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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 19 2015, 02:14
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(nobody_xxx @ Aug 18 2015, 16:19)  you will need very great light/heavy gears to survive PFUDOR with 2H later on (IMG:[ invalid] style_emoticons/default/smile.gif) you will kill monsters fast enough when you reach very high ADB with 1H (IMG:[ invalid] style_emoticons/default/wub.gif) PFUDOR? (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) Naw man I tried PFUDOR once and barely made it out alive. With the new superbad monsters I've encountered these last few days I have been demoted back to Nintendo on the first two Arena levels, Nightmare in RE, and Normal for RoB. I've suffered two outright defeats trying Nintendo in RE with both my 1H/Power Shield and 2H setups, the 1H defeat happening to me today. On the other hand I also cleared New Wings today with 1H on Normal and accidentally was on Nightmare mode with my 1H First Clear against Ryouko Asakura mode in RoB. Cleared it nonetheless. Yes I am taking my 1H for quite a ride today, though it's a bit hairy with my spells being so costly. My goal will be to go with fewer spells. Right now I'm about to face Yuki Nagato mode with my 1H setup. NOT in Nightmare mode, of course. Wish me luck. This post has been edited by jacquelope: Aug 19 2015, 02:15
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Aug 19 2015, 02:23
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Madprank
Group: Members
Posts: 491
Joined: 17-November 11

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In shade set it is about 6k, with the power balance set I am building it is about 7.3k and it should go up to 7.5-7.6 when set is finished and some lvl5 forging. It will go up an additional 700 once I buy slaughter rapier so it will end up at around 8.3k. From there on extensive forging might take me to 9k but that will have to wait until I get the first 10percent damage perk.
This post has been edited by Madprank: Aug 19 2015, 02:34
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Aug 19 2015, 02:33
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(jacquelope @ Aug 19 2015, 07:14)  PFUDOR? (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) Naw man I tried PFUDOR once and barely made it out alive. With the new superbad monsters I've encountered these last few days I have been demoted back to Nintendo on the first two Arena levels, Nightmare in RE, and Normal for RoB. I've suffered two outright defeats trying Nintendo in RE with both my 1H/Power Shield and 2H setups, the 1H defeat happening to me today. On the other hand I also cleared New Wings today with 1H on Normal and accidentally was on Nightmare mode with my 1H First Clear against Ryouko Asakura mode in RoB. Cleared it nonetheless. Yes I am taking my 1H for quite a ride today, though it's a bit hairy with my spells being so costly. My goal will be to go with fewer spells. Right now I'm about to face Yuki Nagato mode with my 1H setup. NOT in Nightmare mode, of course. Wish me luck. use weaken or silence if you have it (IMG:[ invalid] style_emoticons/default/smile.gif) you can use 1H skill chain if your prof is high enough ( better start to increase your 1H prof now ) (IMG:[ invalid] style_emoticons/default/heh.gif) QUOTE(Madprank @ Aug 19 2015, 07:23)  In shade set it is about 6k, with the power balance set I am building it is about 7.3k
just curious , how high crit chance with your balance set ? Forging power slaughter ADB once it surpass 50 lvl forge only bring me 2,4 ADB (IMG:[ invalid] style_emoticons/default/cry.gif) my boot is the lowest ADB forging with 46 lvl while my armor is the highest forging with 60 lvl (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by nobody_xxx: Aug 19 2015, 02:37
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Aug 19 2015, 02:34
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(jacquelope @ Aug 18 2015, 22:47)  How do I make up for the loss in increased evade? Shadow veil sacrifices damage and clearing speed for a little bit more defense, and if you have to use it to survive it's better to drop down a difficulty. Best to play with near 0 evade, if a player is using 1h. QUOTE(jacquelope @ Aug 18 2015, 22:47)  Yeah, all cloth was getting me killed, and I don't have the armor that I need to go all heavy or all light.
Assuming an all heavy armor build what would you suggest? Even if you have to only use Average (light or heavy) armor, that'd be much better than using mixed, or using cloth. Or even Crude anything would be better than mixed or cloth. Shielding Plate of Protection is the top choice, but Shielding is rare and expensive-ish, so you'll probably have to just go with Plate of Protection, or if you can't find that, then Warding or Dampening, or if you have to, Deflection. Maybe past 200 you'll replace one or two of those with Power something instead. QUOTE(jacquelope @ Aug 18 2015, 22:47)  Good point, I used to do phenomenal damage with elemental spells. Not anymore. Less than a week ago I was able to barely get by using it in Nintendo mode. Now those badass monsters you warned me about are coming at me with forks and knives in hand in NIGHTMARE mode.
Are mages ever at an advantage? With weaker pots and the cost of spells going up per level, it seems this game has it in for mages. Maging is fine, but a player needs to play full mage, with actual mage gear (eg, use a staff rather than melee weapon and shield). Maging also usually requires Economizer IW on staff, as well as a decent amount of Staff, Cloth, and element proficiency. Mages are much more fragile than any melee, but they can clear a whole lot more quickly. Before getting to high tier, they're best suited for clearing quickly on low-ish difficulties like Hell. This post has been edited by Superlatanium: Aug 19 2015, 02:35
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Aug 19 2015, 02:43
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Madprank
Group: Members
Posts: 491
Joined: 17-November 11

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QUOTE(nobody_xxx @ Aug 19 2015, 02:33)  just curious , how high crit chance with your balance set ?
So far I have two keeper items for my balance set: Legendary Savage Power Helmet of BalanceLegendary Savage Power Gauntlets of BalanceEverything else is legendary protection/warding power armor. Although I can't check on it atm since I am doing DwD, I had a very similar crit to my 1H shade set, which is ~43-46% if I remember right. Balance chest will add an extra 5-7%, Legs ~5-6%, and boots ~4-5% for a total of 10-13% extra crit, altough since it is multiplicative I guess I am looking at maybe ~7% overall improvement on my current number. This post has been edited by Madprank: Aug 19 2015, 02:46
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Aug 19 2015, 02:54
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(nobody_xxx @ Aug 18 2015, 17:33)  use weaken or silence if you have it (IMG:[ invalid] style_emoticons/default/smile.gif) you can use 1H skill chain if your prof is high enough ( better start to increase your 1H prof now ) (IMG:[ invalid] style_emoticons/default/heh.gif) just curious , how high crit chance with your balance set ? Dear God I cleared Yuki Nagato with mixed armor using 1H. I did this in Normal mode though, but I also did Normal on my first RoB run where I came within a hair's breath of dying. Judging by how many times I didn't lose HP, I think that Power Shield quite loudly told Yuki to sod off. Oh and did I forget to mention, no use of any pots? (IMG:[ invalid] style_emoticons/default/ohmy.gif) I just cleared Nightmare RE with initial magical buffs, a few Cure's, and no Pots, with my 1H combo, with HALF of my magic points left. A gargantor-sized improvement. Why this wasn't working the first few times I tried it, I dunno. In any case I am now a believer in the Church of 1H/Power Shield Combo. Go tell it on the mountain (IMG:[ invalid] style_emoticons/default/laugh.gif) Also: Crit chance=19.2% with +51% damage. QUOTE(Superlatanium @ Aug 18 2015, 17:34)  Shadow veil sacrifices damage and clearing speed for a little bit more defense, and if you have to use it to survive it's better to drop down a difficulty. Best to play with near 0 evade, if a player is using 1h.Even if you have to only use Average (light or heavy) armor, that'd be much better than using mixed, or using cloth. Or even Crude anything would be better than mixed or cloth.
Shielding Plate of Protection is the top choice, but Shielding is rare and expensive-ish, so you'll probably have to just go with Plate of Protection, or if you can't find that, then Warding or Dampening, or if you have to, Deflection. Maybe past 200 you'll replace one or two of those with Power something instead.Maging is fine, but a player needs to play full mage, with actual mage gear (eg, use a staff rather than melee weapon and shield). Maging also usually requires Economizer IW on staff, as well as a decent amount of Staff, Cloth, and element proficiency. Mages are much more fragile than any melee, but they can clear a whole lot more quickly. Before getting to high tier, they're best suited for clearing quickly on low-ish difficulties like Hell.
Okay so Shielding Plate of Protection is better than any Power armor, or is Power armor something that's more powerful at L200+? I was eyeing * of Protection so I guess I was on the mark with that. Now I need to figure out how to earn mad credits so I can sustain my upcoming purchases and re-purchases of armor sets and weapons...
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Aug 19 2015, 03:01
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Madprank
Group: Members
Posts: 491
Joined: 17-November 11

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QUOTE(jacquelope @ Aug 19 2015, 02:54)  Also: Crit chance=19.2% with +51% damage. Okay so Shielding Plate of Protection is better than any Power armor, or is Power armor something that's more powerful at L200+? I was eyeing * of Protection so I guess I was on the mark with that.
Now I need to figure out how to earn mad credits so I can sustain my upcoming purchases and re-purchases of armor sets and weapons...
You use power armor to increase your clear speed when you feel that the damage that you sustain is a bit too easy to cope with. Usually, once your level increases heavy armor mitigation bonuses from abilities start making up for missing defense stats from protection plate. Before then, you can use defensive weapons "of the nimble" type to make up for using power armor, so that you would not have to discard any forging/soulbinding investment made into power armor until your innate level makes up for the missing defense stats. This post has been edited by Madprank: Aug 19 2015, 03:18
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Aug 19 2015, 03:18
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(Madprank @ Aug 18 2015, 18:01)  You use power armor to increase your clear speed when you feel that the damage that you sustain is a bit too easy to cope with.
Is there ever any such thing as damage being too easy to cope with?
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Aug 19 2015, 03:36
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himi
Group: Members
Posts: 245
Joined: 29-May 08

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How do I activate/use Orbital Friendship Cannon? I have 27/27 figurines and I checked the skill section when I had over 200 OC in battle.
This post has been edited by himi: Aug 19 2015, 03:39
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Aug 19 2015, 03:38
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Madprank
Group: Members
Posts: 491
Joined: 17-November 11

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You used a two hander recently. In comparison to that any decent force shield will add at least 30 additional block and one handed defensive weapon will add about 15 percent parry or more. When combined with block from 1h Ability you will experience about 40-50 percent less damage just from that. Since 1h also has a chance to stun monsters for 4 turns when you block, it means by using 1h you get hit by about 1/3 of the damage you received before. Also, 1h has an almost permanent spirit stance because you receive additional overcharge when you block and counterparry a monster's attack. While using spirit stance you do 2x physician damage so compared to two hander you have the equivalent damage output while monsters only do about a third of their damage to you.
This post has been edited by Madprank: Aug 19 2015, 03:40
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Aug 19 2015, 03:39
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(jacquelope @ Aug 19 2015, 01:18)  Is there ever any such thing as damage being too easy to cope with? Definitely. With 1h especially. Once you have decent gear (and are wearing all of one type) you may well find yourself eventually continuously attacking, with no need to even look at your health bar, as long as you keep Regen up. QUOTE(himi @ Aug 19 2015, 01:36)  How do I activate/use Orbital Friendship Cannon? I have 26/27 figurines and I checked the skill section when I had over 200 OC in battle. Change equipment sets and change back.
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Aug 19 2015, 03:42
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Madprank
Group: Members
Posts: 491
Joined: 17-November 11

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QUOTE(himi @ Aug 19 2015, 03:36)  How do I activate/use Orbital Friendship Cannon? I have 27/27 figurines and I checked the skill section when I had over 200 OC in battle.
It's under skill book and innate skills. Or you simply slot it into quick bar from settings.
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Aug 19 2015, 03:42
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himi
Group: Members
Posts: 245
Joined: 29-May 08

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Thanks, changing equipment worked. Now to figure out how to cast OFC with hoverplay active.
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Aug 19 2015, 04:22
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jacquelope
Group: Members
Posts: 10,455
Joined: 28-July 15

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QUOTE(Madprank @ Aug 18 2015, 18:38)  You used a two hander recently. In comparison to that any decent force shield will add at least 30 additional block and one handed defensive weapon will add about 15 percent parry or more. When combined with block from 1h Ability you will experience about 40-50 percent less damage just from that. Since 1h also has a chance to stun monsters for 4 turns when you block, it means by using 1h you get hit by about 1/3 of the damage you received before. Also, 1h has an almost permanent spirit stance because you receive additional overcharge when you block and counterparry a monster's attack. While using spirit stance you do 2x physician damage so compared to two hander you have the equivalent damage output while monsters only do about a third of their damage to you.
So playing my nostalgic anime music I've been unable to find for the last 25 years (until today) was not the reason why I first-cleared TWO RoB's and cleared 75 rounds of First Wings so much better with this setup, today. And spirit stance is better, which is a consolation since shield bash sucks unwashed ass compared to the jaw-dropping devastation unleashed by the great cleave trio. BTW I am about To Kill A God as of the next completed RE. What should I have in my battle items, especially going into a final round with something Legendary? I have 3 flower vases, should I slot them in?
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Aug 19 2015, 05:07
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(jacquelope @ Aug 19 2015, 02:22)  BTW I am about To Kill A God as of the next completed RE. What should I have in my battle items, especially going into a final round with something Legendary? I have 3 flower vases, should I slot them in? Spirit potions and health potions, as well as having Spark on all the time. On higher difficulties, the schoolgirls' SP attacks can oneshot lower level characters, but if you can recover using 0-action-time health and spirit potions you'll be OK. As long as you have that, you can just play normally, they're really not all that dangerous as long as you're aware of what they can do. It just takes a while to whittle their health down (this is where a rapier comes in really handy: average damage will be more than doubled, maybe tripled).
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Aug 19 2015, 05:18
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OnyxSpiral
Newcomer
 Group: Members
Posts: 22
Joined: 14-July 15

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So I can't seem to reforge an item that is equipped, even if it is in another unused set. Is that right?
And what scripts do you guys use? I am using Item Manager and I know of HVStat, but I don't need loot tracking. Any other useful ones?
And is there a script that shows the percentage of max of a stat on equips?
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Aug 19 2015, 05:22
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Superlatanium
Group: Gold Star Club
Posts: 7,635
Joined: 27-November 13

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QUOTE(OnyxSpiral @ Aug 19 2015, 03:18)  So I can't seem to reforge an item that is equipped, even if it is in another unused set. Is that right?
And what scripts do you guys use? I am using Item Manager and I know of HVStat, but I don't need loot tracking. Any other useful ones?
And is there a script that shows the percentage of max of a stat on equips?
Spellspam/hoverplay HV Equipment Comparison Low HP, Spark alert HV - counter plus HV - Magic Scores (if mage) HV conditioner HV Item Manager HV Keybinds HV Random Encounter Notification Unshrinable Figurines QUOTE(OnyxSpiral @ Aug 19 2015, 03:18)  And is there a script that shows the percentage of max of a stat on equips? HV Equipment Comparison
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Aug 19 2015, 05:24
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OnyxSpiral
Newcomer
 Group: Members
Posts: 22
Joined: 14-July 15

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Thanks. You're so quick with your answers. You should win a Community Award for being as helpful as you are (and others too).
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