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post May 30 2011, 01:00
Post #6361
eleeinos



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QUOTE(Eutopia @ May 30 2011, 01:52) *
You are assuming 1.3 million is alot based on yourself but some ppl can actually earn that within a week or less if they play hard.

But still, isn't spending 1.3 million to outright buy 65 artifacts better than spending 1.3 million to gain a tiny 1% better chance to find ONE artifact?
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post May 30 2011, 01:10
Post #6362
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QUOTE(Eutopia @ May 29 2011, 15:52) *

It all depends on your level of income.
You are assuming 1.3 million is alot based on yourself but some ppl can actually earn that within a week or less if they play hard.



i dont play anywhere near as much as some others. i usually get about 4-5 thousand a day with an occasional boost from selling whatever i find. this boost is usually only about 10000c a month. selling potions and such. i never heal outside of battle i just let time go by until i recover and i dont use items in battle unless im fighting a legendary

This post has been edited by dolphinslow: May 30 2011, 01:11
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post May 30 2011, 01:29
Post #6363
Death Grunty



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QUOTE(eleeinos @ May 29 2011, 17:00) *

But still, isn't spending 1.3 million to outright buy 65 artifacts better than spending 1.3 million to gain a tiny 1% better chance to find ONE artifact?

The counter-argument is going to be: it's one of those things that will recover the cost in the long .. long long term.
But quite frankly I think you're better off buying them. As a low level you want the bonusses (stat + ap) you can get. And hath which you can sell to buy more artifacts, So spending money to buy them directly gives you better results. I can't recommend getting more than 3 levels in Archaeologist. (Guess my level. (IMG:[invalid] style_emoticons/default/rolleyes.gif) )
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post May 30 2011, 01:29
Post #6364
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It depends on how much YOU play. If you're just clearing arenas every day and never do any grindfests or item worlds, then no, those trainings will never be worth it. But if you spend the time everyday to play thousands of rounds in GF or IW everyday, then you'll clearly see that even +1% drop rate will make a big difference.
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post May 30 2011, 01:37
Post #6365
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The effect of Frugality is stacked with Penny pincher?
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post May 30 2011, 01:40
Post #6366
hgbdd



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QUOTE(Cyberdemon @ May 30 2011, 00:37) *

The effect of Frugality is stacked with Penny pincher?
No. You get the bonus Frugality give, instead of Penny pincher.
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post May 30 2011, 01:42
Post #6367
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(IMG:[invalid] style_emoticons/default/anime_cry.gif)

Ok, thanks one more time.
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post May 30 2011, 02:14
Post #6368
eleeinos



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QUOTE(Death Grunty @ May 30 2011, 02:29) *

The counter-argument is going to be: it's one of those things that will recover the cost in the long .. long long term.
But quite frankly I think you're better off buying them. As a low level you want the bonusses (stat + ap) you can get. And hath which you can sell to buy more artifacts, So spending money to buy them directly gives you better results. I can't recommend getting more than 3 levels in Archaeologist. (Guess my level. (IMG:[invalid] style_emoticons/default/rolleyes.gif) )

Yeah, it's that long-long-long term that renders it useless for me. I play all unlocked arenas plus ~300 Item World levels per day (can't reach more than level 30-35 in IW anyway), I've reached level 111 and so far I have only found exactly 12 artifacts (I know because I took screenshots of each and every one of them). At this rate, even with Archaeologist 8/10, it would require 500+ levels to find 65 artifacts. And that would only make up for spending 1,3 million for archaeologist level 8. Only after the 66th artifact would I get any real benefit. And even if I played 10,000 Grindfest rounds / day and reached level 300 in a week, I'd still find the same amount of artifacts as I would playing the same amount of rounds over the span of two months. (IMG:[invalid] style_emoticons/default/dry.gif)

Oh and I guess that your archaeologist level is... 7. (IMG:[invalid] style_emoticons/default/tongue.gif) I was going to say level 9, but I really can't believe anyone would spend 10,000,000+ credits just to gain a 1% better chance.. o_o;

This post has been edited by eleeinos: May 30 2011, 02:16
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post May 30 2011, 02:19
Post #6369
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QUOTE(eleeinos @ May 30 2011, 02:14) *

Yeah, it's that long-long-long term that renders it useless for me. I play all unlocked arenas plus ~300 Item World levels per day (can't reach more than level 30-35 in IW anyway), I've reached level 111 and so far I have only found exactly 12 artifacts (I know because I took screenshots of each and every one of them). At this rate, even with Archaeologist 8/10, it would require 500+ levels to find 65 artifacts. And that would only make up for spending 1,3 million for archaeologist level 8. Only after the 66th artifact would I get any real benefit. And even if I played 10,000 Grindfest rounds / day and reached level 300 in a week, I'd still find the same amount of artifacts as I would playing the same amount of rounds over the span of two months. (IMG:[invalid] style_emoticons/default/dry.gif)

Oh and I guess that your archaeologist level is... 7. (IMG:[invalid] style_emoticons/default/tongue.gif)

You have to understand the speed you clear each round get significantly reduced the higher lvl you are, Credits also increases by difficulty too. For example a 280 item world on hell takes like 15-22 min for me.

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post May 30 2011, 02:30
Post #6370
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Raw luck also plays a large part in your drops. I've gone a week without picking up a single artifact, then I'd get 5 artifacts over one and a half days, etc.


I personally got up to 5/10 archaeologist. I'm not training anymore for now, but as I continue to grow stronger, my daily income will only increase, and sooner or later, that 300k training cost is going to look insignificant, and why wouldn't I train it then?
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post May 30 2011, 02:40
Post #6371
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QUOTE(eleeinos @ May 29 2011, 18:14) *

Oh and I guess that your archaeologist level is... 7. (IMG:[invalid] style_emoticons/default/tongue.gif) I was going to say level 9, but I really can't believe anyone would spend 10,000,000+ credits just to gain a 1% better chance.. o_o;

It's 3/10
QUOTE
Archaeologist +10 Base Artifact Drop Chance 58,999 C 24H 3/10


59k I'll never pay. And that is coming from someone who would buy trophies for a shot at a decent item. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 30 2011, 03:04
Post #6372
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QUOTE(Eutopia @ May 30 2011, 03:19) *

You have to understand the speed you clear each round get significantly reduced the higher lvl you are, Credits also increases by difficulty too. For example a 280 item world on hell takes like 15-22 min for me.

That's extremely fast! (IMG:[invalid] style_emoticons/default/blink.gif) Especially for Hell difficulty.. It just took me 4 minutes to clear the "Dark Skies" (10 rounds) arena on Heroic and I had to use 3 Greater Healing Potions and 5 Greater Mana Potions (everything spent on healing...). I do clear rounds faster than before but only if I play on Normal.. and that reduces the credit gain as well as the quality of the drops, doesn't it? ._. And even on Normal, I can't really reach even level 100 in a Fine Item World.. Should I be more powerful than this at level 111? Maybe I did something wrong.. =_=

Also, besides credit gain, does difficulty affect the actual drop rate of artifacts?


QUOTE(Death Grunty @ May 30 2011, 03:40) *

It's 3/10
59k I'll never pay. And that is coming from someone who would buy trophies for a shot at a decent item. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

That's a very relieving answer. (IMG:[invalid] style_emoticons/default/tongue.gif) Personally I regret spending those 58,999C for level 4 Archaeologist more than anything else I've done in Hentaiverse. The change is literally zero. (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 30 2011, 03:21
Post #6373
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QUOTE(eleeinos @ May 30 2011, 03:04) *


Also, besides credit gain, does difficulty affect the actual drop rate of artifacts?


No, but it increases the quality of consumables and equipments.
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post May 30 2011, 04:45
Post #6374
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with hath perks:
1,560,363c Archaeologist 8/10 (maybe worth it to some people)
3,625,315c Archaeologist 9/10 (not so worth it to me just yet)

When you have high level Archaeologist + Scavenger they become worth it. I did my arenas upto T&T and found 1 Artifact. But if I do some Itemworlds and Grindfests I could pick up 10-20. If I wanted to sell them it wouldn't take long to make up that cost. But to get the most out of all that training you need to clear a lot of rounds.

Putting that many credits into training isn't smart unless you've done some other things first that will make your attacks stronger.
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post May 30 2011, 06:42
Post #6375
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Is it a gradual process when you start being able to earn a fair deal of credits or is there some sudden jump at a certain level? Is maging necessary to decrease the time you spend on the game? I'd also like to ask you higher levels whether you try to fully train LoD. -Vakuen

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post May 30 2011, 06:54
Post #6376
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QUOTE(Vakuen @ May 29 2011, 21:42) *

Is it a gradual process when you start being able to earn a fair deal of credits or is there some sudden jump at a certain level? Is maging necessary to decrease the time you spend on the game? I'd also like to ask you higher levels whether you try to fully train LoD. -Vakuen



For me, it was at level 100 when things started to pick up. Two new arenas with 1k re-clear bonuses each, plenty of enemies that drop even more credits, and 2 boss trophies you can farm everyday. Then, I look forward to every 10 level increase, as that unlocks another arena I can farm.

Of course, maging makes things faster, but you need to decide for yourself how you want to play. Some people swear by melee, and the general trend with the latest patches is to rebalance the game so things aren't so heavily lopsided in favor of maging.
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post May 30 2011, 07:39
Post #6377
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QUOTE(Vakuen @ May 30 2011, 04:42) *

Is it a gradual process when you start being able to earn a fair deal of credits or is there some sudden jump at a certain level? Is maging necessary to decrease the time you spend on the game? I'd also like to ask you higher levels whether you try to fully train LoD. -Vakuen


When I was below level 150 I did melee most of the time. I would just sell what I find but I also adapted some server slots, so I also had some credit perks to help + auras. The auras helped me kill a little faster. I think once I got soul harvest I was able to 1 shot rounds and then things got faster.

I'd bet most of the high level players have spent a ton of credits in training and hath perks. More training, more drops, more credits.... Then all you need to do is clear 5000-10000 rounds every day (IMG:[invalid] style_emoticons/default/ohmy.gif)

I think only 3-4 have max LotD. Mine isn't as high as it could be, I may add 2 more levels at sometime but for now i have other things I'd rather spend credits on.
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post May 30 2011, 08:08
Post #6378
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@ Vakuen

Just keep focusing on better your character. You will eventually have enough credit to spend before you even know it.

What did you spent your credits on? I try looking at your post and it seem that you bought lots of potion from other player. How do you play HV anyway? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 30 2011, 09:27
Post #6379
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QUOTE(buktore @ May 30 2011, 06:08) *

@ Vakuen

Just keep focusing on better your character. You will eventually have enough credit to spend before you even know it.

What did you spent your credits on? I try looking at your post and it seem that you bought lots of potion from other player. How do you play HV anyway? (IMG:[invalid] style_emoticons/default/huh.gif)

Hmm...mostly spending it on equipment and training in loot stuff. Scavenger mainly. As for how I play HV, I can't say I'm hardcore or anything but I play all the arenas every day and go on some IW runs. Still, that takes a huge bite of time, eh? -Vakuen
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post May 30 2011, 15:42
Post #6380
eovcoo5



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have a question for the experts

got this Kite Shield base Block Chance 21.95

first suppose this is a good Shield b but i wrong as usual

from Scaling Calculator Level: 211 -> 300 the Block Chance shocking me only 25.25

only increase 0.98 i don't know. why does this shield such scanty of rate increase
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