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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jul 18 2015, 02:25
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rfEH
Group: Members
Posts: 564
Joined: 12-February 15

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QUOTE(Superlatanium @ Jul 18 2015, 00:20)  Any. I think the chance is the same regardless of PL, since my low-level monsters get them pretty frequently.
Thanks Superlatanium for quick response. Hmm that is interesting then because I'm only playing around with a mob at 87 and never seem to get anything else beside mid and low grade materials. Maybe I will make a large batch of mobs to see if I notice any changes to gifting.
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Jul 18 2015, 05:32
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Aegnor Alkarin
Group: Members
Posts: 917
Joined: 27-January 12

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Did anyone with scripting skills do a guerilla update for HV Equipment Comparison to bring it to 0.82 standard?
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Jul 18 2015, 06:02
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Superlatanium
Group: Gold Star Club
Posts: 7,607
Joined: 27-November 13

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QUOTE(Aegnor Alkarin @ Jul 18 2015, 03:32)  Did anyone with scripting skills do a guerilla update for HV Equipment Comparison to bring it to 0.82 standard? I don't think anyone's defined what 0.82 ranges definitely are yet...? It doesn't seem to be directly related to 0.81 max ranges. From what I've seen, EDB can be significantly higher (P+0.8~), mitigation is similar (nearly P), weapon ADB is similar (nearly P), Power Slaughter is much worse (0.82 P ~= 0.82 Emax?), nonslaughter Power and Shade ADB is much higher as noted in patch notes, staff damage is somewhat higher (P+1?). Overall, too unpredictable. Wasn't holy_demon or someone encouraging the use of a script that records ranges for dropped equipment? We've also had a few 0.82 Peerless drops, which will tell us Lmax = P with no uncertainty.
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Jul 18 2015, 07:12
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Superlatanium @ Jul 18 2015, 11:02)  I don't think anyone's defined what 0.82 ranges definitely are yet...?
It doesn't seem to be directly related to 0.81 max ranges. From what I've seen, EDB can be significantly higher (P+0.8~), mitigation is similar (nearly P), weapon ADB is similar (nearly P), Power Slaughter is much worse (0.82 P ~= 0.82 Emax?), nonslaughter Power and Shade ADB is much higher as noted in patch notes, staff damage is somewhat higher (P+1?). Overall, too unpredictable.
Wasn't holy_demon or someone encouraging the use of a script that records ranges for dropped equipment?
We've also had a few 0.82 Peerless drops, which will tell us Lmax = P with no uncertainty.
we need one peerless power slaughter drop to see how bad ADB roll in 0.82 patch (IMG:[ invalid] style_emoticons/default/heh.gif)
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Jul 18 2015, 07:34
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Acer37
Group: Members
Posts: 209
Joined: 19-December 12

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Mag Shade helmet Should I just bazaar this? I'm curious because it has the highest sale price of all the mags I have found.
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Jul 18 2015, 07:34
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Acer37
Group: Members
Posts: 209
Joined: 19-December 12

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Mag Shade helmet Should I just bazaar this? I'm curious because it has the highest sale price of all the mags I have found.
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Jul 18 2015, 07:56
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Superlatanium
Group: Gold Star Club
Posts: 7,607
Joined: 27-November 13

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QUOTE(Acer37 @ Jul 18 2015, 05:34)  Mag Shade helmet Should I just bazaar this? I'm curious because it has the highest sale price of all the mags I have found. It's only Mag, and it's only Negation (not one of the good suffixes). You might be able to sell it for a small handful to someone of similarly low-ish level - 15k-30k, but not more, and that's only if someone of the right level with the right interest comes along. Whether the possibility of that small amount is worth putting it in a shop is up to you, but I wouldn't bother. If you don't already have a decent shade helmet you might save it for now, 0.83 might change things and make you want to try it out.
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Jul 18 2015, 08:37
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hentai_fusion
Group: Gold Star Club
Posts: 33,600
Joined: 14-August 09

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QUOTE(Superlatanium @ Jul 18 2015, 12:02)  I don't think anyone's defined what 0.82 ranges definitely are yet...?
It doesn't seem to be directly related to 0.81 max ranges. From what I've seen, EDB can be significantly higher (P+0.8~), mitigation is similar (nearly P), weapon ADB is similar (nearly P), Power Slaughter is much worse (0.82 P ~= 0.82 Emax?), nonslaughter Power and Shade ADB is much higher as noted in patch notes, staff damage is somewhat higher (P+1?). Overall, too unpredictable.
Wasn't holy_demon or someone encouraging the use of a script that records ranges for dropped equipment?
We've also had a few 0.82 Peerless drops, which will tell us Lmax = P with no uncertainty.
power of slaughter ADB seems to have gotten a huge nerf. i have yet to see a legendary power of slaughter with pre-0.82 mag-max ADB. in fact i don't recall having seen any exq-max ones as well.
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Jul 18 2015, 08:46
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(hentai_fusion @ Jul 18 2015, 13:37)  power of slaughter ADB seems to have gotten a huge nerf.
i have yet to see a legendary power of slaughter with pre-0.82 mag-max ADB. in fact i don't recall having seen any exq-max ones as well.
yup , non of 0.82 leg power slaughter drop have mag max ADB drop so far (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Jul 18 2015, 10:02
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(cwx @ Jul 18 2015, 04:06)  Do we know how it's changing? Cheaper? Quality based?
Quality based. Whether it'll be cheaper or costlier, we don't know. QUOTE(rfEH @ Jul 18 2015, 05:41)  At what PL range do Mobs actually give actuators and things like that? Is it when you get high grade material or is it some random range?
Binding and special items are purely random. For example, I get Phazons from even PL-25 mobs. In fact, i got 2 for last 2 consecutive days. (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(Superlatanium @ Jul 18 2015, 09:32)  It doesn't seem to be directly related to 0.81 max ranges. From what I've seen, EDB can be significantly higher (P+0.8~), mitigation is similar (nearly P), weapon ADB is similar (nearly P), Power Slaughter is much worse (0.82 P ~= 0.82 Emax?), nonslaughter Power and Shade ADB is much higher as noted in patch notes, staff damage is somewhat higher (P+1?). Overall, too unpredictable.
Elemental Mitigations are now significantly higher than before. QUOTE(Superlatanium @ Jul 18 2015, 09:32)  Wasn't holy_demon or someone encouraging the use of a script that records ranges for dropped equipment?
It was Skillchip: https://forums.e-hentai.org/index.php?showtopic=53281QUOTE(Superlatanium @ Jul 18 2015, 09:32)  We've also had a few 0.82 Peerless drops, which will tell us Lmax = P with no uncertainty.
Yeah. Now it's not certain if "Peerless = 125% of Superior" or not. (IMG:[ invalid] style_emoticons/default/mellow.gif)
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Jul 18 2015, 11:35
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Scremaz
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(tetron @ Jul 18 2015, 10:02)  Yeah. Now it's not certain if "Peerless = 125% of Superior" or not. (IMG:[ invalid] style_emoticons/default/mellow.gif) it's certain that peerless = max above all legendaries though
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Jul 18 2015, 11:40
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Superlatanium
Group: Gold Star Club
Posts: 7,607
Joined: 27-November 13

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QUOTE(Scremaz @ Jul 18 2015, 09:35)  it's certain that peerless = max above all legendaries though
Just like it's certain that QUOTE(Tenboro @ May 17 2015, 09:14)  (READ ME: SLAUGHTER GEAR IS NOT WEAKER THAN BEFORE) , eh? Who knows what is the truth?
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Jul 18 2015, 11:42
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Scremaz
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(Superlatanium @ Jul 18 2015, 11:40)  Just like it's certain that, eh?
Who knows what is the truth?
:shrug: at least that sentence about peerless does make sense
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Jul 18 2015, 12:02
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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Would it be appropriate to update http://ehwiki.org/wiki/Equipment to say that Phase now has some mitigation against crushing? And so, what type of physical damage is best against players? Is the unwanted child, slashing, now in favor again?
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Jul 18 2015, 12:12
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hentai_fusion
Group: Gold Star Club
Posts: 33,600
Joined: 14-August 09

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QUOTE(Tenboro @ May 17 2015, 17:14)  (Legendary equipment can now roll the highest stat possible; a Peerless is therefore simply a perfect Legendary.)
in other words, a post-0.82 peerless equipment is basically just an equipment with all stats at post-0.82 leg-max. post-0.82 wise, there is no longer such a thing as peerless-range. QUOTE(Tenboro @ May 17 2015, 17:14)  - The effect of the Slaughter suffix was reduced by about 1/3rd. Everything that could drop as Slaughter has had the base damage range adjusted to compensate. (Which means everything except for Slaughter will be relatively more powerful.)
(READ ME: SLAUGHTER GEAR IS NOT WEAKER THAN BEFORE, NON-SLAUGHTER SUFFIXES ARE STRONGER.)
what tenboro said is somewhat ambiguous. he mentioned weaker and stronger, not higher and lower ADB. it could be that ADB is lowered but everything else, such as PAB, parry, accuracy, mitigation, etc is now higher, so the equipment is "stronger" in a general sense.
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Jul 18 2015, 12:18
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Superlatanium
Group: Gold Star Club
Posts: 7,607
Joined: 27-November 13

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QUOTE(mozilla browser @ Jul 18 2015, 10:02)  And so, what type of physical damage is best against players? Is the unwanted child, slashing, now in favor again? Piercing is always better than slashing, right? Due to new mits, crushing will be optimal in fewer situations, but piercing is as good as before, while slashing is also as bad as before.
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Jul 18 2015, 13:28
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Scremaz
Group: Gold Star Club
Posts: 24,310
Joined: 18-January 07

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QUOTE(hentai_fusion @ Jul 18 2015, 12:12)  it could be that ADB is lowered but everything else, such as PAB, parry, accuracy, mitigation, etc is now higher, so the equipment is "stronger" in a general sense.
power is nothing without control (IMG:[ invalid] style_emoticons/default/cool.gif) QUOTE(Superlatanium @ Jul 18 2015, 12:18)  Piercing is always better than slashing, right? Due to new mits, crushing will be optimal in fewer situations, but piercing is as good as before, while slashing is also as bad as before.
you know, there's a mob out there which can inflict a 120-like SP slashing damage, which is less or more the same amount of celestial's void attacks. it may be a rare situation, but the fact there aren't armors with specific slashing mitigation doesn't mean it's not dangerous in its own way This post has been edited by Scremaz: Jul 18 2015, 13:48
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