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post Jun 22 2011, 02:59
Post #6761
paul23



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QUOTE(MiAla @ Jun 22 2011, 02:44) *

By the way, regarding these "misses"... I am currently @ 80% attack accuracy and my Scythe set has 51,1% bonus hit chance, yet sometimes I miss twice in a row. Is there any tricky formula to calculate some "hit cap" for my level?
BTW my Niten set does not miss at all. Currently @ +87,6% hit.

The chance for a "twice in a row" to occur is simply 15%.. And for any hit to be the start of a twice in a row mis sequency is 0.15^2 = 2.5%. Not weird at all.
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post Jun 22 2011, 04:24
Post #6762
Lowski



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I'm attempting to build a melee character but I'm kinda lost as what to do and what equipment to look for. So far I'm just punching guys to death.
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post Jun 22 2011, 05:28
Post #6763
handabanana



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Abilities questions:

1. Is there a cap on the reset ability cost? It keeps going up and I'm scared it has no limit.
2. When resetting abilities, do you keep all the extra ones from training and artifacts? I'm assuming yes.
3. The only ways to get ability points is gaining a level, offering an artifact at the shrine, or training ability boost, right?
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post Jun 22 2011, 05:31
Post #6764
Slobber



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1. https://forums.e-hentai.org/index.php?showt...36025&st=40
tl;dr it's capped at 10k. if you check page 2 of that thread, sayo has a partial list of the reset costs

2. yes

3. i believe so
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post Jun 22 2011, 09:16
Post #6765
Mi-Ala Starbreeze



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QUOTE(paul23 @ Jun 22 2011, 03:59) *

The chance for a "twice in a row" to occur is simply 15%.. And for any hit to be the start of a twice in a row mis sequency is 0.15^2 = 2.5%. Not weird at all.

Wait, so to be "hit-capped" I need to get +100% hit from either my raw stats or my equipment?
That would be... troublesome. That means I need to find complete set of Power armor of Balance in order to be somewhere near 100%...
Alright, thanks.
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post Jun 22 2011, 10:55
Post #6766
streetfelineblue



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QUOTE(MiAla @ Jun 22 2011, 07:16) *

Wait, so to be "hit-capped" I need to get +100% hit from either my raw stats or my equipment?
That would be... troublesome. That means I need to find complete set of Power armor of Balance in order to be somewhere near 100%...
Alright, thanks.


...Or you could jsut accept the chance of missing every once in a while (IMG:[invalid] style_emoticons/default/laugh.gif)

Anyway, I personally dig Power Armor, so I think that's a good choice anyway - but more for the damage bonus than the hit bonus. Well, that, and the fact that it sounds just like this one...

(IMG:[thatguyjames.net] http://thatguyjames.net/wp-content/uploads/2011/02/space_marine_captain.jpg)

...Adn that's AWESOME (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jun 22 2011, 10:57
Post #6767
paul23



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QUOTE(MiAla @ Jun 22 2011, 09:16) *

Wait, so to be "hit-capped" I need to get +100% hit from either my raw stats or my equipment?
That would be... troublesome. That means I need to find complete set of Power armor of Balance in order to be somewhere near 100%...
Alright, thanks.

I'm even wondering wether accuracy is cummunlative:

is 80% base + 15% equip equally to a 95% chance to hit?

Or does that "15% from equip" only counts over the 20% miss chance? - so: 80% + 20%*15% = 85%.

In the latter case (which is the case in many games to add some balance to the game to not stack 1 type) you would never ever be able to achieve 100% (except when something is 100% from itself already).



As for a more simple question:
What auras are "best", I'm currently using the first 3 auras, is that ok?
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post Jun 22 2011, 11:29
Post #6768
Mi-Ala Starbreeze



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QUOTE(paul23 @ Jun 22 2011, 11:57) *

I'm even wondering wether accuracy is cummunlative:

is 80% base + 15% equip equally to a 95% chance to hit?

Or does that "15% from equip" only counts over the 20% miss chance? - so: 80% + 20%*15% = 85%.

In the latter case (which is the case in many games to add some balance to the game to not stack 1 type) you would never ever be able to achieve 100% (except when something is 100% from itself already).
As for a more simple question:
What auras are "best", I'm currently using the first 3 auras, is that ok?

Found this:
Attack Chance to Hit = Attack Accuracy + (Physical +Hit Chance / 100) * (100 - Attack Accuracy)
Magic Chance to Hit = Magic Accuracy + (Magical +Hit Chance / 100) * (100 - Magic Accuracy)
Spirit Attack Chance to Hit = 100%

For Example: With 80% Attack Accuracy and 50% physical +hit chance, your Attack Chance to Hit = 80 + 50/100 * (100 - 80) = 80 + 1/2 * 20 = 90%.

Meh~
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post Jun 22 2011, 11:43
Post #6769
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So it's the second case, you can't achieve "100%" ever (unless you manage to get 100 in your armoury).

Also it means that accuracy at higher levels becomes less and less important, your base accuracy is so high already that the term "(100- attack accuracy)" becomes low & points in attack damage are more worthwhile.
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post Jun 22 2011, 12:32
Post #6770
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I was wondering if I have my stats on track for being a mage with the new update: mostly asking if I should continue pumping INT and AGI or if I should try to balance my stats out for a light-armor battlecaster w/ 2H and Dualwield?

Also any advice on how which armors I should use if I stick with cloth now that the new update has completely thrown my understanding of the stat distributions would be of great help! Thank you and please PM me if more convenient!

Thanks for your CONTINUED SUPPORT!!! Yay!

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post Jun 22 2011, 13:42
Post #6771
Mi-Ala Starbreeze



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QUOTE(ToHa_Heavy_Ind @ Jun 22 2011, 13:32) *

Attached Image


Um... What is that little stat table in the bottom-left corner? And what is that button on the top-right one?
Are there some "mods" for this game? Is there any list of possible "client enhancements"?
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post Jun 22 2011, 13:51
Post #6772
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https://forums.e-hentai.org/index.php?showtopic=22652
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post Jun 22 2011, 22:37
Post #6773
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I just got the nerf spell,and i didn't see much difference,at least on my damage outpout.

1. how much exactly it lowers the stats it mentions,if anyone knows
2. and is it generally worth having it
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post Jun 22 2011, 23:01
Post #6774
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You should see that the target inflicts less damage and also takes more damage, the actual % are not given to us.
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post Jun 22 2011, 23:16
Post #6775
mitsos21



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i used it on random mobs,but they didn't last long enough to give satisfying results since the damage itself varies.I guess i have to check it on FSM or something.
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post Jun 22 2011, 23:50
Post #6776
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It may only be a slight advantage, but it's better than nothing. Not to mention it stacks with all the other debuffs. Because of the cost and duration, it's best saved for bosses and up.
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post Jun 23 2011, 00:41
Post #6777
Mi-Ala Starbreeze



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So, weapon procs (bleeds, stuns, armor pen) do apply on Domino hits, but does that work for "Vampire/Illithid" weapon types? I mean, is it possible to have two drain procs at once if I hit two or more targets via Domino cleave?

Also I sort of fail to understand this Karma/Power concept. What is Power, actually? What profit can I receive from it?

This post has been edited by MiAla: Jun 23 2011, 00:47
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post Jun 23 2011, 00:59
Post #6778
streetfelineblue



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QUOTE(MiAla @ Jun 22 2011, 22:41) *

So, weapon procs (bleeds, stuns, armor pen) do apply on Domino hits, but does that work for "Vampire/Illithid" weapon types? I mean, is it possible to have two drain procs at once if I hit two or more targets via Domino cleave?

Also I sort of fail to understand this Karma/Power concept. What is Power, actually? What profit can I receive from it?


For procs I don't know for sure, but it never happened to me to activate an absorption proc more than once per round. Power measures how many points you can imbue to other players any time you do it, how many points your tags get in the e-hentai galleries, and a fraction of it increases your Spirit points in the Hentaiverse (1 Spirit point for every 7 Power points).

This post has been edited by streetfelineblue: Jun 23 2011, 01:03
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post Jun 23 2011, 01:06
Post #6779
Tsunade_lover



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QUOTE(MiAla @ Jun 22 2011, 23:41) *

So, weapon procs (bleeds, stuns, armor pen) do apply on Domino hits, but does that work for "Vampire/Illithid" weapon types? I mean, is it possible to have two drain procs at once if I hit two or more targets via Domino cleave?

Also I sort of fail to understand this Karma/Power concept. What is Power, actually? What profit can I receive from it?



don't worry about the karma/power trainings, they help little/none in HV.

The drain procs are limited to 1 per hit no matter if you domino strike. Would be lovely (and probably a bit OP) if it could proc per monster
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post Jun 23 2011, 03:36
Post #6780
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I'm at the point where I want to get some Hath Perks, like the Spectral Auras and Innate Arcana, but Hath just seems to be coming in at a very slow trickle. I can consistently get maybe 1 or 2 each day. So, what's the most efficient way to accumulate a lot of Hath? I'm looking at some options, like H@H, donating, or AAS (without spending a lot), and it still seems like it would take a long while to gather the hundreds of Hath needed for those perks.
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