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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 5 2011, 14:55
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(eleeinos @ Jun 5 2011, 03:51)  If I'm not mistaken, now it increases your resistance against elemental attacks.
Correct.
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Jun 5 2011, 16:26
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yggdrasilseedd
Newcomer
 Group: Gold Star Club
Posts: 40
Joined: 4-December 10

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So, it is useless than before. Should I max that abilities ( I build up Fire and Elec skill) (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jun 5 2011, 19:26
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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I wouldn't bother with the ratings unless you have a bunch of ability points to spare after getting more important/useful things.
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Jun 5 2011, 20:22
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southrim
Group: Catgirl Camarilla
Posts: 473
Joined: 15-March 10

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I'm considering resetting my abilities and redistributing the points, so I'd like some advice on which to choose. I plan to keep exp, magic, and health as topped off as possible (I like leveling up every day or two), and I know to keep weaken, poison, bewilder, and spark of life, but should I train more (currently at 41, plus about 7 from artifacts)? What elemental/holy/soul spells should I have? And was I wrong to ignore spirit and overcharge (I figured I only needed that during boss battles, so the other stuff was more important)? I'm figuring I should switch to soul reaper/harvest based on some of what I've read, but I'd like to confirm that, and check on what deprecatory spells are best at my stage. Screenshot of my abilities as currently distributed:  Relatedly, what order do you have spells in the quickbar? I have my healing spells first, then supportive, deprecating, and damaging, from right to left. I only have cure up, not cure 2 since I just don't need it much yet- cure nearly fills up my hp in two casts. This post has been edited by southrim: Jun 5 2011, 20:23
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Jun 5 2011, 21:31
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(southrim @ Jun 5 2011, 20:22)  Relatedly, what order do you have spells in the quickbar?
There is no absolute best order to have, just use whatever feels the most comfortable for you. QUOTE(southrim @ Jun 5 2011, 20:22)  I'm considering resetting my abilities and redistributing the points, so I'd like some advice on which to choose. I plan to keep exp, magic, and health as topped off as possible (I like leveling up every day or two), and I know to keep weaken, poison, bewilder, and spark of life, but should I train more (currently at 41, plus about 7 from artifacts)? What elemental/holy/soul spells should I have?
It depends on your edb gear. If you have surtr max out the fire spells if mjolnir max out electric etc etc.
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Jun 6 2011, 00:44
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southrim
Group: Catgirl Camarilla
Posts: 473
Joined: 15-March 10

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QUOTE(Eutopia @ Jun 5 2011, 07:31)  There is no absolute best order to have, just use whatever feels the most comfortable for you.
It depends on your edb gear. If you have surtr max out the fire spells if mjolnir max out electric etc etc.
I was just asking that out of curiosity, I realize that arranging them is more about comfort. What does EDB mean? I generally avoid element specific equipment, so that doesn't really help. What I meant was, which does the most damage or has the best effects? But then, I'm kind of flailing around regarding equipment anyway. I know that burden and interference should be low, shields should have high block, but aside from that all I know is to keep what I'd get the most for at the market and have the higher numbers. What are the most important stats to look at in the three types of armor, and what are the numbers below which they shouldn't be considered (eg if X and Y stats are too low, don't bother even if the others are high.) One example of my confusion is these two shields 508 C338 CWhich is actually better?
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Jun 6 2011, 00:53
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mitsos21
Group: Members
Posts: 476
Joined: 31-October 10

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I guess the Fine Tower Shield of the Barrier.8% more block is a huge upgrade,and the better stats and low burden/interference can't really make up for it. Block reduces the chance to be hit from both physical and magical attacks,so in a very rough rule you can say that 1% block equals 1% magical +1% physical mitigation.If you are getting hit for 200-300 points of dmg per hit mitigation is better than absorption,for hits till 100 absorb is a bit better. Personally for shields i only look at the block value. This post has been edited by mitsos21: Jun 6 2011, 01:05
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Jun 6 2011, 01:00
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(southrim @ Jun 6 2011, 00:44)  I was just asking that out of curiosity, I realize that arranging them is more about comfort. What does EDB mean? I generally avoid element specific equipment, so that doesn't really help. What I meant was, which does the most damage or has the best effects? But then, I'm kind of flailing around regarding equipment anyway. I know that burden and interference should be low, shields should have high block, but aside from that all I know is to keep what I'd get the most for at the market and have the higher numbers. What are the most important stats to look at in the three types of armor, and what are the numbers below which they shouldn't be considered (eg if X and Y stats are too low, don't bother even if the others are high.) One example of my confusion is these two shields 508 C338 CWhich is actually better? Im guessing you are a melee player? Then just ignore my previous post. If you are a melee player you need to get overcharge before any elemental spell except holy (if they still boost cure not so sure if they still do). Overcharge boost melee damage, but if i remember correctly TB said it wont later on when skills are introduced. This post has been edited by Eutopia: Jun 6 2011, 01:24
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Jun 6 2011, 01:12
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Holy damage bonus increases the power of Cure, but holy rating doesn't. One of the less logical features of HV...
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Jun 6 2011, 01:53
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Sayo Aisaka @ Jun 5 2011, 19:12)  Holy damage bonus increases the power of Cure, but holy rating doesn't. One of the less logical features of HV...
Probably one of those "If I change it, weird stuff breaks" relationships.
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Jun 6 2011, 10:21
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yggdrasilseedd
Newcomer
 Group: Gold Star Club
Posts: 40
Joined: 4-December 10

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How to calculate time casting the spell (IMG:[ invalid] style_emoticons/default/huh.gif) Example: The time casting meteor alwals > inferno, right?
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Jun 6 2011, 17:52
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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I understand that when Spped was capped, people usually casted SV. But now the cap is gone so did you all switch to Haste if you had to choose bedween Shield, Haste and SV?
I have Action Speed: 163 Evade: 26.3% Supportive Prof. 101.4 Burden: 41.2
Thx
This post has been edited by Vasistas: Jun 6 2011, 17:54
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Jun 6 2011, 19:29
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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It's SV, Haste and Spirit Shield for IWBTH, sans Spirit for normal, and Haste and Shield for flimsy IWs.
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Jun 6 2011, 22:31
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Desirelessness
Newcomer
 Group: Members
Posts: 29
Joined: 18-March 10

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having hard times on cake mode (IMG:[ invalid] style_emoticons/default/sad.gif)(( so my question is would it make the battle vs mobs harder if i improve my masteries ??? (shield mastery , curative mastery , cloth mastery) because i read something about power level and i cant find any way to make the fight at least a little easier (IMG:[ invalid] style_emoticons/default/sad.gif) so is it worth to improve proficiencies to have at least a slightly easier fights? This post has been edited by Desirelessness: Jun 6 2011, 22:34
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Jun 6 2011, 23:19
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Tsunade_lover
Group: Gold Star Club
Posts: 2,719
Joined: 20-July 08

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Post your equipment, maybe you just need better gear.
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Jun 6 2011, 23:57
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(Desirelessness @ Jun 6 2011, 16:31)  having hard times on cake mode (IMG:[ invalid] style_emoticons/default/sad.gif)(( so my question is would it make the battle vs mobs harder if i improve my masteries ??? (shield mastery , curative mastery , cloth mastery) because i read something about power level and i cant find any way to make the fight at least a little easier (IMG:[ invalid] style_emoticons/default/sad.gif) so is it worth to improve proficiencies to have at least a slightly easier fights? cake mode should be a piece of cake at your level. (IMG:[ invalid] style_emoticons/default/blink.gif) Like Tsunade_lover said, post your stat and equip and fighting style. So the experts can diagnose your character.(IMG:[ invalid] style_emoticons/default/cool.gif)
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Jun 7 2011, 13:55
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Vasistas
Group: Gold Star Club
Posts: 2,260
Joined: 2-April 11

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How to build up deprecating proficiency?
I packed my 11 Greater Mana Potions. I do Arena on a moderate level. In the last round I left a weak enemy unharmed and cast weaken on him and keep pressing R. Using mana potions and Regen as neccesary.
Does it depend on the spell how much or often you gain proficiency? I think the more a spell consumes, the better is the chance of gaining more often or higher proficiency?
Thx
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Jun 7 2011, 14:58
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Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06

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Keeping your deprecating proficiency capped is pretty easy. Equip yourself with mage gear and tune the difficulty down to cake. Use the first five arenas as your spam spots. Get down to one enemy and use weaken like you have been. The potions are optional. This is probably mostly what you were doing already, but there's less need to nurse your HP.
There hasn't been any evidence that more expensive spells have a greater proficiency gain rate. Difficulty does not seem to have an effect on proficiency gain either. The only guaranteed way to improve it is with Assimilator training.
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Jun 7 2011, 23:32
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Put on Owl gear for extra lulz. More Mana = More Spam.
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Jun 8 2011, 01:59
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mitsos21
Group: Members
Posts: 476
Joined: 31-October 10

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I currently own just above 50 hath.My long term aim is rainbow aura but i ll need more than two months just to buy them (if and when i find so many at the hath exchange ).
Is it better to buy the IA perk?Playing as melee btw.
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