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post Feb 11 2015, 05:42
Post #62601
kryori



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So I just got to End of Days, the first Arena where you have to kill a godawful number of schoolgirls.

Is there any way to speed this up, or do I just have to sit here and spend 200ish rounds whittling each one of them down?

Not sure I really see the point to this map unless it's one of those weird "exp is good!" things, but I'm like 80 rounds into it so I guess I'll finish it off. I guess the trophies are more useful than I would assume?
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post Feb 11 2015, 05:52
Post #62602
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QUOTE(kryori @ Feb 10 2015, 20:42) *

So I just got to End of Days, the first Arena where you have to kill a godawful number of schoolgirls.

Is there any way to speed this up, or do I just have to sit here and spend 200ish rounds whittling each one of them down?

Not sure I really see the point to this map unless it's one of those weird "exp is good!" things, but I'm like 80 rounds into it so I guess I'll finish it off. I guess the trophies are more useful than I would assume?

if it takes too long, just do it at low difficulty for trophies.
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post Feb 11 2015, 05:52
Post #62603
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Twinpost

This post has been edited by Dead-ed: Feb 11 2015, 05:54
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post Feb 11 2015, 06:07
Post #62604
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QUOTE(kryori @ Feb 11 2015, 11:42) *

So I just got to End of Days, the first Arena where you have to kill a godawful number of schoolgirls.

Is there any way to speed this up, or do I just have to sit here and spend 200ish rounds whittling each one of them down?

Not sure I really see the point to this map unless it's one of those weird "exp is good!" things, but I'm like 80 rounds into it so I guess I'll finish it off. I guess the trophies are more useful than I would assume?

Imperil it first.
Ethereal weapon, or level 10 weapon help a lot on boss+ class monsters.
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post Feb 11 2015, 06:12
Post #62605
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QUOTE(Dead-ed @ Feb 11 2015, 05:52) *

if it takes too long, just do it at low difficulty for trophies.


I thought about that, but I'd be going through my stamina like Mike Tyson through a bowl of ears, and without any experience to show for it. Still, might be preferable for these last few arenas if it's going to take this long to kill stuff. I guess they're more viable for high difficulty play once you have an overpowered weapon?
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post Feb 11 2015, 06:14
Post #62606
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QUOTE(Colman @ Feb 11 2015, 06:07) *

Imperil it first.
Ethereal weapon, or level 10 weapon help a lot on boss+ class monsters.


I'm using an Ethereal weapon, but I don't have Imperil. Or, y'know, even a single full point in Deprecating proficiency. Seems like it's just a giant mana sink and I'm already starved for mp as 1h/heavy.
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post Feb 11 2015, 06:44
Post #62607
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Just got this after shrining stocking

Peerless Reinforced Buckler of the Nimble

How much it's worth ?
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post Feb 11 2015, 06:47
Post #62608
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QUOTE(kryori @ Feb 10 2015, 21:12) *

I thought about that, but I'd be going through my stamina like Mike Tyson through a bowl of ears, and without any experience to show for it. Still, might be preferable for these last few arenas if it's going to take this long to kill stuff. I guess they're more viable for high difficulty play once you have an overpowered weapon?

i didn't know if you're hardcore player that care about stamina much. Train dark & deprecating proficiency then, & use imperil like colman said, & use focus/theft to refill, like everybody says.
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post Feb 11 2015, 07:00
Post #62609
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QUOTE(kuro-chan @ Feb 11 2015, 12:44) *

Just got this after shrining stocking

Peerless Reinforced Buckler of the Nimble

How much it's worth ?

not sure about the 'the nimble' suffix, but if the suffix was 'of the barrier', could be 10m+.
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post Feb 11 2015, 07:02
Post #62610
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QUOTE(kuro-chan @ Feb 11 2015, 06:44) *
Just got this after shrining stocking

Peerless Reinforced Buckler of the Nimble

How much it's worth ?

Somebody pay 5k just for the link. Not the item.
For the item, I wonder, what's buckler of nimble good for? Barrier or Battlecaster I can guess, but Nimble, hmmm :?
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post Feb 11 2015, 07:07
Post #62611
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QUOTE(Dead-ed @ Feb 11 2015, 06:47) *
i didn't know if you're hardcore player that care about stamina much. Train dark & deprecating proficiency then, & use imperil like colman said, & use focus/theft to refill, like everybody says.

Eh, you said imperil useful for melee weapon second strike? I wanna try this tomorrow as I have demonic katana.
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post Feb 11 2015, 07:15
Post #62612
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QUOTE(kryori @ Feb 10 2015, 21:42) *

So I just got to End of Days, the first Arena where you have to kill a godawful number of schoolgirls.

Is there any way to speed this up, or do I just have to sit here and spend 200ish rounds whittling each one of them down?

Not sure I really see the point to this map unless it's one of those weird "exp is good!" things, but I'm like 80 rounds into it so I guess I'll finish it off. I guess the trophies are more useful than I would assume?

QUOTE(kryori @ Feb 10 2015, 22:14) *

I'm using an Ethereal weapon, but I don't have Imperil. Or, y'know, even a single full point in Deprecating proficiency. Seems like it's just a giant mana sink and I'm already starved for mp as 1h/heavy.

Against the schoolgirls, it's very good to use Imperil, or to use a rapier (you don't need both. rapier is much better and easier if you can afford it)

You would think that the large experience multiplier on the schoolgirl arenas helps, but in terms of the XP per round (and XP per time spent playing), the first 2 schoolgirl arenas are moderately worse than the ordinary 70-100 round arenas. This is because there are significantly fewer enemies per round in the marathons, and because the schoolgirls don't really give much more XP than standard high PL monsters. You get fewer credits as well, due to fewer monsters.

Someone more experienced than me mentioned that they're worth doing only if you want the trophies (might as well play on Normal or Hard or something that doesn't take long), or if you want a better chance of getting good equip drops at the expense of credits and XP.

The trophies can be sold for ~850 each to danixxx.

DwD gives more XP/round than any other arena, including non-SG arenas, but it takes sooo long on high difficulty that it probably isn't worth it without godly gear/level.

Silence is quite useful against schoolgirls if your level is low enough that survivability is still important, so Depreciating proficiency is useful even without using Imperil.

Spirit theft is useful too, as Dead-ed says, though I think the conversion rate (mana -> spirit) is too low to be worth it before the level 300 ability upgrade.
QUOTE(clarkiest @ Feb 10 2015, 23:02) *

Somebody pay 5k just for the link. Not the item.
For the item, I wonder, what's buckler of nimble good for? Barrier or Battlecaster I can guess, but Nimble, hmmm :?

Parry chance?
QUOTE(clarkiest @ Feb 10 2015, 23:07) *

Eh, you said imperil useful for melee weapon second strike? I wanna try this tomorrow as I have demonic katana.

I think imperil is useful on anything that has a lot of HP and doesn't already have Penetrated Armor.

The dark proficiency is just so you have access to Disintegrate (and maybe Ragnarok), and to slightly lessen mana costs, but that's all. I don't think it helps weapon's elemental strike at all.
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post Feb 11 2015, 07:18
Post #62613
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Oh well it still lucky to get a peerless, cant choose what suffix or prefix for the item.
Anyway thanks for the response
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post Feb 11 2015, 07:24
Post #62614
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QUOTE(clarkiest @ Feb 10 2015, 22:07) *

Eh, you said imperil useful for melee weapon second strike? I wanna try this tomorrow as I have demonic katana.

reduces mitigation & resistant, says wiki
never tried myself, i just used auto-skyward sword at mid difficulty. (i used past tense because i'm currently totally inactive for battle).


---
i'm curious myself, does imperil stack with pa? Multiplicative or additive?
Thanks

This post has been edited by Dead-ed: Feb 11 2015, 07:27
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post Feb 11 2015, 07:25
Post #62615
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Best kind of armor for Two-Handed and Niten Ichiryu?
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post Feb 11 2015, 07:36
Post #62616
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Well, I -did- eventually beat them. Just took ages.

[gyazo.com] http://gyazo.com/38c1ae1386a5f4b71d061c6dbf9c6eb4

And I was using a rapier, but it's far from godly:

http://hentaiverse.org/pages/showequip.php...;key=f4634c8d0c

Not really sure if it's worth the effort to get Imperil if it doesn't work with Rapier. So far my solution for pretty much everything is "keep buffs up and hit it in the face" and that's worked just fine so far, unless I raise the difficulty so far that things start one-shotting me because, basically, "lol multipliers!".

And I'll have to look into this Ripened Soul -> Spirit Theft thing.

Regaining spirit could come in pretty handy. Looking at the skills on paper, though, they seem like trash, and the wiki doesn't do anything to clarify that perception. The way I read it I'd have to raise Deprecating and Forbidden and train a bunch of ability points to get a 4% chance to proc Ripened Soul by using Corruption, a spell I wouldn't normally use and won't have the equipment to support. It hits up to... what, 3-4 targets base? So not as bad as a single-target spell if there's enough stuff around, but 4% is still tiny. Anyway, after spamming it for a while I'll get a Ripened Soul proc, and I can then use Drain to trigger Spirit Theft, but I can't find any explanation of how much spirit you get back by doing so. I sort of assumed it would be along the same lines as a spirit theft proc on a weapon, like 2-3 spirit per turn, but I guess it probably scales with your max spirit somehow?

Anyone have more details on how that works, or a post somewhere else I can look it up on?
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post Feb 11 2015, 07:52
Post #62617
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QUOTE(akiba-kei @ Feb 10 2015, 23:25) *

Best kind of armor for Two-Handed and Niten Ichiryu?

Two-handed: doesn't matter, you're dead anyway.

Niten: Light armor, because heavy armor would negate your attack speed bonuses, and because you really want Shade armor (evade) to survive since you don't have a shield. It'll still be tough since you can't stun.

1h/shield/heavy armor is the most popular melee build at the moment because it can handle high difficulties very easily.
QUOTE(Dead-ed @ Feb 10 2015, 23:24) *
i'm curious myself, does imperil stack with pa? Multiplicative or additive?

Some sort of multiplicative. If a monster has one, the other adds very little to the amount of damage you can do.
QUOTE(kryori @ Feb 10 2015, 23:36) *
Not really sure if it's worth the effort to get Imperil if it doesn't work with Rapier. So far my solution for pretty much everything is "keep buffs up and hit it in the face" and that's worked just fine so far, unless I raise the difficulty so far that things start one-shotting me because, basically, "lol multipliers!".

Imperil isn't worth it (if you have rapier), but Silence is if you're intent on playing schoolgirl arenas on high difficulty (which isn't great) and find yourself running out of spirit.

Don't bother with Spirit Theft for now, at the level 150-ability level you'll probably have to use 2 mana for every 1 spirit you gain. At level 300 the conversion rate goes down to around 1.2.
QUOTE(kryori @ Feb 10 2015, 23:36) *
Regaining spirit could come in pretty handy. Looking at the skills on paper, though, they seem like trash, and the wiki doesn't do anything to clarify that perception. The way I read it I'd have to raise Deprecating and Forbidden and train a bunch of ability points to get a 4% chance to proc Ripened Soul by using Corruption, a spell I wouldn't normally use and won't have the equipment to support. It hits up to... what, 3-4 targets base? So not as bad as a single-target spell if there's enough stuff around, but 4% is still tiny. Anyway, after spamming it for a while I'll get a Ripened Soul proc, and I can then use Drain to trigger Spirit Theft, but I can't find any explanation of how much spirit you get back by doing so. I sort of assumed it would be along the same lines as a spirit theft proc on a weapon, like 2-3 spirit per turn, but I guess it probably scales with your max spirit somehow?

Anyone have more details on how that works, or a post somewhere else I can look it up on?

For Spirit Theft alone, you don't need any depreciating proficiency at all, although more will decrease mana costs slightly.

Corruption's proc rate is just too low, even at level 300 Ripened Soul. Better to use Disintegrate or Ragnarok (unlocked at proficiency 100 and 200). They not only have a higher chance of proccing, but they also have more potential targets (even more if you get Better Disintegrate).
QUOTE
I can't find any explanation of how much spirit you get back by doing so. I sort of assumed it would be along the same lines as a spirit theft proc on a weapon, like 2-3 spirit per turn, but I guess it probably scales with your max spirit somehow?

http://ehwiki.org/wiki/Spells#Theft_Effects

SP damage/drained = 5% of the target's current SP or 5% of your total base SP, whichever is lower

It's near essential (if you aren't high level + godly gear) if you really want to play the very long arenas on high difficulty and don't mind the time required, but for everything else but Grindfest, 15 pots will likely be enough.
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post Feb 11 2015, 08:10
Post #62618
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Always forgot to ask,
does pa affect bleed?
Thanks
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post Feb 11 2015, 08:11
Post #62619
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Thank you Superlatanium!
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post Feb 11 2015, 08:25
Post #62620
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QUOTE(akiba-kei @ Feb 11 2015, 13:25) *

Best kind of armor for Two-Handed and Niten Ichiryu?

Full leather or full shade. Remember to use ethereal weapons when using full shade. Or at least keep the burden low .
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