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post Jul 10 2015, 16:11
Post #68921
Dead-ed



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QUOTE(Scremaz @ Jul 10 2015, 06:52) *

yup. i guess it needs a bit of correction...

in what? I see it's working as intended.
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post Jul 10 2015, 16:22
Post #68922
Cleavs



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QUOTE(Dead-ed @ Jul 10 2015, 16:11) *

in what? I see it's working as intended.

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 10 2015, 16:39
Post #68923
omgwtflolfaggot



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QUOTE(Scremaz @ Jul 10 2015, 08:22) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard
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post Jul 10 2015, 16:47
Post #68924
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QUOTE(Scremaz @ Jul 10 2015, 07:22) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Note that every speculation i say could be wrong but this is what i see.
That's the point: new players advanced faster than they should. The system will overgenerate credits that way & it's bad, tenboro made credit sink after sinks indicates that. You can compare credits you gain (through drops, not selling loots) at your level with when you're bare-handed.
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post Jul 10 2015, 16:52
Post #68925
holy_demon



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QUOTE(omgwtflolfaggot @ Jul 11 2015, 00:39) *

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard


The patch's goal was to nerf early level to discourage multi-accounting, so ... just as planned?

The new item system makes it easier to attempt difficulty though. It's probably even possible to do RE IWBTH before 100 and RE PFUDOR before 200 if you know how to.
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post Jul 10 2015, 17:00
Post #68926
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QUOTE(omgwtflolfaggot @ Jul 10 2015, 16:39) *

Tenb needs to make the rarer equipment qualities have a drop chance at lower difficulties. Right now, I don't think it's even possible to find any exq/mag/leg on normal/hard

I usually play on IWTBH and best drop i had so far was a mag leather and an exq force shield (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 10 2015, 17:05
Post #68927
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QUOTE(Scremaz @ Jul 10 2015, 08:00) *

I usually play on IWTBH and best drop i had so far was a mag leather and an exq force shield (IMG:[invalid] style_emoticons/default/dry.gif)

that's the point of 50 levels restriction. Grind with meh equipment then trade.
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post Jul 10 2015, 17:06
Post #68928
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QUOTE(nec1986 @ Jul 10 2015, 01:57) *

Only with very high edb amount. At least for elemental its true. For example with 4+1 i have only something like 310 edb. It means edb staff still better. And with 3+2 its definitely better. And also easier to forge, because main power here is cheap elemental bindings instead destruction.

Of course Forging MDB is always more costly than Forging EDB. And don't forget that MDB can be forged up to Level 100, where EDB is limited to Level 50.
Overall, MDB is better, but for most cases, since many players don't have enough credits to fully forge MDB, EDB becomes the more economical option for them. That's why EDB Staffs are generally sought out by not so rich people, while the rich people seek top notch Destruction Staffs.

QUOTE(Superlatanium @ Jul 10 2015, 03:52) *

but they're plenty fragile already.

It's only natural. If mages had the same defense as Melee, the gameplay wouldn't be balanced. Besides, in this patch, playing Mage is now a lot more tricky for low level players.

QUOTE(djackallstar @ Jul 10 2015, 09:44) *

Q1.
If the formula is correct, the min level of a player who is able to face max PL monsters is 349.
((349+125)^ 1.27)) - 247 = 2254 >= 2250 (max PL) (ex: Kodou Yuki, Tsukiko Tsutsukakushi, Cracker Jim)

However, according to my observations, players under level 349 are able to encounter max PL monsters:
https://forums.e-hentai.org/index.php?s=&am...t&p=2448029 (player level: 273)
https://forums.e-hentai.org/index.php?s=&am...t&p=3943898 (player level: 298)
https://forums.e-hentai.org/index.php?s=&am...t&p=3792215 (player level: 331)
so on and so forth
Is the formula incorrect, or did I make a wrong calculation?

Umm...the lowest level of player whom I know have encountered Koudo Yuki was Lv.201 (Just a few months ago, before the patch).

QUOTE(Crush85 @ Jul 10 2015, 12:22) *

I don't know. I find something amusing about a scenario in which you try to cast spark, but die before it fully takes effect.

Why the flying fuck does this idea sounds so damn similar to GC's??? (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(djackallstar @ Jul 10 2015, 13:17) *

1 <= PL < 25: 0 time a day.
25 <= PL < 750: once a day.
750 <= PL < 1000: twice a day.
1000 <= PL < 1499: thrice a day.
1499 <= PL <= 2250: 3 ~ 24 times a day.

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QUOTE(Scremaz @ Jul 10 2015, 19:52) *

how am i supposed to go on with self-drops if it only drops crude and average? (IMG:[invalid] style_emoticons/default/dry.gif)

Tenboro wants you to notice the Crude and Average gears. They are asking: "Notice me senpai!" (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 10 2015, 17:07
Post #68929
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QUOTE(tetron @ Jul 10 2015, 17:06) *

Tenboro wants you to notice the Crude and Average gears. They are asking: "Notice me senpai!" (IMG:[invalid] style_emoticons/default/laugh.gif)

was it a crude emerald sword chuck i'd gladly note it (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Dead-ed @ Jul 10 2015, 17:05) *

that's the point of 50 levels restriction. Grind with meh equipment then trade.

there's something i cannot understand about this. how does it apply to mid/high-levels in a non-perverted way?

This post has been edited by Scremaz: Jul 10 2015, 17:10
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post Jul 10 2015, 17:20
Post #68930
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QUOTE(Scremaz @ Jul 10 2015, 08:07) *
non-perverted way

i'm in drunken mode so i don't understand this phrase.
I meant grind credits & buy equipments from higher level which are supposedly better.
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post Jul 10 2015, 19:35
Post #68931
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QUOTE(tetron @ Jul 10 2015, 17:06) *

Why the flying fuck does this idea sounds so damn similar to GC's??? (IMG:[invalid] style_emoticons/default/blink.gif)


I have no idea who/what GC is, but it's probably similar to a lot of systems.

QUOTE(tetron @ Jul 10 2015, 17:06) *

Tenboro wants you to notice the Crude and Average gears. They are asking: "Notice me senpai!" (IMG:[invalid] style_emoticons/default/laugh.gif)


Oh course I notice them. That's why they go into the big smelting furnace. (IMG:[invalid] style_emoticons/default/heh.gif)
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post Jul 10 2015, 20:21
Post #68932
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I dropped 2 One handed weapons in a single arena, which I think arent really that bad...

but... how do I equip them right ? i put the Rapier on the Main Hand, so that the piercing/penetrating effect actives.

are 2 offensive weapons now, One handing style or Dual wilding? or should I increase both abilitiy points of those?

or should I wait until i find a shield for my Off Hand ?

also showing my 2H weapon that i used until now...

the damage with 2 weapons right now is a lot stronger even the much less proficiency, since i only used 2H until now, but I miss the slashing damage : (
thanks for the advices.
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post Jul 10 2015, 20:50
Post #68933
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QUOTE(Fap.Fap @ Jul 11 2015, 01:21) *

I dropped 2 One handed weapons in a single arena, which I think arent really that bad...

but... how do I equip them right ? i put the Rapier on the Main Hand, so that the piercing/penetrating effect actives.

are 2 offensive weapons now, One handing style or Dual wilding? or should I increase both abilitiy points of those?

or should I wait until i find a shield for my Off Hand ?

also showing my 2H weapon that i used until now...

the damage with 2 weapons right now is a lot stronger even the much less proficiency, since i only used 2H until now, but I miss the slashing damage : (
thanks for the advices.
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1H is better for high difficulty while 2H is faster for hell below (IMG:[invalid] style_emoticons/default/smile.gif)



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post Jul 10 2015, 20:55
Post #68934
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QUOTE(Fap.Fap @ Jul 10 2015, 18:21) *
I dropped 2 One handed weapons in a single arena, which I think arent really that bad...

but... how do I equip them right ? i put the Rapier on the Main Hand, so that the piercing/penetrating effect actives.

are 2 offensive weapons now, One handing style or Dual wilding? or should I increase both abilitiy points of those?

or should I wait until i find a shield for my Off Hand ?

also showing my 2H weapon that i used until now...
If you wish to play dual-wielding with those weapons, put rapier in mainhand and waki in offhand. Wakizashis in particular are basically designed only for offhand - they have high parry, and offhand weapons get parry bonus, while having low damage (effective offhand weapon damage is lower than listed on the weapon) and high accuracy (useful for proccing offhand strike).

Mainhand weapon should really be "of Slaughter", but if you can't find one that's not a huge problem yet. If you play high difficulty (many turns needed to kill each monster), rapier is great (Penetrated Armor gets many chances to proc and be helpful). If you play low difficulty only, axe or club might be better (for the high plain weapon damage, despite the less useful weapon proc).

Since you probably don't need all that extra defense that 1h gives you - yet - you can probably continue playing 2h or play DW, whichever you want, at least until level 150-something (at which point it's usually recommended to switch to 1h so a shield can give you enough defense to survive difficult monsters, even on high difficulty).
QUOTE(Fap.Fap @ Jul 10 2015, 18:21) *
but I miss the slashing damage :
Slashing damage is poor unless there's something else that makes up for it (like the weapon in question having high ADB).
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post Jul 10 2015, 21:23
Post #68935
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yeah I like to play on higher Difficulties ^^

so do I have to skill my abilities for one handed + dual wielding now or just dual wielding if I use 2 weapons instead of a weapon + shield?
also those 2 weapons have a quite high parry chance together, cant they be compared to a shield's blocking that way?
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post Jul 10 2015, 21:38
Post #68936
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QUOTE(Fap.Fap @ Jul 10 2015, 19:23) *
so do I have to skill my abilities for one handed + dual wielding now or just dual wielding if I use 2 weapons instead of a weapon + shield?
also those 2 weapons have a quite high parry chance together, cant they be compared to a shield's blocking that way?
If one uses two one-handed weapons, your fighting style is dual-wielding, and not one-handed, so your bonuses will come from dual-wielding abilities, and one-handed abilities will do nothing.

Yes, dual-wielding does give you the ability to have very high parry. It's good for defense, definitely much better than 2h's defense. But 1h's block is even better - block also blocks magical attacks, and counter-attacks when blocked, and those counter-attacks stun monsters for a few turns as well. Block is notably better.

But until level 140+ or so you don't have to worry much about defense because monsters are very easy.
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post Jul 10 2015, 21:38
Post #68937
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QUOTE(Fap.Fap @ Jul 10 2015, 21:23) *

yeah I like to play on higher Difficulties ^^

so do I have to skill my abilities for one handed + dual wielding now or just dual wielding if I use 2 weapons instead of a weapon + shield?
also those 2 weapons have a quite high parry chance together, cant they be compared to a shield's blocking that way?

You can reset for free ability points of unused abilities (2h i.e.) and assign them to the desired ability.

For DW you don't need 1H ability tree, and viceversa.

Parry does not compare to block, since block can stun and stop melee and magic attacks (parry only melee) and with a good shield is easier to achieve a higher chance anyways.
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post Jul 10 2015, 21:47
Post #68938
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QUOTE(Darukunesu @ Jul 10 2015, 13:38) *

You can reset for free ability points of unused abilities (2h i.e.) and assign them to the desired ability.

For DW you don't need 1H ability tree, and viceversa.

Parry does not compare to block, since block can stun and stop melee and magic attacks (parry only melee) and with a good shield is easier to achieve a higher chance anyways.

And @Fap.Fap

Just make sure that for whatever equipment set you have equipped (1h + shield, DW or 2h), you have the correct abilities equipped for that slot.

Hotbars and Abilities are also swapped out with equipment sets. The AP you've spent, however, does not. It's easy to get enough AP to max all of the weapon specs through training, the first 30 or so levels of Ability Point training are quite cheap and easy to afford. Most of your AP should be spent on things that apply to ALL builds first, such as the HP/MP/SP tank/pot improvements, and Improved Haste/Protection/Spirit Shield/Spark of Life.
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post Jul 10 2015, 22:04
Post #68939
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QUOTE(omgwtflolfaggot @ Jul 10 2015, 21:47) *

And @Fap.Fap

Just make sure that for whatever equipment set you have equipped (1h + shield, DW or 2h), you have the correct abilities equipped for that slot.

Hotbars and Abilities are also swapped out with equipment sets. The AP you've spent, however, does not. It's easy to get enough AP to max all of the weapon specs through training, the first 30 or so levels of Ability Point training are quite cheap and easy to afford. Most of your AP should be spent on things that apply to ALL builds first, such as the HP/MP/SP tank/pot improvements, and Improved Haste/Protection/Spirit Shield/Spark of Life.



thanks guys, figured that out already ^^ a bit difficult to choose at the start, since mastery points are needed to equip further abilities, but now i have optimal abilities choosen.

I will contuine with DW until i find a good shield.
It's not worth buying anything with credits from other players until I reach a high level right? since credits arent that easy to farm at the beginning... arenas give less and less 1000 isnt a lot for so many rounds
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post Jul 10 2015, 22:29
Post #68940
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When does the Niten Ichiryuu fighting style get good/start to fall off. Would I just be better off just using two-handed?
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