintendo mode. Now I have a primary and alternative bangin' ass weapon so I can take one and the other through IW once I get this mana expenditure issue fixed again.
I sent you mine if you need it.
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Aug 20 2015, 06:20
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advocatezz
Newcomer
 Group: Members
Posts: 41
Joined: 7-January 14

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QUOTE(Superlatanium @ Aug 20 2015, 13:51)  Your 1h + leather is fine, switching to heavy for Power has significant benefits only past level 250-something (so you can use mostly Power armor rather than Plate). If you find yourself taking little damage as you level up more, you might switch out one of your leather for a Shade or two for more damage (but less survival), but that's just an option, and isn't one to spend any money on either.
For 1h/leather, evade probably isn't a great stat to look for. Weapon ADB is first priority, and then probably just the existence of 4 PAB on armor, which you already have - there isn't much to improve on, so probably just save your funds. Your armor and shield are fine (except for level scaling problems, but that's a whole different issue). But your weapon should really be a rapier if you want to play high difficulty - rapier's PA is amazing, and shortsword's bleed proc might as well not exist for how useful it is. I would prefer to use a Superior rapier over a Peerless shortsword.Armor section only provides the offensive stats if using Power, but of course leather has no real offensive stats.
The defensive part of 1h is the ability to use a shield. Block is incredibly strong - higher block gives you more overcharge, stuns monsters for a few turns, and can negate both physical and magical attacks.
Aghh. Shouldn't have soulfused my sword then. But if I levelup my sword potency to 10, then it becomes void damage right? In the case penetrated armor proc becomes negligible right? or am I misunderstanding something. thanks for your suggestion btw. very helpful (IMG:[ invalid] style_emoticons/default/smile.gif)
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Aug 20 2015, 06:25
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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QUOTE(advocatezz @ Aug 20 2015, 12:20)  Aghh. Shouldn't have soulfused my sword then. But if I levelup my sword potency to 10, then it becomes void damage right? In the case penetrated armor proc becomes negligible right? or am I misunderstanding something. thanks for your suggestion btw. very helpful (IMG:[ invalid] style_emoticons/default/smile.gif) No, void is for specific mit. You still have physical mit to go through.
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Aug 20 2015, 06:36
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advocatezz
Newcomer
 Group: Members
Posts: 41
Joined: 7-January 14

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QUOTE(Void Domain @ Aug 20 2015, 13:56)  1h+light armor is the most defensive style. If you want more attack you should try heavy with power armor. DW is only slightly faster than 1h in arena, you should not bother with it.
shield you want block chance, light/shade armor you want every stat, but mostly adb, evd and pab. Optimal roll should be a very high pxp with a low accuracy.
So which one has the most defensive style ? dual wield or 1H+shield?? because I saw some wakizashi has like 34%+ parry chances (and not too expensive) or something. and dex also boost parry chance right? so if I equip 2 wakizashi with high parry chance then won't it become around ~70% parry chance or more???? On the other hand. lets say I go 1H 34% parry chances + shield with 46 %block chance( mega expensive, I definitely wouldn't be able to effort it lol) . that'd make effective damage nullification chance of 100 - (0.66 * 0.54 *100) = 64.36% right? so doesn't that make dual wield more of a defensive style???
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Aug 20 2015, 06:36
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(advocatezz @ Aug 20 2015, 04:20)  Aghh. Shouldn't have soulfused my sword then. But if I levelup my sword potency to 10, then it becomes void damage right? In the case penetrated armor proc becomes negligible right? or am I misunderstanding something. thanks for your suggestion btw. very helpful (IMG:[ invalid] style_emoticons/default/smile.gif) Like Void said. Void (...) damage will ignore specific Crushing/Piercing/Slashing mitigation of monsters, but not overall (physical) mitigation. (there's no player-based void magical attacks) QUOTE(advocatezz @ Aug 20 2015, 04:36)  So which one has the most defensive style ? dual wield or 1H+shield??
because I saw some wakizashi has like 34%+ parry chances (and not too expensive) or something. and dex also boost parry chance right? so if I equip 2 wakizashi with high parry chance then won't it become around ~70% parry chance or more????
On the other hand. lets say I go 1H 34% parry chances + shield with 46 %block chance( mega expensive, I definitely wouldn't be able to effort it lol) . that'd make effective damage nullification chance of 100 - (0.66 * 0.54 *100) = 64.36% right?
so doesn't that make dual wield more of a defensive style??? Yes, Wakis have very high parry, which is good for defense, but 1h + shield is even better, because block negates both physical and magical attacks (parry only negates physical attacks), and because with block, when you automatically counter-attack, you also stun the monster for a few turns (so you could damage and stun 3 monsters a turn, and also attack during the same turn). Oh, and you gain overcharge with block, but not when using DW/parry. Being able to near-permanently Spirit Stance due to high Overcharge is a huge advantage. Dual-wield is somewhat offensive. Without the offhand parry bonus, most wouldn't have enough defense to survive high difficulties (whereas most decently equipped 1h players could PFUDOR in their sleep). This post has been edited by Superlatanium: Aug 20 2015, 06:43
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Aug 20 2015, 06:36
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Crush85
Group: Members
Posts: 312
Joined: 5-February 15

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The day has finally come. My DW proficiency finally surpassed my light armor's. Now I'm wondering is it worth the effort to get the last 13 or so points so it matches my level or just wait for it to do so naturally.
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