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post Jul 18 2015, 08:46
Post #69241
nobody_xxx



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QUOTE(hentai_fusion @ Jul 18 2015, 13:37) *

power of slaughter ADB seems to have gotten a huge nerf.

i have yet to see a legendary power of slaughter with pre-0.82 mag-max ADB. in fact i don't recall having seen any exq-max ones as well.

yup , non of 0.82 leg power slaughter drop have mag max ADB drop so far (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jul 18 2015, 10:02
Post #69242
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QUOTE(cwx @ Jul 18 2015, 04:06) *

Do we know how it's changing?

Cheaper? Quality based?

Quality based. Whether it'll be cheaper or costlier, we don't know.

QUOTE(rfEH @ Jul 18 2015, 05:41) *

At what PL range do Mobs actually give actuators and things like that? Is it when you get high grade material or is it some random range?

Binding and special items are purely random. For example, I get Phazons from even PL-25 mobs. In fact, i got 2 for last 2 consecutive days. (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Superlatanium @ Jul 18 2015, 09:32) *

It doesn't seem to be directly related to 0.81 max ranges. From what I've seen, EDB can be significantly higher (P+0.8~), mitigation is similar (nearly P), weapon ADB is similar (nearly P), Power Slaughter is much worse (0.82 P ~= 0.82 Emax?), nonslaughter Power and Shade ADB is much higher as noted in patch notes, staff damage is somewhat higher (P+1?). Overall, too unpredictable.

Elemental Mitigations are now significantly higher than before.

QUOTE(Superlatanium @ Jul 18 2015, 09:32) *

Wasn't holy_demon or someone encouraging the use of a script that records ranges for dropped equipment?

It was Skillchip: https://forums.e-hentai.org/index.php?showtopic=53281

QUOTE(Superlatanium @ Jul 18 2015, 09:32) *

We've also had a few 0.82 Peerless drops, which will tell us Lmax = P with no uncertainty.

Yeah. Now it's not certain if "Peerless = 125% of Superior" or not. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Jul 18 2015, 11:35
Post #69243
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QUOTE(tetron @ Jul 18 2015, 10:02) *

Yeah. Now it's not certain if "Peerless = 125% of Superior" or not. (IMG:[invalid] style_emoticons/default/mellow.gif)

it's certain that peerless = max above all legendaries though
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post Jul 18 2015, 11:40
Post #69244
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QUOTE(Scremaz @ Jul 18 2015, 09:35) *

it's certain that peerless = max above all legendaries though
Just like it's certain that
QUOTE(Tenboro @ May 17 2015, 09:14) *
(READ ME: SLAUGHTER GEAR IS NOT WEAKER THAN BEFORE)
, eh?

Who knows what is the truth?
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post Jul 18 2015, 11:42
Post #69245
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QUOTE(Superlatanium @ Jul 18 2015, 11:40) *

Just like it's certain that, eh?

Who knows what is the truth?

:shrug:

at least that sentence about peerless does make sense
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post Jul 18 2015, 12:02
Post #69246
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Would it be appropriate to update http://ehwiki.org/wiki/Equipment to say that Phase now has some mitigation against crushing?

And so, what type of physical damage is best against players? Is the unwanted child, slashing, now in favor again?
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post Jul 18 2015, 12:12
Post #69247
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QUOTE(Tenboro @ May 17 2015, 17:14) *

(Legendary equipment can now roll the highest stat possible; a Peerless is therefore simply a perfect Legendary.)


in other words, a post-0.82 peerless equipment is basically just an equipment with all stats at post-0.82 leg-max.

post-0.82 wise, there is no longer such a thing as peerless-range.


QUOTE(Tenboro @ May 17 2015, 17:14) *

- The effect of the Slaughter suffix was reduced by about 1/3rd. Everything that could drop as Slaughter has had the base damage range adjusted to compensate. (Which means everything except for Slaughter will be relatively more powerful.)

(READ ME: SLAUGHTER GEAR IS NOT WEAKER THAN BEFORE, NON-SLAUGHTER SUFFIXES ARE STRONGER.)



what tenboro said is somewhat ambiguous.

he mentioned weaker and stronger, not higher and lower ADB.

it could be that ADB is lowered but everything else, such as PAB, parry, accuracy, mitigation, etc is now higher, so the equipment is "stronger" in a general sense.
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post Jul 18 2015, 12:18
Post #69248
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QUOTE(mozilla browser @ Jul 18 2015, 10:02) *
And so, what type of physical damage is best against players? Is the unwanted child, slashing, now in favor again?
Piercing is always better than slashing, right? Due to new mits, crushing will be optimal in fewer situations, but piercing is as good as before, while slashing is also as bad as before.
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post Jul 18 2015, 12:30
Post #69249
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Yes, you are absolutely correct (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jul 18 2015, 13:28
Post #69250
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QUOTE(hentai_fusion @ Jul 18 2015, 12:12) *

it could be that ADB is lowered but everything else, such as PAB, parry, accuracy, mitigation, etc is now higher, so the equipment is "stronger" in a general sense.

power is nothing without control (IMG:[invalid] style_emoticons/default/cool.gif)

QUOTE(Superlatanium @ Jul 18 2015, 12:18) *

Piercing is always better than slashing, right? Due to new mits, crushing will be optimal in fewer situations, but piercing is as good as before, while slashing is also as bad as before.

you know, there's a mob out there which can inflict a 120-like SP slashing damage, which is less or more the same amount of celestial's void attacks. it may be a rare situation, but the fact there aren't armors with specific slashing mitigation doesn't mean it's not dangerous in its own way

This post has been edited by Scremaz: Jul 18 2015, 13:48
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post Jul 18 2015, 13:48
Post #69251
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Before patch crush was the best only because 1h had lower defense against it. And mage had no any at all. But now mage has crush, and because mostly only mage is "weak", than it should be the worst type for attack.
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post Jul 18 2015, 13:53
Post #69252
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QUOTE(nec1986 @ Jul 18 2015, 13:48) *

Before patch crush was the best only because 1h had lower defense against it. And mage had no any at all. But now mage has crush, and because mostly only mage is "weak", than it should be the worst type for attack.

hmmm... may please a high-level mage share its PMI and crushing mitigation, provided full 0.82 cotton/phase armors are used? i'm not sure it's so relevant...

This post has been edited by Scremaz: Jul 18 2015, 13:53
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post Jul 18 2015, 14:38
Post #69253
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QUOTE(Scremaz @ Jul 18 2015, 01:53) *

hmmm... may please a high-level mage share its PMI and crushing mitigation, provided full 0.82 cotton/phase armors are used? i'm not sure it's so relevant...


Not sure if I count. Newly minted level 450 mage:

Defense
63.9% physical mitigation
66.7% magical mitigation
56.1% evade chance
0% block chance
21.7% parry chance
64.9% resist chance

Specific Mitigation
4.0 % Fire
0.0 % Cold
11.7 % Elec
0.0 % Wind
0.0 % Holy
0.0 % Dark
7.9 % Crushing
0.0 % Slashing
0.0 % Piercing
0.0 % Void

I don't know if specific mitigations help all that much really. I used to have 30% for every elemental mitigation and now that I don't... I haven't noticed a difference lol. Crushing may be better but really its actually replacing mage's 10% lost parry chance.... Its appreciated still. It was finally worth throwing out my old four pab phase gear.



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post Jul 18 2015, 14:50
Post #69254
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QUOTE(EsotericSatire @ Jul 18 2015, 14:38) *

Defense
63.9% physical mitigation

Specific Mitigation
7.9 % Crushing

tbh i didn't expect mages have ~65 mitigations, not even at lv450. however, i guess that 8% crushing mit pales in comparison to 64 PMI. afterall we'd have for an incoming attack:
slash/pierce attacks: (1-0.64) = 36% of starting ADB
crushing attacks: (1-0.64)(1-0.08) = 33% of starting ADB
let's say that on a 10k ADB attack we're only speaking about 3600 damage against 3300


i wouldn't call crushing 'weak' only because mages have 3% more mitigations against it...
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post Jul 18 2015, 15:02
Post #69255
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QUOTE(hentai_fusion @ Jul 18 2015, 12:12) *

he mentioned weaker and stronger, not higher and lower ADB.

it could be that ADB is lowered but everything else, such as PAB, parry, accuracy, mitigation, etc is now higher, so the equipment is "stronger" in a general sense.

I don't think so, Tenboro was talking about Slaughter suffix specifically, which as far as I know, it only affects ADB, right? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 18 2015, 15:12
Post #69256
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QUOTE(Darukunesu @ Jul 18 2015, 15:02) *

I don't think so, Tenboro was talking about Slaughter suffix specifically, which as far as I know, it only affects ADB, right? (IMG:[invalid] style_emoticons/default/tongue.gif)

well, if you choose slaughter for PMI you're a bit wrong...
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post Jul 18 2015, 15:12
Post #69257
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That defense is good.
I have only 58,1pmi and 12,3 crush.
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post Jul 18 2015, 15:21
Post #69258
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QUOTE(nec1986 @ Jul 18 2015, 20:12) *

That defense is good.
I have only 58,1pmi and 12,3 crush.

I only have 74.6% PMI and 69.2% MMI , 38.6% crush (IMG:[invalid] style_emoticons/default/laugh.gif)

not bad for poor player like me (IMG:[invalid] style_emoticons/default/heh.gif)

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post Jul 18 2015, 15:27
Post #69259
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QUOTE(Scremaz @ Jul 18 2015, 15:12) *

well, if you choose slaughter for PMI you're a bit wrong...

Of course, Slaughter is for those who seek for more ADB, usually high level players which already have high defenses regardless.

I'm not in that stratum yet anyways, so I'll just stick with my shielding plate for a bit more (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 18 2015, 15:53
Post #69260
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QUOTE(Darukunesu @ Jul 18 2015, 20:27) *

Of course, Slaughter is for those who seek for more ADB, usually high level players which already have high defenses regardless.

I'm not in that stratum yet anyways, so I'll just stick with my shielding plate for a bit more (IMG:[invalid] style_emoticons/default/laugh.gif)

you can use power of prot or balance , 0.82 have good stats rolls for power other than slaughter (IMG:[invalid] style_emoticons/default/laugh.gif)
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