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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 3 2015, 03:31
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Amiakust
Group: Gold Star Club
Posts: 256
Joined: 11-August 14

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QUOTE(Superlatanium @ Mar 2 2015, 17:12)  I was under the impression that IWBTH gives the same PXP as PFUDOR - and if it's XP you're worried about then you'll do something other than IW, right?
Oh, didn't realize that. Should make IWing *slightly* easier now. QUOTE(Superlatanium @ Mar 2 2015, 17:12)  Proficiency grinding is easy, just time consuming. Equip the worst damage 1h you can find (Waki of Nimble?), use defensive nonpower armor, take off all damage-related abilities, and play in a Crude IWBTH item world. Use something like spellspam to attack, and switch targets every 50-100 turns when the monster dies. You'll be in no danger and all you'll need to be casting is Regen and maybe Haste. Then open up a show or movie so that HV only takes up 1/5 of your screen and you'll be set.
Sounds like staff prof grinding all over again (IMG:[ invalid] style_emoticons/default/cool.gif) Thanks for the help! Hopefully this will make getting lvl 5 juggernaut and lvl5 eco+lvl4 penetrator less painful.
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Mar 3 2015, 03:31
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(nec1986 @ Mar 3 2015, 00:06)  How to handle 800+ fest damage? Maybe i should decrease overall hp? Because with 22.6k hp im getting almost 4300 without any spirit damage and my cure is only 7k. Or its only expensive forge? Or maybe even i should use something like weaken/silence?
Main problem is huge amount of cures even with veil. My stats: 5k attack, 71/64.4 phys/mag defense, 52/41 block/parry, 16 resist, 12-16 magical mitg and 41-46 phys mitg.
1. Level up to ~400. 2. Get Juggernauts on your gears as much as possible you can. 25 Juggernauts total is the best. 3. Try to get specific mitigations with IW on gears and shield, especially Holy, Dark, and Fire. 30%+ for all. 4. Get more attack damage, with damage bonus Hath perks and forging 5 good power slaughters. If you really can't go with 5 power slaughters, try to go with 4 power slaughtesr + 1 shielding plate of protection. 5. Forge your rapier's parry and shield's blocks. Get mmax+ (lmax-1 ~ lmax is the best) block shield and forge 25+ times at least. And get exmax+ parry rapier and forge 50 times. Aim 60%+ Block and 50%+ Parry. 6. Use OFC wisely (one OFC shot per 3 rounds on PFUDOR in my case) 7. Utilize Spirit Theft. You can carry more MP potions with that. 8. Get RR and IA3+. The best situation is that you don't lose MP when you have Protection, Haste and Spirit Shield on IA3, and spirit statnce on. 9. In my opinion Weaken or Silence is useless for GF. They waste much MP need to keep buffs to survive. In other words, do not play GF with the difficulty if you need them. 10. Good Luck (IMG:[ invalid] style_emoticons/default/smile.gif)
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Mar 3 2015, 04:54
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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QUOTE(treesloth @ Mar 3 2015, 09:27)  I think 'fests are more profitable than arenas. 1 hellfest can get me 10-15 artifacts (maxed training tho), ~25-30k crystals, and countless crap gears. if you haven't done any token perks, you get more bloods than chaos. If you have all perks, you get 15 chaos to 1 blood.
if you are melee, I would try to finish a gfest at the the highest diff you can; OFC is your friend here. if you are mage, I would just do hellfest-nintendo.
Thanks. I'll have to give it a try. But I'm pretty sure that I can't go anywhere near that far. QUOTE(treesloth @ Mar 3 2015, 09:27)  Arenas get many more XP points, but since I don't want to level cuz I get weaker, I usually wait until my stamina <80. Also, arenas have fewer monsters/round compared to 'fests, which means you get less 'drops' per stamina spent.
Sorry, what do you mean by this? Levelling will make you get weaker? i thought that when we level, we get stronger faster than monsters? Or, does the opposite happen at level 450? This post has been edited by mozilla browser: Mar 3 2015, 05:41
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Mar 3 2015, 04:59
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Cats Lover @ Mar 3 2015, 09:31)  1. Level up to ~400. 2. Get Juggernauts on your gears as much as possible you can. 25 Juggernauts total is the best. 3. Try to get specific mitigations with IW on gears and shield, especially Holy, Dark, and Fire. 30%+ for all. 4. Get more attack damage, with damage bonus Hath perks and forging 5 good power slaughters. If you really can't go with 5 power slaughters, try to go with 4 power slaughtesr + 1 shielding plate of protection. 5. Forge your rapier's parry and shield's blocks. Get mmax+ (lmax-1 ~ lmax is the best) block shield and forge 25+ times at least. And get exmax+ parry rapier and forge 50 times. Aim 60%+ Block and 50%+ Parry. 6. Use OFC wisely (one OFC shot per 3 rounds on PFUDOR in my case) 7. Utilize Spirit Theft. You can carry more MP potions with that. 8. Get RR and IA3+. The best situation is that you don't lose MP when you have Protection, Haste and Spirit Shield on IA3, and spirit statnce on. 9. In my opinion Weaken or Silence is useless for GF. They waste much MP need to keep buffs to survive. In other words, do not play GF with the difficulty if you need them. 10. Good Luck (IMG:[invalid] style_emoticons/default/smile.gif)Get the best equipment and forge them. (IMG:[ invalid] style_emoticons/default/cool.gif)
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Mar 3 2015, 06:35
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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Which element for the spike shield ability is recommended?
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Mar 3 2015, 06:53
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(CrimsonClown @ Mar 3 2015, 04:35)  Which element for the spike shield ability is recommended?
I've been using flame because it seems to be most reliable for damage reduction (and because of dragonkin SP attacks). It's probably the best for low levels. You reminded me though, since survival is much less of an issue at my level, maybe I should switch to the Elec shield for -10% evade instead.
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Mar 3 2015, 07:02
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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Oh I see, I didn't notice that spike shields cause status effects like elemental spells. I thought it was there to just cause a bit of elemental damage when taking a hit. Thanks.
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Mar 3 2015, 07:44
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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I was using Storm. Although -10% damage, -10% speed and -10% hit theoretically average out to the same effect over a large number of attacks, the effects of the former are spread out so you can spreadexpect to cast Cure less frequently. With -10% hit, you would not just expect to cast cure less frequently, you *might* also avoid the big hits which would cause spirit shield/spark of life to kick in.
In terms of spirit shield damage taken, -10% damage doesn't translate to -10% spirit damage. At low damage (just above the threshold where SS kicks in), it results in a large % drop in spirit damage taken. With high damage that approaches your total HP, it may not have significant or any reduction in spirit damage.
This post has been edited by mozilla browser: Mar 3 2015, 10:59
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Mar 3 2015, 09:07
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Superlatanium
Group: Gold Star Club
Posts: 7,645
Joined: 27-November 13

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QUOTE(mozilla browser @ Mar 3 2015, 05:44)  I was using Storm. Although -10% damage, -10% speed and -10% hit theoretically average out to the same effect over a large number of attacks, the effects of the former are spread out so you can spread to cast Cure less frequently. With -10% hit, you would not just expect to cast cure less frequently, you *might* also avoid the big hits which would cause spirit shield/spark of life to kick in.
In terms of spirit shield damage taken, -10% damage doesn't translate to -10% spirit damage. At low damage (just above the threshold where SS kicks in), it results in a large % drop in spirit damage taken. With high damage that approaches your total HP, it may not have significant or any reduction in spirit damage.
A very good idea. Though I'm not worried about plain spirit damage through Spirit Shield - if I need conservation I can Spirit Theft anyway. It's avoiding getting down to 1 HP I'm more worried about, which Storm would do better than the other options, as you said.
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Mar 3 2015, 13:11
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-Hiiro-
Group: Gold Star Club
Posts: 2,479
Joined: 24-November 14

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Mar 3 2015, 13:38
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(The Magi @ Mar 3 2015, 13:11)  very good. probably, someone will buy it for a few millions credits. Congrats!
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Mar 3 2015, 13:40
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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Since I'm already here and I'm soon reaching or going past 100, I might as well take the chance to post my stats and gears.  Weapon - http://hentaiverse.org/pages/showequip.php...;key=9405980c5aHelmet - http://hentaiverse.org/pages/showequip.php...;key=468c3995d6Breastplate - http://hentaiverse.org/pages/showequip.php...;key=666eb5f327Gauntlets - http://hentaiverse.org/pages/showequip.php...;key=f008506a71Leggings - http://hentaiverse.org/pages/showequip.php...;key=7cb4a5dfc9Boots - http://hentaiverse.org/pages/showequip.php...;key=a1eecd7e31My playstyle is fully light armor melee 2H at the moment, I mostly use protection, haste, regen and only sometimes when monster count is quite high I use shadow veil. I'm planning to get good weapons for DW, Axe/Club of slaughter and Rapier of Nimble combo is what I'm planning. Going for ethereals. Right now I haven't really run into any problems, I can clear some arenas in Nintendo, I haven't tried any higher difficulty than that but it's not like I use a lot of potions. It depends on the run, with some luck of getting Mystic or Mana gem I could clear some of them without any potions. It's only just recently that I tried going into the arena in Nintendo difficulty and so far I've cleared until A Rolling Stone. Based on what I've gone through I think I can go through Nintendo until either Dark Skies or Growing Storm, just an estimate of course. I will try going through them later and see exactly how far I can go. So I guess all I'm asking is if there's anything wrong with my stats that anyone notice, please point it out and if there's anything that I need to work on. I'm open to any advices or suggestions from anyone. Edit: Just went through Fresh Meat on Nintendo and that's as far as I can go, I cleared it but really just barely. Leveled up from 98 to 101 in that challange so it really got a lot tougher towards the end and a few misclicked spells made it worse (clicked regen when I wanted to click shadow veil). I was on last round with no potions, no mana and the whole challange not even 1 power gem. This post has been edited by CrimsonClown: Mar 3 2015, 14:02
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Mar 3 2015, 14:03
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Its better to switch later to 1h+power heavy instead dw. Only good spot for dw is schoolgirl arenas. Also you can buy innate arcane perk and place haste. Probably it ll increase you supportive prof (and sup prof is very pretty thing, because you get longer buff duration).
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Mar 3 2015, 14:09
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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Uhh, his shades are better than mine T^T
Primary attribute is good. You might want to increase damage more by prioritizing strength and dex to get full use of your shade set. Your survivability is excellent to play at nintendo although looking at your defense, I suspect a good frequency of heal is required. I suggest getting one or two leather piece (depending on where you will equip them) if squishiness is a problem.
addendum: difficulty at last rounds, eh? what's your packrat training? get at least five. If you can find weapon that suit your budget, I advice to move to slaughter suffix so you can beat arena without using too much pots. Your accuracy seems to be able to handle it, anyway. Current patch meta is 1H for melee so you will hear people suggest you to move to it. I would recommend it too if your budget allow, but staying at 2H or move to try DW is fine too. At higher proficiency, 2H and DW can provide good start to do niten-ichi, which is good for collecting token and drops at lower difficulty of higher level arena.
This post has been edited by clarkiest: Mar 3 2015, 14:15
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Mar 3 2015, 14:22
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maaw
Newcomer
  Group: Members
Posts: 85
Joined: 23-June 11

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1. I feel like i got the worst potency(Main weapon Fatality, see below), should I buy and use an amnesia shard? I would foremost want Swift Strike secondly Butcher distant third Overpower and last Fatality. 2. Is my thinking right here or am I totally lost in what is best in general and/or for me? 3. For an offhand weapon should the prioritizing in potencies be different, not just for my specific weapon, but more in general? 4. And what is the most levels you can get in one potency is it possible (but very unlikely) to get lvl 10 in a single potency type? 5. And also is there a cap to attack speed, can you get over 100% with equipment, abilities and a haste scroll for example? Main weapon Off handI'm playing DW with shade armor (IMG:[ i.imgur.com] http://i.imgur.com/pSkS3Iy.jpg) I'm sorry for the many questions. I thank you for your time, you have helped me earlier and for that I am also very grateful. (IMG:[ invalid] style_emoticons/default/biggrin.gif) With Kind Regards maaw This post has been edited by maaw: Mar 3 2015, 14:23
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Mar 3 2015, 14:46
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(maaw @ Mar 3 2015, 05:22)  1. I feel like i got the worst potency(Main weapon Fatality, see below), should I buy and use an amnesia shard? I would foremost want Swift Strike secondly Butcher distant third Overpower and last Fatality. 2. Is my thinking right here or am I totally lost in what is best in general and/or for me? 3. For an offhand weapon should the prioritizing in potencies be different, not just for my specific weapon, but more in general? 4. And what is the most levels you can get in one potency is it possible (but very unlikely) to get lvl 10 in a single potency type? 5. And also is there a cap to attack speed, can you get over 100% with equipment, abilities and a haste scroll for example? Main weapon Off handI'm playing DW with shade armor (IMG:[ i.imgur.com] http://i.imgur.com/pSkS3Iy.jpg) I'm sorry for the many questions. I thank you for your time, you have helped me earlier and for that I am also very grateful. (IMG:[ invalid] style_emoticons/default/biggrin.gif) With Kind Regards maaw (IMG:[ vignette4.wikia.nocookie.net] http://vignette4.wikia.nocookie.net/snk/images/c/cb/Zantetsu-sprite1.gif) you've got badass speed even without swift strike. You need pa weapon.
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Mar 3 2015, 15:09
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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QUOTE(nec1986 @ Mar 3 2015, 20:03)  Its better to switch later to 1h+power heavy instead dw. Only good spot for dw is schoolgirl arenas. Also you can buy innate arcane perk and place haste. Probably it ll increase you supportive prof (and sup prof is very pretty thing, because you get longer buff duration).
I was thinking of that actually, going mage or heavy but only when I've reached higher levels since I've noticed that a lot of higher level players are either mage or heavy armor users. I thought that mages should be for higher levels because the more useful spells are only available then. I usually start any grindfest or arena with protection first and then haste after that it's kill as much as I can as fast as I can. Yeah it is a pretty thing, the low duration in shadow veil really put me off. Last I was active here I could've sworn it lasted longer and gave more evade than now, it was also available at a lower level and when I got back here I found that shadow veil was no longer available for me. It was the main reason why I've been using shades, it was the combination with shadow veil that was effective but now things have really changed. QUOTE(clarkiest @ Mar 3 2015, 20:09)  Uhh, his shades are better than mine T^T
Primary attribute is good. You might want to increase damage more by prioritizing strength and dex to get full use of your shade set. Your survivability is excellent to play at nintendo although looking at your defense, I suspect a good frequency of heal is required. I suggest getting one or two leather piece (depending on where you will equip them) if squishiness is a problem.
addendum: difficulty at last rounds, eh? what's your packrat training? get at least five. If you can find weapon that suit your budget, I advice to move to slaughter suffix so you can beat arena without using too much pots. Your accuracy seems to be able to handle it, anyway. Current patch meta is 1H for melee so you will hear people suggest you to move to it. I would recommend it too if your budget allow, but staying at 2H or move to try DW is fine too. At higher proficiency, 2H and DW can provide good start to do niten-ichi, which is good for collecting token and drops at lower difficulty of higher level arena.
I just got those shades recently, I was inactive for a long time and when I got back my shade gears were all outdated so I thought I should get better gears. I've used shadowdancer shades a lot since I started here. I even still have a few daggers, fine gears and kevlars, I was really surprised to see that they no longer drop. Thanks, I'll keep it in mind. It depends really but when monster count exceeds 4 even regen only increases my hp by only a bit or sometimes it even continues to slowly drop. That's when I start using shadow veil. At around hell difficulty I don't usually use much cure, just regen every now and then. I've been quite reluctant to use anything with burden since switching from kevlar to shade a long time ago so the option of getting some leathers isn't really that attractive to me but still, I'll keep it in mind if I ever run into those problems. Right now my packrat is at 0/5. I always bring 2 health potions and 3 mana potions. I am planning to change my weapon, I had accuracy problem on the last patch I was active in which is why I got a balance estoc instead of slaughter but I can see right now that even if I switch to slaughter I won't have problems in accuracy. It's not really a move that I'm planning but really a 2nd option of fighting style, more towards 2H for lower difficulties since the domino strike clears monsters quite fast especially in spirit stance and DW for higher difficulties is what I'm thinking. I still have my niten-ichi weapons and they do clear monsters quickly at lower difficulties, especially with skyward sword. The only thing that stopped me from using it often is the lack of proficiency gain.
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Mar 3 2015, 15:22
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(CrimsonClown @ Mar 3 2015, 06:09)  I was thinking of that actually, going mage or heavy but only when I've reached higher levels since I've noticed that a lot of higher level players are either mage or heavy armor users. I thought that mages should be for higher levels because the more useful spells are only available then. I usually start any grindfest or arena with protection first and then haste after that it's kill as much as I can as fast as I can. Yeah it is a pretty thing, the low duration in shadow veil really put me off. Last I was active here I could've sworn it lasted longer and gave more evade than now, it was also available at a lower level and when I got back here I found that shadow veil was no longer available for me. It was the main reason why I've been using shades, it was the combination with shadow veil that was effective but now things have really changed. I just got those shades recently, I was inactive for a long time and when I got back my shade gears were all outdated so I thought I should get better gears. I've used shadowdancer shades a lot since I started here. I even still have a few daggers, fine gears and kevlars, I was really surprised to see that they no longer drop.
Thanks, I'll keep it in mind. It depends really but when monster count exceeds 4 even regen only increases my hp by only a bit or sometimes it even continues to slowly drop. That's when I start using shadow veil. At around hell difficulty I don't usually use much cure, just regen every now and then. I've been quite reluctant to use anything with burden since switching from kevlar to shade a long time ago so the option of getting some leathers isn't really that attractive to me but still, I'll keep it in mind if I ever run into those problems.
Right now my packrat is at 0/5. I always bring 2 health potions and 3 mana potions. I am planning to change my weapon, I had accuracy problem on the last patch I was active in which is why I got a balance estoc instead of slaughter but I can see right now that even if I switch to slaughter I won't have problems in accuracy. It's not really a move that I'm planning but really a 2nd option of fighting style, more towards 2H for lower difficulties since the domino strike clears monsters quite fast especially in spirit stance and DW for higher difficulties is what I'm thinking. I still have my niten-ichi weapons and they do clear monsters quickly at lower difficulties, especially with skyward sword. The only thing that stopped me from using it often is the lack of proficiency gain.
voidseeker shard (+50%) accuracy) is quite cheap now, about 200c each. Any material leveled gear and scythes?
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Mar 3 2015, 15:26
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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How "Innate Arcana I" works? QUOTE Unlocks the first auto-cast slot in the HentaiVerse, with a 10% upkeep reduction bonus. This allows you to select a spell that will be cast automatically. Is it means the skill which selected will be cast with no round but only MP cost above 10% MP?
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Mar 3 2015, 15:29
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CrimsonClown
Group: Members
Posts: 125
Joined: 26-August 11

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QUOTE(Dead-ed @ Mar 3 2015, 21:22)  voidseeker shard (+50%) accuracy) is quite cheap now, about 200c each. Any material leveled gear and scythes?
None, I haven't used anything on the forge section except salvage some items.
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