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post Jul 12 2015, 12:35
Post #69011
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QUOTE(holy_demon @ Jul 12 2015, 03:00) *

I'm not that concerned about the monster balancing. If monsters end up buffed and starts killing people again, crystal market would recover as people need to upgrade and monsters bring more gifts.

grinding crystals will hurt even at mid difficulty.
QUOTE(holy_demon @ Jul 12 2015, 03:00) *
If monsters got nerfed, clear on high difficulty would become faster, thus generating credits and gears even faster.

he will introduce another penalty i guess.
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post Jul 12 2015, 14:10
Post #69012
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QUOTE(holy_demon @ Jul 12 2015, 15:30) *

I'm not that concerned about the monster balancing. If monsters end up buffed and starts killing people again, crystal market would recover as people need to upgrade and monsters bring more gifts. If monsters got nerfed, clear on high difficulty would become faster, thus generating credits and gears even faster.

It's Tenboro we're talking about. No way its gonna be that simple. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 12 2015, 14:38
Post #69013
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From the discussion on staff IW potencies in May, it seems that Archmage could be the choice for the second potency on forged Destruction staves.

I'm planning to eventually full forge my LDKD. Would Archmage > Penetrator or Penetrator > Archmage?

I'm currently leaning towards Penetrator actually, because it would help counter-resist for both Imperil (if that still exists next patch, hah!) and the regular spells.

Edit: damnit, more remorse. My P EDB on a dark katalox staff would have an equivalent base EDB on a dark willow staff of S-1. And Katalox doesn't have all that nice willow counter-resist and deprecating prof too. What is Katalox actually good for?

This post has been edited by mozilla browser: Jul 12 2015, 15:14
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post Jul 12 2015, 14:44
Post #69014
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QUOTE(mozilla browser @ Jul 12 2015, 18:08) *

From the discussion on staff IW potencies in May, it seems that Archmage could be the choice for the second potency on forged Destruction staves.

I'm planning to eventually full forge my LDKD. Would Archmage > Penetrator or Penetrator > Archmage?

I'm currently leaning towards Penetrator actually, because it would help counter-resist for both Imperil (if that still exists next patch, hah!) and the regular spells.

If you have really high PABs in both your Staff and Armors, you may even consider Annihilator instead of Archmage. But the current situation puts Penetrator first in priority.
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post Jul 12 2015, 15:00
Post #69015
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just did a few IW runs to an exq item (49 rounds), all at IWTBH difficulty.

as a comparison, 1H required 1700 turns

it seems that with the current potion situation, shade 2H (ethereal mace) it's still viable, and has a number of rounds quite similar to shade DW (ethereal rapier + ethereal waki) - both around 2600.
only troubles started with 9 mobs, but really nothing unbearable, only a slight higher number of cure casted.

in every case i used OFC only once, no IW on armors and SP was used only for spirit stance, which was kept as much as possible (that means everytime for 1H (IMG:[invalid] style_emoticons/default/heh.gif) )

This post has been edited by Scremaz: Jul 12 2015, 17:55
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post Jul 12 2015, 15:04
Post #69016
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got a quick question.... when i recover my HP/Mana/Spirit at the main page after a battle, what exactly is being used? cos I see no points or whatsoever being taken away... it cant be for free?
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post Jul 12 2015, 15:09
Post #69017
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QUOTE(Fap.Fap @ Jul 12 2015, 15:04) *

got a quick question.... when i recover my HP/Mana/Spirit at the main page after a battle, what exactly is being used? cos I see no points or whatsoever being taken away... it cant be for free?

the lower class of restoratives available - which means draughts if you own them, otherwise potions
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post Jul 12 2015, 15:09
Post #69018
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QUOTE(Fap.Fap @ Jul 12 2015, 21:04) *

got a quick question.... when i recover my HP/Mana/Spirit at the main page after a battle, what exactly is being used? cos I see no points or whatsoever being taken away... it cant be for free?


It uses the "lowest" available restoratives. Eg, to recover Mana it would look for Lesser/Average/Greater/Heroic Mana Potions followed by Mana Draughts and maybe Mana Potions.
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post Jul 12 2015, 17:52
Post #69019
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QUOTE(mozilla browser @ Jul 12 2015, 18:39) *

It uses the "lowest" available restoratives. Eg, to recover Mana it would look for Lesser/Average/Greater/Heroic Mana Potions followed by Mana Draughts and maybe Mana Potions.

Theoretically, it may even use Elixirs, if you have no Draughts and Potions. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 12 2015, 19:21
Post #69020
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Legendary Shocking Oak Staff of Heimdall How Much is this worth?
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post Jul 12 2015, 19:42
Post #69021
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QUOTE(Acer37 @ Jul 13 2015, 00:21) *

not much , you need hallowed prefix for oak staff (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 12 2015, 20:09
Post #69022
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QUOTE(nobody_xxx @ Jul 12 2015, 12:42) *

not much , you need hallowed prefix for oak staff (IMG:[invalid] style_emoticons/default/smile.gif)

Even if I did find something really good, would it be ruined by my low level?
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post Jul 12 2015, 20:10
Post #69023
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Guys, I have a question about IW, is it possible to obtain Overpower lvl 5 in like 10 tries? Or I need to preform some dances with tambourine around fireplace in the midnight when moon is full? (IMG:[invalid] style_emoticons/default/blink.gif) Sacrifices? What would be considered enough to get Overpower lvl 5? (IMG:[invalid] style_emoticons/default/dry.gif)

Also, I have a question, what is better:
  1. Overpower
  2. Butcher
  3. Fatality

Maybe I don't understand something in mechanics (it's starting to get painful @ IWBTH when my attacks get evaded (IMG:[invalid] style_emoticons/default/cry.gif) (170% hit chance evaded (IMG:[invalid] style_emoticons/default/laugh.gif) ) )? Playing DW style. For me, Overpower is most useful one.
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post Jul 12 2015, 20:18
Post #69024
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QUOTE(Acer37 @ Jul 13 2015, 01:09) *

Even if I did find something really good, would it be ruined by my low level?

nope , high lvl can always soulbind it if your drop really great (IMG:[invalid] style_emoticons/default/laugh.gif)


QUOTE(TheLaG @ Jul 13 2015, 01:10) *

Guys, I have a question about IW, is it possible to obtain Overpower lvl 5 in like 10 tries? Or I need to preform some dances with tambourine around fireplace in the midnight when moon is full? (IMG:[invalid] style_emoticons/default/blink.gif) Sacrifices? What would be considered enough to get Overpower lvl 5? (IMG:[invalid] style_emoticons/default/dry.gif)

Also, I have a question, what is better:
  1. Overpower
  2. Butcher
  3. Fatality
Maybe I don't understand something in mechanics (it's starting to get painful @ IWBTH when my attacks get evaded (IMG:[invalid] style_emoticons/default/cry.gif) (170% hit chance evaded (IMG:[invalid] style_emoticons/default/laugh.gif) ) )? Playing DW style. For me, Overpower is most useful one.


for DW , overpower is quite good since parry is very annoying for melee other than 1H (IMG:[invalid] style_emoticons/default/smile.gif)


for getting 5 overpower , depend on your luck (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 12 2015, 20:32
Post #69025
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QUOTE(TheLaG @ Jul 12 2015, 20:10) *

Guys, I have a question about IW, is it possible to obtain Overpower lvl 5 in like 10 tries? Or I need to preform some dances with tambourine around fireplace in the midnight when moon is full? (IMG:[invalid] style_emoticons/default/blink.gif) Sacrifices? What would be considered enough to get Overpower lvl 5? (IMG:[invalid] style_emoticons/default/dry.gif)

Also, I have a question, what is better:
  1. Overpower
  2. Butcher
  3. Fatality
Maybe I don't understand something in mechanics (it's starting to get painful @ IWBTH when my attacks get evaded (IMG:[invalid] style_emoticons/default/cry.gif) (170% hit chance evaded (IMG:[invalid] style_emoticons/default/laugh.gif) ) )? Playing DW style. For me, Overpower is most useful one.

Maybe I've just been lucky, but my 2 firsts IW10 on weapons has been Overpower 5 on first attempt (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 12 2015, 21:39
Post #69026
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QUOTE(TheLaG @ Jul 12 2015, 18:10) *
Also, I have a question, what is better:
  1. Overpower
  2. Butcher
  3. Fatality
Maybe I don't understand something in mechanics (it's starting to get painful @ IWBTH when my attacks get evaded (IMG:[invalid] style_emoticons/default/cry.gif) (170% hit chance evaded (IMG:[invalid] style_emoticons/default/laugh.gif) ) )? Playing DW style. For me, Overpower is most useful one.
Yep, anyone other than 1h benefits a whole lot from Overpower.

Butcher is good in general, especially for weapons with high weapon damage like club and axe. Due to damage penalty on offhand (and the fact that offhand weapons usually have less weapon damage), probably better to have Fatality than Butcher on offhand.

Pretty sure Swift Strike is bad.

Still, also keep in mind that it can get very costly trying to achieve a combination of potencies. It can triple or more your shards/runs required.
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post Jul 12 2015, 23:26
Post #69027
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QUOTE(Superlatanium @ Jul 12 2015, 21:39) *

Pretty sure Swift Strike is bad.

so, this rapier should have been reforged almost immediately, isn't it? =.=

also, why is it that swift is bad? shouldn't a high attack speed be good because of more hits landed on mobs while they can hit you only once etc etc?

This post has been edited by Scremaz: Jul 12 2015, 23:40
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post Jul 13 2015, 00:28
Post #69028
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QUOTE(TheLaG @ Jul 12 2015, 18:10) *

it's starting to get painful @ IWBTH when my attacks get evaded (IMG:[invalid] style_emoticons/default/cry.gif) (170% hit chance evaded (IMG:[invalid] style_emoticons/default/laugh.gif) )


I had a situation when monster at 2 turns evade & parried my attack, funny thing that in those moments my hit chance was ~147 + 50(from overwhelming strike) & 40% counter-parry(2 stack of overwhelming strike). (IMG:[invalid] style_emoticons/default/mad.gif)
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post Jul 13 2015, 01:00
Post #69029
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QUOTE(Scremaz @ Jul 12 2015, 21:26) *
also, why is it that swift is bad? shouldn't a high attack speed be good because of more hits landed on mobs while they can hit you only once etc etc?
It almost does not change the average number of hits needed to kill - the only effect is the very slightly reduced number of heals needed due to monsters dying a bit faster. While that might be a concern for mage due to damage taken, melee damage taken should generally be so low to make that a non-issue. Even for DW, unless someone is low level or has only crap gear or is on way too high difficulty, Fullcures aren't exactly that frequent, right? Well, maybe 2h would worry about it some due to their nonexistent defense, but they already need to aim for Overpower 4/5.

Compare to Butcher/Fatality/Overpower for DW (or 1h), which kills monsters quicker, directly reducing average turns per monster needed (which is usually "the only variable that matters", clear speed), as well as reducing damage taken due to quicker dead monsters, like the primary effect of SS.

Maybe someone only dancing around in the game would not care either way, but someone who wants to play well would probably want to avoid Swift Strike because it doesn't really increase turn efficiently. I think.
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post Jul 13 2015, 01:52
Post #69030
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Question: Is niten efficient battle style in long term?

I know the fact that it gives no proficiencies, so this is weak side of this battlestyle, but i see this realy powerful in powerlvling, Skyward Sword is kinda overpowered, but im worried that if i powerlevel too much i'll be kinda behind with DW and 2H profs.

Any tips?

Inb4 Read the wiki, i did that and I understand how it works, i just ask for long term calculatons.
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