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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jul 10 2011, 00:02
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(teeeen @ Jul 9 2011, 14:21)  does random encounter costs Stamina ? (IMG:[ invalid] style_emoticons/default/huh.gif) No, I've just checked.
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Jul 10 2011, 04:54
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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oh thank you all you professor master explain it to me
i really like random encounter system
there is a lot of funny monster we can only see them in that system
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Jul 10 2011, 05:08
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

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QUOTE(teeeen @ Jul 10 2011, 10:54)  oh thank you all you professor master explain it to me
i really like random encounter system
there is a lot of funny monster we can only see them in that system
I once met Ryouko Asakura in random encounter...WTF? lol
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Jul 10 2011, 09:01
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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QUOTE(MidNightPass @ Jul 10 2011, 11:08)  I once met Ryouko Asakura in random encounter...WTF? lol
yeah there she does when i meet her in random encounter i run away (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jul 10 2011, 14:15
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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What... just happened and why? My HV window just changed a lot, some new buttons appeared and so on. Is this some kind of new patch or something? Whats with that "-" button next to "+" near the every stat? We can drop some of our stats back to unassigned exp? If thats the case then how many of them we can refund? If it is 10 per day, does it mean I will be able to, say, throw out 100 stats from my AGI in 10 days with no problem? Also I wonder if the exp refund is 100% of the exp spent?
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Jul 10 2011, 14:17
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SneakyGray
Group: Gold Star Club
Posts: 381
Joined: 21-May 11

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Look at this thread short answer . HV was updated from 0.5.6. to 0.6.0
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Jul 10 2011, 14:22
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(SneakyGray @ Jul 10 2011, 15:17)  Look at this thread short answer . HV was updated from 0.5.6. to 0.6.0 Ah. I see. Thank you. I wonder what was the purpose of these "stat rewrites"... An attempt to allow easier melee>mage class respec? Ah-ha! My Cure I just went from 699 to 917 hp per cast, and Cure II from approx. 1400 to 1833 awesome! :> Regen seems to be even more underpowered now, though. 14 rounds of 48 hp instead of 12x50, yes, but it still costs more than cure. And cure just got even more powerful. ...and well, yes. Mobs hit like rock-loaded trucks. I tried to farm Exquisite IW for some exp on Heroic and cleared about 50 rounds of it, now I am not even able to reach 30 on Hard. Well, lets wait for some posts, I guess. I dont think this is "working as intended". This post has been edited by MiAla: Jul 10 2011, 14:43
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Jul 10 2011, 16:31
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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How is base evade calculated?
I thought it was BE = (equipment bonus + aura bonus + agility bonus + title bonus), but the figures don't add up.
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Jul 10 2011, 21:28
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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Someone just made a monster named "MiAla". How can I find the person who owns that monster (and beat him to bloody tears)? Seriously... Do not want (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Jul 10 2011, 21:30
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Jul 10 2011, 21:38
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(MiAla @ Jul 11 2011, 03:28)  Someone just made a monster named "MiAla". How can I find the person who owns that monster (and beat him to bloody tears)? Seriously... Do not want (IMG:[ invalid] style_emoticons/default/sleep.gif) Don't know if the monster naming guidelines are still being enforced but that was against the rules: QUOTE MONSTER CREATION GUIDELINES
- Do not create monsters based on other people on the forum without their permission.
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Jul 10 2011, 21:50
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Mi-Ala Starbreeze
Group: Gold Star Club
Posts: 2,024
Joined: 7-March 09

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QUOTE(Rei-Tenshi @ Jul 10 2011, 22:38)  Don't know if the monster naming guidelines are still being enforced but that was against the rules:
Sweet. I guess I am soooooo biting someone's ears off... By the way, this patch seems to be a valuable buff for me as a 2h-user. Managed to clear an item world on heroic without popping a single pot. Sweet channeling procs are sweet, and the new Shield looks not as useless as it used to be.
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Jul 11 2011, 00:24
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FourThirteen
Group: Gold Star Club
Posts: 4,965
Joined: 8-January 10

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Didn't see anything about this on the wiki, but can a monster created in the lab be trained to the point that it's a higher level than its trainer? More to the point, can those witches mentioned here be adopted by somebody below level 150? This post has been edited by FourThirteen: Jul 11 2011, 00:24
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Jul 11 2011, 00:28
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SneakyGray
Group: Gold Star Club
Posts: 381
Joined: 21-May 11

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Good question. i don't know the answer, but i can formulate a guess.
Frith wasn't level 739 if i remember correctly, but eila is PL 739. Which would consiquently mean, yes you can have monsters above your level.
edit : hm, i had a thought just now, is it possible to use two infusions simultaneously? Or does the one overwrite the other? If not, could i have Holy and Dark damage at the same time? Would be kinda nice against the legendaries, +150% DMG and Dark+Holy damage
This post has been edited by SneakyGray: Jul 11 2011, 20:05
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Jul 11 2011, 20:35
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eushully
Group: Gold Star Club
Posts: 3,058
Joined: 31-July 09

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I'm about to do a skill reset and have a question:
Which elemental skill(s) would you recommend so that I can spend the least amount of skill points to get the most coverage?
Also does MDM and EDB stacks or are they calculated separately?
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Jul 11 2011, 21:19
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(eushully @ Jul 11 2011, 10:35)  Which elemental skill(s) would you recommend so that I can spend the least amount of skill points to get the most coverage?
Fire & Elec are still good overall. Get those first.
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Jul 12 2011, 00:12
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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QUOTE(SneakyGray @ Jul 11 2011, 06:28)  edit : hm, i had a thought just now, is it possible to use two infusions simultaneously? Or does the one overwrite the other? If not, could i have Holy and Dark damage at the same time? Would be kinda nice against the legendaries, +150% DMG and Dark+Holy damage Pretty sure Gaia still stacks with the other infusions, but that's about it.
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Jul 12 2011, 07:56
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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Yay, finally beat Mikuru~
She seemed considerably weaker than I remember; Time Quake didn't even come close to obliterating me. Did the change to enemy stats in the 0.6.0 patch weaken these bosses?
Anyway, has the consensus on Barrier changed any this patch? I understood that it was pretty useless before this patch, so I never bothered picking it up.
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Jul 12 2011, 08:04
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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haven't fought mikuru since the patch so i can't help you there.
as for the barrier, it's probably still useless - unless your gear has crazy crazy high magic % mitigation
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